| 目次 |
| キャラクター |
| 光円錐 |
| 遺物セット |
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| 敵対種 |
キャラクター
| 名詞 | レア度 | 運命 | 戦闘属性 | 攻撃力 | 防御力 | HP | 専用素材 | |
| {RUBY_B#ひめこ}姫子{RUBY_E#}・{RUBY_B#たびだ}旅立{RUBY_E#}ち | 5 | erudition-class | fire-damage_type | 756.76 | 485.1 | 1125.43 | ||
| {RUBY_B#とおさかりん}遠坂凛{RUBY_E#} | 5 | erudition-class | quantum-damage_type | 698.54 | 460.85 | 1047.82 | ||
| ギルガメッシュ | 5 | destruction-class | lightning-damage_type | 717.95 | 509.36 | 1125.43 | ||
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光円錐
| 名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
| {RUBY_B#しず}静{RUBY_E#}かに{RUBY_B#またた}瞬{RUBY_E#}く{RUBY_B#ちい}小{RUBY_E#}さな{RUBY_B#ひ}火{RUBY_E#} | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 装備キャラの会心率+ | ||
| {RUBY_B#あ}在{RUBY_E#}るがままの{RUBY_B#オレ}我{RUBY_E#} | 5 | destruction-class | 635.04 | 463.05 | 952.56 | 装備キャラの攻撃力+ | ||
| {RUBY_B#よる}夜{RUBY_E#}を{RUBY_B#て}照{RUBY_E#}らす{RUBY_B#みちび}導{RUBY_E#}きの{RUBY_B#ほし}星{RUBY_E#} | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 装備キャラがダメージを与える時、ターゲットの防御力を | ||
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遺物セット
| 名詞 | セット効果 | |
| 墜星の出航地 | 2件: 装備キャラの会心率+ | |
| 宇宙生命科学研究院 | 2件: 戦闘に入る時、装備キャラの最大EPが | |
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バッグ
| 名詞 | レア度 | 属性 | レシピ | |
| 墜星の出航地 | 2 | |||
| 墜星の出航地 | 3 | |||
| 墜星の出航地 | 4 | |||
| 墜星の出航地 | 5 | |||
| 宇宙生命科学研究院 | 2 | |||
| 宇宙生命科学研究院 | 3 | |||
| 宇宙生命科学研究院 | 4 | |||
| 宇宙生命科学研究院 | 5 | |||
| 似非覚者の期待 | 4 | 戦闘スキル 育成素材, 軌跡レベルアップ用素材 | ||
| 異相の仲裁の期間限定勲章 | 5 |
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アチーブメント
| 名詞 | シリーズアチーブメント | 展開 | ルール | 獲得可能 | |
| 風に乗って、天地を見る | 君との思い出 | ❌ | クエスト「金庭、喧騒を重ねて・終わり」をクリアし、明輝の遠出を見届ける | ||
| 異獣の巣食う魔都 | 星へ続くレイル | ✅ | 二相楽園の未来が終末の闇へと堕ちるのを見届ける。 | ||
| メトロ | 星へ続くレイル | ✅ | ペルディード駅で仲間たちと合流する。 | ||
| 「姫子」の名のはじまり | 星へ続くレイル | ✅ | すべてはここから始まった…… ※ 姫子の旅の始まりを見届ける。 | ||
| 永遠に消えない重力波 | 星へ続くレイル | ✅ | 開拓は、重力を乗り越える旅だ。 ※ 帰寂の情報を列車組に伝える。 | ||
| 「開拓」という名の自画像 | 星へ続くレイル | ✅ | 心躍る旅路には、それだけで世界を旅する価値がある。 ※ 帰寂の真相を暴くための挑戦を突破する。 | ||
| 万色帰一 | 星へ続くレイル | ✅ | 明王開眼し、諸相すなわち相に非ず。 ※ 帰寂の無数の化身を見破る。 | ||
| 静寂 | 星へ続くレイル | ✅ | 静寂、万物の終局。 ※地に落ちた頭は、敗れた我が身を見つめ——ふと、笑いたくなった。 | ||
| ... | 星へ続くレイル | ✅ | ... | ||
| ... | 星へ続くレイル | ✅ | ... |
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敵対種
| 名詞 | 難易度 | 獲得可能 | |
| 「叙勲」 | Minion | ||
| 「盾」 | Minion | ||
| 陽雷の鴉 | 敵対種 | ||
| 至高、極陽、天空の化身 | ボスエネミー | ||
| 魔猪 | 敵対種 | ||
| {RUBY_B#きげきがくしゃ}喜劇学者{RUBY_E#} | 敵対種 | ||
| 二相楽園ボス | ボスエネミー | ||
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18 responses to “New in 4.4”
waiting for robin [crying]
How did we go from overproduced as fuck, year of jerking off Elysia with very little filler, to re-purposing summer skins as characters to make ends meet while drowning players with single-character, no events, actually dead patches? I’m fucking Elated.
