回到大地的飞行
回到大地的飞行Nombre回到大地的飞行
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
TipoConos de luz, Armonía Conos de luz
VíaClass Armonía
Descripción同谐命途专属的光锥,光锥技能仅对该命途生效。
Habilidad básica当装备者对我方单体角色施放战技或终结技后,装备者恢复6点能量,同时使技能目标获得1层【圣咏】,持续2回合,最多叠加3层,每层【圣咏】使持有者造成的伤害提高15%。装备者每对我方单体角色施放2次战技或终结技后,恢复1个战技点。
n/a
Crédito385K
Jirones de pensamientos20
Nota del firmamento4
Compás celestial12
Fragmento de impresiones20
Movimiento celestial15
Fragmento de deseos14
Historia虚妄迷想业已碎裂,他要做万物的太阳,却从天空坠落。

「感受到了何为痛苦吗?」
他心中另一道声音如是说道。
「那正是我应感受的。」
他落入尘埃,用沉重的脚步回答。

他行走于大地,再次看到遍布人世的苦楚,如同源源不断的水泉。
他跨越拦路的荆棘,他听闻凡人的呼喊,他经受苦惘,他获得宁静。

「坠落,本是飞翔的别名。」
在这第八日,他赐予自身「启程」。

Índice
Atributos
Habilidad básica
Personajes
Gallery

Atributos

NivelATQDEFPVn/a
121.62453
2083.1692.4203
Crédito5000
Jirones de pensamientos8
20+109.08121.2267
30141.48157.2346
Crédito10000
Nota del firmamento4
Jirones de pensamientos12
30+176.04195.6430
40208.44231.6510
Crédito20000
Compás celestial4
Fragmento de impresiones8
40+243270594
50275.4306673
Crédito50000
Compás celestial8
Fragmento de impresiones12
50+309.96344.4758
60342.36380.4837
Crédito100K
Movimiento celestial5
Fragmento de deseos6
60+376.92418.8921
70409.32454.81001
Crédito200K
Movimiento celestial10
Fragmento de deseos8
70+443.88493.21085
80476.28529.21164
Niveln/a
1
20
Crédito5000
Jirones de pensamientos8
20+
40
Crédito20000
Compás celestial4
Fragmento de impresiones8
40+
50
Crédito50000
Compás celestial8
Fragmento de impresiones12
50+
60
Crédito100K
Movimiento celestial5
Fragmento de deseos6
60+
70
Crédito200K
Movimiento celestial10
Fragmento de deseos8
70+
80

Habilidad básica

再启程
当装备者对我方单体角色施放战技或终结技后,装备者恢复点能量,同时使技能目标获得1层【圣咏】,持续回合,最多叠加层,每层【圣咏】使持有者造成的伤害提高。装备者每对我方单体角色施放次战技或终结技后,恢复1个战技点。

Nivel 5

Personajes

NombreRarezaVíaTipos de combaten/a
Asta
Asta4
RarstrRarstrRarstrRarstr
harmony-classfire-damage_type
Quitina endoterma
Medalla del guardia
Opus Stellaris
Senda final del destructor
Huellas del destino
Bronya
Bronya5
RarstrRarstrRarstrRarstrRarstr
harmony-classwind-damage_type
Ojo del vendaval
Medalla del guardia
Opus Stellaris
Lamento de la Guardiana
Huellas del destino
Tingyun
Tingyun4
RarstrRarstrRarstrRarstr
harmony-classlightning-damage_type
Corona de rayos de la sombra del pasado
Rama gloriosa inmortal
Opus Stellaris
Senda final del destructor
Huellas del destino
Yukong
Yukong4
RarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Corona dorada de la sombra del pasado
Corazón armonioso mecánico
Opus Stellaris
Senda final del destructor
Huellas del destino
Hanya
Hanya4
RarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
Pase del inframundo
Corazón armonioso mecánico
Opus Stellaris
Arrepentimiento del eterno vehículo del alma
Huellas del destino
Ruan Mei
Ruan Mei5
RarstrRarstrRarstrRarstrRarstr
harmony-classice-damage_type
Quitina gélida
Rama gloriosa inmortal
Opus Stellaris
Agravios pasados de la catástrofe devoraplanetas
Huellas del destino
Sparkle
Sparkle5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
Soplete de ensueño
Fragmento de deseos
Movimiento celestial
Agravios pasados de la catástrofe devoraplanetas
Huellas del destino
Robin
Robin5
RarstrRarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
Permiso de trabajo de la Corporación
Motor creasueños
Movimiento celestial
Agravios pasados de la catástrofe devoraplanetas
Huellas del destino
星期日5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Ilusión cadenciosa
Fragmento de deseos
Movimiento celestial
Eco perdido del deseo compartido
Huellas del destino
Trazacaminos
Trazacaminos5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Ectoestela profunda
Voluntad de conquista
Movimiento celestial
Agravios pasados de la catástrofe devoraplanetas
Huellas del destino
Per Page
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15 responses to “”

  1. DEF gonna get nerfed. this on sunday hes 0.25 sp positive. WHILE SPAMMING SKILL EVERYTURN AND HE WILL GENERATE U SKILL POINTS. Just watch videos about E0s1 sunday and count his turns and the sp he uses. literally generated sp

      
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    • You do realise Sparkle is also sp positive, right?
      And before you get started about how Sunday is powercreeping Sparkle too much, note that they’re meant to be played into different subtypes. Also, powercreep in Honkai has been around forever – just look at the MoC HP trends. They’re just going to keep pumping out better characters

      Sunday pros:
      1. Energy regeneration for ally tied to ultimate
      2. Higher DMG% bonus for summon characters
      3. Crit rate buff
      4. 100% action advance

      Sparkle pros:
      1. Skill point manipulation
      2. Higher DMG% bonus without character restriction
      3. Higher Crit DMG bonus tied to skill
      4. ATK% buff with increased buff for quantum teams

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  2. This seems disgustingly broken on Tingyun when ran with Yunli, where DDD isnt necessarily BiS because her damage isnt tied to teammates turns as much as other DPS’s. I also personally run those two with Sparkle as the second support, so even more SP generation will allow for more comfortable skill spamming for Tingyun and your sustain to battery themselves

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  3. If I got this for Sunday, how much better would it be versus But the Battle Isn’t Over? Better enough to pull it when I already have the latter?

      
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    • Honestly, I don’t think the LC is worth getting if you have Bronya’s LC. When you compare the two, they provide very similar effects. It’s true that Sunday’s LC provide ever-so-slightly better buffs – the energy gain is a bit higher, it gives more skill points more often than Bronya’s LC, and the DMG buff is quite higher, but even then, considering this is only a Harmony LC for a Harmony character, the difference in value is usually nowhere near as high as, say, Acheron’s LC for example (or most other DPS characters LCs.)

      So in my opinion, unless you *really* like Sunday or unless you have the means to afford it, just slap Bronya’s LC on him. Hell, DDD is probably better anyway for 0-cycle clears lol

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  4. For instance, Sparkle can ult two times with this LC.
    Hear me out: (5 (from ult) + 6 (LC) + (30 + 6(LC)) * 2) * (100% + 19%(erg rope) + 5%(planar)) = 83 * 1.244 = 103.252. BUT, but, she will regenerate insane amount of SP, so we can give a healer Shared feeling and make healer use skill each time, which will give +8 energy even without erg% at E5. With this, she (Sparkle) will ult every 2 turn.
    The only problem is the beginning of the fight, but if we will make a healer a bit faster than the Sparkle – it will work, if the Sparkle will got hit at least once in the first half.

      
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