名詞 | {RUBY_B#レイサ}霊砂{RUBY_E#} | |
レア度 | ||
運命 | {RUBY_B#ほうじょう}豊穣{RUBY_E#} | |
戦闘属性 | 炎 | |
n/a | 308K 15 15 65 15 | |
軌跡素材 | 3M 18 41 69 56 139 58 12 8 | |
ストーリー | 新しく仙舟「羅浮」丹鼎司の司鼎に就任した、美しく聡明な医士。 鋭い嗅覚で病を突き止め、薫香で患者を落ち着かせる。 複雑な人間関係の中でも上手く立ち回るのが得意。たとえ心の奥が激しい怒りに燃えていようと、表面上は平静を保ち、他人に隙を見せることはない。 |
目次 |
ステータス |
戦闘スキル |
軌跡 |
星魂 |
光円錐 |
バッグ |
Gallery |
ボイス |
ストーリー |
ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | n/a |
1 | 92.4 | 59.4 | 185 | 98 | 5% | 50% | 100 | 110 | |
20 | 180.18 | 115.83 | 360 | 98 | 5% | 50% | 100 | 110 | 4000 5 |
20+ | 217.14 | 139.59 | 434 | 98 | 5% | 50% | 100 | 110 | |
30 | 263.34 | 169.29 | 527 | 98 | 5% | 50% | 100 | 110 | 8000 10 |
30+ | 300.3 | 193.05 | 601 | 98 | 5% | 50% | 100 | 110 | |
40 | 346.5 | 222.75 | 693 | 98 | 5% | 50% | 100 | 110 | 16000 6 3 |
40+ | 383.46 | 246.51 | 767 | 98 | 5% | 50% | 100 | 110 | |
50 | 429.66 | 276.21 | 859 | 98 | 5% | 50% | 100 | 110 | 40000 9 7 |
50+ | 466.62 | 299.97 | 933 | 98 | 5% | 50% | 100 | 110 | |
60 | 512.82 | 329.67 | 1026 | 98 | 5% | 50% | 100 | 110 | 80000 6 20 |
60+ | 549.78 | 353.43 | 1100 | 98 | 5% | 50% | 100 | 110 | |
70 | 595.98 | 383.13 | 1192 | 98 | 5% | 50% | 100 | 110 | 160K 9 35 |
70+ | 632.94 | 406.89 | 1266 | 98 | 5% | 50% | 100 | 110 | |
80 | 679.14 | 436.59 | 1358 | 98 | 5% | 50% | 100 | 110 |
戦闘スキル
{RUBY_B#ぐこう}供香{RUBY_E#} - 通常攻撃 | 単体攻撃 | |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体に霊砂の攻撃力 敵単体に少量の炎属性ダメージを与える。 | |
レベル | |
{RUBY_B#さいえん}彩煙{RUBY_E#} - 戦闘スキル | 全体攻撃 | |
EP回復 : 30 | |
弱点撃破 : 全体攻撃 : 30 | |
敵全体に霊砂の攻撃力 敵全体に少量の炎属性ダメージを与えると同時に、味方全体のHPを回復し、「浮元」の行動順を早める。 | |
レベル | |
{RUBY_B#さいうん}彩雲{RUBY_E#}の{RUBY_B#ごと}如{RUBY_E#}く{RUBY_B#めぐ}巡{RUBY_E#}る{RUBY_B#かすみ}霞{RUBY_E#} - 必殺技 | 全体攻撃 | |
EP回復 : 5 | |
弱点撃破 : 全体攻撃 : 60 | |
敵全体を「芳酔」状態にする。「芳酔」状態の敵が受ける弱点撃破ダメージ+ 敵全体に霊砂の攻撃力 敵全体の受ける弱点撃破ダメージをアップさせる。また、敵全体に炎属性ダメージを与えると同時に、味方全体のHPを回復し、「浮元」の行動順を早める。 | |
レベル | |
{RUBY_B#べにぎり}紅霧{RUBY_E#}より{RUBY_B#い}出{RUBY_E#}づる{RUBY_B#えんじゅう}煙獣{RUBY_E#} - 天賦 | 全体攻撃 | |
EP回復 : 0 | |
弱点撃破 : 全体攻撃 : 30 | |
戦闘スキルを発動する時、「浮元」を召喚する。「浮元」の初期速度は 行動時、「浮元」は敵全体に追加攻撃を行い、霊砂の攻撃力 さらに炎属性弱点を持ち、かつ残り靭性値が0を超えるランダムな敵単体を優先的にターゲットにし、その敵に霊砂の攻撃力 また、味方それぞれのデバフを 「浮元」の行動可能回数は最大で 「浮元」がフィールド上にいる時に戦闘スキルを発動すると、「浮元」の行動可能回数+ 戦闘スキルを発動する時、「浮元」を召喚する。「浮元」が行動する時は追加攻撃を行い、敵全体に少量の炎属性ダメージを与える。さらに、ランダムな敵単体に少量の炎属性ダメージを与える。この時、「浮元」は炎属性弱点を持ち、かつ残り靭性値が0より大きいいずれかの敵を優先的にターゲットにする。また、味方それぞれのデバフを1つ解除し、HPを回復させる。 「浮元」がフィールド上にいる時に戦闘スキルを発動すると、「浮元」の行動回数がアップする。 | |
レベル | |
