Table of Contents |
Characters |
Light Cones |
Relic Set |
Inventory |
Achievements |
Enemy Creatures |
Characters
Concepts | Rarity | Path | Combat Types | ATK | DEF | HP | n/a | |
Rappa | 5 | erudition-class | imaginary-damage_type | 717.95 | 460.85 | 1086.62 | ||
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Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | n/a | |
Dream's Montage | 4 | abundance-class | 423.36 | 396.9 | 952.56 | Increases the wearer's SPD by | ||
Ninjutsu Inscription: Dazzling Evilbreaker | 5 | erudition-class | 582.12 | 529.2 | 952.56 | Increases the wearer's Break Effect by | ||
Ninja Record: Sound Hunt | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | Increases the wearer's Max HP by | ||
Per Page |
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Relic Set
Concepts | Set Effect | |
Sacerdos' Relived Ordeal | 2-Pc: Increases SPD by 4-Pc: When using Skill or Ultimate on one ally target, increases the ability-using target's CRIT DMG by | |
Scholar Lost in Erudition | 2-Pc: Increases CRIT Rate by 4-Pc: Increases DMG dealt by Ultimate and Skill by | |
Per Page |
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Inventory
Per Page |
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Achievements
Concepts | Achievement Series | Show | Description | Reward | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 | |
... | The Rail Unto the Stars | ✅ | ... | 10 |
Per Page |
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Enemy Creatures
Concepts | Difficulty | Reward | |
Banacademic Office's Assistanana | Enemy Creatures | ||
Banacademic Office's Fortune BananAdvisor | Enemy Creatures | ||
Banacademic Office's Dreamweaver BananAdvisor | Enemy Creatures | ||
Banacademic Office's Charmony BananAdvisor | Elite Enemy | ||
Wonder Forest's Banacademic Office Staff | Boss Enemy | ||
Echo of Faded Dreams | Enemy Creatures | ||
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146 responses to “New in 2.6”
It’s not even 2nd half yet 😔
Bro gimme [REDACTED] already
Yeah. It would be nice just to see what the reruns are in 2.6. To know. If there is anything worth rolling for, for me personally. In 2.6. For right now it just grind artifacts, get nothing good. Get a promising piece, rolls are trashed and it gets used as exp folder. Repeat.
The game has a massive damage creep problem
And NO ONE is talking about it. No I’m not talking about characters
The enemies in this game are doing an absurd amount of damage. It used to be that a full HP character could never get one shot, what a funny joke these days. Hoolay is allowed to act 7 times in a row, Shadow of Feixiao can literally one shot a full HP Fuxuan and kill allies protected by an Aventurine shield. This is really jhitty
Mainly because it’s not interactive in the slightest, you can’t dodge or avoid attacks. You are not dealing enough damage with 2 sustains. Abundance cannot even function, a DPS has 3k hp~ and 900~ defense. If an enemy deals more damage than that, what are you supposed to do? Yeah of course, skill issue, break to interrupt blah blah. Doesn’t change the fact it feels horrible.
Especially in simulated universe. Game feels balanced around Aventurine, and miserable otherwise
I noticed that too. My E2 FX is having to use her res E2 more and more as time goes on. Once over it only procced during swarm and gears if i didn’t get enough defensive passives or the battle lasted so long that they could stack enough damage amp stacks to kill her.
Imo what they are trying to do is make it so that you don’t have an indefinite amount of time to win the battle like you could prior. Like use any sustain rly against Cocolia boss and you can literally do 1 damage per atk and sooner or later probably later you’d still manage to win due to your sustain pretty much making you unkillable.
Ig the best answer is to stack enough damage so that your sustains don’t have to deal with too much before it becomes too much. They may also be out of idea’s for new sustains so they are ramping up the damage until the current 5* sustains feel like 4* so that they can bring new shiny super 6* sustains out that can once again protect you for 100 turns.
each time they release a new preservation unit they will ofcourse creep to fomo him
now i do like if they want to creep abundant fomo the only way they can do it is to raise the hp ceiling of ALL future units, thats what i want to see 😆
I definitely agree. Even when my robin has 4k hp and a 3k Aven shield it’s still entirely possible for her to get dropped to half health if not outright killed. I always kinda attributed this to it being that my aventurine has damage relics but he still has the 4k def requirement and signature lc so it’s still odd. Abundance characters that aren’t able to heal off their turn feel unplayable due to the damage that enemies can do now.
I would say it’s a skill issues because my fu xuan only use her heal for once in the entire fight with the feixiao boss and all my team didn’t even went down half hp I even used a gallagher on the feixiao boss and he was able to keep my team alive and well
Well having just fought the shadow feixiao boss. The weekly version of it. They can do alot of damage, if you don’;t weakness break one or more of the parts in second and third phase. If you don’t weakness break it or are simply not ready for it. They can dish out a fair bit of damage,
They do seem to be design to bring in at least a one or two of the right elements for weakness break or just a weakness break dps like Firefly, Boothill. To stop the boss from going I kill you now mode.
? There is a difference that we’re talking about here. Some of us fight enemies with 5 or 6 different teams, sometimes even bad teams to see if they can pull it off for fun. If i use one of my main teams then my FX does not even need to heal once. But if i do it with a bad team i need to heal 10 or so different times. Overworld bosses are easy, nothing to feel confident about. But the enemies hitting harder is a real thing that is happening.
You should tell that to Vars, and he’ll probably make a video about it lol
Without a doubt he would make a video on it. Why everyone plays x character that is super powerful and is given away for free the video.
Follow by honkai boss creep.
i never met the situations where feixiao shadow or hoolay kill our party when we already have sustain (almost defeat, yes but total defeat, nah) i only use galla e6 to fight hoolay and shadow feixiao with my e1 firefly and the match ended up with everyone surviving.
but if you talking boss getting buff significantly i agree, i have showcase back when jingliu release 100-200K DMG is insane and every boss literally couple of hit they already done for. but now 100-200K DMG is a joke, barely scratch them. so i fkng agree if DEV buff enemies. it is not the characters becomes weak, but its the enemy bcome more powerful.
