名詞 | {RUBY_B#ショウキュウ}椒丘{RUBY_E#} | |
レア度 | ||
運命 | {RUBY_B#きょむ}虚無{RUBY_E#} | |
戦闘属性 | 炎 | |
n/a | 308K 15 15 65 15 | |
軌跡素材 | 3M 18 41 69 56 139 58 12 8 | |
ストーリー | 仙舟「曜青」の狐族。医士であり、策士でもある。いつも笑顔で人に接するが、実際はかなり狡猾。 丹鼎司の名家の出。一時は心が折れ医士を辞めたが、「天撃将軍」飛霄を治療するため、再び表舞台に舞い戻った。 医食同源の丹方の研究に精通しており、特に人に痛みを与える辛味においての造詣が深い。「九宮格」という名の火鍋薬を発明している。 |
目次 |
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光円錐 |
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Gallery |
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ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | n/a |
1 | 81.84 | 69.3 | 185 | 98 | 5% | 50% | 100 | 100 | |
20 | 159.59 | 135.13 | 360 | 98 | 5% | 50% | 100 | 100 | 4000 5 |
20+ | 192.32 | 162.85 | 434 | 98 | 5% | 50% | 100 | 100 | |
30 | 233.24 | 197.5 | 527 | 98 | 5% | 50% | 100 | 100 | 8000 10 |
30+ | 265.98 | 225.22 | 601 | 98 | 5% | 50% | 100 | 100 | |
40 | 306.9 | 259.88 | 693 | 98 | 5% | 50% | 100 | 100 | 16000 6 3 |
40+ | 339.64 | 287.6 | 767 | 98 | 5% | 50% | 100 | 100 | |
50 | 380.56 | 322.25 | 859 | 98 | 5% | 50% | 100 | 100 | 40000 9 7 |
50+ | 413.29 | 349.97 | 933 | 98 | 5% | 50% | 100 | 100 | |
60 | 454.21 | 384.62 | 1026 | 98 | 5% | 50% | 100 | 100 | 80000 6 20 |
60+ | 486.95 | 412.34 | 1100 | 98 | 5% | 50% | 100 | 100 | |
70 | 527.87 | 446.99 | 1192 | 98 | 5% | 50% | 100 | 100 | 160K 9 35 |
70+ | 560.6 | 474.7 | 1266 | 98 | 5% | 50% | 100 | 100 | |
80 | 601.52 | 509.36 | 1358 | 98 | 5% | 50% | 100 | 100 |
戦闘スキル
{RUBY_B#しんかけい}心火計{RUBY_E#} - 通常攻撃 | 単体攻撃 | |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体に椒丘の攻撃力 敵単体に少量の炎属性ダメージを与える。 | |
レベル | |
{RUBY_B#りょうげんほんしゅう}燎原奔襲{RUBY_E#} - 戦闘スキル | 拡散攻撃 | |
EP回復 : 30 | |
弱点撃破 : 単体攻撃 : 60 / 拡散攻撃 : 30 | |
指定した敵単体に椒丘の攻撃力 敵単体に炎属性ダメージを与え、隣接する敵に少量の炎属性ダメージを与える。高確率でメインターゲットに「焼尽」を1層付与する。 | |
レベル | |
{RUBY_B#すいじんみょうほう}炊陣妙法{RUBY_E#}、{RUBY_B#きせいそうせい}詭正相生{RUBY_E#} - 必殺技 | 全体攻撃 | |
EP回復 : 5 | |
弱点撃破 : 全体攻撃 : 60 | |
敵それぞれにある「焼尽」状態の層数を、フィールド上で最高層数の「焼尽」状態の層数と同じにする。その後、結界を展開し、敵全体に椒丘の攻撃力 結界が展開されている間、敵の受ける必殺技ダメージ+ 結界は 敵それぞれにある「焼尽」状態の層数を、フィールド上で最高層数の「焼尽」状態の層数と同じにする。その後、結界を展開し、敵全体に炎属性ダメージを与える。結界が展開されている間、敵の受ける必殺技ダメージがアップする。敵が行動する時、確率で「焼尽」を1層付与される。 | |
レベル | |
{RUBY_B#きせいてんぺん}詭正転変{RUBY_E#}、{RUBY_B#しびせいみょう}至微精妙{RUBY_E#} - 天賦 | 妨害 | |
EP回復 : 0 | |
弱点撃破 : 0 | |
椒丘の通常攻撃、戦闘スキルまたは必殺技が敵に命中した時、 「焼尽」状態が1層の時、敵の受けるダメージ+ 「焼尽」状態にある敵は、燃焼状態と見なされ、ターンが回ってくるたびに、椒丘の攻撃力 攻撃を行った後、高確率で敵に「焼尽」を1層付与し、その敵の受けるダメージをアップし、同時に燃焼状態にあると見なされるようにする。 | |
レベル | |
攻撃 | |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
{RUBY_B#おうかきゃくらん}旺火却乱{RUBY_E#} - 秘技 | 妨害 | |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用した後、 特殊領域を作り出す。領域内の敵と戦闘に入った後、敵全体に少量の炎属性ダメージを与え、高確率で「焼尽」を1層付与する。 | |
軌跡
{RUBY_B#ひばら}火祓{RUBY_E#}い | |
キャラクター昇格が必要 2 | |
戦闘開始時、EPを | 5000 3 1 |
{RUBY_B#すいじ}炊事{RUBY_E#} | |
キャラクター昇格が必要 4 | |
椒丘の効果命中が | 20000 5 1 1 |
効果命中強化 (効果命中) | |
キャラクター昇格が必要 4 | |
効果命中+ | 20000 5 4 |
ダメージ強化・炎 (炎属性ダメージ) | |
キャラクター昇格が必要 5 | |
炎属性ダメージ+ | 45000 3 3 |
