
![]() | 名詞 | ヒアンシー |
レア度 | ![]() ![]() ![]() ![]() ![]() | |
運命 | ![]() | |
戦闘属性 | ![]() | |
専用素材 | ![]() ![]() ![]() ![]() ![]() | |
軌跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
メインストーリー | 雲上の都市国家が時の流れと共に崩れゆこうとも、昏光の庭は再びその扉を開き、永夜に微かな光をもたらした。 医師ヒアシンシア、「天空」の火種を見守る黄金裔。先祖の意志を継ぎ、引き裂かれた晨昏を繕う者である。 ——願わくば虹色の光が降り注ぎ、すべての怨恨を消し去り、この地に再び黎明をもたらさんことを。 |
目次 |
ステータス |
戦闘スキル |
おともペット |
軌跡 |
星魂 |
光円錐 |
バッグ |
Gallery |
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メインストーリー |
ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | 専用素材 |
1 | 52.8 | 85.8 | 148 | 110 | 5% | 50% | 100 (100) | 150 | |
20 | 102.96 | 167.31 | 288 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() |
20+ | 124.08 | 201.63 | 347 | 110 | 5% | 50% | 100 (100) | 150 | |
30 | 150.48 | 244.53 | 421 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() |
30+ | 171.6 | 278.85 | 480 | 110 | 5% | 50% | 100 (100) | 150 | |
40 | 198 | 321.75 | 554 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() ![]() |
40+ | 219.12 | 356.07 | 614 | 110 | 5% | 50% | 100 (100) | 150 | |
50 | 245.52 | 398.97 | 687 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() ![]() |
50+ | 266.64 | 433.29 | 747 | 110 | 5% | 50% | 100 (100) | 150 | |
60 | 293.04 | 476.19 | 821 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() ![]() |
60+ | 314.16 | 510.51 | 880 | 110 | 5% | 50% | 100 (100) | 150 | |
70 | 340.56 | 553.41 | 954 | 110 | 5% | 50% | 100 (100) | 150 | ![]() ![]() ![]() |
70+ | 361.68 | 587.73 | 1013 | 110 | 5% | 50% | 100 (100) | 150 | |
80 | 388.08 | 630.63 | 1087 | 110 | 5% | 50% | 100 (100) | 150 |
戦闘スキル
![]() | そよ風が雲に口付けを - 通常攻撃 | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体にヒアンシーの最大HP 敵単体に少量の風属性ダメージを与える。 | |
レベル | |
![]() | 虹が降り注ぐ時の愛 - 戦闘スキル | 回復 |
EP回復 : 30 | |
弱点撃破 : 0 | |
記憶の精霊「イカルン」を召喚する。イカルンを除く味方全体のHPを、ヒアンシーの最大HP 記憶の精霊「イカルン」を召喚し、味方全体のHPを回復する。 | |
レベル | |
![]() | 晨昏の中に飛び入るわたしたち - 必殺技 | 強化 |
EP回復 : 5 | |
弱点撃破 : 0 | |
記憶の精霊「イカルン」を召喚する。イカルンを除く味方全体のHPを、ヒアンシーの最大HP 記憶の精霊「イカルン」を召喚し、味方全体のHPを回復する。その後、「雨上がり」状態に入る。ヒアンシーがこの状態中に、味方全体の最大HPがアップする。 | |
レベル | |
![]() | 攻撃 |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
![]() | 天気がいいから可愛がりましょう! - 秘技 | 回復 |
EP回復 : 0 | |
弱点撃破 : 0 | |
次の戦闘開始時、味方全体のHPをヒアンシーの最大HP 次の戦闘開始時、味方全体のHPを回復し、最大HPがアップする。 | |
おともペット
![]() | 世界を癒す曙光 - 天賦 | サポート |
EP回復 : 0 | |
弱点撃破 : 0 | |
記憶の精霊「イカルン」の初期最大HPは、ヒアンシーの最大HP ヒアンシーまたは「イカルン」が治癒を行った時、「イカルン」の与ダメージがアップする。 | |
レベル | |
![]() | 黒雲よ、消えて! - 精霊スキル | 全体攻撃 |
EP回復 : 5 | |
弱点撃破 : 全体攻撃 : 30 | |
敵全体に、戦闘中にヒアンシーと「イカルン」の累計治癒量 敵全体に風属性ダメージを与える。 | |
レベル | |
![]() | 青空の手を取って - 精霊天賦 | 回復 |
EP回復 : 0 | |
弱点撃破 : 0 | |
「イカルン」の速度は0に固定され、アクションバーにも表示されない。 イカルン以外の味方のHPが減った時、イカルンは任意のターンが回ってきた時、または行動した後に、自身のHPを ヒアンシーが「雨上がり」状態中、イカルンはヒアンシーがスキルを発動した後に即座に行動する。イカルンが精霊天賦の治癒効果を発動時、さらに味方全体のHPをヒアンシーの最大HP 「イカルン」以外の味方のHPが減った時、イカルンは自身のHPを消費して、その味方のHPを回復する。ヒアンシーが「雨上がり」状態中、イカルンはヒアンシーがスキルを発動した後に即座に行動する。 | |