This is the common issue that turn-based games are prone to run into. The devs calc your team’s damage per unit of time and multiply it by a mean time you are expected to defeat a certain boss and then the boss has as much as that many HP. Which means, the more powerful your team grow, the more damage per unit of time the devs are expecting from you, and the more HP the bosses will have in your future encounters.
i feel this impact, since acheron release where 100-200K is a mere a joke if you can deal >500K with only her. so since that every character before acheron (DHIL & JL) got powercreep badly. i actually blame this on acheron, but well this is gacha game afterall no powercreep means no one pull means no income. i understand those, but this is way too fast. now every DPS if their DMG OUTPUT can’t reach min 500K is provenly bad character.
This is so disingenuous. You’re missing the part where Acheron’s skill barely deals any damage, alongside her team.
The multiple small numbers vs one big number bait.
Sure Firefly deals a lot of damage, but deals 0 when the target isn’t broken. Her ultimate doesn’t deal any damage either. Meanwhile a Jingliu can skill for 200K Bronya into a 300k ult and 250 skill. Is that inferior? Perhaps, but you’re making too big of a fuss. The damage difference between DPSes in this game is one cycle at most.
The powercrept JingYuan 2 cycled the Lightning Res Hoolay. Jingliu 0 cycled every MoC ever, despite the lack of ice. Unless you’re using Blade as your threshold, Powercreep is super overrated
@Waifu Invigilator every powerfull team has their own team, what tf are you saying? Feixiao no Robin is FKG USELESS, Acheron unless E2 no 2 Nihility is useless, Firefly w/o break OFC is FKG useless. so IDK what are you trying to talk here. AND why i cant replying you, i can only replying myself. WEiRD -,-”
@Waifu Invigilator you want to say that there is a unit/character can deal monstrous DMG alone? without anyone backup-ing them? tell me who are that character?
@Lingsha
Blame the Queen Bee lol. You can only make the reply string so long 😛
Anyway, I never said anything about teams. All I meant to say is yeah, Acheron can deal 1 million damage, but that’s the only instance of damage. Pela isn’t doing any damage is she? Acheron’s Skill Barely scratches enemies.
Also lmfao, saying Acheron is useless without E2S1 is a very funny statement. You wanna say Jingliu is power crept, meanwhile the T0 Apex Predator is FKG USELESS without whale investment. Thanks for making my point, powercreep isn’t real, y’all just have unrealistic expectations. Go back to sleep.
@Waifu Invigilator
My Acheron skill hits for over 300k. Maybe you’re talking about before the ult. (Even then mine hits for over 200k.) Acherons ult gives you a 90% damage bonus buff for all other attacks. Gotta use that first before you see your Acherons true skill damage.
It’s funny, you say you don’t use your own chars to compare characters. But then you go on to say how Boothill can do 1 mill damage and how Acherons skill is weak. (Literally comparable to Jingliu’s when fully buffed on a simular build and stacked BiS team.) I can literally end some phases in MoC without using my ult so my skill is strong enough to finish phase 1s in a 0 cycle not max buffed.
Also, they said Acheron is useless without E2/S1 OR Double Nahility which is not even true. JQ + Sparkle > JQ + Pela for E0 Acheron.
@Reina
I know it’s not true. But it’s a funny statement. They were arguing in favour of Acheron, a really good argument even, ofc you need supports. Then preceded to drop the E2 thingy lol. Just thought it was really funny
Listen, there is no way a 30% dmg bonus makes you skill deal 50% more overall damage but hey, you do you. Your skill is hitting for more than the average player’s ultimate. I didn’t even wanna argue about Acheron’s strength here.
My stance has always been she’s severely overrated for a casual player. Not that she’s a bad DPS if you know what you’re doing. The general consensus seems to catch up and agree with it actually.
Acherons ult gives a 90% damage buff. It’s 30% *3. So yes, it makes my skill hit 50% more since my skill damage buff is limited. (I use Atk% sphere, literally deals more damage than lightning despite the lightning having better subs.)
Also yes, my skill does hit as hard as some Acherons ults, very very badly built Acherons ults.
@Reina
Oh never she works that way. Welp, who reads what traces do anyway :>
Fairly sure DMG% Orbs are better because you can also roll atk% as a substat. It’s a paper vs practice situation. Realistically you’re probably not in a situation to be picky
Legit wdf? You don’t even know how she works properly but you feel like you’re educated enough on her kit to know where she stands in the meta? You’re looking no better than a Boothill downplayer rn that underrates him because they know know how his kit works properly. A 90% damage buff isn’t anything to scoff at lol…
https://cdn.discordapp.com/attachments/1073456255856816128/1289258573779697716/image.png?ex=66f82b1d&is=66f6d99d&hm=5b60c2a3881b7468ab7ad16c6b0888caad18c8cfd0cdb9147399901870ad8681&
On top of that i have 5k Atk, 460% crit damage at 100% crit rate. And my Acheron isn’t even in the 1%.
Tbh i don’t have many Atk% subs so you may be right on that point. I have i think 25% atk% subs. But atm for me Atk% Orb hits around 3% harder.
@Reina
Why would I need to know every intricate detail of a character lol? It doesn’t change the way Acheron plays, it’s not a tech. This isn’t like, not knowing Blackswan has a vulnerability debuff you can exploit by cutting an enemy’s action with an ultimate. It’s a permanent uptime buff which eases building her.
Anyway, call me when you have 200 speed windsets for your whole roaster. Who cares about a 2% damage increase from relics, when enemies are never acting :> . The zoom theorem
Not knowing about such a big buff would likely ruin your opinion of her. It would make you think she can’t work without buffers or crazy good subs when in actuality she’s just fine due to her alr insanely high atk, damage % and innate crit stats. She barely even needs subs to be insanely powerful which is why she is in fact tier 0.
200 speed? Plz i have legit 0 speed stats on my wind set, Game being bollocks to me yet again. My Fei is probably bottom 50% yet still clears ez with just 4* support and Robin.
