New in 2.7

Table of Contents
Characters
Light Cones
Inventory
Achievements
Enemy Creatures

Characters

ConceptsRarityPathCombat TypesATKDEFHPn/a
Fugue
Fugue5
RarstrRarstrRarstrRarstrRarstr
nihility-classfire-damage_type582.12557.871125.43
Searing Steel Blade
Immortal Lumintwig
Heaven Incinerator
Regret of Infinite Ochema
Tracks of Destiny
Sunday
Sunday5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type737.35533.611241.86
Chordal Mirage
Shards of Desires
Heavenly Melody
Lost Echo of the Shared Wish
Tracks of Destiny
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Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Long Road Leads Home
Long Road Leads Home5
RarstrRarstrRarstrRarstrRarstr
nihility-class476.28661.5952.56Increases the wearer's Break Effect by 60%. When an enemy target's Weakness gets broken, there is a 100% base chance to inflict the "Charring" state on it, which increases its Break DMG taken by 20%, lasting for 2 turn(s). This effect can stack 2 time (s).
Heaven Incinerator
Immortal Lumintwig
A Grounded Ascent
A Grounded Ascent5
RarstrRarstrRarstrRarstrRarstr
harmony-class476.28529.21164.24After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability's target receives 1 stack of "Hymn" for 2 turn(s), stacking up to 3 time(s). Each stack of "Hymn" increases its holder's DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.
Heavenly Melody
Shards of Desires
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Inventory

ConceptsRarityTypeRecipe
Express Fund
Express Fund3
RarstrRarstrRarstr
苏乐达瓶盖3
RarstrRarstrRarstr
Group Photo of March 7th and the Crew
Group Photo of March 7th and the Crew3
RarstrRarstrRarstr
Group Photo of March 7th and Friends
Group Photo of March 7th and Friends3
RarstrRarstrRarstr
Group Photo of March 7th and the Crew
Group Photo of March 7th and the Crew3
RarstrRarstrRarstr
Group Photo of March 7th and Friends
Group Photo of March 7th and Friends3
RarstrRarstrRarstr
"Camereidoscope"3
RarstrRarstrRarstr
Tingyun's Dream Bubble
Tingyun's Dream Bubble3
RarstrRarstrRarstr
To a Dreamless Sleep
To a Dreamless Sleep4
RarstrRarstrRarstrRarstr
Dr. Ratio — Bespoke Version
Dr. Ratio — Bespoke Version4
RarstrRarstrRarstrRarstr
Per Page
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Achievements

ConceptsAchievement SeriesShowDescriptionReward
Wind at Your Back, World in Your Sight
Wind at Your Back, World in Your SightThe Memories We ShareComplete the mission "Back in Business: Epilogue" and witness Mingxi's journey
Stellar Jade5
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
Long Day's Journey Into Night
Long Day's Journey Into NightThe Memories We ShareOpt to turn off the light when going to bed to sleep
Stellar Jade5
Good Shower!
Good Shower!The Memories We ShareUse the tub to take a bath for the first time
Stellar Jade5
Bath Buddy
Bath BuddyThe Memories We ShareTry #1 different Bathing Lotions when bathing in the tub
Stellar Jade5
Per Page
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Enemy Creatures

ConceptsDifficultyReward
Fictional Ensemble
Fictional EnsembleElite Enemy
EXP
Credit
Extinguished Core
Slime of Harmony
Mythus Knots
Glimmering Core
Squirming Core
Per Page
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384 responses to “New in 2.7”

  1. so there is a collab between normal honkai and star rail iirc near the end of this year. Normal Honkai gets Sparkle as playable character just like they got Fischl from Genshin before. What is StarRail getting tho? Vita?

      
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  2. remember with dazz gone, the position for number 1 is empty, all kind of insults will start to happen again
    i don’t mind, this is vietnam’s nature to claim to be number 1 of a “free” place but what disturb me is this site only has 1 person doing that
    take care 😉

    (yes, dazz is undeniably number 1, and now with no one feeding math anymore the thing is starting to act up again)

      
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  3. I heard from leaks that they’re reworking Pure Fiction or something like that starting from 3.0 onward. Basically:

    * Defeating enemies grants 5 Grit and every target hit by Skill grants 5 Grit.
    * Blessings allow you to gain Grit from other sources of DMG (Ultimate, Follow-up, Break)
    * When reaching 100 Grit, enters a Surging Grit. All characters take action immediately and enemies take increased DMG. After Surging Grit ends, refunds up to 30 Grit.

