
![]() | 名詞 | {RUBY_B#ケイゲン}景元{RUBY_E#} |
所属 | 仙舟「羅浮」 | |
レア度 | ![]() ![]() ![]() ![]() ![]() | |
運命 | ![]() | |
戦闘属性 | ![]() | |
中国語 | 孙晔 | |
英語 | Alejandro Saab | |
韓国語 | 류승곤 | |
日本語 | 小野大輔 | |
専用素材 | ![]() ![]() ![]() ![]() ![]() | |
軌跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
メインストーリー | 仙舟同盟帝弓七天将の1人。仙舟「羅浮」の雲騎軍を率いる「神策将軍」。 先代の「羅浮」剣首に師事していたが、武力で名をはせてはいない。 |
目次 |
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戦闘スキル |
軌跡 |
星魂 |
光円錐 |
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メインストーリー |
ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | 専用素材 |
1 | 95.04 | 66 | 158 | 99 | 5% | 50% | 75 | 130 | |
20 | 185.33 | 128.7 | 309 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() |
20+ | 223.34 | 155.1 | 372 | 99 | 5% | 50% | 75 | 130 | |
30 | 270.86 | 188.1 | 451 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() |
30+ | 308.88 | 214.5 | 515 | 99 | 5% | 50% | 75 | 130 | |
40 | 356.4 | 247.5 | 594 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() ![]() |
40+ | 394.42 | 273.9 | 657 | 99 | 5% | 50% | 75 | 130 | |
50 | 441.94 | 306.9 | 737 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() ![]() |
50+ | 479.95 | 333.3 | 800 | 99 | 5% | 50% | 75 | 130 | |
60 | 527.47 | 366.3 | 879 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() ![]() |
60+ | 565.49 | 392.7 | 942 | 99 | 5% | 50% | 75 | 130 | |
70 | 613.01 | 425.7 | 1022 | 99 | 5% | 50% | 75 | 130 | ![]() ![]() ![]() |
70+ | 651.02 | 452.1 | 1085 | 99 | 5% | 50% | 75 | 130 | |
80 | 698.54 | 485.1 | 1164 | 99 | 5% | 50% | 75 | 130 |
戦闘スキル
![]() | {RUBY_B#でんこうせっか}電光石火{RUBY_E#} - 通常攻撃 | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体に景元の攻撃力 敵単体に少量の雷属性ダメージを与える。 | |
レベル | |
![]() | {RUBY_B#ししょう}紫霄{RUBY_E#}の{RUBY_B#らいめい}雷鳴{RUBY_E#} - 戦闘スキル | 全体攻撃 |
EP回復 : 30 | |
弱点撃破 : 全体攻撃 : 30 | |
敵全体に景元の攻撃力 敵全体に少量の雷属性ダメージを与え、「神君」の攻撃段数をアップさせる。 | |
レベル | |
![]() | {RUBY_B#わ}我{RUBY_E#}が{RUBY_B#み}身{RUBY_E#}の{RUBY_B#かがや}輝{RUBY_E#}き - 必殺技 | 全体攻撃 |
EP回復 : 5 | |
弱点撃破 : 全体攻撃 : 60 | |
敵全体に景元の攻撃力 敵全体に雷属性ダメージを与え、「神君」の攻撃段数をアップさせる。 | |
レベル | |
![]() | {RUBY_B#たいま}退魔{RUBY_E#}の{RUBY_B#けいしん}形神{RUBY_E#} - 天賦 | バウンド |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 15 | |
戦闘開始時に「神君」を召喚する。「神君」の初期速度は 「神君」の攻撃段数は最大で 景元が戦闘不能状態になると「神君」は消える。 景元が行動制限系デバフを受けている間、「神君」も行動できない。 戦闘開始時に「神君」を召喚する。「神君」が行動する時、追加攻撃を行い、自動でランダムな敵単体および隣接する敵に少量の雷属性ダメージを与える。 | |
レベル | |
![]() | 攻撃 |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
![]() | {RUBY_B#せっしょういれい}摂召威霊{RUBY_E#} - 秘技 | 強化 |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用した後、次の戦闘開始時、「神君」の1ターン目の攻撃段数+ 秘技を使用すると、次の戦闘開始時に「神君」の攻撃段数がアップする。 | |
軌跡
![]() | 攻撃強化 (攻撃力) |
攻撃力+ | ![]() ![]() |
![]() | 攻撃強化 (攻撃力) |
キャラクターがLv.に達する必要があります 80 | |
攻撃力+ | ![]() ![]() ![]() |
![]() | {RUBY_B#はじん}破陣{RUBY_E#} |
キャラクター昇格が必要 2 | |
「神君」の次のターンの攻撃段数が | ![]() ![]() ![]() |
![]() | 会心率強化 (会心率) |