You don’t feel obligation to investigate before leaving a comment then your comment is less likely to be valuable. Who spend hours and hours almost everyday surfing the internet to tell people that some characters I don’t own and I don’t plan to have are bad, mid, or not as strong as whatever people say?
@Waifu nah, youre the one who dont understand what i saying here.
i say acheron without her e2 and you only use 1 nihilty her DMG is not big
my point is acheron e2 is whole new character different with her e0
and also i dont say jingliu powercreep
i say no one get powercreep but the enemies is the one who get buff significantly that’s why 100-200K DMG is merely a joke.
read my statements carefully would you? kinda tired i repeating the same
@Dazz
Yeah mb, you don’t know the exact number of traces or talents? Total fraud. It sounds more obsessed that you’re so shocked I misconstrued her talent. Darn, the trace designed to buff her ultimate damage also affects her skill. Mkay, cool?
Lemme ask you something, does it change anything? I’m not doing cringe excels and basing my opinion based on them. I’ve played Acheron extensively. I’m not misplaying her, the talent has 100% uptime lol. Who even reads what major traces do, you assume they are already part of their kit.
Like did you know Gallagher doesn’t get a free turn without his traces? Did you know Gallagher’s enhanced basic doesn’t heal the party without the traces? Your answer is irrelevant, you don’t need to know dumb details like these.
The Hoolay boss and the Shadow of Feixiao boss are hyperactive but deal small amount of damage each attack, they’re not going to kill you allowing no chance to respond.
Assuming you have FX and you don’t have Aventurine, try reconfigure your FX’s light cone and relics. My FX withstands almost everything in the game, except for some SU / DU high difficulty contents where nobody is meant to sustain without the help of blessings and like.
My FX is E0, uses the Preservation light cone in Herta’s shop, has 8k HP, 1.5k defense, 137 speed, and 86.1% effect res.
Detailed relic info:
Messenger set 2pc, The +12% HP set 2pc, and the Broken Keel set 2pc.
Speed boots, HP% body, HP% orb, and HP% rope.
8 substats on HP%, 5 on def%, 3 on speed, and 12 on effect res.
Also, do not forget to feed her with some SP to quicken her ultimate rotation when things are becoming critical, if FX’s HP is low and no talent charges or ultimate available, it will be too late for anyone to respond.
I’m talking about Shadow of Feixiao’s nuke, fancy aoe attack. I have a top 60 Fu Xuan according to SeeleLand, my build is NOT the problem lol
But she’s not really the issue. New elites and bosses in general deal way too much damage. Are faster.
Unpopular opinion I guess, but staying alive is just as big of a challenge as dishing damage. 10 cycles is plenty. But people scoff at the mention of it
Because the game is barely a sustain check its a DPS/Mechanic check, almost every limited sustain (+Gallagher) is more than capable than beating the various simple sustain checks the game has and it mostly comes down to you not playing the enemy mechanic.
The boss gets more damage(The claws), the ability to CC (the Head) and the ability to weaken your team (The tail) if you allow it to perform its enhanced attack as well as this passive on her AOE atk “Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.”. By playing into the mechanic she becomes pretty easy to fight as I used my E0S0 6.8K HP Fu Xuan for the fight and nearly every fight in the game before that.
I.e stop blaming your sustain and actually read the big red warning the game throws at your face. This is the actual logical equivalent of not breaking Septimus for shields and then being shocked when the 20K dmg atk one shot your whole team
wew, why do people assume pointing something out means that it personally affects me? I’m not personally struggling with the game, you’re too caught up in an anecdote
Damage in the game is just way too high. Saying Gallagher can beat the sustain checks is fair, but it’s hardly comfortable. Look at any Feixiao Hoolay clear, the team always ends up in the red, one rng attack way from death. Clearly a reset or two between the annotated run because they just died.
My point was simple. A dps has 3000 HP and 1000 Def, (On average). If an enemy deals more damage than that, there is absolutely nothing you can do about it. Even 5 star healers, barely have emergency heals. And you cannot deny enemy damage is constantly ramping up
Some people are either not invested enough in the conversion and jump to some conclusions to not have to read everything or think too hard about it or are literally just passing by, read one sentence of a comment and feel like leaving a reply.
Maybe should have structured it differently at the start or used another example.
Without clearify everyone will view your initial comment as your personal experience. The enemies’ damage are going higher, it is fact, but the sustainers are sill able to sustain is also the fact, that’s not the issue most accounts will have. By average reasoning it is safer to assume your sustainers are either built below average or was not properly piloted leading to your personal experience of sustaining issues.
If your initial comment simply noted on the fact that the enemies’ damage are going higher but say nothing like “some sustainer are not being able to sustain” then people may wouldn’t have assumed you to have sustaining issues personally.
You need to break the parts before the Nuke comes. I ran Fu Xuan, Robin, Hunt 7th and Feixiao to overwhelm the parts with break. I also cleared it with Gallagher instead of Fu Xuan to battery Feixiao for more break. Never lost a teammate by just breaking the parts like you’re supposed to in this fight.
this is why you need to pay attention to theboss mechanic instead of bruteforcing / tanking everything
since i have convinced you all prydwen is a fraud with my unimaginable knowledege, let’s make honeyhunter’s version of a tierlist, now please post your own version of tierlist and we will merge them into a tangible version 🙂
A tierlist without criteria means nothing. What Eidolon is everyone? How good are their relics. What lightcones are we taking into account? Do we evaluate them assuming you own every 5 star or purely with f2p options? Fastest clear, or easiest to get right consistently? Pull value or niche performance?
Really though, you’ll be hard pressed to find anyone make an accurate tierlist for the masses. There is a massive ownership and recency bias. Hoyo making hyper specific enemies/buffs for 1 character to abuse temporarily doesn’t help
– How many people are ready to admit HuoHuo is overrated? ( Aventurine > Fu Xuan >= Gallagher, she’s so far behind)
– That DoT is dead (even Arlan clears with everyone E1S1)
– That Blade is worse than half the 4 star Roster. Sushang humiliates him
– That Topaz and JQ are very difficult to justify, cost value wise. Cool if you have them, but you can use your pulls for stronger gains.
