
![]() | 名詞 | アベンチュリン |
所属 | スターピースカンパニー | |
レア度 | ![]() ![]() ![]() ![]() ![]() | |
運命 | ![]() | |
戦闘属性 | ![]() | |
中国語 | 杨超然 | |
英語 | Camden Sutkowski | |
韓国語 | 박준원 | |
日本語 | 河西健吾 | |
専用素材 | ![]() ![]() ![]() ![]() ![]() | |
軌跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
メインストーリー | スターピースカンパニー「戦略投資部」の幹部。 リスクを好む性格で、常に笑顔を絶やさないが、その本心を人に見せることはない。 |
目次 |
ステータス |
戦闘スキル |
軌跡 |
星魂 |
光円錐 |
バッグ |
Gallery |
ボイス |
メインストーリー |
ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | 専用素材 |
1 | 60.72 | 89.1 | 164 | 106 | 5% | 50% | 150 | 110 | |
20 | 118.4 | 173.75 | 319 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() |
20+ | 142.69 | 209.38 | 385 | 106 | 5% | 50% | 150 | 110 | |
30 | 173.05 | 253.94 | 466 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() |
30+ | 197.34 | 289.57 | 532 | 106 | 5% | 50% | 150 | 110 | |
40 | 227.7 | 334.12 | 614 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() ![]() |
40+ | 251.99 | 369.76 | 679 | 106 | 5% | 50% | 150 | 110 | |
50 | 282.35 | 414.32 | 761 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() ![]() |
50+ | 306.64 | 449.96 | 827 | 106 | 5% | 50% | 150 | 110 | |
60 | 337 | 494.5 | 908 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() ![]() |
60+ | 361.28 | 530.14 | 974 | 106 | 5% | 50% | 150 | 110 | |
70 | 391.64 | 574.69 | 1056 | 106 | 5% | 50% | 150 | 110 | ![]() ![]() ![]() |
70+ | 415.93 | 610.34 | 1121 | 106 | 5% | 50% | 150 | 110 | |
80 | 446.29 | 654.88 | 1203 | 106 | 5% | 50% | 150 | 110 |
戦闘スキル
![]() | ストレートべット - 通常攻撃 | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体にアベンチュリンの防御力 指定した敵単体に少量の虚数属性ダメージを与える。 | |
レベル | |
![]() | {RUBY_B#はんえい}繁栄{RUBY_E#}の{RUBY_B#きせき}基石{RUBY_E#} - 戦闘スキル | 防御 |
EP回復 : 30 | |
弱点撃破 : 0 | |
味方全体にアベンチュリンの防御力 味方全体に耐久値を累積できる「堅固なチップ」バリアを付与する。 | |
レベル | |
![]() | ロード・オブ・ルーレット - 必殺技 | 単体攻撃 |
EP回復 : 5 | |
弱点撃破 : 単体攻撃 : 90 | |
ランダムで「ブラインドベット」を1~ ランダムで「ブラインドベット」を獲得し、敵単体を「動揺」状態にして、その敵に虚数属性ダメージを与える。味方が「動揺」状態の敵を攻撃した時、与える会心ダメージがアップする。 | |
レベル | |
![]() | {RUBY_B#じゅうこう}銃口{RUBY_E#}の{RUBY_B#みぎ}右{RUBY_E#}には… - 天賦 | バウンド |
EP回復 : 1 | |
弱点撃破 : 単体攻撃 : 10 | |
「堅固なチップ」を持つ味方単体の効果抵抗+ アベンチュリンに「堅固なチップ」がある時、行動制限系デバフに1回抵抗できる。この効果は 「ブラインドベット」が7に到達した後、アベンチュリンは「ブラインドベット」を7消費して 「堅固なチップ」を持つ味方単体の効果抵抗がアップし、攻撃を受けた後にアベンチュリンの「ブラインドベット」がアップする。アベンチュリンに「堅固なチップ」がある時、行動制限系デバフに抵抗できる。「ブラインドベット」が7に到達した後、アベンチュリンは「ブラインドベット」を7消費して追加攻撃を行い、ランダムな敵単体に少量の虚数属性ダメージを与える、7回バウンドする。 | |
レベル | |