キャラクター昇格が必要 2 | |
会心率+ | ![]() ![]() ![]() |
![]() | 攻撃強化 (攻撃力) |
キャラクター昇格が必要 3 | |
攻撃力+ | ![]() ![]() ![]() |
![]() | 防御強化 (防御力) |
キャラクター昇格が必要 3 | |
防御力+ | ![]() ![]() ![]() |
![]() | {RUBY_B#せんけん}先見{RUBY_E#} |
キャラクター昇格が必要 4 | |
戦闘開始時、EPを | ![]() ![]() ![]() ![]() |
![]() | 攻撃強化 (攻撃力) |
キャラクター昇格が必要 4 | |
攻撃力+ | ![]() ![]() ![]() |
![]() | 会心率強化 (会心率) |
キャラクター昇格が必要 5 | |
会心率+ | ![]() ![]() ![]() |
![]() | 攻撃強化 (攻撃力) |
キャラクター昇格が必要 5 | |
攻撃力+ | ![]() ![]() ![]() |
![]() | {RUBY_B#けんしょう}遣将{RUBY_E#} |
キャラクター昇格が必要 6 | |
戦闘スキルを発動した後、会心率+ | ![]() ![]() ![]() ![]() |
![]() | 防御強化 (防御力) |
キャラクター昇格が必要 6 | |
防御力+ | ![]() ![]() ![]() |
![]() | 会心率強化 (会心率) |
キャラクターがLv.に達する必要があります 75 | |
会心率+ | ![]() ![]() ![]() |
星魂
![]() | {RUBY_B#りゅうせいらいてい}流星雷霆{RUBY_E#} {RUBY_B#やま}山{RUBY_E#}をも{RUBY_B#くだ}砕{RUBY_E#}く | ![]() |
「神君」が攻撃を行う時、指定した敵単体に隣接する敵に対するダメージ倍率が、メインターゲットに対するダメージ倍率 |
![]() | {RUBY_B#ふ}振{RUBY_E#}るいし{RUBY_B#ほこ}矛{RUBY_E#} {RUBY_B#ちうご}地動{RUBY_E#}かし{RUBY_B#てんひら}天開{RUBY_E#}く | ![]() |
「神君」が行動した後、景元の通常攻撃、戦闘スキル、および必殺技によるダメージ+ |
![]() | {RUBY_B#みね}峰{RUBY_E#}を{RUBY_B#うつ}移{RUBY_E#}りし{RUBY_B#げきらい}激雷{RUBY_E#} {RUBY_B#てんうが}天穿{RUBY_E#}つ | ![]() |
必殺技のLv.+2、最大Lv. |
![]() | {RUBY_B#やいば}刃{RUBY_E#}、{RUBY_B#くも}雲{RUBY_E#}を{RUBY_B#ま}巻{RUBY_E#}き {RUBY_B#ぎょくさ}玉沙{RUBY_E#}に{RUBY_B#お}落{RUBY_E#}ちる | ![]() |
「神君」が1段の攻撃を行うたび、景元はEPを |
![]() | {RUBY_B#ひゃくせんへ}百戦経{RUBY_E#}て{RUBY_B#す}捨{RUBY_E#}てし{RUBY_B#み}躯{RUBY_E#} {RUBY_B#せいしかろ}生死軽{RUBY_E#}んず | ![]() |
戦闘スキルのLv.+2、最大Lv. |
![]() | {RUBY_B#いこうまと}威光纏{RUBY_E#}う{RUBY_B#しんれい}神霊{RUBY_E#} {RUBY_B#てきほふ}敵屠{RUBY_E#}る | ![]() |
「神君」が1段の攻撃を行うたびに、メインターゲットを被ダメージアップ状態にする。 被ダメージアップ状態の敵の受けるダメージ+ |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
![]() | アーカイブ | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 装備キャラの必殺技によるダメージ+ | ![]() ![]() |
![]() | {RUBY_B#れいけん}霊鍵{RUBY_E#} | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 装備キャラが戦闘スキルを発動した後、さらにEPを | ![]() ![]() |
![]() | {RUBY_B#けんしき}見識{RUBY_E#} | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 装備キャラが必殺技を発動した時、攻撃力+ | ![]() ![]() |
![]() | 「{RUBY_B#わたし}私{RUBY_E#}」の{RUBY_B#たんじょう}誕生{RUBY_E#} | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの追加攻撃ダメージ+ | ![]() ![]() |
![]() | この{RUBY_B#せかい}世界{RUBY_E#}に{RUBY_B#けんそう}喧噪{RUBY_E#}を | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 戦闘に入る時、装備キャラはEPを | ![]() ![]() |
![]() | {RUBY_B#てんさい}天才{RUBY_E#}たちの{RUBY_B#きゅうそく}休息{RUBY_E#} | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#ちょうしょく}朝食{RUBY_E#}の{RUBY_B#ぎしきかん}儀式感{RUBY_E#} | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 装備キャラの与ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#きょう}今日{RUBY_E#}も{RUBY_B#へいわ}平和{RUBY_E#}な{RUBY_B#いちにち}一日{RUBY_E#} | 4![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 330.75 | 846.72 | 戦闘に入った後、装備キャラの最大EPに応じて、装備キャラの与ダメージをアップする。1EPにつき+ | ![]() ![]() |