攻撃 | 単体攻撃 | |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
{RUBY_B#りゅうすいさんうん}流翠散雲{RUBY_E#} - 秘技 | サポート | |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用した後、次の戦闘開始時に即座に「浮元」を召喚し、敵全体を「芳酔」状態にする、 秘技を使用、次の戦闘開始時、即座に「浮元」を召喚し、敵全体の受ける弱点撃破ダメージをアップする。 | |
軌跡
{RUBY_B#しゅえん}朱炎{RUBY_E#} | |
キャラクター昇格が必要 2 | |
自身の攻撃力を撃破特効 | 5000 3 1 |
{RUBY_B#ゆうこう}幽香{RUBY_E#} | |
キャラクター昇格が必要 4 | |
通常攻撃を行う時、さらにEPを | 20000 5 1 1 |
{RUBY_B#よこう}余香{RUBY_E#} | |
キャラクター昇格が必要 6 | |
「浮元」がフィールド上に存在する時、任意の味方キャラがダメージを受ける、またはHPを消費する時、パーティに残りHP割合が | 160K 8 1 1 |
攻撃強化 (攻撃力) | |
キャラクター昇格が必要 6 | |
攻撃力+ | 160K 8 8 |
撃破強化 (撃破特効) | |
撃破特効+ | 2500 2 |
撃破強化 (撃破特効) | |
キャラクターがLv.に達する必要があります 80 | |
撃破特効+ | 160K 8 8 |
星魂
{RUBY_B#はじゃ}破邪{RUBY_E#}の{RUBY_B#かお}香{RUBY_E#}り | ||
霊砂の弱点撃破効率+ |
{RUBY_B#しだ}垂{RUBY_E#}れ{RUBY_B#ぐも}雲{RUBY_E#}に{RUBY_B#べにこうろ}紅香炉{RUBY_E#} | ||
必殺技を発動する時、味方全体の撃破特効+ |
{RUBY_B#いちる}一縷{RUBY_E#}の{RUBY_B#しんめ}新芽{RUBY_E#}、 {RUBY_B#のうこう}濃香{RUBY_E#}なる{RUBY_B#はな}華{RUBY_E#} | ||
必殺技のLv.+2、最大Lv. |
{RUBY_B#とばり}帳{RUBY_E#}を{RUBY_B#な}撫{RUBY_E#}でる{RUBY_B#しゅえん}朱煙{RUBY_E#} | ||
「浮元」が行動する時、残りHPが最も低い味方のHPを、霊砂の攻撃力 |
{RUBY_B#ゆ}揺{RUBY_E#}るがぬ{RUBY_B#きく}規矩{RUBY_E#} | ||
戦闘スキルのLv.+2、最大Lv. |
{RUBY_B#しゅんらん}春蘭{RUBY_E#}の{RUBY_B#しゅくこう}宿香{RUBY_E#} | ||
「浮元」がフィールド上に存在する時、敵全体の全属性耐性- 1ヒットにつき、ランダムな敵単体に霊砂の攻撃力 |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | n/a | |
{RUBY_B#ぶつじょう}物穣{RUBY_E#} | 3 | abundance-class | 264.6 | 264.6 | 952.56 | 装備キャラが戦闘スキル、または必殺技を発動した時、治癒量+ | ||
{RUBY_B#かか}嘉果{RUBY_E#} | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 戦闘開始時、味方全体のEPを | ||
{RUBY_B#はんしょく}蕃殖{RUBY_E#} | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 装備キャラが通常攻撃を行った後、次の行動順が | ||
{RUBY_B#しゅじゅつご}手術後{RUBY_E#}の{RUBY_B#かいわ}会話{RUBY_E#} | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | 装備キャラのEP回復効率+ | ||
{RUBY_B#いま}今{RUBY_E#}が{RUBY_B#ちょうど}丁度{RUBY_E#} | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 装備キャラの効果抵抗+ | ||
{RUBY_B#とうかこうかん}等価交換{RUBY_E#} | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 装備キャラのターンが回って来た時、自身以外のEPが | ||
{RUBY_B#あたた}暖{RUBY_E#}かい{RUBY_B#よる}夜{RUBY_E#}は{RUBY_B#なが}長{RUBY_E#}くない | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | 装備キャラの最大HP+ | ||
{RUBY_B#ひつぎ}棺{RUBY_E#}のこだま | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | 装備キャラの攻撃力+ | ||
{RUBY_B#じせつ}時節{RUBY_E#}は{RUBY_B#お}居{RUBY_E#}らず | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | 装備キャラの最大HP+ | ||
{RUBY_B#きょうこん}驚魂{RUBY_E#}の{RUBY_B#よる}夜{RUBY_E#} | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | 装備キャラのEP回復効率+ |
