| Flickering Stars | 5 | erudition-class | 635.04 | 529.2 | 846.72 | Increases the wearer's CRIT Rate by 18%. When any ally character consumes a total of 4 or more Skill Points in a single turn, the wearer gains "Radiant Crown," lasting for 3 turn(s). While the wearer holds "Radiant Crown," all allies' DMG dealt ignores 20% of the target's DEF, and the Skill DMG dealt by the wearer increases by 72%. Effects of the same type cannot stack. | |
| I Am As You Behold | 5 | destruction-class | 635.04 | 463.05 | 952.56 | Increases the wearer's ATK by 18% and Energy Regeneration Rate by 10%. When the wearer uses Ultimate, for every 1 Energy consumed, increases the Ultimate DMG dealt this time by 0.2%, up to a max increase of 72%. When the wearer enters combat or uses Ultimate, the wearer gains "King's Entertainment," lasting for 3 turn(s). While the wearer holds "King's Entertainment," increases all allies' CRIT DMG by 24%. Effects of the same type cannot stack. | |
| A Star That Lights the Night | 5 | erudition-class | 635.04 | 529.2 | 846.72 | The wearer ignores 32% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 20%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 20%. | |
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18 responses to “New in 4.4”
waiting for robin [crying]
How did we go from overproduced as fuck, year of jerking off Elysia with very little filler, to re-purposing summer skins as characters to make ends meet while drowning players with single-character, no events, actually dead patches? I’m fucking Elated.
Regarding Robin SP and Aventurine SP.
I don’t care about character skins at all in games.
So I am happy they are both “new” characters.
Would be even better if HoYo would stop making so many SP characters in HSR recently tho, and both of them would be brand new characters!
Any news about robin sp skill set?
Most recent leaks were that Robin SP should be an HP-based unit, has 3 memos, records hp variations and gives buffs while dealing damage herself, and she may consume SPs. Also heard that her basic attack will be a bit special. She probably won’t be for Himeko Nova at all unless they somehow make a Himeko Nova/Evernight/Robin SP team viable
As always, take with a grain of salt
Robin and Aventurine summer “skins” are crazy
I belive some players are very delusional when it comes to this issue, some of them are even asking characters to get Nerfed during Beta phases…
So I hope this will help them understand things more clearly:
Nerfs in games like HSR are not ballancing.
HSR is not a PvP game.
They are not even slowing down HP inflation, it is increasing more and more either way!
Character Nerfs are only good for HoYo.
Every time they Nerf a character, they shorten it’s lifespan, so they can sell you a new one even sooner and make money even faster!
They only listen to the playtesters. I doubt that they will listen to people who look at leaks. Then again, I don’t think you can swoon a playtester to push for nerfs because they’re probably under an NDA that would prevent them from doing so.
Also I guessing from your previous conjectures that you’re a hate-player, no? If the game is like a pie, you eat all of it and enjoy it, and then you leave one slice aside to criticise.
Enjoying the good things and then criticising the bad things, yes, I belive that is normal human behaviour.
It is the logical thing to do, to hopefully make things better.
It is also called feedback.
Too bad most companies do not even read feedbacks anymore, some A.I. filters them out and auto-reply.
I have always sent positive and negative feedbacks to any company I have played games of for years.
Again, I belive that is the normal thing to do, to try and make things better, hopefully.
It is just an extra thing that I also share some of my feedback and/or opinion on sites aswell.
Every Company is greedy.
Some more, some less.
Eventually the more popular they get, the more greedy they become because most people let them get away with it.
This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
So as players, it is actually in our best interest to keep them less popular.
(Obviously not that much that they would have to go EoS.)
So even tho I play HSR, I barely recommend it to anyone.
I feel like it’s less bribing with free stuff, and more of an alternative model from 4*s. Instead of having to design and write a million one-note characters who fade into oblivion, they can instead huck a free 5* every so often where it’s needed, and then can also design around regular players having said character.
If you’re having such a hard time playing, just stop. There’s no need to force yourself to suffer.
If popularity makes games worse, then the ideal game would be one that never grows. It’s whether players continue supporting such monetisation practices. A company becomes more aggressive when players reward that behaviour, not because people play the game.
Yes I agree.
Supporting games is not bad, as long as players do not support predatory and greedy monetisation.
Any news about the novaflares?
Lingsha is rumored to get one I think
Jiaoqiu is rumored to get one. If I’m not mistaken, Topaz too. The rest? Idk.
Haven’t seen anything new. A whole spread was implied for 4.4, obviously that didn’t happen, probably simply got pushed back, or leakers got ahead of the game.
High confidence:
Topaz
Argenti
Jiaoqiu
Sunday
Lingsha
Low confidence:
Jing Yuan
Fugue