
![]() | 名詞 | サフェル |
レア度 | ![]() ![]() ![]() ![]() ![]() | |
運命 | ![]() | |
戦闘属性 | ![]() | |
専用素材 | ![]() ![]() ![]() ![]() ![]() | |
軌跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
メインストーリー | 失われた盗賊の都、ドロス。かつて三百の義賊が遊戯に興じ、縦横無尽に横行していた地である。 駿足の賊星セファリア、「詭術」の火種を弄ぶ黄金裔。流言を撒き、大地を駆け抜ける者である。願わくば、その嘘が風に乗り、世界の隅々まで届かんことを―― 「ふん、あたしを騙そうって?そうはいかないよ!」 |
目次 |
ステータス |
戦闘スキル |
軌跡 |
星魂 |
光円錐 |
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ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | 専用素材 |
1 | 87.12 | 69.3 | 127 | 106 | 5% | 50% | 100 | 130 | |
20 | 169.88 | 135.13 | 247 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() |
20+ | 204.73 | 162.85 | 298 | 106 | 5% | 50% | 100 | 130 | |
30 | 248.29 | 197.5 | 361 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() |
30+ | 283.14 | 225.22 | 412 | 106 | 5% | 50% | 100 | 130 | |
40 | 326.7 | 259.88 | 475 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
40+ | 361.55 | 287.6 | 526 | 106 | 5% | 50% | 100 | 130 | |
50 | 405.11 | 322.25 | 589 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
50+ | 439.96 | 349.97 | 640 | 106 | 5% | 50% | 100 | 130 | |
60 | 483.52 | 384.62 | 703 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
60+ | 518.36 | 412.34 | 754 | 106 | 5% | 50% | 100 | 130 | |
70 | 561.92 | 446.99 | 817 | 106 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
70+ | 596.77 | 474.7 | 868 | 106 | 5% | 50% | 100 | 130 | |
80 | 640.33 | 509.36 | 931 | 106 | 5% | 50% | 100 | 130 |
戦闘スキル
![]() | おっと!{RUBY_B#さかな}魚{RUBY_E#}は{RUBY_B#に}逃{RUBY_E#}がさないよ - 通常攻撃 | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体にサフェルの攻撃力 敵単体に少量の量子属性ダメージを与える。 | |
レベル | |
![]() | へへっ!お{RUBY_B#たから}宝{RUBY_E#}いただき~! - 戦闘スキル | 拡散攻撃 |
EP回復 : 30 | |
弱点撃破 : 単体攻撃 : 60 / 拡散攻撃 : 30 | |
さらに、指定した敵単体にサフェルの攻撃力 高確率で敵単体および隣接する敵の与ダメージダウン、サフェルの攻撃力アップ、指定した敵単体に量子属性ダメージを与え、隣接する敵に少量の量子属性ダメージを与える。 | |
レベル | |
![]() | {RUBY_B#かいとう}怪盗{RUBY_E#}ニャンコ、{RUBY_B#さんじょう}参上{RUBY_E#}! - 必殺技 | 拡散攻撃 |
EP回復 : 5 | |
弱点撃破 : 単体攻撃 : 90 / 拡散攻撃 : 60 | |
指定した敵単体にサフェルの攻撃力 さらに、指定した敵単体および隣接する敵にサフェルの攻撃力 敵単体に量子属性ダメージおよび天賦のダメージ記録値の一定割合分の確定ダメージを与える。さらに、敵単体および隣接する敵に少量の量子属性ダメージと天賦のダメージ記録値の一定割合分の確定ダメージを与える(この確定ダメージはすべてのスキルターゲットに均等に分けられる)。 | |
レベル | |
![]() | {RUBY_B#しんせつ}親切{RUBY_E#}なドロス{RUBY_B#じん}人{RUBY_E#} - 天賦 | 単体攻撃 |
EP回復 : 5 | |
弱点撃破 : 単体攻撃 : 60 | |
フィールド上に「お得意様」状態の敵が存在しない時、サフェルはフィールド上にいる最大HPが最も高い敵単体を「お得意様」にする。戦闘スキルまたは必殺技を発動する時、メインターゲットを「お得意様」にする。「お得意様」状態は最後に付与したターゲットにのみ有効。 「お得意様」が他の味方の攻撃を受けた後、サフェルは即座に「お得意様」に追加攻撃を行い、自身の攻撃力 サフェルは味方が「お得意様」に与えた確定ダメージ以外のダメージの サフェルは敵1体を「お得意様」状態にする。サフェル以外の味方が「お得意様」状態の敵を攻撃した後、サフェルはそのターゲットに追加攻撃を行い、量子属性ダメージを与える。この効果はターンが回ってくるたびに サフェルは味方が「お得意様」状態の敵に与えたダメージを記録し、必殺技を発動した後に記録値をクリアする。 | |