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{RUBY_B#いちる}一縷{RUBY_E#}の{RUBY_B#しんめ}新芽{RUBY_E#}、
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236 responses to “{RUBY_B#レイサ}霊砂{RUBY_E#}”
This is the worst character they cooked yet.
>NPC looking design that looks AI generated
>lame animations
>lame kit too as she is not touching Huohuo as best generalist healer and units who don’t care for Huohuo (Acheron and Feixiao) would rather have Aventurine who is way better on sole fact of being preservation
The only damn unit she is truly for is for Firefly but:
1) Firefly doesn’t need her as is + her stupid bunny gimmick is crap for any E2 Firefly haver such as myself because it can steal breaks which happened to me in trials couple of times
2) She already got good enough option
3) Firefly can already go sustainless in any mode with ease as it is
4) For any E0 Firefly haver she sounds like pain as well unless you pull damn Tingyun so you can have your harmony TB that uses no SP so this chick doesn’t crap herself and rest of the team due to SP issues
5* Tingyun requirement so she can utilize her kit to actual full potential is comedy lol No other sustain REQUIRED another limited this hard so their kit isn’t half cooked.
I wish I could travel back in time and pull Yunli, who is at least fun to play. But, nah! I thought 5* Gallagher is going to cook and what I got is this NPC looking trash with hot garbage for a kit.
lmao crying text wall
She’s a good adve replacement in Feixiao teams. Adve cannot be everywhere and some people don’t even have him. Say you want to use Acheron and to 0 cycle your Acheron needs Adve on her team to get that extra ult before the end of the cycle to finish off the enemy or you just don’t have the guy. What does your Fei team use? Gall? Sure his 8 turns in a 0 cycle is nice. But i’ve actually found at the end of my 0 cycle vs Adve boss that my Fei has 5 stacks remaining, literally just 1 away from getting another one. If my Fei was any weaker i’d actually need that ult stack to finish him off. Well guess what? Lingsha who gets 11 turns in a 0 cycle (3 more than Gall.) gets me that extra stack. (4 vs 5.5 or 8.5 if E2 Fei) This is without taking Robin into account, you could actually pull some Robin shenanigan’s to have Lingsha gain more actions. I think i heard she should get 13 with Robin vs 9 with Gall.
