New in 2.3

Table of Contents
Characters
Light Cones
Relic Set
Inventory
Achievements
Enemy Creatures

Characters

ConceptsRarityPathCombat TypesATKDEFHPAscension Materials
Firefly
Firefly5
RarstrRarstrRarstrRarstrRarstr
destruction-classfire-damage_type756.76776.16814.97
Raging Heart
Shards of Desires
Moon Madness Fang
Boss Materials
Tracks of Destiny
Jade
Jade5
RarstrRarstrRarstrRarstrRarstr
erudition-classquantum-damage_type659.74509.361086.62
Dream Flamer
Dream Making Engine
Exquisite Colored Draft
Boss Materials
Tracks of Destiny
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Light Cones

ConceptsRarityPathATKDEFHPSkillAscension Materials
Eternal Calculus
Eternal Calculus5
RarstrRarstrRarstrRarstrRarstr
erudition-class529.2396.91058.4Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Exquisite Colored Draft
Squirming Core
Whereabouts Should Dreams Rest
Whereabouts Should Dreams Rest5
RarstrRarstrRarstrRarstrRarstr
destruction-class635.04529.2846.72Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 15% increased DMG, and their SPD reduces by 15%. Effects of the same type cannot stack.
Moon Madness Fang
Shards of Desires
Yet Hope Is Priceless
Yet Hope Is Priceless5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12529.2952.56Increases the wearer's CRIT Rate by 16%. While the wearer is in battle, for every 20% CRIT DMG that exceeds 120%, the DMG of the wearer's follow-up attack is increased by 16%. This effect can stack up to 4 time(s). When the battle starts or after the wearer uses their Basic ATK, enables the Ultimate and the follow-up attack to ignore 16% of the target's DEF, lasting for 2 turn(s).
Exquisite Colored Draft
Dream Making Engine
After the Charmony Fall
After the Charmony Fall4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72Increases the wearer's Break Effect by 28%. After the wearer uses their Ultimate, increases their SPD by 8%, lasting for 2 turn(s).
Exquisite Colored Draft
Shards of Desires
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Relic Set

ConceptsSet Effect
Iron Cavalry Against the Scourge
Iron Cavalry Against the Scourge2-Pc: Increases Break Effect by 16%.
4-Pc: If the wearer's Break Effect is 150%/250% or higher, ignores 10%/18% of the enemy target's DEF when dealing Break DMG to them.
The Wind-Soaring Valorous
The Wind-Soaring Valorous2-Pc: ATK increases by 12%.
4-Pc: When the wearer uses an Ultimate or launches follow-up attacks, increases the wearer's DMG dealt by 20%. This effect stacks up to 2 time(s) and will be dispelled at the end of the wearer's turn.
Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves2-Pc: When allies use follow-up attacks, the wearer receives 1 stack of Merit, stacking up to 6 times. Every stack of Merit increases the DMG dealt by the wearer's follow-up attacks by 4%. When there are 6 stacks, additionally increases the wearer's CRIT DMG by 24%.
Forge of the Kalpagni Lantern
Forge of the Kalpagni Lantern2-Pc: Increase the wearer's SPD by 6%. When the wearer hits enemy targets with Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
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Inventory

ConceptsRarityTypeRecipe
Iron Cavalry Against the Scourge
Iron Cavalry Against the Scourge2
RarstrRarstr
Iron Cavalry Against the Scourge
Iron Cavalry Against the Scourge3
RarstrRarstrRarstr
Iron Cavalry Against the Scourge
Iron Cavalry Against the Scourge4
RarstrRarstrRarstrRarstr
Iron Cavalry Against the Scourge
Iron Cavalry Against the Scourge5
RarstrRarstrRarstrRarstrRarstr
The Wind-Soaring Valorous
The Wind-Soaring Valorous2
RarstrRarstr
The Wind-Soaring Valorous
The Wind-Soaring Valorous3
RarstrRarstrRarstr
The Wind-Soaring Valorous
The Wind-Soaring Valorous4
RarstrRarstrRarstrRarstr
The Wind-Soaring Valorous
The Wind-Soaring Valorous5
RarstrRarstrRarstrRarstrRarstr
Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves2
RarstrRarstr
Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves3
RarstrRarstrRarstr
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Achievements

ConceptsAchievement SeriesShowDescriptionReward
Wind at Your Back, World in Your Sight
Wind at Your Back, World in Your SightThe Memories We ShareComplete the mission "Back in Business: Epilogue" and witness Mingxi's journey
Stellar Jade5
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
气球,向着明天——Fathom the Unfathomable打破{TEXTJOIN#87}中的特殊石头老板气球
Stellar Jade5
可惜不是吹奏部Fathom the Unfathomable拯救{TEXTJOIN#87}上的迷钟「老大」
Stellar Jade5
...
...The Memories We Share...
Stellar Jade10
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Enemy Creatures

ConceptsDifficultyReward
The Honored
The HonoredMinion
Speartip
SpeartipMinion
The Shield
The ShieldMinion
"All or Nothing"Enemy Creatures
"All or Nothing"Enemy Creatures
Lance of the Eternal Freeze
Lance of the Eternal FreezeEnemy Creatures
EXP
Credit
Silvermane Badge
Core of Ice
Silvermane Insignia
Silvermane Medal
Lance of the Eternal Freeze
Lance of the Eternal FreezeEnemy Creatures
EXP
Credit
Silvermane Badge
Core of Ice
Silvermane Insignia
Silvermane Medal
Lance of the Eternal Freeze
Lance of the Eternal FreezeEnemy Creatures
EXP
Credit
Silvermane Badge
Core of Ice
Silvermane Insignia
Silvermane Medal
Lance of the Eternal Freeze
Lance of the Eternal FreezeEnemy Creatures
EXP
Credit
Silvermane Badge
Core of Ice
Silvermane Insignia
Silvermane Medal
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74 responses to “New in 2.3”

