Eternal Calculus

Eternal Calculus
Eternal CalculusConceptsEternal Calculus
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
TypeLight Cone, Erudition Light Cone
PathClass Erudition
DescriptionLight Cone for the Path of Erudition. The Light Cone ability is only effective for characters of this Path.
SkillIncreases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Ascension Materials
Credit385K
Extinguished Core20
Rough Sketch4
Dynamic Outlining12
Glimmering Core20
Exquisite Colored Draft15
Squirming Core14
StoryEternally suspended in the void,
Streams of shimmering data flood into THEIR mind.
Turning all things past and future into symbols,
THEY deduce the end from the beginning.
Knowledge, answers, truths...
In the mist of information, a brilliant light arises,
And everything becomes clear to THEM.

Table of Contents
Stats
Skill
Characters
Gallery

Stats

LevelATKDEFHPAscension Materials
1241848
2092.469.3185
Credit5000
Extinguished Core8
20+121.290.9242
30157.2117.9314
Credit10000
Rough Sketch4
Extinguished Core12
30+195.6146.7391
40231.6173.7463
Credit20000
Dynamic Outlining4
Glimmering Core8
40+270202.5540
50306229.5612
Credit50000
Dynamic Outlining8
Glimmering Core12
50+344.4258.3689
60380.4285.3761
Credit100K
Exquisite Colored Draft5
Squirming Core6
60+418.8314.1838
70454.8341.1910
Credit200K
Exquisite Colored Draft10
Squirming Core8
70+493.2369.9986
80529.2396.91058
LevelAscension Materials
1
20
Credit5000
Extinguished Core8
20+
40
Credit20000
Dynamic Outlining4
Glimmering Core8
40+
50
Credit50000
Dynamic Outlining8
Glimmering Core12
50+
60
Credit100K
Exquisite Colored Draft5
Squirming Core6
60+
70
Credit200K
Exquisite Colored Draft10
Squirming Core8
70+
80

Skill

Boundless Thought
Increases the wearer's ATK by . After using an attack, for each enemy target hit, additionally increases ATK by . This effect can stack 5 times and lasts until the next attack. If there are or more enemy targets hit, this unit's SPD increases by , lasting for turn(s).

Level 5

Characters

ConceptsRarityPathCombat TypesAscension Materials
Himeko
Himeko5
RarstrRarstrRarstrRarstrRarstr
erudition-classfire-damage_type
Endotherm Chitin
Squirming Core
Key of Wisdom
Destroyer's Final Road
Tracks of Destiny
Herta
Herta4
RarstrRarstrRarstrRarstr
erudition-classice-damage_type
Horn of Snow
Squirming Core
Key of Wisdom
Destroyer's Final Road
Tracks of Destiny
Serval
Serval4
RarstrRarstrRarstrRarstr
erudition-classlightning-damage_type
Lightning Crown of the Past Shadow
Silvermane Medal
Key of Wisdom
Guardian's Lament
Tracks of Destiny
Qingque
Qingque4
RarstrRarstrRarstrRarstr
erudition-classquantum-damage_type
Void Cast Iron
Conqueror's Will
Key of Wisdom
Guardian's Lament
Tracks of Destiny
Jing Yuan
Jing Yuan5
RarstrRarstrRarstrRarstrRarstr
erudition-classlightning-damage_type
Shape Shifter's Lightning Staff
Immortal Lumintwig
Key of Wisdom
Destroyer's Final Road
Tracks of Destiny
Argenti
Argenti5
RarstrRarstrRarstrRarstrRarstr
erudition-classphysical-damage_type
Netherworld Token
Squirming Core
Key of Wisdom
Regret of Infinite Ochema
Tracks of Destiny
Jade
Jade5
RarstrRarstrRarstrRarstrRarstr
erudition-classquantum-damage_type
Dream Flamer
Dream Making Engine
Exquisite Colored Draft
Lost Echo of the Shared Wish
Tracks of Destiny
Per Page
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20 responses to “Eternal Calculus”

  1. It is really good for Jing Yuan. He needs 140 spd for 2 turns before LL. 99*(1.16)+25(SPD boots) = 139,84
    One SPD Roll and he will be fine.

      
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    • Another episode of why your Jing Yuan deals no damage

      Don’t you dare run speed on him, that’s what supports are for. Sparkle, Asta, Hanya, Tingyun (E1 + DDD), they solve all of his Speed issues

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      • I don’t use these characters with JY. I use SPD-tuned DPS Yukong E6 and Tingyun with 3* Meshing Cogs to get Ult in 3 turns. But you are right. You can use those characters if you want. I don’t. My JY has 1151 base ATK. With ATK boots he will get 1151*0.43 = 494.93. Tingyun will give him more ATK even with 3* LC. And I don’t want to replace crit dmg + crit rate + “s5 but the fight isn’t over” buffs with :
        – Sparkle – crit dmg (but no crit rate) + 45.3 dmg buff (which is still weaker than Yukong, mainly because Sparkle lacks the crit rate buff and personal dmg. I’m not even talking about the +50% dmg from BTBIO, even though you can’t use it on Sparkle to buff LL. But I still use her, but with QQ and Dan Heng IL.
        – Asta – SPD buff and ATK buff (I use her too, but with BE Rope and Imaginary MC)
        – Hanya – (I don’t use her. I don’t understand it. She recovers Skill Points, but takes them the very next turn. And because of the SPD build, she will do it a lot. And JY doesn’t need Skill Points that much. In my case, he uses Yukong much better¯\_(ツ)_/¯)
        My Yukong is built like this: 1.42 Energy, so she could ult in 2 turns (she still needs to be hit once, so she stands in the middle of the team)
        135 SPD – the slowest in the team, so she can use skill to buff LL.
        My JY – 142 SPD – the fastest in the team – so all buffs go to him (80% ATK+Crits+50% dmg bonus just from Yukong)
        Honestly, I’d use Sparkle on him if I hadn’t pulled S3 BTBIO in the early months of the game. But I ended up with the early stronger unit. But even without Sparkle, I would still use SPD boots because some supports are worth more than 500 ATK.

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        • Okay, I wrote a bit too much. I meant that Tingyun can easily compensate for this, so you replace the SPD buff with something more useful, like Pela Ult or a second DPS like Blade.

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    • hE nEeDs 140 SpD tO gO tWo TuRnS beFoRe LL.

      Sparkle: SPD Buffers, and Tingyun’s E1/Ruan Mei’s Talent, (Nah I’ll take ATK Boots General)

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