レベル | |
![]() | 羽ばたけ、輝く太陽へ - 精霊天賦 | サポート |
EP回復 : 0 | |
弱点撃破 : 0 | |
召喚される時、ヒアンシーのEPを 召喚された時、ヒアンシーのEPをさらに回復する。 | |
レベル | |
![]() | 墜落、そして飛翔せよ - 精霊天賦 | サポート |
EP回復 : 0 | |
弱点撃破 : 0 | |
退場する時、ヒアンシーの行動順を 退場する時、ヒアンシーの行動順を早める。 | |
レベル | |
軌跡
![]() | 雷雨の気遣い |
キャラクター昇格が必要 4 | |
ヒアンシーの効果抵抗+ | |
![]() ![]() ![]() ![]() |
![]() | 効果抵抗強化 (効果抵抗) |
キャラクター昇格が必要 5 | |
効果抵抗+ | |
![]() ![]() ![]() |
星魂
![]() | 闇夜の灯火の見守り | ![]() |
「雨上がり」状態の最大HPアップ効果がさらに+ |
![]() | わたしの庭に遊びに来て | ![]() |
味方のHPが減った時、速度+ |
![]() | 出発!太陽に向かって冒険 | ![]() |
必殺技のLv.+2、最大Lv. |
![]() | オレンジ色の琥珀を、あなたに | ![]() |
軌跡「凪いだ暴風」のバフを強化。超過した速度 |
![]() | 海の背に映る赤き霞 | ![]() |
戦闘スキルのLv.+2、最大Lv. |
![]() | 空よ…願いを聞き届け | ![]() |
「イカルン」が精霊スキルを発動した後、累計治癒量のカウントを |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
![]() | {RUBY_B#しゅんこく}瞬刻{RUBY_E#}の{RUBY_B#しょうき}勝機{RUBY_E#} | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 装備キャラの会心ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#も}燃{RUBY_E#}ゆる{RUBY_B#かげ}影{RUBY_E#} | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 装備キャラが戦闘中に初めて記憶の精霊を召喚する時、SPを | ![]() ![]() |
![]() | {RUBY_B#たど}辿{RUBY_E#}る{RUBY_B#きおく}記憶{RUBY_E#} | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 記憶の精霊のターンが回ってきた時、装備キャラおよびその記憶の精霊それぞれに「追懐」を1層付与する。「追懐」1層につき与ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#てんさい}天才{RUBY_E#}たちの「{RUBY_B#あいさつ}挨拶{RUBY_E#}」 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#なが}流{RUBY_E#}すなら{RUBY_B#なみだ}涙{RUBY_E#}より{RUBY_B#あせ}汗{RUBY_E#} | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 装備キャラの会心率+ | ![]() ![]() |
![]() | {RUBY_B#こういん}光陰{RUBY_E#}を{RUBY_B#お}織{RUBY_E#}り{RUBY_B#おうごん}黄金{RUBY_E#}と{RUBY_B#な}成{RUBY_E#}す | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 装備キャラの基礎速度+ | ![]() ![]() |
![]() | {RUBY_B#つ}尽{RUBY_E#}きぬ{RUBY_B#ついおく}追憶{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 装備キャラの速度+ | ![]() ![]() |
![]() | 空に架かる虹が消えないように | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 装備キャラの速度+ | ![]() ![]() |
![]() | {RUBY_B#えいけつ}永訣{RUBY_E#}よ{RUBY_B#うつく}美{RUBY_E#}しくあれ | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 装備キャラの最大HP+ また、装備キャラの記憶の精霊が消えた時、装備キャラの行動順が | ![]() ![]() |
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62 responses to “ヒアンシー”
is hyacine worth pulling if i have e2 castorice, e2 huohuo and fu xuan (all have signature lightcone) and i don’t think my team is dying anytime soon haha
To be honest the main thing is Hyancine can increase all team max hp, there for tribbie and castorice all gets buffs, only problem I don’t see that much healing going on during game play, I have a e1s0 luocha, and when is in his state, castorice charges up really fast.