    • We have basically nothing
      He’s supposedly playable and we have the slightest crumbs he may be erudition but as far as I know nothing confirmed at all

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      • Ending the fight with Aventurine’s ult was really satisfying
        [Spoilers]

        I think the fake-out mid ending was really funny, like they Luofu’d us last second (literally) just to say nah, we have a better ending
        I started feeling something was up when Sunday just didn’t have a phase 3
        On another note his phase 3 is the epitome of the break meta but its pretty fun (also it’s very doable with not so break heavy characters like JY)

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        • Yeah Topaz and Aventurine did the heavy lifting there ngl xD

          But I only realized something was off when they said we’re heading to the next place so fast. Like ain’t no way Hoyo would have a new area that was not showcased xD

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          • I had missed the “major flaw” that Black Swan mentioned, but everything else had me super confused leading up to the reveal. There were just so many loose ends and nobody did anything about any of them.

            Firefly says she will have 3 deaths, but only had 2 at this point in the story, but we’ve resolved everything and are leaving already?
            Sparkle has had multiple appearances, handing out her little buttons, but similarly to Firefly, no payoff for the buttons?

            But also:
            Boothill and DH just forget about Acheron? Black Swan says nothing about that? If anyone remembered, she did, and she didn’t even acknowledge what they said at all.
            The peace talks are over instantly, and the IPC just… gives up on Penacony, with nothing in it for them? Aventurine doesn’t make any remarks or quips or even mentions fighting us or being sent to the other side by Acheron???

        • I literally got mad, I was so disappointed. Like no way Luofu characters come in and ruin the ending, would’ve never got any Xianzhou characters again. I nearly spoiled it for myself by almost searching it up online cuz like I wanted to see if other people were ranting but it was so unsatisfying like there was no way it got past quality check or whatever they have so I forced myself to press on and after seeing like aventurine completely unexplained and like Dr Ratio being nicer than usual I also realised that there was only 1 phase.

          In the fight I actually turbo griefed myself by Running Acheron, Ruan, trial HTb and Aventurine. Completely forgot she needed a nihility char, made the fight actually last longer though which is nice. I sometimes clear story bosses 2 fast nowadays (literally had to holdback in the 2.1 aventurine battle so I could hear his voicelines properly), would love like a hardmode version of the campaign that gives you a cool phone background or something.

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          • Really enjoyed the boss though, penacony story was fantastic in general. The Misha part actually made me cry. Can’t wait for the interlude (I want good things for aventurine but the IPC are actually giga-evil idk he already bet on getting promoted so not sure what’ll happen). My favorite HSR trailblazer questline for sure, not sure how they’d top this.

          • > I sometimes clear story bosses 2 fast nowadays

            Bro, I ran the FuA comp (Aventurine, Topaz, Dr. Ratio, Robin) and it was so sad seeing them break and then kill all the Puppet Elites without them getting to use their mechanics. I still don’t know what any of them do. They died before they got their turns in.

            It was also a bit of the case with the final fight. The last phase never gets to use their move. They get fully broken at day 5.

          • @Oicmorez damn bro that sucks. Its a bit of a problem with well invested accounts that I hope they address in the future. I love building strong teams but it sucks when it interferes with the narrative y’know? Like if something is meant to be strong lorewise it should feel that way. Makes it less satisfying when you invalidate a boss fight. I think an optional hard-mode would be a nice fix.

    • It’s very unique compared to the other bosses we’ve had so far, and I definitely enjoyed it the fight.

      For me, the best part was the whole atmosphere. The voicelines when you use the cut-in attack, which changed each time you used it, as well as Clockie and the Trailblazer stand to the sides as the train passes, it was great. I’m actually very disappointed that the weekly boss version doesn’t have the same animation.

      However, if I have to hear “DISORDERLY NOISE” once every time I hit the boss, I’m going to get really sick of this boss very quickly.

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      • Ye, him repeating the same voice line again and again when being hit is annoying. Hopefully when we mention it in the survey, they will change it to only happen every few hits

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    • One thing I didn’t like is the way we got Harmony TB. A flashback in them middle of a conversation, and boom, we have it… I wish we got it more like we got the Fire one.

      At least we got to use them soon after without having to build them.

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      • I Think the reason to get the new path is a bit wavy. TB got it because Xipe glanced at him/her, like Qlipoth did, but unlike them Xipe didn’t say anything. If Sunday were not an emanator of Harmony /Order, why would he see the glance of the Aeon? the rest of the crew + Firefly didn’t seem to notice it either.

        Whole thing looked like “here’s your path, good luck!”.

        From a gameplay perspective, I think it was the right choice: even if they killed the thrill of the discussion with Sunday, they got us to experience the new mechanic and the character before heading into the real fight, unlike that time against Cocolia where the tutorial happened in the fight.

        As a result, the fight against the Penaccony’s boss felt way more nice because we had time to test the character before, and our minds were not divided between learning and living through the encounter.

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    • It was really cool.
      Spoilers

      But what confused me was when Black Swan was summarizing, she said: Everyone died in the battle with Sunday. She also mentioned that she could roll back time, but from what I understand that was part of Ena’s dream, because after that, TB wakes up and everyone’s kinda alive. Was the phrase about everyone being dead just an attempt to wake TB up?

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