![]() | 攻撃 |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
![]() | {RUBY_B#あか}赤{RUBY_E#}と{RUBY_B#くろ}黒{RUBY_E#}の{RUBY_B#はざま}狭間{RUBY_E#}で - 秘技 | 防御 |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用すると以下の効果の中からランダムで1つ獲得する: 確率で防御力+ 高確率で防御力+ 低確率で防御力+ 繰り返し使用した時、獲得した最高数値の効果のみ保留される。 次の戦闘開始時、味方全体の防御力を対応する数値分アップさせる、 秘技を使用すると、3種類の防御力アップ効果の中からランダムで1つ獲得する。次の戦闘開始時、味方全体の防御力を対応する数値分アップさせる。 | |
軌跡
![]() | ビンゴ! |
キャラクター昇格が必要 6 | |
「堅固なチップ」を持つ自身以外の味方が追加攻撃を行った後、アベンチュリンは「ブラインドベット」を1獲得する。この効果は最大で アベンチュリンが天賦の追加攻撃を行った後、味方全体にアベンチュリンの防御力 | ![]() ![]() ![]() ![]() |
![]() | 効果抵抗強化 (効果抵抗) |
キャラクター昇格が必要 6 | |
効果抵抗+ | ![]() ![]() ![]() |
![]() | ダメージ強化・虚数 (虚数属性ダメージ) |
キャラクターがLv.に達する必要があります 75 | |
虚数属性ダメージ+ | ![]() ![]() ![]() |
![]() | 防御強化 (防御力) |
キャラクターがLv.に達する必要があります 80 | |
防御力+ | ![]() ![]() ![]() |
![]() | 防御強化 (防御力) |
防御力+ | ![]() ![]() |
![]() | 効果抵抗強化 (効果抵抗) |
キャラクター昇格が必要 3 | |
効果抵抗+ | ![]() ![]() ![]() |
![]() | 防御強化 (防御力) |
キャラクター昇格が必要 5 | |
防御力+ | ![]() ![]() ![]() |
星魂
![]() | {RUBY_B#しゅうじん}囚人{RUBY_E#}のジレンマ | ![]() |
「堅固なチップ」を持つ味方の会心ダメージ+ |
![]() | {RUBY_B#げんていごうりせい}限定合理性{RUBY_E#} | ![]() |
通常攻撃を行う時、ターゲットの全属性耐性- |
![]() | {RUBY_B#さいこうばいりつ}最高倍率{RUBY_E#} | ![]() |
必殺技のLv.+2、最大Lv. |
![]() | {RUBY_B#よき}予期{RUBY_E#}せぬ{RUBY_B#こうしゅけい}絞首刑{RUBY_E#} | ![]() |
天賦の追加攻撃を発動する前にアベンチュリンの防御力+ |
![]() | {RUBY_B#あいまいせいきひ}曖昧性忌避{RUBY_E#} | ![]() |
戦闘スキルのLv.+2、最大Lv. |
![]() | スタグハントゲーム | ![]() |
バリアを持つ自身以外の味方1名につき、アベンチュリンの与ダメージ+ |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
![]() | {RUBY_B#こはく}琥珀{RUBY_E#} | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 330.75 | 846.72 | 装備キャラの防御力+ | ![]() ![]() |
![]() | {RUBY_B#ぼうえい}防衛{RUBY_E#} | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 装備キャラが必殺技を発動した時、HPを最大HP | ![]() ![]() |
![]() | {RUBY_B#しんてんち}新天地{RUBY_E#} | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 装備キャラが敵を弱点撃破した時、HPを最大HP | ![]() ![]() |
![]() | {RUBY_B#よせい}余生{RUBY_E#}の{RUBY_B#しょにち}初日{RUBY_E#} | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 463.05 | 952.56 | 装備キャラの防御力+ | ![]() ![]() |
![]() | ランドゥーの{RUBY_B#せんたく}選択{RUBY_E#} | 4![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 396.9 | 952.56 | 装備キャラが敵の攻撃を受ける確率がアップする、受けるダメージ- | ![]() ![]() |
![]() | {RUBY_B#せいかんいちば}星間市場{RUBY_E#}のトレンド | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 396.9 | 1058.4 | 装備キャラの防御力+ | ![]() ![]() |
![]() | {RUBY_B#われ}我{RUBY_E#}ら{RUBY_B#ちえん}地炎{RUBY_E#} | 4![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 463.05 | 740.88 | 戦闘開始時、味方全体の受けるダメージ- | ![]() ![]() |
