夕暮れに舞う

夕暮れに舞う
夕暮れに舞う名詞夕暮れに舞う
レア度RaritystrRaritystrRaritystrRaritystrRaritystr
タイプ光円錐, {RUBY_B#かいめつ}壊滅{RUBY_E#} 光円錐
運命Class {RUBY_B#かいめつ}壊滅{RUBY_E#}
ルール壊滅の運命専用の光円錐、光円錐のスキルはこの運命にのみ有効。
戦闘スキル装備キャラの攻撃を受ける確率が大アップし、会心ダメージ+36%。装備キャラが必殺技を発動した後、「炎舞」を1層獲得する、2ターン継続、最大で2層累積できる。「炎舞」1層につき、装備キャラの追加攻撃ダメージ+36%
昇格素材
信用ポイント385K
ドリームコレクションパーツ20
歩離の犬牙4
狼毒の牙12
ドリームフローバルブ20
月狂いの凶牙15
ドリームメイキングモーター14
ストーリー鮮やかな夕暮れの中、俊敏な人影が屋根の上を駆け抜ける。

「リーちゃん、カカちゃん、ゴールまで競走しよう!」
屋根に登り、守衛を避け、風を乗りながら、少女は小さな素早い動物のように、最後の一筋の日の光を追いかける。

暖かな夕風が少女の顔を撫で、残光が猫たちを色とりどりに染め上げる。
「あんたたちの勝ち!」
彼女は額の汗を拭うと猫たちを抱き上げる。
星々が浮かび上がる中、彼女の無防備な笑顔が空を縁取る夕焼けのように咲き誇るった。

目次
ステータス
戦闘スキル
キャラクター
Gallery

ステータス

レベル攻撃力防御力HP昇格素材
126.42148
20101.6480.85185
信用ポイント5000
ドリームコレクションパーツ8
20+133.32106.05242
30172.92137.55314
信用ポイント10000
歩離の犬牙4
ドリームコレクションパーツ12
30+215.16171.15391
40254.76202.65463
信用ポイント20000
狼毒の牙4
ドリームフローバルブ8
40+297236.25540
50336.6267.75612
信用ポイント50000
狼毒の牙8
ドリームフローバルブ12
50+378.84301.35689
60418.44332.85761
信用ポイント100K
月狂いの凶牙5
ドリームメイキングモーター6
60+460.68366.45838
70500.28397.95910
信用ポイント200K
月狂いの凶牙10
ドリームメイキングモーター8
70+542.52431.55986
80582.12463.051058
レベル昇格素材
1
20
信用ポイント5000
ドリームコレクションパーツ8
20+
40
信用ポイント20000
狼毒の牙4
ドリームフローバルブ8
40+
50
信用ポイント50000
狼毒の牙8
ドリームフローバルブ12
50+
60
信用ポイント100K
月狂いの凶牙5
ドリームメイキングモーター6
60+
70
信用ポイント200K
月狂いの凶牙10
ドリームメイキングモーター8
70+
80

戦闘スキル

耽溺
装備キャラの攻撃を受ける確率が大アップし、会心ダメージ+。装備キャラが必殺技を発動した後、「炎舞」を1層獲得する、2ターン継続、最大で層累積できる。「炎舞」1層につき、装備キャラの追加攻撃ダメージ+

レベル 5

キャラクター

名詞レア度運命戦闘属性昇格素材
アーラン
アーラン4
RarstrRarstrRarstrRarstr
destruction-classlightning-damage_type
過去の影の雷冠
脈動する原核
浄世の刃切
壊滅者の末路
運命の足跡
クラーラ
クラーラ5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type
鉄狼の砕けた刃
古代エンジン
浄世の刃切
守護者の悲願
運命の足跡
フック
フック4
RarstrRarstrRarstrRarstr
destruction-classfire-damage_type
恒温晶殻
古代エンジン
浄世の刃切
守護者の悲願
運命の足跡
{RUBY_B#ジン}刃{RUBY_E#}
{RUBY_B#ジン}刃{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type
天人の残穢
永寿の栄枝
浄世の刃切
無窮なる仮身の遺恨
運命の足跡
{RUBY_B#ケイリュウ}鏡流{RUBY_E#}
{RUBY_B#ケイリュウ}鏡流{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-classice-damage_type
苦寒晶殻
永寿の栄枝
浄世の刃切
無窮なる仮身の遺恨
運命の足跡
{RUBY_B#タンコウ}丹恒{RUBY_E#}・{RUBY_B#インゲツ}飲月{RUBY_E#}
{RUBY_B#タンコウ}丹恒{RUBY_E#}・{RUBY_B#インゲツ}飲月{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-classimaginary-damage_type
霊鎮めの勅符
永寿の栄枝
浄世の刃切
無窮なる仮身の遺恨
運命の足跡
{RUBY_B#セツイ}雪衣{RUBY_E#}
{RUBY_B#セツイ}雪衣{RUBY_E#}4
RarstrRarstrRarstrRarstr
destruction-classquantum-damage_type
蒼猿の釘
脈動する原核
浄世の刃切
星を蝕む古の悪
運命の足跡
雲璃
雲璃5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type
スターピース社員証
ドリームメイキングモーター
月狂いの凶牙
同願の遺音
運命の足跡
ホタル
ホタル5
RarstrRarstrRarstrRarstrRarstr
destruction-classfire-damage_type
憤怒の心
砕けた欲望の鏡
月狂いの凶牙
同願の遺音
運命の足跡
ミーシャ
ミーシャ4
RarstrRarstrRarstrRarstr
destruction-classice-damage_type
夢の冷蔵庫
ドリームメイキングモーター
月狂いの凶牙
星を蝕む古の悪
運命の足跡
Per Page
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25 responses to “夕暮れに舞う”