Moreover, powercreep is severely overstated.
– You can say Jingliu fell off, but is it because she’s bad or because Ice literally doesn’t exist?
– Is Sparkle poorly designed? Or are we lacking Hypercarry DPSes for her to support? Don’t get me started on toxic mechanics for her (Hit count Turbulance, Fright coffin, Sam’s combustion, Anti synergy with follow up/Gallagher)
Sparkle is fine. She does not like buffing ppl who advance due to them not having her buff on said advanced turns. She has the highest buff in the game atm, it’s just she focus’s on one person and said person has to fit a specific type of play style for them to work together. She’s not like RM, Robin or JQ who can just go into every team no, but Imo this does not make her bad, it just makes her niche. Luckily for me, she’s BiS for E2 Acheron along with JQ. Having both of them for E2 Acheron literally makes my Acheron hit up to 3m vs 5 and even allows my skill to hit harder than Jingliu could ever.
Also, don’t underestimate JQ. He’s a beast for ppl like Jingliu who have maxed out stats and no buffer can buff correctly due to massive diminishing returns.
After getting Robin i tried Jingliu in several different teams. (None of them did nearly as well as E2 Fei and Acheron but that is what it is.) And her best team for me was with JQ and RM along with Huohuo. It allowed her to hit way harder than a Robin and Bronya team with her and even cleared a cycle faster than them.
I don’t get the point of this anecdotal Jingliu trash talking. My Jingliu’s UNENHANCED skill hits for 100k. That doesn’t mean I use my own benchmark to talk about character strength. I have an 168 Wind Set Feixiao, with Higher Crit Ratio than the average player, I don’t hold her to those standards. I’m running psuedo 200 Speed Boothill + Bronya with 280 Break effect. Do I assume everyone’s boothill goes 6 times per cycle? Of course not
Jingliu has been able to 0 cycle every MoC so far. It’s not a fair comparison to talk about shiny E2s, and compare some poor E0S0 Jingliu to them. If you had a similarly invested E1S1, she’d blow everyone up easily. Even more disingenuously, Acheron is hitting those numbers by overkilling ads. Fight Hoolay and tell me how much his bar goes down every ult 😛
Oh and, if you have Topaz’s Signature. You should try Feixiao + Acheron + JQ. Ridiculous team. Every FX follow up stacks ur Acheron.
I have E1/S1 Jingliu. Idk why you didn’t think i did. My Jingliu is actually set up pretty nicely. I wasn’t trash talking her. I was just stating how high my Acheron hits just with her skill and using Jingliu as a reference and she has as far as i know the highest hitting skill other than DHIL and i don’t hit as high as DHIL so i couldn’t use him.
Jingliu is actually my fav char, next would be RM. I have Acheron and Fei below her, but i know she’s not as good as them.
Also as far as i am ware pretty much everyone is hitting 100% Fei. My Fei is actually bottom 50% but i can still 0 cycle Kafka with 2 ults and a turn spare while using Gall and March. Once i have Topaz and Linghsa for her that will change more.
My best Jingliu team using a sustain 1 cycles and just barely.
Also yea and… pretty sure that my Acheron will easily clear Hooley. My ult single target is 880k before i get E2/S1 Adv on her team as well. After him as far as i know my damage will go up by about 30%. Along with his and JQs personal damage and Acherons skill yea… pretty sure i’ll single cycle pretty easily.
wtf are those numbers, what Eidolons are your characters at because it’s hard to believe 3 m DMG vs 5 targets when an E6 Acheron does that DMG and more in a 0 cycle team vs 2 targets. source: YT video from whale
Lol what, E6 Acheron hits WAY harder than that. Mines well it’s not at the actual 3m mark but i get it pretty damn close. 2.8m
https://cdn.discordapp.com/attachments/1073456255856816128/1286489938732519424/image.png?ex=66f2b5df&is=66f1645f&hm=2165f9ecd266530f9099873821c4cf69eb46ef55ffaa9bf7ff223fe69aea9a47&
This is E6 Acheron
https://cdn.discordapp.com/attachments/1073456255856816128/1287880141577650268/image.png?ex=66f32759&is=66f1d5d9&hm=55f1b6f5b64ce342970038f9e8dd8f8c32b3775072ec73e58a12faad397c910e&
Hope these pics work as they are discord links.
@Reina
LMFAO, I think they are implying your numbers are actually low lol. Can’t even dolphin properly pffft
Considering the average Acheron does not hit 2m i doubt it.
“What Eidolon is everyone? …What lightcones are we taking into account?”
Easy: use cost system
Cost system is so horrible lol. In reality it doesn’t apply to any type of player category ever. There’s a reason most low cost clears are done on Private servers
Who’d gimp their account and intentionally use 4 stars? If you’re a new player, lacking the good supports, trust me you don’t have E6 4 stars and S5 Lightcones. Not to mention the ridiculous relics. 90% of players own Ruan Mei. For anyone who does endgame, you’re very likely to own your team at E0S0 (at least).
It’s just a horrible system where people cheat cost in very disingenuous ways. Instead of using a signature, you have 40 crit relics. Instead of using Robin Sig, you have S5 Posied to Bloom (lol no one has this sh*t). Suddenly you have a 2 cost Feixiao Hoolay 0 cycle no sane human can replicate. Instead of a realistic 4 cost.
According to the cost system Firefly is horrible since she can’t do a sub 2 cost clear. Meanwhile for 95% of people, at 2 cost Firefly might as well be the best DPS in the game.
Yeah I was unaware of the cost system. Which if that true. Yeah that sounds very easy to abuse. if a 5s four star lightcone is deem that much less than Sig for a character. Given I don’t think we have Zhongli in the game, where something like staff of homa is better than their sig weapon.