効果命中強化 (効果命中) | |
キャラクター昇格が必要 5 | |
効果命中+ | 45000 3 3 |
{RUBY_B#しゃこう}炙香{RUBY_E#} | |
キャラクター昇格が必要 6 | |
結界が展開されている間、敵が戦闘に入る際に「焼尽」状態が付与される。付与される「焼尽」状態の層数は、結界展開中に最高層数の「焼尽」状態の敵の層数と同じ。最低で | 160K 8 1 1 |
ダメージ強化・炎 (炎属性ダメージ) | |
キャラクターがLv.に達する必要があります 75 | |
炎属性ダメージ+ | 160K 8 8 |
効果命中強化 (効果命中) | |
効果命中+ | 2500 2 |
効果命中強化 (効果命中) | |
キャラクターがLv.に達する必要があります 80 | |
効果命中+ | 160K 8 8 |
星魂
{RUBY_B#ごみごぞう}五味五臓{RUBY_E#} | ||
「焼尽」状態の敵に対する味方の与ダメージ+ |
{RUBY_B#こうみ}厚味{RUBY_E#}、{RUBY_B#まんびょう}万病{RUBY_E#}の{RUBY_B#もと}元{RUBY_E#} | ||
敵が「焼尽」状態にある時、「焼尽」状態による炎属性持続ダメージの倍率+ |
{RUBY_B#わごう}和合{RUBY_E#}の{RUBY_B#しんずい}神髄{RUBY_E#} | ||
戦闘スキルのLv.+2、最大Lv. |
{RUBY_B#きけつじゅういつ}気血充溢{RUBY_E#} | ||
結界が展開されている間、敵の攻撃力- |
{RUBY_B#めぐ}巡{RUBY_E#}らせる{RUBY_B#きさく}奇策{RUBY_E#} | ||
必殺技のLv.+2、最大Lv. |
{RUBY_B#きゅうふつきゅうへん}九沸九変{RUBY_E#} | ||
敵が倒される時、その敵にある「焼尽」状態の層数が、フィールド上の「焼尽」状態層数が最も低い敵に移る。「焼尽」状態の累積上限が |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | n/a | |
{RUBY_B#ゆうすい}幽邃{RUBY_E#} | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 戦闘開始時、装備キャラの効果命中+ | ||
{RUBY_B#えんかん}淵環{RUBY_E#} | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 減速状態の敵に対する、装備キャラの与ダメージ+ | ||
{RUBY_B#とくえい}匿影{RUBY_E#} | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 戦闘スキルを発動した後、装備キャラの次の通常攻撃が、敵に自身の攻撃力 | ||
おやすみなさいと{RUBY_B#ねがお}寝顔{RUBY_E#} | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 敵に付与されたデバフが1つにつき、その敵に対する装備キャラの与ダメージ+ | ||
{RUBY_B#えもの}獲物{RUBY_E#}の{RUBY_B#しせん}視線{RUBY_E#} | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 装備キャラの効果命中+ | ||
{RUBY_B#けつい}決意{RUBY_E#}は{RUBY_B#あせ}汗{RUBY_E#}のように{RUBY_B#かがや}輝{RUBY_E#}く | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 装備キャラの攻撃が敵に命中する時、その敵が「陥落」状態でない場合、 | ||
フェルマータ | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 装備キャラの撃破特効+ | ||
またお{RUBY_B#あ}会{RUBY_E#}いしましょう | 4 | nihility-class | 529.2 | 330.75 | 846.72 | 装備キャラが通常攻撃または戦闘スキルを発動した後、攻撃を受けた敵からランダムに1体選択し、装備キャラの攻撃力 | ||
{RUBY_B#はじ}初{RUBY_E#}めてのクエストの{RUBY_B#まえ}前{RUBY_E#}に | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 装備キャラの効果命中+ | ||
{RUBY_B#せかい}世界{RUBY_E#}の{RUBY_B#な}名{RUBY_E#}を{RUBY_B#もっ}以{RUBY_E#}て | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | デバフ状態の敵に対して、装備キャラの与ダメージ+ |
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514 responses to “{RUBY_B#ショウキュウ}椒丘{RUBY_E#}”
My baseline: Archeron + SW E0 + Pela E5 VS Lv95 Enemy = 100% (100% DEF shred)
Acheron + SW E0 + BlackSwan E0 + LC Reso R5 = 120.5% (99.8% DEF shred + 20.8% vulne)
Acheron + SW E0 + PinkFoxian E0 + LC Reso R5 = 124.8% (79% DEF shred + 55% vulne)
so bs it is only 3.6% increase from swan supporting Acheron to nuke boss
only good side he has very low energy (100), 2 turn ult accessible
Some of those numbers don’t seem right…
– 20.8% Vuln on the BS team? Did you mean the 25% from her Ult?
– 55% Vuln on JQ? His kit only has 40% in total?
– Also what’s with the extra 10% Def shred from the BS and JQ teams? Don’t think I’m forgetting anything and surely that’s not the Quantum set, no?