![]() | {RUBY_B#ぎんがてつどう}銀河鉄道{RUBY_E#}の{RUBY_B#よる}夜{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 396.9 | 1164.24 | フィールド上にいる敵1体につき、装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#よあ}夜明{RUBY_E#}け{RUBY_B#まえ}前{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 463.05 | 1058.4 | 装備キャラの会心ダメージ+ | ![]() ![]() |
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25 responses to “{RUBY_B#ケイゲン}景元{RUBY_E#}”
With the release of Sparkle, Jing Yuan just keeps winning
I’m happy to see him be more powerful than ever
Sparkle has a trace that’s specifically made for JY. I’m glad to see Hoyo not abandoning anyone.
It also works very well for Clara and Ratio, its imo one of the best additions to her kit
Can anyone with Jing Yuan tell me what path he uses in simulated universe?
Elation to make Lightning Lord do big pp dmage, that’s what i’ve seen people do as I don’t own our General
Elation, since his main source of damage is his LL, which is also a follow-up attack
Is best choice is Elation, and the second would be the hunt
question for people who have them : wich worth the most between E1 And S1 for Him ?
Cause unless im Lucky i’ll probably can pull only one of them
E1 offers not too much value (only affects adjacent target dmg)
Meanwhile S1 is a generally amazing erudition LC, so S1 definitely (also it’s cheaper)
Thank you, i’ll go for S1 then
Jing Yuan’s eidolon’s don’t offer much. His light cone is better if you really like him.
By the way I highly recommend Sparkle to you if you plan to use Jing Yuan very often. Sparkle generously offers VERY HIGH crit damage boost to both him AND lightning lord at ALMOST 100% UP TIME and should make him much more strong than ever before.
In comparason, Bronya offers damage amp only to Jing Yuan and not to lightning lord.
Sparkle is just goated for anyone who can crit
wow. that sounds amazing.
as someone who enjoy JingYuan and Dan Heng IL it seems like Sparkle has a lot of value for me.
I already have DHIL and his LC, I’m going to go for JY and his LC. definitely going to pull Sparkle when she’s on rerun.
“Mid Yuan” currently has some of the fastest MoC clears and the new 1.5 relics offer good buffs for him
Just saying this could be a redemption for him
I think some people really have the wrong approach to him, that they’re treating him as a fill-in for Seele or Blade like a main DPS. But he really shines as a secondary damage dealer with his efficiency in crowd sweeping. He’s best suited to pair with a main DPS that isn’t afraid to use a normal attack for a turn (maintaining SP positive/neutral turns). His strengths isn’t in boosting Lightning Lord’s damage in each individual hit, but managing to get close or at 10 stacks. Besides, it’s all apples to oranges if you’re trying to put him on the pedestal with the likes of Blade and Seele, or even Kafka.