Yeah given how much of a pain rng relic farming is. To get something like say. 70 to 80% crit rate. 180 to 200% crit damage. Your going to need to spend alot of time farming. Possibly months, be the luckiest person on earth or whale to get a s5 Limited lightcone with lots of crit rate/crit damage on it. For oh hey farming the break effect set for Firefly? Get nothing but crit stats. Oh hey finally get something with break effect on it? All rolls into flat defense.
Which yeah, even if a new player whales right off the bat. It going to take awhile for them to get e6 four stars. Like say Gall. That and it might take them awhile to build up their lightcones as well, for four star and higher. Just due to not everything being on one banner. Which also, characters/light cones which can buff. Sparkle Lightcone, Fu xuan. Can be very nice for a new player. Since it can help make up for stats they might be lacking in, until they get better relics. Since the worst part of genshin and star rail is the relic rng. For that the main thing keeping someone from quickly decking out their whole cast of characters with good solid equipment or at least be decent enough to use and move onto the next. With dps tending to be the worst to gear up. Due to the stats they need, often being extra rare to find on the proper set.
I didn’t tell u to use PS-like relics lol
“90% players have RM” – based only on players who reported their usage rates lol so not reliable. 😆 And how about people not having her? “FF is broken cuz her team is practically 1 cost cuz RM is practically 1 cost cuz everyone has her,” and their account goes bricked cuz FF is suck without RM, although they should’ve pulled for, for instance, Acheron who works well even at 1 cost. Lastly, if popularity even matters (which doesn’t), usage rate is more relevant, which is scaled by ownership rate, so having 90% ownership rate or 30% doesn’t matter.
And, if we’re gonna be real… lol it’s the most realistic system out there you can have (arguably more realistic than “all e0s1” and “all e0s0” lol). Suppose I start an entirely new account. I wanna clear all contents, but who should I pull for? Based on this, we have 4 branches to judge:
– 1 cost: for whom who wanna speedrun the game (so they can’t pull much chars in a very short interval of time like 2-3 months)
– 2 cost: for whom who don’t wanna speedrun but also wanna clear endgame, like… me.
– 4 cost: for long-term investment/dolphin
– whale branch, hah 😀 (which e6s5 is the best)
Maybe just judging the first 3, yes? Aren’t they relatable to you, or you’re whales already? Very realistic expansion of cost system.
Btw I’ve posted a comparative run between Fei and FF 2 cost on Fei’s page. They’re very, very f2p investment (I got s5/e6 4 star for free if I have). Check it! Spoiler: it debunked all of the “relics,” and “S5 Poised” arguments.
i mean we just make a fanmade tier list, i mean the idea of a “living” tierlist, everyone is free to judge what they want, the meta version is the average of those posted, if you want to change just give a readable argument and the units will be replaced, any argument can change the order and if the former don’t agree he can counter argue to bring his unit up, but if the context is incorrect then it won’t happen
to make it simple things should be like : t1- best t2-better t3-worse t4- worst
out of those you should classify them as dps, support,buffer, debuffer
for example this is my tier list: t1-arlan t2-prydupper t3-prydlower t4-clara
just give your i will average it to a final version 😆😆😆😆
It been a rather popular thing for awhile. Most tier list sucks. I don’t get why we need yet another pointless tier list. Given this slight is about leaks and what is coming in a patch before it gets release. Not this character is meta. Think about it. How many times would they need to change a character on the tier list. Due to buffs/nerfs in the beta. It would be madness. Also there is so many other places people can go to for a tier list that gives zero context. why do we need one here? Your run of the mill tier list is pointless and I don’t think most would care for it.
Praying for a ZZZ version of this site pleasee
It’s been asked many times. Admin is working on it and ZZZ will be here one day. Not yet though since they are busy.
I don’t want to sound offensive, but I think they don’t care that much for zzz leak website.
I can kind of understand why, the game it’s not as popular as Genshin and star rail and, even though the game is simple to play, it has a lot mechanics that you need to learn. Also, the characters are weird. Most of the non dps and daze characters are core skill dependant. You don’t care what their abilities do, you just care what the core skill does. Let’s take both Jane and Burnice for example. Anomaly characters don’t even care about their skill multipliers, they just care having big anomaly numbers so your core skill and element anomaly will do.
I am waiting for ZZZ site too. I think they just don’t have time for too many games. But hopefully they still can do it for ZZZ.
the admin already said a ZZZ site will happen
So it has been confirmed and revealed that Honkai Impact 3rd is collaborating with HSR, within Hi3’s 8th anniversary. Sparkle will also be a playable character on there. Thoughts?
Welt be like “Well this is awkward”
Welt is being added to Hi3
…oh wait
Collabo with fate grand order I am unconcerned because I’m not interested. Collabo with other hoyoverse games is a no no. Many of my friends suffered from liking these games and the characters in there by continuous mockery and unyielding arrogance of the dev team. Therefore, the farther HSR stay from honkai impact 3 the more I like it. Luckily the HSR dev team has the same in mind they made the difference huge enough between similar characters so I can view them as unrelated individuals.
Sorry to tell you, but HSR is directly connected to HI3, the Welt in HSR is the exact same Welt from HI3
As far as the other expies go, Silver Wolf is basically Haxxor Bunny 2, the rest have some changes
Also if you have so much hate for Hoyoverse direct it to the higher-ups not the development team, and don’t pretend HSR is more friendly than the other games
I don’t think it’s in unpopular opinion at all. Ur just hearing some crazed HI3 fans fanboy
I’d genuinely be a massive turn off if they started adding HI3 stuff, or they try to diminish HSR by fitting it in that universe. The moment they start mentioning some cringe herrscher or whatev, the game will go down hill. There’s a reason Honkai Impact is down in the gutter revenue wise.
Welt just seems to be there as a cool easter egg/face to remember. He showed exactly 0 strength throughout.
