Concepts | Firefly | |
Rarity | ||
Path | Destruction | |
Combat Types | Fire | |
n/a | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | A member of the Stellaron Hunters, clad in a set of mechanized armor known as "SAM." Her character is marked by unwavering loyalty and steely resolve. Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan. She joined the Stellaron Hunters in a quest for a chance at "life," seeking to defy her fated demise. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | n/a |
1 | 71.28 | 105.6 | 111 | 104 | 5% | 50% | 125 | 240 | |
20 | 139 | 205.92 | 216 | 104 | 5% | 50% | 125 | 240 | 4000 5 |
20+ | 167.51 | 248.16 | 261 | 104 | 5% | 50% | 125 | 240 | |
30 | 203.15 | 300.96 | 316 | 104 | 5% | 50% | 125 | 240 | 8000 10 |
30+ | 231.66 | 343.2 | 360 | 104 | 5% | 50% | 125 | 240 | |
40 | 267.3 | 396 | 416 | 104 | 5% | 50% | 125 | 240 | 16000 6 3 |
40+ | 295.81 | 438.24 | 460 | 104 | 5% | 50% | 125 | 240 | |
50 | 331.45 | 491.04 | 516 | 104 | 5% | 50% | 125 | 240 | 40000 9 7 |
50+ | 359.96 | 533.28 | 560 | 104 | 5% | 50% | 125 | 240 | |
60 | 395.6 | 586.08 | 615 | 104 | 5% | 50% | 125 | 240 | 80000 6 20 |
60+ | 424.12 | 628.32 | 660 | 104 | 5% | 50% | 125 | 240 | |
70 | 459.76 | 681.12 | 715 | 104 | 5% | 50% | 125 | 240 | 160K 9 35 |
70+ | 488.27 | 723.36 | 760 | 104 | 5% | 50% | 125 | 240 | |
80 | 523.91 | 776.16 | 815 | 104 | 5% | 50% | 125 | 240 |
Skill
Order: Flare Propulsion - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Fire DMG equal to Deals minor Fire DMG to a single enemy. | |
Level | |
Order: Aerial Bombardment - Skill | Single Target | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Consumes HP equal to Consumes a portion of this unit's own HP to regenerate Energy. Deals Fire DMG to a single enemy. Advances this unit's next Action. | |
Level | |
Fyrefly Type-IV: Complete Combustion - Ultimate | Enhance | |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Enters the Complete Combustion state, advances this unit's Action by A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of SAM cannot use Ultimate while in Complete Combustion. Enters the Complete Combustion state. Advances this unit's Action by | |
Level | |
Chrysalid Pyronexus - Talent | Defense | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
The lower the HP, the less DMG received. When HP is If Energy is lower than The lower the HP, the less DMG received. During the Complete Combustion state, the DMG Reduction effect remains at its maximum extent and Effect RES is increased. If Energy is lower than | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Δ Order: Meteoric Incineration - Technique | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Leaps into the air and moves about freely for Leaps into the air and moves about freely. After a few seconds of movement, plunges and attacks all enemies within range. At the start of each wave, applies a Fire Weakness to all enemies and deals Fire DMG to them. | |
Fyrefly Type-IV: Pyrogenic Decimation - Basic ATK | Single Target | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 45 | |
Restores HP by an amount equal to Restores a portion of this unit's own HP and deals Fire DMG to a single enemy. | |
Level | |
Fyrefly Type-IV: Deathstar Overload - Skill | Blast | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 90 / Blast : 45 | |
Restores HP by an amount equal to Restores a portion of this unit's own HP. Applies Fire Weakness to a single enemy target. Deals massive Fire DMG to this target and Fire DMG to adjacent targets. | |
Level | |
Traces
Module α: Antilag Outburst | |
Requires Character Ascension 2 | |
During the Complete Combustion, attacking enemies that have no Fire Weakness can also reduce their Toughness, with the effect being equivalent to | 5000 3 1 |
Effect RES Boost (Effect RES) | |
Requires Character Ascension 2 | |
Effect RES increases by | 5000 3 6 |
Break Boost (Break Effect) | |
Requires Character Ascension 3 | |
Break Effect increases by | 10000 3 3 |
SPD Boost (SPD) | |
Requires Character Ascension 3 | |
SPD increases by | 10000 3 3 |
Module β: Autoreactive Armor | |
Requires Character Ascension 4 | |
When SAM is in Complete Combustion with a Break Effect that is equal to or greater than | 20000 5 1 1 |
Break Boost (Break Effect) | |
Requires Character Ascension 4 | |
Break Effect increases by | 20000 5 4 |
Effect RES Boost (Effect RES) | |
Requires Character Ascension 5 | |
Effect RES increases by | 45000 3 3 |
Break Boost (Break Effect) | |
Requires Character Ascension 5 | |
Break Effect increases by | 45000 3 3 |
Module γ: Core Overload | |
Requires Character Ascension 6 | |
For every | 160K 8 1 1 |
SPD Boost (SPD) | |
Requires Character Ascension 6 | |
SPD increases by | 160K 8 8 |
Effect RES Boost (Effect RES) | |
Requires Character Lv. 75 | |