Tl;dr Lingsha lets Fei at least my Fei get extra ult compared to Gall.
This on top of the fact her healing is way better than Galls which no one is ever talking about when they compare the two which makes no sense since their main purpose is to HEAL!
Ontop of that if you build her for damage she actually does really well in PF fiction. Putting her with Jade is a very solid 2 team clear.
At E1/S1 she also increases the break teams overall DPS by over 50% while giving far more weakness break than Gall is capable of. If the current superbreak team is considered a tier 0 team, then how good is a character than can increase that teams damage by over 50%? I’d say pretty damn good. It does need an Eidolon though which for some people is too much commitment. But you have to look at Imo at least the first and 2nd Eidolon to say if a char is bad or not.
No doubt since i mentioned Firefly being tier 0 a certain someone is going to come to this comment and say she’s not tier 0. Idc, most people consider her as such, and i said considered tier 0! Considered =/= Is. Plus with the extra 50% from Lingsha and however more powerful Tingyun 2.0 is going to make it you may end up having to eat your words. as a 2m damage Firefly comes rocketing in.
When it comes to Firefly. She sort of like Seele. In that the more you invest in her team. The more noticable improvement you will see. Like faster clears. Due to getting something as simple as more speed or break effect on the likes of Harmony Mc, Gall.
The only issue I can think of. Is skill points if FIrefly is e0. However, if firefly is E1. There shouldn’t be much issue with going for Lingsha. Since you should have enough skill points to have her use her skill every now and then, while also spamming Harmony Mc skill for energy or just additional damage. Which given Lingsha also has follow up attacks. Her being a hybrid of sorts. Does make her flexible. When it comes to team building.
Tingyun 2.0 will be interesting to see how that plays out. Of course when it comes to Lingsha. I would say. She is a newer character. So if people skip and pick her up later. She is likely to return sooner rather than later. Unless they end up with the genshin cyro curse. Wriothesley no rerun for over a year. Chiori gets two banners in the same year. Going back to star rail. So if someone wanted to pick up e1 Firefly first before picking her up. Due to wanting to ensure they have the Jades for it. I could see it making alot of sense.
Which yeah, she doesn’t seem to be a bad character. Given she does have oh fuck I need a heal now build into her kit. To help keep your party alive and kicking, when it needed most. Which given she can help boost damage. For break effect teams. She reminds me alot of HuoHuo. A healer that is also a buffer. So might not be the best for every team but the ones she works in, she will work very well in.
Lol
> Lingsha has one of the prettiest design in the game. Even if you don’t wanna agree with that, her fluffy puffy cutesy bunny follow ups are in now way poorly animated or lame.
> Her kit isn’t weak. Her pull value is simply low. The Topaz theorem. Aventurine is miles better. Gallagher already fulfills the EXACT SAME niche incredibly well. Her kit is not bad, just redundant. Are the 100+/- pulls worth it? Who knows :3 (so far no)
> Blame the fraudulent content creators who undermined all limited 5 star physical characters in the game lol. Payed hoyo shillers.
Did anyone else try her out during new mission? I know it is just a trial charcter, so there is still room for improvement. Nevertheless her performance compared to Gallagher (mine is E6) was already fine in Firefly Break team. I could see a damage increase and never felt like worrying about dying. Only thing i would miss in this team is the immunity of Gallagher. Next up i tried her for a few fights in Feixiao team. TBH there she felt a bit underwhelming. I would say performance wise sidegrade/slight upgrade to Gallagher, but downgrade compared to Aventurin