レベル | |
![]() | 攻撃 |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
![]() | {RUBY_B#ながぐつ}長靴{RUBY_E#}をはいた{RUBY_B#ねこ}猫{RUBY_E#} - 秘技 | 強化 |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用した後、 「ザグレウスの祝福」を持った状態で戦闘に入ると、敵全体にサフェルの攻撃力 「ザグレウスの祝福」を獲得する。「ザグレウスの祝福」が存在している間、サフェルは敵に発見されない。敵に近づくとランダムな消耗品を獲得する。戦闘に入った時、サフェルは敵全体に少量の量子属性ダメージを与える。 | |
軌跡
![]() | {RUBY_B#きん}金{RUBY_E#}のボテス |
キャラクター昇格が必要 2 | |
サフェルの速度が | ![]() ![]() ![]() |
![]() | {RUBY_B#さんびゃく}三百{RUBY_E#}の{RUBY_B#ぎぞく}義賊{RUBY_E#} |
キャラクター昇格が必要 4 | |
サフェルは味方が「お得意様」以外の敵に与えた確定ダメージ以外のダメージの | ![]() ![]() ![]() ![]() |
![]() | {RUBY_B#よ}世{RUBY_E#}を{RUBY_B#あざむ}欺{RUBY_E#}く{RUBY_B#うそ}嘘{RUBY_E#} |
キャラクター昇格が必要 6 | |
天賦による追加攻撃の会心ダメージ+ | ![]() ![]() ![]() ![]() |
![]() | 効果命中強化 (効果命中) |
キャラクター昇格が必要 6 | |
効果命中+ | ![]() ![]() ![]() |
![]() | ダメージ強化・量子 (量子属性ダメージ) |
キャラクターがLv.に達する必要があります 75 | |
量子属性ダメージ+ | ![]() ![]() ![]() |
星魂
![]() | {RUBY_B#かんさつ}観察{RUBY_E#}、 {RUBY_B#きかい}機会{RUBY_E#}を{RUBY_B#うかが}伺{RUBY_E#}う | ![]() |
サフェルのダメージ記録値が本来の |
![]() | {RUBY_B#しょうそう}焦燥{RUBY_E#}、 {RUBY_B#あわ}慌{RUBY_E#}てる{RUBY_B#とうぞく}盗賊{RUBY_E#}の{RUBY_B#て}手{RUBY_E#} | ![]() |
サフェルの攻撃が敵に命中する時、 |
![]() | {RUBY_B#わいきょく}歪曲{RUBY_E#}、 {RUBY_B#む}無{RUBY_E#}から{RUBY_B#ゆう}有{RUBY_E#}を{RUBY_B#う}生{RUBY_E#}む | ![]() |
必殺技のLv.+2、最大Lv. |
![]() | {RUBY_B#ひみつ}秘密{RUBY_E#}、 {RUBY_B#あら}露{RUBY_E#}わになれば{RUBY_B#けむり}煙{RUBY_E#}の{RUBY_B#ごと}如{RUBY_E#}く | ![]() |
「お得意様」が味方の攻撃を受けた後、サフェルはその敵にサフェルの攻撃力 |
![]() | {RUBY_B#こうち}狡知{RUBY_E#}、 {RUBY_B#に}逃{RUBY_E#}げ{RUBY_B#あしかる}足軽{RUBY_E#}く{RUBY_B#と}飛{RUBY_E#}ぶように | ![]() |
戦闘スキルのLv.+2、最大Lv. |
![]() | {RUBY_B#だいとう}大盗{RUBY_E#}、 {RUBY_B#な}名{RUBY_E#}も{RUBY_B#な}無{RUBY_E#}き{RUBY_B#てんち}天地{RUBY_E#}の{RUBY_B#ま}間{RUBY_E#} | ![]() |
サフェルの天賦による追加攻撃ダメージ+ |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
![]() | {RUBY_B#ゆうすい}幽邃{RUBY_E#} | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 戦闘開始時、装備キャラの効果命中+ | ![]() ![]() |
![]() | {RUBY_B#えんかん}淵環{RUBY_E#} | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 減速状態の敵に対する、装備キャラの与ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#とくえい}匿影{RUBY_E#} | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 戦闘スキルを発動した後、装備キャラの次の通常攻撃が、敵に自身の攻撃力 | ![]() ![]() |
![]() | おやすみなさいと{RUBY_B#ねがお}寝顔{RUBY_E#} | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 敵に付与されたデバフが1つにつき、その敵に対する装備キャラの与ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#えもの}獲物{RUBY_E#}の{RUBY_B#しせん}視線{RUBY_E#} | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの効果命中+ | ![]() ![]() |
