New in 4.4

Table of Contents
Characters
Light Cones
Relic Set
Inventory
Achievements
Enemy Creatures

Characters

ConceptsRarityPathCombat TypesATKDEFHPCharacter Materials
Himeko • Nova
Himeko • Nova5
RarstrRarstrRarstrRarstrRarstr
erudition-classfire-damage_type756.76485.11125.43
Radiant Prominence
Lucid Awl
Cosmic Sandpit
Vanquished Flow's Reticence
Tracks of Destiny
Rin Tohsaka
Rin Tohsaka5
RarstrRarstrRarstrRarstrRarstr
erudition-classquantum-damage_type698.54460.851047.82
Sneering Harlequin
Conqueror's Will
Cosmic Sandpit
Destroyer's Final Road
Tracks of Destiny
Gilgamesh
Gilgamesh5
RarstrRarstrRarstrRarstrRarstr
destruction-classlightning-damage_type717.95509.361125.43
Thunder Strum
Squirming Core
Omnicolor, Fool's Own
Guardian's Lament
Tracks of Destiny
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Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Flickering Stars
Flickering Stars5
RarstrRarstrRarstrRarstrRarstr
erudition-class635.04529.2846.72Increases the wearer's CRIT Rate by 18%. When any ally character consumes a total of 4 or more Skill Points in a single turn, the wearer gains "Radiant Crown," lasting for 3 turn(s). While the wearer holds "Radiant Crown," all allies' DMG dealt ignores 20% of the target's DEF, and the Skill DMG dealt by the wearer increases by 72%. Effects of the same type cannot stack.
Cosmic Sandpit
Conqueror's Will
I Am As You Behold
I Am As You Behold5
RarstrRarstrRarstrRarstrRarstr
destruction-class635.04463.05952.56Increases the wearer's ATK by 18% and Energy Regeneration Rate by 10%. When the wearer uses Ultimate, for every 1 Energy consumed, increases the Ultimate DMG dealt this time by 0.2%, up to a max increase of 72%. When the wearer enters combat or uses Ultimate, the wearer gains "King's Entertainment," lasting for 3 turn(s). While the wearer holds "King's Entertainment," increases all allies' CRIT DMG by 24%. Effects of the same type cannot stack.
Omnicolor, Fool's Own
Squirming Core
A Star That Lights the Night
A Star That Lights the Night5
RarstrRarstrRarstrRarstrRarstr
erudition-class635.04529.2846.72The wearer ignores 32% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 20%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 20%.
Cosmic Sandpit
Lucid Awl
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Relic Set

ConceptsSet Effect
Fallen Star Anchorage
Fallen Star Anchorage2-Pc: Increases the wearer's CRIT Rate by 8%. When entering combat, if the wearer and another teammate are both Trailblaze Companions characters, increases the wearer's CRIT DMG by 32%.
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute2-Pc: When entering combat, if the wearer's Max Energy is greater than or equal to 200, for every 1 excess point, increases the wearer's DMG dealt by 0.2%, up to a max increase of 32%.
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Inventory

ConceptsRarityTypeRecipe
Fallen Star Anchorage
Fallen Star Anchorage2
RarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage3
RarstrRarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage4
RarstrRarstrRarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage5
RarstrRarstrRarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute2
RarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute3
RarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute4
RarstrRarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute5
RarstrRarstrRarstrRarstrRarstr
High Hopes of the Falsely Enlightened
High Hopes of the Falsely Enlightened4
RarstrRarstrRarstrRarstr
Anomaly Arbitration Limited-Time Clearance Medal
Anomaly Arbitration Limited-Time Clearance Medal5
RarstrRarstrRarstrRarstrRarstr
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Achievements

ConceptsAchievement SeriesShowDescriptionReward
Fantastic Creature Metropolis
Fantastic Creature MetropolisThe Rail Unto the StarsWitness the future of Planarcadia fall into the darkness of doom
Stellar Jade10
Metro <unbreak>1999</unbreak>
Metro 1999The Rail Unto the StarsReunite with your comrades at Perdido Station
Stellar Jade10
The Starting Point Named
The Starting Point Named "Himeko"The Rail Unto the StarsIt all begins here...
※ Witness the starting point of Himeko's journey
Stellar Jade10
The Gravity Wave That Never Fades
The Gravity Wave That Never FadesThe Rail Unto the StarsTo trailblaze is to journey beyond gravity
※ Deliver the intelligence about Asat Pramad to the Express Crew
Stellar Jade10
The Self-Portrait Called
The Self-Portrait Called "Trailblaze"The Rail Unto the StarsA joyful journey makes life worth the trip
※ Complete the challenge where Asat Pramad reveals the truth
Stellar Jade10
All Colors Into One
All Colors Into OneThe Rail Unto the StarsThe Spiritus sees: all forms have no form
※ See through the countless incarnations of Asat Pramad
Stellar Jade10
Silence
SilenceThe Rail Unto the StarsSilence, the finale of all
※ The severed head gazes at its defeated self, and he suddenly feels the urge to laugh
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
...
...The Rail Unto the Stars...
Stellar Jade10
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Enemy Creatures