I’m not even gonna bother checking your percentage comparisons if those are even remotely correct.
Also… 2-turn Ult JQ?
Yeah maybe if you have him wear Tutorial S5 (which means taking it away from SW), 2pc ER and ER Rope, and have him only use Skill: 5+30+30+8+8 = 81 * 1.2444 = 100.7964
But he doesn’t even *need* a 2-turn Ult because his Ult is field-type and lasts for 3 turns anyway.
jiaoqiu has vulnerability in his ult besides the talent one
Ah right, the Ult Vulnerability. I normally wouldn’t sum that up since it’s a separate type, but anyway…
Looking ONLY at her Ult’s main target damage, it’s 118.31% for the BS team and 120.83% for the JQ team.
* Big caveat in accounting for the Vuln for BS Ult because you have to wait for a specific time to use Acheron Ult, and you only get the bonus on the single enemy that’s currently taking their turn. Arguably unreliable and I wouldn’t normally bother factoring it since it’s bad for dual-boss or mob clearing.
You are right you are right.
Thanks for pointing out those wonky numbers.
I recalculated (25% vul for swan, remove 10%def shred), and the result is 111.9%, 114.3% = 2.1% increase from swan team, now we both have a pretty close result
Agree the big caveat.
I’ve doubled checked my sheets and it seems I’ve had a little mistake on my end (Reso LC was disabled on the SW/Pela sheet). Now I have matching numbers as well.
111.88% for the BS team and 114.26% for the JQ team.
Other major upsides outside of the minor damage increase is that he:
– Is faster at stacking acheron’s ult, especially with eagle set and with silverwolf eagle set too. Because when enemies take turn they also gain a debuff
– More consistent in applying debuff and therefore increases acheron’s damage outside of her ult, to kill small fries that dont need overkill damage. Especially in pure fiction, his ult is disgustingly good. He makes acheron more viable in pure fiction.
– Can deal substansial damage as a sub dps
Entirely agree.
Can’t wait for Acheron’s pet fox.
Hmm, idk, not really quite feeling this guy tbh. I think I’ll skip for now. Sure, he’s an upgrade to Acheron teams, but doesn’t really feel NECESSARY to me.
wise dude, imagine kiana comes out and deal 10x midcheron dps with the same price of e0 foxman that can’t heal and can’t dot
Acheron the best damage dealer in the game and I’ve full cleared all the endgame content with her. If ur mad u didn’t get her just say that lol cause she aint mid
go back to reddit scrub, no one will upvote you here for attaking random person while faking a “rich” begger owning an e0 archeron
My Acheron E2S1 she tuff. Crazy the things you can afford when you have a job. Ever considered getting one?
even with job that make $100000 a month, spending money on this kind of stuff (cons or lc refinement) is the stupidest decision an adult could ever made.