Unless they make something for Hyancine that heals continuously
yea i agree, if hyacine could heal more she’s gonna be worth pulling for, but as all leaks i saw she doesn’t heal much, which i don’t think it is good in casorices case, because she drains hp quite a lot. also building hyaxine seems to be a pain because of speed she needs
helpp, err rope or hp rope??
err for sure. she has a high energy requirement. goodluck, friend!
I would go for ER rope and HP orb, you will want your team to be in Hyancine’s ultime as much as possible to increase their max HP
What’s the point of 400 Spd max? Isn’t that impossible? Even with E2 and LC, the most Spd I can think of is just…
Base Spd : 110
Ascension : 14
LC : 19.8
E2 : 33
Relic Set : 13.2
Boots : 25
Sub-stat : 50 (Assume you can get ~10 per piece)
Even if we get top tier artifacts with her own LC and E2, it’s only around 265 Spd. Or they make it for Sim? In fact, I also wanna see how fast is Spd 400.
They may be preparing a SPD meta with supports that give speed (like Ruan mei or Asta but on steroids). Or it’s simply made for blessings on the simulated universe and isn’t intended to be reached normally
The 400 spd cap is both for future proofing and for situations like in DU/SU where you can get massive speed buffs for your team overall. I personally think both the cap and the min will be brought down. Starting at 200 is really bad as most people will barely even have over 200 spd at E0.
Given that most char has around 120~130(?) SPD, a 400 SPD char will basically have their turn between every other teammate, perhaps even twice before any teammate could act if turn counting shenanigans happen. If it’s the entire team that is fast (e.g., buffed by SU, Hunt?) you might see your whole team act between every enemy’s turn.
Should I save up for Hyacine or should I keep going for Castorice E2?
I currently have Castorice E1S1 and was wondering if Hyacine would be a good asset to her team.
Shes going to buff max HP, which is really good for Cassie,and E2 Cas can increase her DMG output about 15-20%(depends on how good the build is). But it’s your choice to choose. Probably Hyacine will boost her DMG output too, and you will got a Sub DPS healer. If you got Tribbie and she’s good build, you can manage to do a team with 3 DPS and still having a buffer RMC and sustainer, while it’s hard to die with both Cas and Hya. Imo, i’ll aim for Hyacine, and if you want Cas you can wait for her rerun.
Wait for future buffs or nerfs. But currently, she is already pretty much not only Castorice’s BiS healer, but Therta’s as well.
Back to buffs or nerfs, if anything, I can see the 200 spd threshold being lowered to somewhere around 180. but her base spd lowered to something like 100. Healing may be lowered or increased. Damage scalings will probably be decreased by a bit but may be balanced with increased healing, or the reverse, damage scalings increased by a bit but balanced by decreased healing.
Nevertheless, I think she will still remain BiS even after updates.
How is she bis for The Herta when she herself is such an sp negative unit in order to keep her aoe attack to funnel energy for The Herta. Such a stupid thing to say.
Anaxa on 4-Pc Eagle of Twilight Line and a heck load of speed spamming basics lol
Guys help, should i get Hyacine or Casto S1? I already 2 cycled flame reaver with casto but wondering if i can push further into 1 or even 0 cycle but confused which one to get?
casto e1 isnt significant, if you can’t afford e2, just dont get eidolon. Better get LC
He said S1 not E1. S1 is very significant as there is no good F2P option. Honestly just go for both.
How is Hyacine compared to Lingsha as a main dps healer?
Her base DPS in a normal set up that focus’s on HP buffing and healing is stronger than a full DPS set up Lingsha apparently. She can solo DPS and 0 cycle at E0.
I can’t stop laughing at this character.
Want to make her worth any pull? Grab that LC because that’s literally her actual kit that she is meant to have. We selling actual character kits in LCs now. Remember the days when LCs were some extra stat type of bullshit? Me neither at this point.