Welt has flashbacks of Otto when seeing Luocha, it’s not an expy he’s just the same Welt
HSR is probably a bubble universe which would make it a part of the HI3 universe but doesn’t necessarily mean it will have any deeper connection to that game
dunno about that the game will go down hill
since a quick seach the acheron (your raiden mei exp) alone generated $145M reveue(aventurine not even release at this point) vs black swan and sparkle at $92M
now looking at the top 6 warp tracker on the starrailstation site (tried my best to sort it by highest number of pulls)
acheron : 22M pulls
firefly: 16M pulls
black swan : 12M pulls
kafka and sparkle: 11Mpullls
robin: 9M pulls
aventurine: 8M pulls
so your argument pretty much is down to the gutter
well its not like i dont get hsr players dont like HI3 story merging into the game
hence the devs is putting easter eggs instead of full on HI3 terminology coming to the game
HSR is more friendly, it is the fact. We don’t nerf something into dust when the banner is over. We don’t render everything you have unusable by something called HSR: part II. We don’t highlight a war criminal and clownify the protagnist in the story. Among hoyoverse games we have most intensive QoL updates and the fastest response to the communities and players and the least arrogant dev team. This is why I still accept this game despite I dislike the hoyoverse compacy as a whole.
I won’t be talking about HI3 because it’s the game i care the least about (mainly due to no playable males)
In terms of pulls HSR gets the most (excluding ZZZ which has only had 2 patches) of the 3
However HSR also pumps out characters twice as fast as Genshin (Genshin rarely releases 2 characters in a single patch meanwhile HSR is only now slowing down, and they just put out a patch with 6 characters at once)
If we compare the triple banner in HSR to the chronicled wish in Genshin, Genshin’s is technically more generous (with the exception of the annoying fate point system which I won’t defend)
Triple banner is quite literally just 3 character banners at once, if used to cycle characters faster it’s good but if used to fomo popular characters (eg putting multiple characters for one comp on) then it’s not going to be good
chronicled wish is made up exclusively of old and standard characters, it’s a way to get forgotten, badly selling or just old characters and weapons for players who want them, with the added novelty that you can lose your 50/50 to another limited 5*
Onto the artifact system
Genshin gives you 5 slots, which allows for an off piece
HSR gives you 4 relics and 2 planers, no breathing room
ZZZ gives you 6 slots, with room for a 4pc and 2pc in any configuration
Genshin let’s you do ~4 artifact runs per day, ZZZ allows 5 and HSR allows 6 (+4 weekly planar runs), so it’s inversely proportional to the convenience of the system BUT Genshin and HSR both suffer from variable subsats which ZZZ does not have as all subs have a fixed value
In terms of QoL, Genshin was pretty slow to act until recently when they’ve started giving drastic improvements, HSR and ZZZ have both been adding QoL consistently since day 1
In terms of war criminals, Genshin has Scaramouche, HSR gets the Universe’s most wanted, the woman who tried to sell Belobog, the soul seller, the woman who wants to revive the swarm, OTTO APOCALYPSE and the funny short girl
Obviously half of that’s a joke but there’s more than enough morally questionable characters in hsr too
“downplaying the main character” yeah you lose to the 4th harbinger, big deal you’re not the strongest being ever
If I were to score the 3 games (2 points for the best, 1 for 2nd place and 0 for 3rd)
Pulls per patch: HSR 2, ZZZ 1, Genshin 0
Relic system: Genshin gets 2 points for that life saving off-piece, ZZZ gets 1 and HSR gets 0
QoL: HSR and ZZZ both get 2, Genshin gets 1 as they’re more receptive recently
Anniversary rewards: All get 0
War criminals: ZZZ gets 2 for not having any war criminals yet, HSR and Genshin both get 0 (this one isn’t serious
Tally:
HSR- 4
Genshin- 3
ZZZ- 4
best gacha award goes to… Punishing Gray Raven, special reward -50 pulls
This isn’t exactly an in-depth review of them I know, but as a general idea I’m just saying HSR is NOT universally better than the other Hoyoverse games, it’s my personal favorite yes but
Don’t take the actual content too seriously
Not really concerned about other hoyoverse games. By war criminal I mean Scaramouche, namely. Scaramouche isn’t just a war criminal, he was highlighted by the dev team, freed from judgement at zero price and shown no evidence of redemption, and was easily hired by the university which is the dream of millions of desert dwellers. Think about it if Hitler never truly paid price for his deeds but the dev team of the world decided everyone must forget about his deeds and he must be hired by tzing hua university and he must be called a true hero with an exalted and benevolent soul. Where else in this world do you find such a character in a video game?
Okay first of all, the writing team would’ve decided that
1nd of all, please learn how to separate fiction from real life, Scaramouche lives in a fantasy world and despite his crimes is written to be a sympathetic character
And he’s only ever called a hero in a summer event, in a world that is even more fictional. He is not actually a hero for his deeds, he takes that role because he can sympathise for Durin.
A fiction is a recreation of reality and nobody makes a fiction out of nowhere. The values in a fiction is the values of the developer themselves or whatever they wanted to express or ironic against. If a fictional character is a war criminal, yes, he is a fictional war criminal, as fictional as whatever his other qualities are such as “sympathetic”. You said something too obvious to be notable and it isn’t a defense, you selectively ignored the war criminal ness because it’s fictional and you picked something else because you like it.
I think it is too obvious to be notable, but anyone who don’t like Scaramouche, whatever they against is not the very Scaramouche, but the values that a war criminal can be freed from judgement at no price, anyone must forget about his crimes and he must be hired by a top class university, seems too good to be considered a jail treatment. It is completely against modernity and broke the immersiveness of the world.
The values of a fiction do not represent the creators, and Scaramouche is neither justified nor forgiven.
I’m not dissecting the Genshin story for you because:
1) There’s plenty of people already who have made analyses.
2) I don’t care about your Scaramouche hatred.
You said HSR is more friendly than other Hoyoverse games (specifically plural), called it a fact and then said you’re “not really concerned about other Hoyoverse games” and ignored everything related to it. This discussion was not about Scaramouche and could’ve been avoided by simply specifying you meant “Honkai Star Rail is more friendly than Honkai Impact 3rd” instead of “All Hoyoverse games except my favorite are bad and the people who made them are bad.”
