New in 3.4

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光円錐
遺物セット
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キャラクター

名詞レア度運命戦闘属性攻撃力防御力HP専用素材
ファイノン
ファイノン5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type562.72727.651435.9
侵略の結晶
果てしなく続く悲嘆
月狂いの凶牙
遥かなる陽雷の想い
運命の足跡
カフカ
カフカ5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type679.14485.11086.62
鍛錬者の雷枝
踏みにじる意志
沈淪せし黒曜
無窮なる仮身の遺恨
運命の足跡
{RUBY_B#ぎんろう}銀狼{RUBY_E#}
{RUBY_B#ぎんろう}銀狼{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type640.33460.851047.82
虚幻鋳鉄
古代エンジン
沈淪せし黒曜
壊滅者の末路
運命の足跡
{RUBY_B#ジン}刃{RUBY_E#}
{RUBY_B#ジン}刃{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type543.31485.11358.28
天人の残穢
永寿の栄枝
浄世の刃切
無窮なる仮身の遺恨
運命の足跡
{RUBY_B#ケイリュウ}鏡流{RUBY_E#}
{RUBY_B#ケイリュウ}鏡流{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-classice-damage_type679.14485.11435.9
苦寒晶殻
永寿の栄枝
浄世の刃切
無窮なる仮身の遺恨
運命の足跡
セイバー
セイバー5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type562.72630.631358.28
酩酊する時代の一杯
踏みにじる意志
月狂いの凶牙
壊滅者の末路
運命の足跡
アーチャー
アーチャー5
RarstrRarstrRarstrRarstrRarstr
the-hunt-classquantum-damage_type620.93485.11086.62
夜の帳に輝く月華
脈動する原核
時に抗う一撃
守護者の悲願
運命の足跡
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光円錐

名詞レア度運命攻撃力防御力HP戦闘スキル専用素材
旅がいつまでも平穏で
旅がいつまでも平穏で4
RarstrRarstrRarstrRarstr
preservation-class370.44529.21058.4装備キャラが付与するバリアの耐久値+12%。味方がバリアを持つ時、与ダメージ+12%
聖なる琥珀
砕けた欲望の鏡
明日の明日まで
明日の明日まで4
RarstrRarstrRarstrRarstr
abundance-class476.28396.91058.4装備キャラの治癒量+12%。味方の残りHPが50%以上の場合、与ダメージ+12%
森羅の果実
栄光は身体を洗礼する
風を追う時
風を追う時4
RarstrRarstrRarstrRarstr
harmony-class476.28396.91058.4戦闘に入った後、味方全体の弱点撃破ダメージ+16%。同系統のスキルは重ね掛け不可。
天外の楽章
果てしなく続く悲嘆
花は忘れない
花は忘れない4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4装備キャラの会心ダメージ+24%。さらに装備キャラの記憶の精霊の会心ダメージ+24%
アラヤの花
果てしなく続く悲嘆
古より受け継がれる血
古より受け継がれる血4
RarstrRarstrRarstrRarstr
destruction-class529.2330.751058.4装備キャラの会心率+12%。装備キャラの戦闘スキルと必殺技によるダメージ+24%
月狂いの凶牙
栄光は身体を洗礼する
香り立つ麦の夢
香り立つ麦の夢4
RarstrRarstrRarstrRarstr
erudition-class529.2396.9952.56装備キャラの会心率+12%。装備キャラの必殺技と追加攻撃によるダメージ+24%
見事なカラー原画
果てしなく続く悲嘆
休日のバルネア大冒険
休日のバルネア大冒険4
RarstrRarstrRarstrRarstr
nihility-class529.2330.751058.4装備キャラの与ダメージ+16%。装備キャラが攻撃を行った後、100%の基礎確率で攻撃を受けた敵を被ダメージアップ状態にする。状態中、敵の受けるダメージ+10%2ターン継続。同系統のスキルは累積できない。
焼天の魔
栄光は身体を洗礼する
燃え盛る黎明のように
燃え盛る黎明のように5
RarstrRarstrRarstrRarstrRarstr
destruction-class687.96396.9952.56装備キャラの基礎速度+12、ダメージを与えた時、敵の防御力を18%無視する。装備キャラが必殺技を発動した後、「烈日」を獲得する。この効果はターンが回ってきた時に解除される。「烈日」を所持している場合、装備キャラの与ダメージ+60%
月狂いの凶牙
果てしなく続く悲嘆
報われぬ戴冠
報われぬ戴冠5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12529.2952.56装備キャラの会心ダメージ+36%。必殺技を発動した時、装備キャラの攻撃力+40%。装備キャラのEP上限が300以上の場合、固定で最大EPの10%分回復し、さらに装備キャラの攻撃力+40%2ターン継続。
月狂いの凶牙
踏みにじる意志
理想を焼く奈落で
理想を焼く奈落で5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12529.2952.56装備キャラの会心率+16%。戦闘に入る時、味方の最大SPが6を超えた時、装備キャラの攻撃力+40%。装備キャラが戦闘スキルを発動するたびに、装備キャラの攻撃力+10%、最大4層まで累積できる。
時に抗う一撃
脈動する原核
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遺物セット

名詞セット効果
夢を紡ぐ妖精の楽園
夢を紡ぐ妖精の楽園2件: フィールド上にいる味方の数が4ではない時、1名増える/減るごとに、装備キャラおよびその記憶の精霊の与ダメージ+9%/12%、最大で4/3層累積できる。
酩酊の海域
酩酊の海域2件: 装備キャラの持続ダメージ+12%。装備キャラの攻撃力が2400/3600以上の場合、持続ダメージがさらに+12%/24%
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バッグ