Relic set is way too good and any healer (even Luocha) could use it more than well? Shit! That will make Hyacine look even more like 4*. No! A bloody 3*! Lock it to Hyacine only by saying that 4-pc can only be activated if user has memosprite. That way she can have “value” over the others and we can scam the usual gamble addict idiots into pulling this trash unit.
Also, no cleanse in 2025? GG! We going backwards here!
Oh, but she gives effect RES like Aventurine… Yup, and that’s TRASH! Unless your DPS is Mydei and Mydei only, then it’s time to gamble if if your unit will resist some CC. There is a reason why I stopped using Aventurine on any floor and stage that had units that could CC you like no tomorrow and the biggest reason was that this thing right here was too unreliable as many times I would watch my main dps get CC’d because they failed the 50/50 gamble on his CC prevention and now I needed to wait for CC to go away on its own because Aventurine could do nothing about it. Enjoy this experience, but with this chick now.
Can’t wait for 2026 in which base kit of some unit has nothing in it, while everything is completely locked into their LC and E’s. We going there! If she goes live in this state, expect this type of crap more and more!
People cried about Castorice’s mid global passive that is only a clutch if your teams are ass, but this thing right here is by far worse and more predatory as everything about Hyacine’s kit is beyond insulting. You may as well tattoo big “BRAINDEAD” sign on your forehead if you are willing to get this chick, give money for her, or even defend anything about her, if she stays in this state by the time she goes live.
Literally best healer in the game by like 300% and will push all others down to tier 1 or lower but ok sure whatever you say.
You don’t even know her kit yet you yapping. She literally does have an AoE cleanse on both her skill and ult and no she does not give anyone effect res other than herself.
no cleanse? maybe try reading first before typing with your bird brain
This bum is still here bitchin? Just off yourself already.
The last time I commented on this shithole was when Firefly was here. Glad to see that this place went from ok to full blown Xwitter retardation in which Hoyo shills tell others to go and kill themselves because DON’T TALK SHIT ABOUT MY MULTI BILLION COMPANY NOOOOO
Keep it up. This is why HSR clowns are the biggest clowns in gacha space as of right now. Literally everyone is laughing at you retards. Even Genshin tards are at this point one slight step above you.
Keep slurping Da Wei May Cry for free as he doesn’t even know that you exist while telling everyone who makes fun of your billion dollar company to off themselves because the only one offing themselves shall be you because your life will cease to have any meaning if this garbage game EoS 👏👏👏
she literally has a cleanse you clearly didnt actually read her kit
read before you doompost man
you can’t even fcking read (⊙_◎)
Increases Hyacine’s Effect RES by 50%. When using Skill and Ultimate, dispels 1 debuff(s) from all ally targets.Literally in her trace say this, this b*tch yapping about nothing
Bait used to be believable
Can Hyacine get an award for the LEAST f2p friendly character ever? or is there a worse example I’m not aware of?
yes, it also came out last year called acheron
Boothill was the first
acheron
at least the herta shop lightcone is good for her
I’m going to guess it’s not realistic to aim for more than the minimum bonus from the A6 passive. Unless I’m missing something, a god rolled E6 S5 Hyacine doesn’t even hit 400 speed alone, the average player will probably struggle enough just to hit the 200 mark. Hopefully they add a speed bonus somewhere in her base kit.
Have you looked into how much the new relic sets will matter? One of em gives you an additional 12% speed.
Doesn’t matter. We already 12% speed from Messenger+Sacerdos.
I just thought it was for DU lol
Spreadsheeting her stats using relics I already own, at E0 and S5 Herta shop LC, the healing numbers I’m getting out of her kit are like half of Bailu’s, and that comparison feels very fair considering the “heal on taking damage” effect of Ica and Bailu’s Invigoration, and half a Bailu feels really bad…
Because you’re likely misreading it. To simplify, any time your characters are missing hp, Ica will heal them for a small amount at the beginning and end of *every* turn so it’s a constant flow of sustain rather than a burst of healing at a specific time like Bailu.
The way it’s worded made it sound to me like Ica would only trigger on the next turn after the ally was hit, sort of like Bailu’s Invigoration buff, but if it just keeps healing as long as you aren’t max HP that definitely changes things
Don’t spread misinformation