![]() | {RUBY_B#けつい}決意{RUBY_E#}は{RUBY_B#あせ}汗{RUBY_E#}のように{RUBY_B#かがや}輝{RUBY_E#}く | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの攻撃が敵に命中する時、その敵が「陥落」状態でない場合、 | ![]() ![]() |
![]() | フェルマータ | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの撃破特効+ | ![]() ![]() |
![]() | またお{RUBY_B#あ}会{RUBY_E#}いしましょう | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 846.72 | 装備キャラが通常攻撃または戦闘スキルを発動した後、攻撃を受けた敵からランダムに1体選択し、装備キャラの攻撃力 | ![]() ![]() |
![]() | {RUBY_B#はじ}初{RUBY_E#}めてのクエストの{RUBY_B#まえ}前{RUBY_E#}に | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの効果命中+ | ![]() ![]() |
![]() | {RUBY_B#せかい}世界{RUBY_E#}の{RUBY_B#な}名{RUBY_E#}を{RUBY_B#もっ}以{RUBY_E#}て | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | 582.12 | 463.05 | 1058.4 | デバフ状態の敵に対して、装備キャラの与ダメージ+ | ![]() ![]() |
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Video #1

{RUBY_B#ひみつ}秘密{RUBY_E#}、
{RUBY_B#あら}露{RUBY_E#}わになれば{RUBY_B#けむり}煙{RUBY_E#}の{RUBY_B#ごと}如{RUBY_E#}く Icon
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Title | loc_sound |
メインストーリー
Title | テキスト言語 |
94 responses to “サフェル”
They really hate nihility and want to promote remembrance a luxury path when all of them are 5*
I saw on like a random reddit post that she doesn’t decrease DEF anymore but here it still says she does. I am so confused…
They changed it to Vulnerability. The site just hasn’t been updated I think.
Oh man… doesn’t this make her worse for acheron with jiaoqui. Why do they hate her so much T-T
Vulnerability stacks so I don’t think it’s that bad. They just gave her more baseline value because Vulnerability wins over DEF Shred until you reach high amounts of DEF Shred. That’s what I read anyway.
I guess it’s not as bad as I thought… but it does make it a bit more difficult to find f2p lightcones for her since she can’t use tutorial mission lc anymore.
it’s still a nerf because vulnerability and def scale better alongside each other, compare to by themselves
we lost also possibilty to use welt 5* LC for a DPS option
I’m not pressing big panic button yet, but why? Why you kill my girl like this in V2? Why do they wanna do dirty every character I really, but really, want? She wasn’t even that crazy before to grant such big nerf to her. Yea, she was good, but compared to playable Hoolay that had to get tons of nerf to remotely make her balanced (still is busted), or toddler with unlimited FUA that deleted the game (made even more busted now), her V1 was least crazy territory by far. Leave my cat alone.