The stupidest decision an adult could ever made is using the extra money on drugs and alcohol. Not to mention that at least we know Hoyo invested those money back in something good for the world like concerts, anime, children’s hospital, and a literal nuclear reactor.
Saw an e2s1 run with a kafka team. very underwhelming, what the heck. i think e0-e1 ruan mei is far better than an e2s1 jiaoqiu and much team flexible too. that or his really stuck as an exclusive acheron support. can’t see him being a big upgrade to any debuffer at the moment, except acheron.
Looks like he’s only good for Acheron and Ratio so far
can anyone recommended me a good set for him plus the best stat i wnt to prefarm for him
Obligatory these are my initial thoughts, very subject to change, get a second opinion, etc.
If you want a full support build (go fast, apply debuffs)
go 2pc Messenger with another 2pc with whatever has effect hit rate and speed.
For planar go Pan-Galactic for hit rate, or you can pick up any of the supporting planars like Keel, Penacony, etc. depending on your team
If you want to maximize damage:
Pioneer is probably best, since he can trigger the 4pc effectively. At E2+, Prisoner likely becomes better in a DoT team.
Glamoth, Izumo, and Pan-Galactic are all viable, depending on your team. Glamoth is generalist, Izumo should work fine pre-E2 and if you run 2+ Nihilities, and Pan-Galactic gives hit rate.
In general I think your build will be
Chest: Effect Hit Rate to help hit his debuffs and A4 buff
Speed shoes
Fire damage orb >> Atk%. If going support go for HP/DEF ideally but whatever has the speed/effect hit rate you need is fine
ERR Rope
So if I pull e2 can I make him a main dps?
Can someone explain how the 2nd part of his A2 do?
His A2? it means that while his ult is up, enemies take damage at the start of their turns.
Interestingly, this is NOT a DoT effect, likely because it is tied to the ultimate and not applied to the enemy.
To add to what Despicable Said… this damage is “Additional DMG.” In case you’ve never checked in-game (underlined text tend to be clickable for further details) what “Additional DMG” does, it’s regular Critable damage that does not deplete Toughness.
How does the talent give 10 energy? It has energy regeneration stat on it
Apparently it’s just in the files and doesn’t actually give 10 energy
So probably something from an old version
Pretty big damage boost easy to maintain and some own damage. His boosts are not that big to replace RM or other cracked harmony in their BiS packs.
Will be cracked with Acheron, making her the best DPS in the game again, and decent in some other comps. Another decent support
Just funny to see how SW is kicked out of her last position in Acheron pack. And remember her E2? it was told to be the best her eidolon and one of the strongest in the game. This guy has it in his own mechanics and 1,5 times bigger.
This guy will incinerate SW’s corpse on her funeral.
His A2 applies a Hit Rate debuff, not Eff Res. Enemies are less likely to apply debuffs as a defensive bonus for the team (now that he has no heals).
1. Jiaoqiu’s maximum energy is 100 and the ultimate lasts 3 turns. With ERR rope, two skills and a basic is enough to fully recharge his ultimate when not counting energy gain from getting hit by the enemies. However it won’t hurt to have a turn of downtime.
2. Despite all damage from Jiaoqiu’s base kit are critable, it is still not worth it to build crits on him. Having pioneer 4pc, izumo 2pc, a crit rate body, and ~20 substats rolls for crit value, his personal damage is roughly doubled but is still at a low ground and his supporting power is unchanged. You also need ~13.4 substats rolls for EHR to compensate the lose of not having the EHR body.
3. With speed boots and messenger 2pc, his speed would be: 98 * 1.06 + 5 + 25 = 133.88. More speed is always welcome, as he stacks for Acheron for every action he takes.
4. He needs 138.1% / 177.8% EHR to guarantee his ultimate and light cone’s debuffs vs. enemies with 30% / 40% resistance.
He has +28% EHR from minor trace. Assuming we use EHR body and corpo set 2pc on him:
– To reach 138.1% EHR, you need 0 / ~14.2 substats rolls on EHR at E0S1 / E0S0.
– To reach 177.8% EHR, you need ~9.4 / ~24.8 substats rolls on EHR at E0S1 / E0S0.
His signature gives a surprising 60% EHR at S1 and that’s even higher than Silver Wolf’s signature at S5.
so….. this NPC is good for Acheron, rumor said? hmm…..