| Cornucopia | 3 | abundance-class | 264.6 | 264.6 | 952.56 | When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by 12%. | |
| Fine Fruit | 3 | abundance-class | 317.52 | 198.45 | 952.56 | At the start of the battle, immediately regenerates 6 Energy for all allies. | |
| Multiplication | 3 | abundance-class | 317.52 | 198.45 | 952.56 | After the wearer uses their Basic ATK, their next action will be Advanced Forward by 12%. | |
| Post-Op Conversation | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | Increases the wearer's Energy Regeneration Rate by 8% and increases Outgoing Healing when they use their Ultimate by 12%. | |
| Perfect Timing | 4 | abundance-class | 423.36 | 396.9 | 952.56 | Increases the wearer's Effect RES by 16% and increases Outgoing Healing by an amount that is equal to 33% of Effect RES. Outgoing Healing can be increased this way by up to 15%. | |
| Quid Pro Quo | 4 | abundance-class | 423.36 | 396.9 | 952.56 | At the start of the wearer's turn, regenerates 8 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%. | |
| Warmth Shortens Cold Nights | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | Increases the wearer's Max HP by 16%. When using Basic ATK or Skill, restores all allies' HP by an amount equal to 2% of their respective Max HP. | |
| Echoes of the Coffin | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn. | |
| Time Waits for No One | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | Increases the wearer's Max HP by 18% and Outgoing Healing by 12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn. | |
| Night of Fright | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | Increases the wearer's Energy Regeneration Rate by 12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4%. This effect can stack up to 5 times and lasts for 2 turn(s). | |
funnily enough, her name in JP IS Madam Herta