名詞レア度属性レシピ
夢を紡ぐ妖精の楽園
夢を紡ぐ妖精の楽園2
RarstrRarstr
夢を紡ぐ妖精の楽園
夢を紡ぐ妖精の楽園3
RarstrRarstrRarstr
夢を紡ぐ妖精の楽園
夢を紡ぐ妖精の楽園4
RarstrRarstrRarstrRarstr
夢を紡ぐ妖精の楽園
夢を紡ぐ妖精の楽園5
RarstrRarstrRarstrRarstrRarstr
酩酊の海域
酩酊の海域2
RarstrRarstr
酩酊の海域
酩酊の海域3
RarstrRarstrRarstr
酩酊の海域
酩酊の海域4
RarstrRarstrRarstrRarstr
酩酊の海域
酩酊の海域5
RarstrRarstrRarstrRarstrRarstr
夕焼けの蕾
夕焼けの蕾4
RarstrRarstrRarstrRarstr
...
...3
RarstrRarstrRarstr
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アチーブメント

名詞シリーズアチーブメント展開ルール獲得可能
風に乗って、天地を見る
風に乗って、天地を見る君との思い出クエスト「金庭、喧騒を重ねて・終わり」をクリアし、明輝の遠出を見届ける
星玉5
...
...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
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...星へ続くレイル...
星玉10
...
...星へ続くレイル...
星玉10
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50 responses to “New in 3.4”

  1. Sunday supporting all other paths, but only 1 character from the new path he was supposed to work with.

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    • its always the indognesian begging for money and free stuff lmao
      get a job stupid

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    • IMO: Eagle tends to be better when u don’t have AA supports. Scholar is at its best when u have AA. As an example, I use Scholar on Therta & Eagle on Anaxa. Therta has AA, but Anaxa doesn’t – so I gave him some w/ Eagle

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    • Its all about how you want to use them – Archer can be sup-dd who played from bonus-atacks – or main DD who use all skilpoints and deal massive damage

      same with Saber – you can play her maining Ult or maining skill damage or you can give her wind set for speed bust

      I tell you one thing – try to get 1-3 good clothes and planars from all complects – soo later when characters released and you get them you will give them best from what you have and watch how it will work with your team and tactics

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    • Saber not sure, probably depends if you want to do AA shenanigans or just consistent bigger dmg. Probably some test would be needed to be done if they weren’t already. As for Archer, it’s neither. Eagle may be wonky with him and Scholar(the herta set I assume is what you mean) is only 2nd best. He’d do much bigger dmg on 4p Genius(the old quantum set)

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      • Genius is not gonna be that good. Even if you have E4 it would probably be more cost effective to use scholar and toss on an ER rope. On the other hand if you do have SW and Sparkle for mono quantum, then I’m not exactly sure which would be better, I feel it still wouldn’t be that great, but no one ever seems to know what diminishing returns are so I won’t be able to tell exactly, but I was right about Pela and Black Swan last time, so I’m gonna go with my gut and say stacking def ignore and reduc isn’t worth it. Eagle def isn’t that good either because he already has AA, best bet is going to be to focus on actually not consuming skill points, most of his damage is going to be coming from his ult and first skill after while at 4+ sp. Finally, given that SW is still ahh without E2, you’re better off using Tribbie or Cipher anyways

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  2. 3.4 Banners (STC)

    Banner phases are unknown.
    * Phainon
    * Sunday
    * Sparkle
    * Tribbie

    The Fate collab characters and their respective LCs will have a separate banner from the start of 3.4 to an unknown end date.

      
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    • A note on the last line: Patch 3.4 starts July 2nd, whereas the official announcement for the Fate Collab states it begins July 11th. So the collab banner won’t be available at the start of the patch.

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    • A note on the last line: Patch 3.4 starts July 2nd, whereas the official announcement for the Fate Collab states it begins July 11th. So the collab banner will not be available from the start of the patch.

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    • the audacity to rerun Sparkle with Sunday at the same time, Fraudulent Hoyo is beyond disgusting

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    • Kafka hype. Currently have E2 and she’s still relevant, and they took her E2 (25% team DoT dmg), pretty much tripled it, and gave it to base kit. Most likely RIP RM (for DoT teams).
      Not much in personal damage outside a crapton more follow-ups, but additional detonation per ult, and then buffing everyone else’s DoT’s by a ridiculous amount is going to go hard.

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    • I think most of them are decent but Jingliu’s seem specifically insane. You can stack up to 220 cd with her hp drain buff (44% per stack up to 5 stacks). Plus 50 cr from being in the state. That means with no relics you can already hit 55/270. Plus the fact that she’s going to hp scale will synergize amazingly with Hyacine for the extra hp and easy teamwide healing. I could see her being as good as Mydei in some situations. Mydei does of course have way more hp, and his nuke has a much bigger multiplier than anything in Jingliu’s kit. But the fact she can potentially reach 400+ cd in some teams probably makes up for that. Being able to target enemies yourself is also nice.

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  3. gosh the buff for SW is dissapointing, pretty much tier 1 MOC & AS at best since Acheron has been mediocre. Oh but we have Castorice team? who cares i don’t want her

      
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    • Tbh sw got the biggest buffs. 2 new traces, talent and skill buff, aoe ultimate. 2 turn ult rotation skill basic w energy rope and energy planar and tutorial LC. Three turn ult rotation and 72% def shred with eyes of the pray LC. No rng implant. Implant transferring to other enemies on kill on, which is huge for Acheron. Overall less EHR needed because of buff to base chance, she is generally good with everyone rn. Even bis for Acheron at e2

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