That’s all.
You have your own metric of friendliness of a game. ZZZ is just at the begining and I’m not really concerned, can’t say they will be friendly or not, but 60% of your last long comment was about ZZZ which I don’t bother to read because it doesn’t defend Genshin Impact and Honkai Impact 3.
You bear the rights to like Scaramouche as much as I bear the rights to dislike him. The reason why he must not stay evil and must be playable with his personality unchanged is there are always people like you who like Scaramouche and his goods make a big sell. Commercial value is top priority even beyond the integrity of the story. There are several means to make Scaramouche not against modernity, either make him stay polite and humble and not revert back to his old personality, or make him actually do something to compensate rather than just saying, but either way breaks his behavior of arrogance and unfriendliness and drasically decreases his likeability and commercial value outside of the gatcha banner, hence the devs decide he doesn’t need to do anything.
You know that you are playing Internet, and there are info everywhere supporting every opposite opinions. You search for the reason why Scaramouche is badly written and you find alot. You search for the reason why Scaramouche is well written and you find alot. You search for the evidence why Acheron is weak or relatively weaker than the others you find alot. You search for the evidence why Acheron is overwhelming and you find alot. Look only at whatever you already believe and truth is away from you, every netizen has more or less this behavior, not even me can say I do not.
Meanwhile, if someone is a Firefly hater I don’t directly debate with them and tell why I like Firefly and why Firefly is likeable. The reason I would not do so is because:
1. They bear their rights to do so and they don’t become a Firefly hater out of nowhere, there must be something about Firefly that made them hate her while the same didn’t matter to me. Such as people may dislike her because she approaches the protagnist beyond the borderline that an ordinary friendship should have and everyone in the game suggests you are dating here. Such as people may dislike her because the environment has been flavorable to her and unflavorable to many others, noble treatment. These reasons are all true, they don’t make me dislike her however.
2. Most netizen suffer from the behavior to look only at whatever they already believe and either forget about or mark as bullshit in their mind on whatever they already disbelieve. Such as someone believe in christanity never become atheist by searching the internet and an atheist never become a christian by doing the same. Debading among a christian and an atheist on the internet yield nothing useful.
So I wasn’t planning to reply any further but you made a mistake, I am not a Scaramouche fan, I do not own him and I don’t have strong feelings on him as a character, hence why I don’t want to have an extended argument about him
The “people like me” are not the reason Scaramouche is written as he is, since I would’ve been okay with him dying as long as it had been a satisfactory conclusion to his character arc, it probably would not have been though
So this is possibly the greatest misunderstanding in history. You assumed me to be a Scaramouche hater because I disgust on how hoyo handled his story and I assumed you to be a Scaramouche fan because you defend it.
As aformentioned, I don’t hate the very Scaramouche. Despite he is rude and arrogant and I would definitely have beat him if he was in real life just in front of me, I don’t hate him for this because it is anime, some personalities are only for anime and are never practical in real life, such as tsundere, yandere. Despite he commit crimes beyond redemption I don’t hate him for this because why to, he is a villain and he does villain things. There are so many real world villains, do I hate them each one by one? I don’t even know most of them and why to do something like to hate them in the first place, if you encounter one, call the police and they will go jail.
What I was angry about you is that you attempt to tell me he is empathetic. I know he is, but personal morality only comes into play after the crimes have been redeemed. Do you know that even Hitler had an empathetic personality? He didn’t murder every jewish in his sight but allowed some who helped him in his early life flee the massacre, he also granted immunity to his jewish employees so they won’t be caught in friendly fire. Does this behavior of empathy make him any degree likeable or forgivable? I don’t think so, because he is the very individual who started the massacre.
What I dislike about Scaramouche is his story and the developers’ attitute. Yes, villians can be made non-villians or even heros, they must first show remorse and shame on their deeds and pay the corresponding price. Only after then let’s talk about the good parts of their personalities such as if they are empathetic or not assuming they survived the payment. The Hoyo devs wrote otherwise. No remorse, no shame, no redemption, no price is paid. Scaramouche doesn’t even change his talking style of rudiness and indiscriminating aggresiveness. The story made he look like he is pardoned for free by the devs which badly broke the immersion. This is even followed up by the developers’ mockery, despite the original purpose of the summer event might have been to tell you he is sympathetic but it in turns became a mockery to those like me who don’t accept his pardon in the first place.
“Huge enough difference”… no ? Like, welt is the same welt as the one from HI3, he came onto the Astral express becausde himeko from another universe was on it too, acheron is literally the raiden mei from this universe with even the same name, luocha has the exact same design as Otto from HI3 and is confirmed as such by Welt. But yeah, far enough designs sure lol
What’s bad about the Hi3 dev team? I don’t play the game so I don’t know anything.
Such as they secretly reduced the drop rate of a gatcha banner leading to the actual drop rate lower than the drop rate it used to be, and it was soon noticed by CN whales of the time. This even lead to the CN government starts to enforce a law regarding gatcha system of video games, that the drop rate must be clearly displayed in game and the actual drop rate can’t be any lower than the displayed drop rate. This is even further upgraded some time later that the game must display how many pulls do you need until the next rare item.
Also, they included a major update of the game, there is one difference, that everything you had cannot be carried over to the new world. Imagine some time the HSR dev team released a major update called HSR: part II, and every character and light cone in your account cannot be used in the part II and there will be no more updates for the regular HSR.
Honkai Impact 3 is available on steam. Look at the reviews and you know how badly it enraged its players throught its history.
Note that there are 2 instances of Honkai Impact 3 on steam, one is available only in CN (https://steamdb.info/app/1668940/) and the other is available anywhere but CN (https://steamdb.info/app/1671200/).
