| If Time Were a Flower | 5 | harmony-class | 529.2 | 396.9 | 1270.08 | Increases the wearer's CRIT DMG by 36%. After the wearer launches a Follow-up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 48%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s). | |
| Memory's Curtain Never Falls | 5 | remembrance-class | 529.2 | 396.9 | 1058.4 | Increases the wearer's SPD by 6%. After the wearer uses Skill, increases the DMG dealt by all allies by 8%, lasting for 3 turn(s). | |
| Flame of Blood, Blaze My Path | 5 | destruction-class | 476.28 | 396.9 | 1375.92 | Increases the wearer's Max HP by 18% and Incoming Healing by 20%. When using Skill or Ultimate, consume HP equal to 6% of the wearer's Max HP and increases the DMG dealt by this attack by 30%. If this effect's consumed HP is greater than 500, this attack's DMG additionally increases by 30%. If the current HP is not sufficient, this effect reduces the wearer's HP down to 1. | |
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118 responses to “New in 3.1”
Since I saw it spammed a lot “Making puzzles optional is what they did in ZZZ and they’ll remove it from the game later”
Making puzzles optional is NOT how they handled TV mode in ZZZ
TV mode was nuked from the story in 1.1 and hasn’t been included since, then the mode was replaced with Eous exploration in 1.4, presumably it’ll be reimplemented into story at some point