![]() | これがウチだよ! | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 846.72 | 装備キャラの防御力+ | ![]() ![]() |
![]() | {RUBY_B#しょうり}勝利{RUBY_E#}の{RUBY_B#せつな}刹那{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 595.35 | 1058.4 | 装備キャラの防御力+ | ![]() ![]() |
![]() | {RUBY_B#と}閉{RUBY_E#}ざした{RUBY_B#ひとみ}瞳{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 529.2 | 1270.08 | 装備キャラの最大HP+ 各ウェーブ開始時、味方全体のHPをそれぞれ失ったHPの | ![]() ![]() |
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Title | loc_sound |
初対面 | * |
挨拶 | * |
お別れ | * |
自分について・運気 | * |
自分について・取引相手 | * |
世間話・スターピースカンパニー | * |
世間話・利用と裏切り | * |
趣味 | * |
悩み事 | * |
シェア | * |
見聞 | * |
トパーズについて | * |
Dr.レイシオについて | * |
ブラックスワンについて | * |
黄泉について | * |
サンデーについて | * |
花火について | * |
星魂覚醒 | * |
キャラクター昇格 | * |
レベルMax | * |
軌跡覚醒 | * |
パーティ編成・開拓者 | * |
パーティ編成・トパーズ | * |
パーティ編成・Dr.レイシオ | * |
パーティ編成・ブラックスワン | * |
パーティ編成・花火 | * |
パーティ編成・黄泉 | * |
戦闘開始・弱点撃破 | * |
戦闘開始・危険予知 | * |
ターン・1 | * |
ターン・2 | * |
戦闘中待機 | * |
通常攻撃 | * |
戦闘スキル・1 | * |
戦闘スキル・2 | * |
攻撃を受ける | * |
重撃を受ける | * |
必殺技・アクティブ | * |
必殺技・発動 | * |
戦闘不能 | * |
戦闘に戻る | * |
HP回復 | * |
天賦・1 | * |
天賦・2 | * |
秘技 | * |
戦闘勝利 | * |
戦利品を開ける・1 | * |
戦利品を開ける・2 | * |
貴重な戦利品を開ける | * |
謎解きに成功・1 | * |
謎解きに成功・2 | * |
敵ターゲット発見 | * |
町に戻る | * |
メインストーリー
Title | テキスト言語 |
n/a | スターピースカンパニー「戦略投資部」の高級幹部。「十の石心」の1人で、「博戯の砂金石」という基石を所持している。 個性的かつリスクを好む性格で、常に笑顔を絶やさないが、その本心を人に見せることはない。 運命の賭けによって今の地位を勝ち取った彼は、いつもどこか余裕があり、人生をハイリスク・ハイリターンな投資と見なしている。 |
n/a | 「すみません。あの新入社員について、いくつか報告したいことがあるのですが……」 「エルヴィン、何をそんなに心配しているの?」 「公式、非公式を問わず、彼に対する苦情が紙吹雪のように私のメールボックスを埋め尽くしていまして…戦略投資部の一員として彼を迎え入れることについて、再考いただいたほうがよろしいかと……」 「そう…それで、その苦情の内容は?」 「主に彼の身元と…あの目についてですね……」 「彼は昔、ツガンニヤの痩せた黄土にはまだ開発利用されていないエネルギーが隠されていると言って、市場開拓部を騙しました。それがまったくのデタラメだとわかったのは、彼らが巨額の資金を投じて採掘を始めた後のことです」 「また、かの恐ろしい『エイジハゾ・アベンチュリン事件』について触れているものもありました。そこに蟲の王「タイズルス」の遺骸が埋められていると、彼が博識学会に信じ込ませた、あの事件ですーー学会の学者たちは慎重に慎重を重ねながらも、相手の罠にはまってしまった」 「さらにツガンニヤの議員からも手紙が届いています。内容は、彼の部族が決議を破り、人々を不安に陥れ、氏族間の和平に変化をもたらしたこと…そして、それによりツガンニヤとカンパニーの協定締結が何度も延期されたことに対する非難でした。この者がカンパニーに入社した今、また悪い影響が……」 「それだけなら、わざわざ話し合う必要はないわ」 「…もしかして、ご存知だったのですか?」 「どの宝石にも固有の価値がある。そして、それに『投資』するのが私たちの仕事なの」 「そうやって苦情を言ってくる頑固者を宥める必要もない。こうした噂は、いずれ彼の耳に届くでしょうし——いえ、もう届いているでしょうね。ちょうどいいわ。彼がどれほどのサプライズをもたらしてくれるか、見てみるとしましょう」 |