Regarding Robin SP and Aventurine SP.
I don’t care about character skins at all in games.
So I am happy they are both “new” characters.
Would be even better if HoYo would stop making so many SP characters in HSR recently tho, and both of them would be brand new characters!
Any news about robin sp skill set?
Most recent leaks were that Robin SP should be an HP-based unit, has 3 memos, records hp variations and gives buffs while dealing damage herself, and she may consume SPs. Also heard that her basic attack will be a bit special. She probably won’t be for Himeko Nova at all unless they somehow make a Himeko Nova/Evernight/Robin SP team viable
As always, take with a grain of salt
Robin and Aventurine summer “skins” are crazy
I belive some players are very delusional when it comes to this issue, some of them are even asking characters to get Nerfed during Beta phases…
So I hope this will help them understand things more clearly:
Nerfs in games like HSR are not ballancing.
HSR is not a PvP game.
They are not even slowing down HP inflation, it is increasing more and more either way!
Character Nerfs are only good for HoYo.
Every time they Nerf a character, they shorten it’s lifespan, so they can sell you a new one even sooner and make money even faster!
They only listen to the playtesters. I doubt that they will listen to people who look at leaks. Then again, I don’t think you can swoon a playtester to push for nerfs because they’re probably under an NDA that would prevent them from doing so.
Also I guessing from your previous conjectures that you’re a hate-player, no? If the game is like a pie, you eat all of it and enjoy it, and then you leave one slice aside to criticise.
Enjoying the good things and then criticising the bad things, yes, I belive that is normal human behaviour.
It is the logical thing to do, to hopefully make things better.
It is also called feedback.
Too bad most companies do not even read feedbacks anymore, some A.I. filters them out and auto-reply.
I have always sent positive and negative feedbacks to any company I have played games of for years.
Again, I belive that is the normal thing to do, to try and make things better, hopefully.
It is just an extra thing that I also share some of my feedback and/or opinion on sites aswell.
Every Company is greedy.
Some more, some less.
Eventually the more popular they get, the more greedy they become because most people let them get away with it.
This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
So as players, it is actually in our best interest to keep them less popular.
(Obviously not that much that they would have to go EoS.)
So even tho I play HSR, I barely recommend it to anyone.
I feel like it’s less bribing with free stuff, and more of an alternative model from 4*s. Instead of having to design and write a million one-note characters who fade into oblivion, they can instead huck a free 5* every so often where it’s needed, and then can also design around regular players having said character.
If you’re having such a hard time playing, just stop. There’s no need to force yourself to suffer.
If popularity makes games worse, then the ideal game would be one that never grows. It’s whether players continue supporting such monetisation practices. A company becomes more aggressive when players reward that behaviour, not because people play the game.
Yes I agree.
Supporting games is not bad, as long as players do not support predatory and greedy monetisation.
Any news about the novaflares?
Lingsha is rumored to get one I think
Jiaoqiu is rumored to get one. If I’m not mistaken, Topaz too. The rest? Idk.
Haven’t seen anything new. A whole spread was implied for 4.4, obviously that didn’t happen, probably simply got pushed back, or leakers got ahead of the game.
High confidence:
Topaz
Argenti
Jiaoqiu
Sunday
Lingsha
Low confidence:
Jing Yuan
Fugue