    * Boss waves are changed.
    * Wave 1 includes Normal enemies. Defeat 20 enemies to proceed.
    * Waves 2 and 3 have a Boss which has loads of HP based on the minions on the field, so defeating each minion subtracts a portion of the Boss’s HP.

    Thoughts? I like the changes for PF because I can actually clear it efficiently now ffs

      
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    • remember mihoyo is a gacha company before they get big, their origin is they made gacha to hunt for unsuspectedprey

      —> this move can be interpreted as killing off himeko and 4 star herta to prepare for the big herta

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      • They already said the minions will respawn indefinitely. So I don’t see how Himeko/Herta is getting killed off. This just improves them if anything lol

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        • to kill a unit, you need to amplify their weakness
          himeko: she needs a breaker+ruanmei+healer, and mind you, rappa is a bad breaker or rappa is a direct upgrade of himeko and also wants a breaker, you can say rappa is a power creep of himeko
          smol herta: simple , she needs an aoe dps, what! thats rappa! and rappa already needed 3 slots like himeko, there is no place left for smol herta after 3.0

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        • remember this is madman. They have a different line of logic from the rest of us. They play a different game from us.

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    • I dislike how in the current PF, if you have a team primarily built around AoE you will end up in situations with elite enemies gatekeeping the next wave because of their bigger HP pools. The unlimited enemies and their deaths sapping the boss health fixes that.

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      • Which is a good thing for a ninja. For how are you mean to be sneaking around, doing ninja stuff. If everyone is aware of you, due to all the hype? Being underrated is the key to the ninja arts of being sneaky and stuff.

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      • I’m very aware of how favored she is I just didn’t expect her to outperform (in my personal case) Firefly
        Also you guys have energy issues? I’ve been getting either instant ults or 1 turn of downtime
        Rather interested to see her performance with Fugue

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        • Yeah that the one thing I been interested in about her. How much down time she would have. For the play test of her, just seems to end before you can get a real feel for it.

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          • In my experience (100% ERR, using Eternal Calculus) her longest downtime is at the start of a battle, she’ll usually take 2 skills to get her ult. This can be shortened with luck or by breaking elites though
            After her first ult, she’s never taken more than 1 skill to have her next one ready, in good situations she’s been able to ult immediately
            Energy drain TVs I imagine are a big problem but I haven’t tested her against any yet

          • Thanks for the info. Very helpful. For Rappa just that one character, at least to me. That seems very hard to get a good feeling from a mere play test.

      • Yeah given this has been a thing for awhile. New character release. Gets content tailor made to make them look good. Which of course does have the side effect of benefiting other characters, to a equal or lesser degree.

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      • If I recall the first wave has everyone weak to her element type. It five foes as well. Which lets her make great use of her aoe. So yeah the first wave. Is more tailor made for her, over Firefly. While the second half. oh hey three enemies that share a single health bar. Good for aoe characters. Blessing that benefits break teams. Yeah not surprising she is doing well.

        Yeah Given Rappa is the favor of the month. It would be surprising if she doesn’t do well. Now the true test, will be how well she does in something not tailor made for her/Dps Lingsha.

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      • Ruan Mei E0 cogs S5
        Gallagher E1 What Is Real S5 (I’ve since switched to qpq and gotten his E2 though)
        HMC E6 MotP S5
        Rappa E0 Eternal Calculus S1
        Firefly E0 Aeon S5

        Both characters easily 0 cycle the first wave of MoC 12
        For the 2nd wave, Rappa did it in one cycle and Firefly in 2
        The boss heavily favors both of them, but 3 targets, lower toughness on the adjacents and debuff spam all favor Firefly more imo

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  4. Quid Pro Quo got nerfed

    Hoyo can’t handle Gallagher being better than Lingsha and the monster they created (Robin). So they gimped Sunday’s skill, nerfed an already existing lightcone. Quite a low blow if it isn’t a bug

      
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