n/a | 「小僧、やるじゃねぇか…ふざけた嘘でオレの事業を台無しにするとはな。だが、絶対に降伏したりしねぇぞ。どうってことねぇ、ここを吹き飛ばしてやる…お前には何もできねぇよなぁ?」 イイマニカの「狂牛」は部下に手を放すよう合図すると、テーブルから顔を上げ、襟元の埃を払った。 「偉そうなカンパニーの犬は、流浪者のことなんか心の底から見下してんだろ?だが、オレたちの縄張りにいる以上、こっちのやり方に従ってもらうぜ」 「狂牛」は弾倉を空にした後、弾丸を1つだけ込めた銃を足元に放り投げる。 「6回だ、最大で6回引き金を引く。生死は運次第、やるか?」 彼はしゃがんで銃を拾う。 「僕に銃を向ける人は多い。それどころか、実際に引き金を引いた人だっている…なのに今、どうして僕はここに立っていると思う?」 彼は立ち上がり、「狂牛」の目をじっと見つめながら銃を上げると、自分の心臓に突き付けた。 「最後には、必ず銃が僕の手の中にくるからさ」 「でも、いい加減このゲームにも飽きてきたところでね…6分の1の確率なんかじゃ全然足りない。運命に挑むなら——」 静まり返った宇宙船の中で、6発の銃声が連続して鳴り響いた。硝煙が消えると、彼は再び銃を構え、「狂牛」に歩み寄る。弾倉には未使用の銃弾が1発入っていた。 「まずは自分をダイスの目にしないと」 「——降伏しないんだね。どうしてだい?このくだらない確率ゲームのため?それとも……」 彼は銃口の向きを変え、暗闇の中の一点を指した。 「彼女のためかな?」 銃口を向けた先から、同じく銃を構えた女性がゆっくりと姿を現す。彼女を視界に捉えた「狂牛」は、まるで命綱を手に入れたかのような顔をした。 「ジェイド、これじゃ話が違うじゃねぇか……」 次の瞬間、2人は同時に引き金を引いた。それぞれの背後の暗がりで、2人の黒服が銃声に呼応するように倒れる。 「カンパニーの敵はどこにでもいるでしょう?」女性は落ち着いた様子で拳銃をしまうと、手鏡を取り出して自分の身嗜みを確認する。 「自分たちの命をエサに彼らを誘き寄せ、内輪揉めだと思わせて一網打尽にする…悪くない計略だけど、少しスリルがありすぎるね」彼は笑顔で彼女を迎えたが、その両手は微かに震えていた。 「計略?いいえ、これはただのテストにすぎない」 女性は優雅に手を広げた。彼女の手のひらには、不思議な色彩を放つ「砂金石」が静かに横たわっている。 「何もおかしくはないわ。望まれ、求められ、切り分けられ、売られる…これが宝石の宿命だもの」 「でも、あなたにはまだやるべきことがある。すべては自分自身をどう見るか次第よ」 |
n/a | 廊下の一番奥にある部屋に入った時、彼は前回ここに来た時、自分がまだ憎らしい顔つきの囚人だったことを思い出した。しかし今、彼はここに立ち、部門の頂点に立つ人々と向き合っている。 彼は金髪の女性が読み上げる、長くてつまらない報告を聞いていた。その冷たい数字は、彼が生死の縁を歩いたスリルを伝えることも、その過程でどれだけのものを失い、どれだけのものを得たのかを伝えることもできない。彼が気になっているのは、彼女が人間なのか、それともオムニックなのかという点だけだ。 そして、権力と未来を象徴する「砂金石」が彼に正式に渡される——命懸けで手に入れたものだが、手に入れた瞬間、彼にとっての魅力と価値は失われてしまった。 「『アベンチュリン』、他に質問はある?」会議の最後に、ジェイド——この場中で唯一知っている女性——が尋ねた。 「ツガンニヤのエヴィキン人は…その後どうなった?」 「残念だけど、もうツガンニヤにエヴィキン人はいないわ。あなたが唯一の生き残りよ」 「じゃあ██星で僕を助けてくれた人たちは?今なら彼らに恩返しできると思うんだ」 「彼らももういないわ」 …… 彼はぼんやりしながら自分のオフィスに戻った。机の上で、あの砂金石が奇妙な光を放っている。それは彼を祝福しているようにも、嘲笑っているようにも見えた。 「運命と戦う時…君は本当に幸運なほうなのか?」 |
n/a | 「ピノコニー…『ダイヤモンド』はついにピノコニーに手を出すことにしたんだ?」 机の上のミニチュア模型はぐるぐると回り続け、透き通った憶泡から小さな泡が放たれている。 「これは想像を超える歴史的な不良債権だからな。その裏にある利益は…驚くほど大きい」 目の前の人物は彼に背を向け、ピアポイントの黄昏時の赤紫色に染まった空を見つめている。 「でも、どうして僕なんだい?」 その人物は依然として背を向けている。彼の目は物事の真意を捉えるのに長けているが、今回の決定の意図を推し量ることはできなかった。 「本来なら私のはずだった。だが『ダイヤモンド』は、ファミリーにはまだ協力する価値があると…少なくとも、この問題は平和的に解決する余地を残したいと考えている」 「色々と考えた結果、私も君が適任だと思ったのだ」 「へえ…まだ2回しか話したことがないのに、そんなに信用してくれてるんだ?」 「勘違いするな、私は君を信用しているわけではない——『ジェイド』なら信じるかもしれないが、私は違う」 「今回、運は君の味方をしないかもしれない。それどころか、これまでの過ぎた幸運の代償を支払うことになるかもな」 目の前の人物がついに振り返った。オルゴールが鳴り響く中、遠くのビルがオパールのような虹色の光を反射している。 「だが…それこそが君の望みなのだろう?」 |
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461 responses to “アベンチュリン”
Does he accumulate blind bet from having any ally with shield getting attacked? Saw a video where it does and he also gets 2 points if he is being attacked. Didn’t see that anywhere here, or is that a bug?