  1. Breath, bruh, breathe.
    Inhale – exhale. Inhale – exhale.
    THIS. IS. ABSURD.
    Aggro increase is one of the rarest stats in the game. 500% (as stated in comments below) is pretty huge. So unit with counters will be attacked much more frequently with this cone. This is a really big boost for…
    (Two soyjacks appear) CLARA!
    NO. GOSH, HOW DON’T YOU UNDERSTAND. WITH YUNLI RELEASE, CLARA BECOMES A USELESS PIECE OF STANDARD CHARACTER. YUNLI IS BETTER IN EVERY. FREAKING. SINGLE. ASPECT. YOU MAY use this cone on Clara, but… why TF should you?! It’s like buying a new huge expensive powerful display to old PC instead of buying a new much better PC for the same money! And according to my calculations, Yunli with Fall of aeon is still better than Clara with this LC.
    BTW, priceless aggro increase, 36 CrD and 72% affix is pretty balanced, right? Well, I know, 2 stacks of FuA affix are not easy to achieve, but remember, Yunli won’t build speed. I think it’s possible to get both in most cases if you play around it.
    So stop your cringe and deal with the fact your favorite Loli is now powercrept. But wait, powercreep is still false, right?
    (whispering):*every new dps deals like 20% more damage per cycle than previous with comparable build…*

      
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    • It’s almost like some people might just prefer Clara as a character and not be all that interested in pulling for a stronger character they might not like as much. It’s also much easier and cheaper to level a new LC than it is to build a new character from scratch.
      If someone already has a well-built Clara that they enjoy using and they’re not particularly into Yunli, then getting this LC for her is probably going to be preferable for them.

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      • Err… Yunli and Clara’s builds, teams and comes are literally the same. Because Clara and Yunli are mechanically similar. Funny to say, even their playstyle (you sit and wait for ultimate and then press it before enemy attacks) is the same. Just Yunli is like two times stronger.
        And if we’re speaking waifus, if yours is Clara… well, wait for FBI… Oh, sorry. Anyways, “(Character name) is my favourite so you don’t need her literal powercreep” is not an argument when we talk about character’s strength.
        And “I don’t want to farm materials” – You’re playing a game where autobattle farm is literally gameplay core. Deal with it.

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          • Genius argument. I thought being toxic and talking personalities is forbidden on this site?

        • You’re aware it’s possible to like a character without a waifu reason, right? In addition, game mechanics and play styles don’t really factor in much if preferences are based more on character designs, personalities, backstories and giant robots instead.

          If your character preferences are based solely on strength then you do you; just remember that some people care about things other than big numbers on a screen. And if Yunli is your waifu, then perhaps you’re the one who should be waiting for the FBI since she’s pretty much confirmed to be underage – Cosmodyssey states she’s around Yanqing’s age and he’s consistently referred to as a child by multiple people including himself.

          As for material farming, autobattle does indeed make it easier but it still requires a lot of TB power to get enough to build a max a character from scratch and some people might prefer to use that to farm for another character instead, especially if they already have a phys counterattacker who’s already built and fulfils the same role.

          TLDR: learn that different people have different preferences to you and that strength isn’t the be all and end all of a character

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        • “(Character name) is my favourite so you don’t need her literal powercreep” is an excellent argument since strength is not the deciding factor for who to pull for quite a few players. having the strongest characters in the game is unnecessary when a decent team can clear all the required content, especially for players who don’t care about being able to get full stars on moc, pf or as

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          • Oh, really? Seriously, FF deals like twice more damage per cycle than Clara even if you’re lucky, what we freak are you talking about? Clara WILL NOT clear modern endgame content without huge investments, cracked artifacts and team of best supports in the game, and even like that you’ll be had to retry tens of times, because Clara’s mechanic is purely random.

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