Ok thank you for the info, I didn’t know that about mihoyo’s history
tbh i quit try harding HI3 after 2 years of playing since launch because how they built the end content(literally people can block you with bombs right before closing on abyss due to the PvE element) since then i only cared for the story and pull what ever girl attracts my eye
but from what im seeing here the hate is coming from the devs (mostly probably from the decreasing the rate on the gacha and meta gaming of the game ) which i very much agree with hence i just play for the story
2.6 banners: https://lootbar.gg/blog/en/honkai-star-rail-2.6-banners
Any better sources? If Aven doesn’t rerun in 2.6 I may try getting e1 for Robin
The site is so scummy even the CSS failed to load. They don’t even have the right logos for Genshin and HSR.
The HSR Leaks community on Reddit usually has the best reliable sources so it’s best to check there. They also got some showcases as well.
Tried ro give me a coupon within 5 seconds never opening that shit again
and as much as I hate reddit yeah the leaks subs are pretty good
i think they are correct because all of them are good against Hoolay
Fairly sure there’s 0 info on reruns atm. The leak subreddit is the only reliable source
If you hear something it’s usually pure speculation. Rerun leaks don’t happen weeks/months in advance either. It’s not hard to imagine Hoyo changes and adds them on a whim.
The 5-star Ting Yun is rumored to be a Fire Nihility super break support.
Which future do you see?
1. Replaces the HTB in Firefly’s team;
2. Replaces RM in Firefly’s team;
3. Replaces the sustainer in Firefly’s team;
4. Not designed for Firefly or not even a break support in the first place.
Reasons why the HTB should leave the comp first:
• Hoyo isn’t so generous to offer you a team’s central piece for free;
• The next playable path of the Trialblazer might also be a team’s central piece;
• I don’t feel safe to like the MC because I’m traumatized by what I have suffered from when I so did in Genshin Impact;
• I don’t like it I have to play with a f2p unit my team looks so cheap and non-premium it doesn’t match my lineage of pure blue blood;
• If anyone in the team has to be replaced, I don’t hope it to be RM because she costs me more than 300 pulls.
Reasons why RM should leave the comp first:
• Firefly loses more damage when HTB leaves the comp vs. when RM leaves the comp, plus the HTB is totally concentrated towards breaking while RM is not, meaning RM is less likely to be the final member of the comp, at least less likely than the HTB, if RM was replaced by someone fully concentrated towards breaking the comp should have been stronger and look as hamonious as a mathematical formula;
• I don’t like RM’s personality and don’t want her in my roster;
• If anyone in the team has to be replaced, I don’t hope it to be the HTB because it is a feature to see the HTB and Firefly team together forever.
Hey, if you ever played Firefly, or at least watched a showcase, you notice that the comp has high sustainability due to the nature of the break playstyle, right? The enemies are swiftly broken and delayed, delayed, and delayed again, and not able to stand a proper threat, the comp effectively rejects most interactions with the enemies’ kits and isn’t really worried about sustaining even when the comp has no sustainer, leading to the sustainers in the comp are in fact break supports who deals toughness damage before the enemies are broken frontloading Firefly’s super break damage. Any additional break support will first kick the sustainer out of the board and needlessly strengthens the comp’s supremacy in MoC and AS.
I vote 4, because case 1 and 2 both leads to case 3, and case 3 is very unlikely to happen because Hoyo don’t buff an already dominant comp by making it double plus dominant.
Perhaps my long awaited DOT-Break finally come??
While JQ can also function as DOT support at high eidolon I don’t think they will just discard a focused/dedicated design over a somewhat generalist character.
There are 2 Nihility light cones for DoT units that give high amount of break effect but no known DoT units make use of it. If 5-star Ting Yun is just the break DoT hybrid then it really makes sense.
I thought she was already rumored to be that, have leaders been regurgitating again?
And probably she’d replace RM or the sustains depending on how you feel, if she’s nihility I hope she gets some def shred since Firefly already gets a bit of that
I hope Tingyun isn’t a break character because I fucking HATE break gameplay and I’m sick of it and Firefly. I only pulled Boothill because I like him, I hate his play style. I’ve been waiting for Tingyun since forever and I would hate for her to be a stupid fucking break character 😊
Ting Yun uses Solitary healing, Iron Cavalry set 4pc, and Kalpagni set 2pc in the pre-beta. Seems she has to have something with breaking, either break support, break DPS, or the first in history break DoT.
so you pulled for Ruan Mei and still don’t like her? wow, being a meta slave is tragic. also luck issue for wasting so many pulls on her
It is obvious, I think, but every “I” and “me” following the “•” refer to the people who want HTM / RM to leave the comp, not refer to myself.
you pulling for a character for the meta and not liking them sounds like a you problem
Leak i saw was case 1 which makes sense for hoyo not giving you a forever in the break meta for free
4 is possible for rappa and boothill (or even firefly too) where something like granting the enemy the new purple toughness bar is possible since it got introduced in this patch
i choose 1
would be kinda disappointing if tingyun is a dot character, litterally almost no one likes dot and it requires kafka to even be good
very likely that tingyun will replace harmony TB in firefly team. reason #1: shes a limited 5*, giving the players premium option to make firefly team stronger, for some reason. reason #2: tingyun is a fire type unit, and so she will perform best with firefly due to firefly capable of weakness implant. a team of firefly+tingyun+ruanmei+lingsha screams bruteforce to me
now it’s officially confirmed that action advance is the absolute best stat on a lc and all lcs without it wil be pretty much inferior if not straitghup useless, will you still pull for a unit without a lc that has aa or would you consider ever pulling for a rerun unit without actionadvance whatsoever, did the power creep killed all units prior to rappa, pros and bros of honeyhunter pls give me advices 🙂
well, if you’re a slave for meta yes. if you just like the character or need a better sustain, support or Dps just pull
caved in and decided to all in my ticket on Robin, after looking through 2.5 and 2.6 banner rerun schedule.
she allows me to play my Fav Otto, i mean Luocha as a DPS.
I LOVE♥️♥️ ROBINNN.!!!!😍😍
everything is EZ skip untill Sunday drop.. or Aventurine rerun.
Thx u so much David 🔥🔥, I manage to get Robin E6 within 270 pulls from E1.
See you guys on 2.7 Beta..😉😉
Congrats 270 pulls sounds really cheap for 5 copies