Yes, any ally with his shield, he also gets multiple if more than one ally is hit. Ave getting 2 is also in the talent description, they just put it in a weird spot after the CC resist part.
“When Aventurine has Fortified Wager, he can resist Crowd Control debuffs 1 time every 2 turns and additionally gains 1 points of Blind Bet after being attacked”
Ave counts as an ally so he gets 2 total, this is intentional
V3 changes:
Major Trace:
Aventurine accumulates 1 Blind Bet after an ally with Fortified Wager launches a follow-up attack. This effect can be triggered a maximum of 1 time(s). This effect’s trigger count is reset at the start of Aventurine’s turn.
->
This effect can trigger 3 times, not just once. The eidolon that relifs the count limit now gives something else.
Omg yes! I was torn between E1 and S1 because of that cap. Now it’s a lot better. Do we know what the new effect is?
E1 now makes him get 100% of the skill shield after ulting, instead of the cap removal on his talent
E4 increases the number of FuA by 3 instead of 1
Skill shield max value was changed to 200% of the shield provided by skill instead of a specific numerical value
And Technique now has a 3 turn duration increased from 2 turns
I’m a bit slow. Is the skill value change just a wording difference or is there an actual difference?
It may just be a wording change, but to me it seems that before it was hard capped at the value of 54%DEF + 720 and now all shield increasing effects like 4pc Knight will increase the cap as well as the skill shield value.
In short it probably means more shields with 4pc knight and with SU blessing/path buffs
Struggling and looking for advice: I have E1S1 Topaz with 180 cdmg and Ratio E0S0 with 198 cdmg, which are the main reason I want Aventurine. I also have Kafka, JY, Seele, Luocha, SW and Ruan Mei. Unfortunately lost 50/50 when BS came out so I didnt get her… Ive been extremely unlucky and lost almost all my 50/50s with the luckiest I’ve been was getting Bronya and a copy of Topaz in the same 10 pull after getting my first Topaz, which is extremely lucky.
I’m tempted on all three banners, Sparkle, Acheron and Aventurine, but they all have their own pros and cons
Sparkle: I have SW, E4 Qq and Seele, which are great with Sparkle but none are built or have relics, so I’d have to spend more resources on many characters…
Acheron: I already have Kafka and JY as Lightning DPS, and only debuffer Nihility I have built is Pela. I hear she is gonna be REALLY strong and there’s a lot of hype around her, which triggers FOMO (which I already have enough of, having skipped Jingliu, IL, FuXuan, HuoHuo and Blade…)
Aventurine: Would be my second sustain (means I can put Lynx/Gepard on the bench) and synergizes well with my most well build team but I hear he’s not as great on his own gimmick, being a subdps sustainer.
In the end, Aventurine is the character I personally love the most, character wise, and works the best with my current main team without having to spend too much resources… but also feels like skipping more characters that are far more powerful, as Ive done before, is in the eyes of many, the biggest mistake one could do. I dont whale or spend aside from the 30-day daily jade thing.. knowing all this, is Aven still my best choice or should I work on actually giving more value to my acct with the stronger characters?
Well you said Aventurine is the character you love the most so pull for him
He’s an amazing slot in your Ratio/Topaz team, and at worst he’s a gepard upgrade in other teams
No matter how good Acheron is, she’s just another DOS, and while Sparkle is damn good, she’s not necessary
From the 5 stars you have, you can already build two great teams. So your account is already solid on that DPS and Support front.
Sparkle is great but not a must pull if you already have good harmonies, which you do. Don’t get baited by all the “SPARKLE CHANGES EVERYTHING” echo chambers that content creators seem to be stuck in.
Acheron is a DPS. She has cool animations and an interesting gimmick, but she’s ultimately just a DPS. Like you said. You already have Jing Yuan and Kafka as your lightning DPS. And while missing Black Swan is unfortunate, Kafka with the 4 star nihilities is still very much usable with Ruan Mei as their buffer. Black Swan’s release doesn’t suddenly make those teams worthless.
Aventurine is an upgrade to Gepard and is extremely synergistic with the follow up team, so you’ll definitely get value. Plus a good sustain goes a long way since for most of us, we’re not aiming for super fast ultra sweaty 0 cycle clears of everything in the game.
I think ultimately you should look at Aventurine and Acheron and decide which of the two you really really like (and it sounds like you already know). Building characters you actually like is far more rewarding in the long run than building one just for Meta, considering that even Acheron won’t be immune to powercreep as that is the nature of these games.
Wait for the order of 2.1 to be announced and take out Sparkle if Aventurine is in the second half of the version, she is an upgrade for JY and QQ and Aventurine is for Topaz and Ratio and with that you already have very powerful equipment, both AOE and S.T.