Effect RES increases by | 160K 8 8 |
Break Boost (Break Effect) | |
Requires Character Lv. 80 | |
Break Effect increases by | 160K 8 8 |
Break Boost (Break Effect) | |
Break Effect increases by | 2500 2 |
Eidolons
In Reddened Chrysalis, I Once Rest | ||
When using the Enhanced Skill, ignores |
From Shattered Sky, I Free Fall | ||
While in Complete Combustion, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can trigger again after |
Amidst Silenced Stars, I Deep Sleep | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Upon Lighted Fyrefly, I Soon Gaze | ||
While in Complete Combustion, increases SAM's Effect RES by |
From Undreamt Night, I Thence Shine | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
In Finalized Morrow, I Full Bloom | ||
While in Complete Combustion, increases SAM's Fire RES PEN by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | n/a | |
Collapsing Sky | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ||
Shattered Home | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer deals | ||
Mutual Demise | 3 | destruction-class | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ||
The Moles Welcome You | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ||
A Secret Vow | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ||
Under the Blue Sky | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Woof! Walk Time! | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Nowhere to Run | 4 | destruction-class | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ||
Something Irreplaceable | 5 | destruction-class | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ||
The Unreachable Side | 5 | destruction-class | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
Voice
Language
Title | loc_sound |
Story
Title | Text |
1,631 responses to “Firefly”
Nahh, firefly has more base def than aventurine or gepard
I was aiming for E2 Xueyi to survive the endgame contents. I got her, but it’s not important anymore since I got FF also! (+ RM since I was actually pulling for Dot). Now I throw away Dot and focus on Fua and break teams.
I built her a bit, and she already deals more dmg than my Ratio fr. In Moc 3 or sth (I’m still working on the endgame), she took 0 cycles, while in the other half Ratio took 5 lol.
Now I have 2 versions of Ayaka: the have-brother one, and the “yandere” (stop this cringe meme guys 💀) one. But only one can make it to E6S5, and the other will be benched after 3.0.
I heard her eidolons are the priority than signature lc. Is this true?
Got her E0S1, just wanna share my thoughts about her
Pros:
+ Pretty easy to build & to play with
+ Flexible in most fight as long enemies won’t block their own weaknesses
+ Very fast SPD, get plenty of turns by default
+ Easily break most enemies, meaning less risk of dying / getting hit
+ Her damage is pretty good for such low investment build
+ Decent in all modes with her premium team, around 1 – 3 cycle of MoC ( can be faster if current MoC lineup favor her ), 30k+ score PF and 1700+ action value AS. Base on my experiences at least
Cons:
– Always want Harmony trailblazer with her at least, but Harmony trailblazer is free so it is not a problem, but this still mean 1 spot will always be taken by them in Firefly team
– Specific teammates choice, some won’t work with her ( e.x Robin )
– Want Ruan Mei to feel comfy to play with
– Break to deal damage, so can be counter at some point
– Won’t be as great for 0 cycle run in general, so high investment may not feel as worth
– Can be squishy at some point if you are unlucky
She feels pretty great for casual play(ers), but if you are more of a hardcore speedrunner, I don’t think she will feel as great ( or you can get E2 )
Is it possible to reach 360% BE without her LC and Ruan Mei?
Yes.
FF S5 Aeon at max stacks, 4pc Iron Cavalry, 2pc Kalpagni
Subs: 15x mid-roll BE (not a single ATK%)
Main: ATK%/Spd/ATK%/BE
She already has 339.98%. Even if you have poorer subs than that, HTB has you covered through Ult (33%) and E4 (variable). That’s even excl. Watchmaker buff which is temporary anyway.
Thank you =)
well didn’t take long. Already content creators on youtube. Are going power creep is insane. Firefly is the new example of power creep.
Does Ruan Mei’s e2 apply to her? Im not sure where i read it but someone said it didn’t because of something with stat conversions.
Hmm… there aren’t very many type of effects that works like her E2 tbh so I couldn’t even test for any precedents. It’ll depend on whether the ATK% is applied to the character (will probably to get converted) or if it’s only applied to the attack itself (unlikely to get converted).
No it doesnt
She hit 667k in MoC 11 using the Relics I crafted in 5 minutes after getting her
So safe to say very high dmg floor
MoC 12*
What was your team?
E6S4MotP HMC, E0S0 Firefly, E1 Huohuo, E0S5Cogs Ruan Mei