The problems with him lie outside his kit anyway. There aren’t really any good Erudition lightcones for him (or anyone, really) aside from his signature and the BP one. It’s a result of the game itself still being relatively new. Who knows? Maybe later on there’ll be a good event LC? A good 4* gacha one? Or maybe the Herta shop will pop out one that screams “jing yuan’s” (doubtful)? All that remains is that Jing Yuan’s current value isn’t as low as people make it out to be, but time will tell if it goes higher or lower.
Is he still a good character even after all the “powercreep” going on over him? Cuz like, I got him at E2 (by luck) and I’m wondering where that lands me. I’m going to keep using him, cuz he’s my only limited character DPS so far. But I’m just a tad bit concerned right now. This is not an invite for doomposters to tell me to pull on the latest banner.
He is the worst limited character released so far. He is also not an idea choice as Kafka will outperform him with the same investment as a lightning dps, and other dps will also be better as they are overall stronger.
I will definently say if you really like him you can use him, but seeing the amount of 5 star dps characters coming out down in the line he will be quickly replaced if you don’t really like the character. despite being e2, if you don’t have his lc he really isnt going to be competitive. He is still better than all of the standard banner dps tho, so he is still a good character.
What constitutes as competitive? Clearing MoC in as few turns as possible? Making Sim Univ runs faster? I don’t really care about that stuff tbh, despite the incentive for efficient clears being the whole aim of the late-game grind. But oh well, I’ll make do with what I have now. I am pulling for Kafka (but with a DoT focused team build), and (whenever she arrives) Jingliu. I can’t say it doesn’t hurt to see my main man JY get done dirty, but I’m used to my favorites dropping the tier list, after the many versions I’ve seen the very same happen in Genshin. Thank you for answering, though.
This can be inaccurate or accurate really depend on the content, MoC buff/line up or even team, I can 0 cycle MoC 12 with E0S1 Jing Yuan with traditional DPS team ( No Sparkle ), where Kafka E0S1 in same team can’t, as well without Black swan in a DoT team. At the same times some line up favor Kafka more like MoC 11 where she can 0 cycle easier than JY ( he still can but base more on luck with my build ) due to the enemies mechanic favor DoT more. E0S1 JY has good consistence 0 cycle showcase on every MoC until first floor 12 show up, Kafka on the other hand are mostly 90% at E2S1 level in most 0 cycle showcase before Black swan release
Overall they are both pretty close to each other performance wise for me, I don’t see where is this ” Outperform at same investment “, as I give them both same relics for these run. If DoT set/stats is the argument then it make the point way worse because Kafka is having over 4.2k ATK and 140 SPD with full DOT Set, which is way better than JY 80/140 set in term of investment. Not to mention this MoC doesn’t benefit JY as much, Kafka get quite a buff for her skill dmg, same goes how E6 Serval can also 0 cycle this MoC fairly easy
And no, I am not gonna build entire DoT team or some crazy BE DoT build, as it cost a lot of resources and times, which is pretty much against the point of Kafka doing better at same investment or need less stats than JY. Other than that, JY does have a lackluster mechanic with his lightning lord acting too slow, at E2 he should be able to perform well enough, don’t listen to the crap of ” Needing S1 “. I gave him Destruction lightcone and he still slap really hard, worse case just 1 cycle slower, heck I did 0 cycle sometimes with that xD. Putting 0 cycles aside, a well build JY can tackle most fight as long lightning weakness is present
Tho to be fair, it is still not wrong to advice not getting him, especially this late of the game now. Hoyoverse purposely don’t favor him as much, you either see it favor DHIL or Jingliu with the line up, or just buff that favor them if there is a line up for JY
I don’t know if you’re still here, but I wanna say that my worst limited character is now a powerhouse. It only took 19ish months for a character to fix his big glaring problem. But it’s fixed. E2 has finally paid off.
Jing Yuan as a lightning attacker is almost equivalent to kafka without a powerful DoT assigner like black swan.
Who makes Jing Yuan so incompetitive is Bronya. The lightning lord can never receive the damage increment from Bronya (without E6), while most of the other attackers can make full use of her.
However, the lightning lord do receive full bonus from Sparkle and Ruan Mei, which should make Jing Yuan a bit more competitive.
He’s gonna be mine.
Want him no matter what. He looks so fine… EN voice is amazing too! Hope he is a good dps unlike my beloved Himeko 😛
You will be mine daddy Juan