Sorry if it is poorly understood, my English is from Google translate 😛
Between S2 Moment of Victory and Fu Xuan lc which is better for him?
Moment, Fu Xuan’s doesn’t offer much for him
I am crying. I’m struggling with his DEF. It turned out to be more annoying that I expected I might just sacrifice some of that trace crit rate for my sanity ;_;
What LC do you intend to use? Maybe there is an easier to build alternative you could try.
Originally was going for Concert for Two. But I may end up with his signature instead. We’ll see how it goes 😀
What sets and main stats are you using?
Pioneer 4pc, Crit Dmg DEF% SPD Imaginary Damage. Even though 80% of my substat rolls went into DEF% I’m only able to reach 3200ish. I’m trying to keep my Imaginary orb but if push comes to shove I’ll use a DEF orb, though I dunno if I’ll even get 3600 with it as well ;_;
Without a 5* light cone, a def orb may be needed to hit 3600
Have moment and a decent but not incredible amount of subs which puts me abt 3400-3500 so the base stats make some difference
Unless you can get even more def subs without sacrificing crit, or use 2pc knight, you may need the def orb (which is like 500+ extra def)
I am starting to see yeah. However, the good news is that his E1 has been changed and some of it is now base kit. I was going for E1 but now I’ll probably go for S1 instead, and with those calcs I am able to hit a minimum of 3642 DEF, with a potential for more since I have two pieces I wish to replace as some of the rolls went to flat attack lol But thank you!
yeah im using Def% Orb. My build is 2pc Def% 2pc Follow Up, with Belobog Planar.
Crit Dmg%, Spd, Def%, Def%
Using the new event LC im getting around 3.9k Defense
also, Theres news of changes to Aventurine. Probably updated later
One of them is that the Crit Trace now stacks to 48% Crit Rate. That means you need 4k Defense to max it. So stack that defense
Ya I just read. I can barely reach 40% so I’ll just get as much DEF as I can to get as close to 4000 as possible
Unrelated but I wish he wore his hat more often. It suits him so well
Speaking of hats. They should Give trailblazer the hat they had in the white night trailer as well. For Aventurine and trailblazer had some rather cool hats.
I think Trailblazer’s hat is a part of their harmony form
you pull this dude for Archeron and equip him with Trend Market LC, i think the only purpose of him just this since E0 Archeron need 2 Nihil
Yeah sure… that’s the only use for him- :/
how tf yall so stupid
Well I was being sarcastic, I love aventurine
how tf yall so stupid, he is useless! only for Archeron @saucekun
nah he useless the only purpose just for shielding Archeron. I so f agree with those statements
Then that would make you actually stupid, congrats!
nah you are the one who stupid, Im talking about you the whole time but you think I’m talking about the comment maker
you know Gallagher can apply 2 debuffs as well right while being a 4 star? i dont think people are gonna open for aventurine and his lightcone just for archeon
galer won’t be able strong enough to solo sustain, that’s why Aventurine made for that.
Aventurine is made to synergise with folow-up attackers like Topaz and Ratio (his colleagues) his only synergy with Acheron at E0S0 is the debuff on his ult
You can’t argue with stupid. Theyll drag you down to their level and beat you with experience
Do you think Gepard’s LC is a good option on him or 4* options are better?
gephy light cone is pretty nice. it’s what I’m planning to use on him.
24 + 24 ℅def : help getting max crit rate from his trace and I can use crit dmg body instead.
+aggro chance : help giving him blind bet as he gets 1 +1 if he himself got hit with shield on(if I read his talent right)
ef hit is mostly useless but might help get 50 hit rate for that +15℅ def plana set.
I tried calculating gephy lc against new event lc concert for two. it depends on sub stats but for the most part using the shield set and broken keel:
for my build
-concert for two(s5)will deal 10-14 ℅ more dmg. IF the shields are on ALL allies.
– gephy lc moment of victory (s1) will have 6-8 % stronger shield and 3-5 ℅ more crit rate if you haven’t already max 40℅ with his trace
and Adventurine will be 10℅ tankier.
since he himself doesnt deal that much dmg, I would use moment of victory for the aggro boost and a bit better shield. ( unless I use clara)
other than that, use day one of my new life at superimpose 4-5 should be nice too.
or trend of universal market might be best if you use Dr. ratio or Archeon and need more debuffer.
It has high base stats, a lot of def and an aggro increase so its pretty solid
Gepart’s light cone gives defense and high taunt value, however the EHR is going wasted.
For 4-star light cones I recommend “Destiny’s Threads Forewoven” and “Concert for Two”. The former one is buyable from MoC shop.
I don’t care if his damage output is poor. I just want him to be able to sustain.
He can. He might have to use more SP than usual at times and his CC protection is a bit of RNG, he can still solo sustain.
So what do you think his (unbiased) place in the meta is?