ConceptsDifficultyReward
"The Honored"Minion
"The Shield"Minion
Daythunder Raven
Daythunder RavenEnemy Creatures
EXP
Credit
Fear-Stomped Flesh
Deep Marrow Rock Salt
Courage-Torn Chest
Glory-Aspersed Torso
Sublime, Radiant, Avatar of the Sky
Sublime, Radiant, Avatar of the SkyBoss Enemy
Demon Boar
Demon BoarEnemy Creatures
Comediologist
ComediologistEnemy Creatures
EXP
Credit
Thief's Instinct
Protein Rice
Usurper's Scheme
Conqueror's Will
Lord of Saṃvartasthāyi, Asat Pramad
Lord of Saṃvartasthāyi, Asat PramadBoss Enemy
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18 responses to “New in 4.4”

  1. How did we go from overproduced as fuck, year of jerking off Elysia with very little filler, to re-purposing summer skins as characters to make ends meet while drowning players with single-character, no events, actually dead patches? I’m fucking Elated.

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  2. Regarding Robin SP and Aventurine SP.
    I don’t care about character skins at all in games.
    So I am happy they are both “new” characters.
    Would be even better if HoYo would stop making so many SP characters in HSR recently tho, and both of them would be brand new characters!

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    • Most recent leaks were that Robin SP should be an HP-based unit, has 3 memos, records hp variations and gives buffs while dealing damage herself, and she may consume SPs. Also heard that her basic attack will be a bit special. She probably won’t be for Himeko Nova at all unless they somehow make a Himeko Nova/Evernight/Robin SP team viable
      As always, take with a grain of salt

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  3. I belive some players are very delusional when it comes to this issue, some of them are even asking characters to get Nerfed during Beta phases…

    So I hope this will help them understand things more clearly:

    Nerfs in games like HSR are not ballancing.
    HSR is not a PvP game.
    They are not even slowing down HP inflation, it is increasing more and more either way!
    Character Nerfs are only good for HoYo.
    Every time they Nerf a character, they shorten it’s lifespan, so they can sell you a new one even sooner and make money even faster!

      
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    • They only listen to the playtesters. I doubt that they will listen to people who look at leaks. Then again, I don’t think you can swoon a playtester to push for nerfs because they’re probably under an NDA that would prevent them from doing so.

      Also I guessing from your previous conjectures that you’re a hate-player, no? If the game is like a pie, you eat all of it and enjoy it, and then you leave one slice aside to criticise.

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      • Enjoying the good things and then criticising the bad things, yes, I belive that is normal human behaviour.
        It is the logical thing to do, to hopefully make things better.
        It is also called feedback.
        Too bad most companies do not even read feedbacks anymore, some A.I. filters them out and auto-reply.
        I have always sent positive and negative feedbacks to any company I have played games of for years.
        Again, I belive that is the normal thing to do, to try and make things better, hopefully.
        It is just an extra thing that I also share some of my feedback and/or opinion on sites aswell.

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  4. Every Company is greedy.
    Some more, some less.
    Eventually the more popular they get, the more greedy they become because most people let them get away with it.
    This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
    The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
    So as players, it is actually in our best interest to keep them less popular.
    (Obviously not that much that they would have to go EoS.)
    So even tho I play HSR, I barely recommend it to anyone.

      
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    • I feel like it’s less bribing with free stuff, and more of an alternative model from 4*s. Instead of having to design and write a million one-note characters who fade into oblivion, they can instead huck a free 5* every so often where it’s needed, and then can also design around regular players having said character.

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    • If you’re having such a hard time playing, just stop. There’s no need to force yourself to suffer.

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    • If popularity makes games worse, then the ideal game would be one that never grows. It’s whether players continue supporting such monetisation practices. A company becomes more aggressive when players reward that behaviour, not because people play the game.

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      • Yes I agree.
        Supporting games is not bad, as long as players do not support predatory and greedy monetisation.

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