At this point ama start shittalking March and Sampo, so when their 5* arrive, they avoid my curse, because it seems that every single time I express excitement over some character, thing like this happens to them at some point. Well, still not time for big red panic button as I said as she still has a chance. It just baffles me why these changes were even done to her in the first place. At V2 only at that.
its V2 man… relax big guy
I’m a bit worried about the nerf on the follow up multiplier, from %400 to %250, HUGE cut in damage, but there was some compensation by making the passive more consistent to stack. I hope this means they will make the follow up more spammable, as opposed to it feeling like an afterthought. What changes are we hoping for V3? Mine is when Cipher gets a certain amount in the tally, she launches her follow up (for example, in increments of 45, the number goes up in x amount.
Also if you cant tell, i really want her to work as well as possible with Feixiao LOL! Tired of using Moze and march, lowkey.
i think it would be cool if she, at the very least, used a follow-up if the target w/ her debuff received damage from an ult. Similar to tribbie, but also not – since tribbie needs to ult to refresh her follow-up triggers
how much ehr does she need for her lightcone and e1? i’ve tried to do the math myself but i’m so can someone be help 🙏
A fellow commenter helped me out with this! You need %39 ehr to GUARANTEE the debuff lands, but i’m in the mindset now to where you don’t need %100. It would hurt your damage to put that many substats into it. If they don’t change her light cone to simply applying it on hit, Try getting to like 15+ ehr, and you should be fine. You’ll be at %80 plus of a chance
From what I have seen, which I may be mistaken, 20-34 ehr should do the job.
Dual DPS Aglaea w/ Cipher has been in my head since earlier today (13/04/2025).
Aglaea, Sunday, HuoHuo, Cipher.
I was thinking the same thing how would this team be?
Im definently using my quaranteed pull for this hot kitty.
So… how much of an upgrade is she over topaz in fei teams and pela in an acheron team? Im
also guessing boundles choreo could be good on her or are there any more low cost options?
I believe it’s because of the 30% defense loss, which seems to be “better” than the 50% increase in extra attacks, I don’t know exactly
what do we think about the Ashblazing Grand Duke set for her ?
Because her FuA seem to hit a good amount of time (i’d say 5 from what i seen).
So that would mean 20% dmg boost on FuA and 30% Atk (which will stay for skill and Ultimate too)
It wouldn’t be bad on her, but i think you’ll find Pioneer to feel better and be more consistent since it helps with crit stats. She’s a pain to build as of now. I think it depends on who you’re pairing her with. Feixiao, you can lean into more personal damage for her so Pioneer. With Acheron, focus more on SPD for more consistent debuffs. So x2pc spd.
Pionneer is probably good but since i have a quite strong Topaz and i want to play both i’ll have more than enough Crit Dmg (74%+80% from cipher E2)
Grand Duke may be more situationnal but in my situation it should be good.
I think she s no pain to build cuz all you need to get is 8 SPD in additionals to get 180 SPD with signature. So pioneer is BiS for now.
Imagine mobs have no armour with Feixiao an cipher with signas
I think we’re likely to get new sets by the time Cypher releases, so I wouldn’t invest in relic farming for her yet.
not from what we know, so it’s probably better to use a set that you already farmed.
i think she want general things that every other Dps want so she may not have a dedicated set at the end.
I wasn’t even that hyped when she was teased but drip + reading the kit changed that completely.
Don’t even care how bad she might be or how useless the team I have in mind will be, I’m grabbing her for sure! If E1 stays as is I might go for it too, but I heard it was a translation error and it only increases the trigger count by 1 not by 2.
We’ll see how the betas go :3
GG Cipher you will be missed. such a beautiful character nerfed to the ground. Is she going to be the weakest of the 3.X characters?
No but like for real. I don’t understand why she got gutted like that. I’ll probably still go for her since I’ve barely liked characters in Amphoreus but still…
dude. it’s V2. stop doomposting and relax. It’ll end up just fine. We’re still quite a ways away. If she remains terrible during V5? Okay maybe time to worry. but dude. It’s V2 man relax