Sustains tend to be rated on the teams they amplify. He nothing special (doesn’t bring anything WOW to the table, but does the job you’d expect from a 5 Star Preservation)
The Damage dealers that want Aventurine seem to be Ratio (He can proc debuffs) and Topaz (His Follow Up Attacks can Speed up Numby). He can also trigger debuffs for Acheron, though Fu Xuan’s CC prevention might be an all around better choice. He can most certainly work in (any)other teams, but he’ll be a slight downgrade
Really his utility is very finnicky, with Res being inconsistent, the Crit Damage Increase small and with questionable uptime. Personal Damage is certainly lacking, which is quite depressing. Unless you have Ruan Mei and his Signature, I wouldn’t expect much from him. The lack of a cleanse might also hurt him. It also remains to be seen how SP positive he is (if at all). He will most definitely keep the team alive tho, don’t let anyone tell you otherwise lol
his main competitors are gepard and fu xuan anyway, if there is any need to consider one of them over ave
him to gepard seems to be like sparkle to bronya, a limited 5* turnaround of a standard 5*s kit
him to fu xuan is like… eh, SU viability? preservation boons don’t work with fu xuan after all, and the other preserve units are kinda icky to proc them with, but then it’s SU
otherwise guess he would go on par with her, maybe kinda lower (but no too lower than gep) because of all the team restriction-y stuff about FUAs, and (as a guy on fu’s page points out) you might need to flush down more sp with ave if an enemy likes throwing a truck-ful of single target dmg
Being a shielder, debuffer, and sub-dps all-in-one makes him really unique.
At baseline he will probably fit into most teams as a sustain. Having only 50% effect res is a downside but makes sense considering his other utilities.
The debuff from his ult makes him best with Ratio or Acheron, but benefits any DPS who crits. ‘Increased Crit dmg taken’ is a unique debuff currently so will stack multiplicatively with any def or res debuffs. Having this on a sustain is pretty great.
Dmg wise, he looks somewhat weak in AoE but alright single target. He’ll be really good for imaginary break. His dps will shine more in dedicated follow-up teams or when used with debuffers or teamwide buffers. His synergy with Topaz is crazy good.
Overall very worth using IMO.
I just realised-
Is crit dmg taken a straight 15% increase? because I read it as just adding 15% crit dmg to your attack
It is not. It just gives +15% crit damage.
Okay so it’s as I originally thought
that’s still fine though
Quantum team wants a Quantum type sustainer, namely FX, or Lynx at least.
JY wants FX or HH since it’s very punising for him to take a crowd control.
Blade & JL want an Abundance path sustainer for obvious reason.
DHIL & Argenti & DoT team do not have a criteria for the sustainer but they have no apparent reason to use Aventurine over the others.
Dr.Ratio & Topaz have some synergy with Aventurine but he doesn’t outperform HH in such a team in terms of DPS utility.
I don’t expect many will pull for him for meta value if they already have 2 among Luocha, FX and HH. However for people who don’t, they may pull for Aventurine due to him being a limited sustainer.
For Acheron, Aventurine is definitely viable. He can even apply 2 kind of debuffs at E0S1. However any Preservation path sustainer with “Trends of the Universal Market” is ideal for Acheron as well, especially those who make use of EHR so the light cone’s burn effect will be more consistant. Also Aventurine’s banner is just following Acheron’s and people may want a breath after pulling her.
I’m pulling him cause he’s got a good design and I like his kit
I wouldn’t mind some dmg buffs or effect nullification though
Then go for it. He won’t fail you because he is a good sustainer anyway.
Yeah that what I think most do. Go for units they like. Be they it for design, kit, both. Along with having at least a general idea of their power level or what game modes they are good for.
For after all. To many go this or that character is a must pull. Then five weeks later, talk about how the same character is trash or lost value. Or go skip this character, only for them to end up being a rather fun character, that open up a great deal of variety in game play styles and also a good support in general.
For after all it is a game. Main point is to have fun. No point in rolling for a character if you hate the way they play or just don’t enjoy them.
For after all, different strokes for different folks.
I disagree with some of the doomposting I’ve been reading on reddit and such. One of the strongest paths in Simulated Universe SD/GG is the preservation path, but we haven’t yet had a character that has been able to unlock its full potential (with Gepard being the only notable shielder, who’s unfortunately kinda mid due to the shields being locked behind his burst). Also Imaginary is one of the best elements to bring in SD.
Aventurine’s follow up attacks might not have the best damage output, but keep in mind they can be very spammy, with how often they trigger I think his contribution can reasonably add up, so I’m not too worried about the damage. His CC protection is up to the RNG, which can be punishing for certain characters, so Fu Xuan can still gain the edge in certain scenarios. My only real issue with his kit is that I find the crit dmg debuff quite underwhelming, to the point where you don’t even care about picking up an energy regen rope on a support character. Perhaps they’ll revise its utility but I’m not going to be too bothered in the case they don’t.
I’ll be using Aventurine without his signature and think he’ll still do a stellar job with the upcoming event light cone. It’ll be nice to upgrade to a 5 star sustain too, since I wasn’t able to grab the abundance ones due to bad luck. The meta on HSR is constantly shifting to favor different play styles, whether it is DoT gameplay, skill point spam, burst spam, cleansing, follow up attacks and whatnot. It’s certainly going to shift to a shield focused playstyle sooner or later, we’ve already gotten a miniboss that requires shields as a counter too. This guy will do a great job at covering that base.
Given that Sam could likely be a final boss in the next SU expansion like SD or GG, and Aventurine is pretty much the best sustain for Sam fights, he could be very good for that
and also I find SU expansions are a large chunk of the gameplay in HSR anyway so I’m not complaining
Unbiased: Fu Xuan’s mere existence means that Preservation characters, and to some extent future Abundance tho they function different so I don’t compare them often, have their work cut out for them in an uphill battle. They need to at the very least be comparable to her to even be considered, let alone try and outperform her. Which is sad but such is life. Aventurine is not meta changing by any means but he’ll be a good addition to follow up teams that don’t already have Fu Xuan or the annoying child. Even in non-follow up he can still work just fine if people only have one 5 star sustain. Makes sense he’s the second banner. Everyone and their mother is horny for Acheron and will likely blow all their savings on her.
On a more personal note, he can sustain well enough imo and while I think mayhaps a bit more damage is needed, it’s not a deal breaker. While I love his design and idea, the main reason I’m even pulling is because of the existing sustains, Luocha is the only one I like. HuoHuo has a horrible personality of uwu I’m so scared uwu and Fu Xuan’s design is that of a 12 year old with the mind of a 60 year old. That trope creeps me out. And since I’m severely lacking in sustains but pretty well kitted in the support and damage departments, it’s an easy choice 😛
Your 2nd paragraph echoes my sentiments exactly. There are too many “uoh” sustain units…
It’s often not only about the numbers, and in extreme cases if the character doesnt resonate with you at all you might even be willing to skip for the sake of more enjoyment. Which is ultimately the most important thing.
I completely agree. I’m also glad to hear someone else agrees with the uwu scared uwu thing haha
I always try to strike a balance between good and what I like. Pretty sure the only meta character I own is Ruan Mei, and I only pulled on her because at the time my only harmony was Yukong and she uses a shamisen as her weapon. I absolutely adore music based characters. So one that is like that and fills a role I’m lacking? Sign me up. I didn’t even know she’d be broken lol I guess DoT is now meta but it was a very hated niche when I started using it so I won’t count that.
I like Huohuo mostly because of Tail, but on Fu I agree I don’t enjoy her character at all
Honestly if Tail was the main character with huohuo as the attached spirit, it would’ve been an insta pull for me. A “harsh but caring” healer would be so fun. But alas, cutesy sells more so
I skipped HH for the same reason. While I don’t blame someone cry out of fear, it’s Huohuo’s duty to fight the scary ghosts but she has never shown her ability to calm herself down, which makes me doubt why she ever got hired in such a job in the first place.
My thoughts exactly ;_;
If she released her tail by her own will instead of needing her tail to spend a minute to convince her, I could have liked her because at the very least she has the ability to do something by her will.
I don’t totally like FX nor totally dislike her.
I like FX because she’s a dutiful women who willingly suffers some body pain in exchange for Xianzhou’s long term safety. She is definitely respectable in this term.
However, on the other hand, she has been needlessly showing off her vocabulary. For some personal reason I’m not quite acceptable for this.
Yeah Fu Xuan design doesn’t seem off putting to me. Of course I have seens lot of short ladies in real life. So they do exist. It not something that exists due to anime. Given very short people like dwarves are a thing. Which looking at the official artwork of Fu Xuan and Clara. There is a different level of maturity to these two. One is shown off more clearly as a child, while the other this wise mighty mage/sage.
Now if someone must dislike Fu Xuan. They should do it, due to her knowing your browser history and is willing to use it against you. Or if your a Kafka fan, stealing away your waifu and making them hers.
It’s true that short people exist irl. Even the dwarves you used as an example look their age, but just have a shorter height. But my point isn’t about height. That’s not the problem. The problem is the way they do it here just makes them look like teenagers that act like they’re 50. Like their overall design, facial structure, etc. That’s what bothers me. And it’s why I stayed away from Genshin for a long, long time as that game is full of characters like that. Grown ass adults shouldn’t look like kids imo. But again that’s just me. No hate to folks who actually like her. You do you bestie.
Worse than Fu Xuan
That is… every sustain unit so far
At this point we should just exclude Fu Xuan from the comparison cuz nothing will compare until they directly powercreep her tbh