{RUBY_B#ショウキュウ}椒丘{RUBY_E#}

{RUBY_B#ショウキュウ}椒丘{RUBY_E#}
{RUBY_B#ショウキュウ}椒丘{RUBY_E#}名詞{RUBY_B#ショウキュウ}椒丘{RUBY_E#}
レア度RaritystrRaritystrRaritystrRaritystrRaritystr
運命Class {RUBY_B#きょむ}虚無{RUBY_E#}
戦闘属性Class 
n/a
信用ポイント308K
永寿の萌芽15
永寿の天華15
憤怒の心65
永寿の栄枝15
軌跡素材
信用ポイント3M
熾烈の霊18
永寿の萌芽41
星火の精69
永寿の天華56
焼天の魔139
永寿の栄枝58
無窮なる仮身の遺恨12
運命の足跡8
ストーリー仙舟「曜青」の狐族。医士であり、策士でもある。いつも笑顔で人に接するが、実際はかなり狡猾。
丹鼎司の名家の出。一時は心が折れ医士を辞めたが、「天撃将軍」飛霄を治療するため、再び表舞台に舞い戻った。
医食同源の丹方の研究に精通しており、特に人に痛みを与える辛味においての造詣が深い。「九宮格」という名の火鍋薬を発明している。

目次
ステータス
戦闘スキル
軌跡
星魂
光円錐
バッグ
Gallery
ボイス
ストーリー

ステータス

レベル攻撃力防御力HP速度会心率会心ダメージ挑発EPn/a
181.8469.3185985%50%100100
20159.59135.13360985%50%100100
信用ポイント4000
永寿の萌芽5
20+192.32162.85434985%50%100100
30233.24197.5527985%50%100100
信用ポイント8000
永寿の萌芽10
30+265.98225.22601985%50%100100
40306.9259.88693985%50%100100
信用ポイント16000
永寿の天華6
憤怒の心3
40+339.64287.6767985%50%100100
50380.56322.25859985%50%100100
信用ポイント40000
永寿の天華9
憤怒の心7
50+413.29349.97933985%50%100100
60454.21384.621026985%50%100100
信用ポイント80000
永寿の栄枝6
憤怒の心20
60+486.95412.341100985%50%100100
70527.87446.991192985%50%100100
信用ポイント160K
永寿の栄枝9
憤怒の心35
70+560.6474.71266985%50%100100
80601.52509.361358985%50%100100
レベルn/a
1
20
信用ポイント4000
永寿の萌芽5
20+
40
信用ポイント16000
永寿の天華6
憤怒の心3
40+
50
信用ポイント40000
永寿の天華9
憤怒の心7
50+
60
信用ポイント80000
永寿の栄枝6
憤怒の心20
60+
70
信用ポイント160K
永寿の栄枝9
憤怒の心35
70+
80

戦闘スキル

{RUBY_B#しんかけい}心火計{RUBY_E#}{RUBY_B#しんかけい}心火計{RUBY_E#} - 通常攻撃 | 単体攻撃
EP回復 : 20
弱点撃破 : 単体攻撃 : 30
指定した敵単体に椒丘の攻撃力分の炎属性ダメージを与える。

敵単体に少量の炎属性ダメージを与える。
レベル 9
{RUBY_B#りょうげんほんしゅう}燎原奔襲{RUBY_E#}{RUBY_B#りょうげんほんしゅう}燎原奔襲{RUBY_E#} - 戦闘スキル | 拡散攻撃
EP回復 : 30
弱点撃破 : 単体攻撃 : 60 / 拡散攻撃 : 30
指定した敵単体に椒丘の攻撃力分の炎属性ダメージを与え、隣接する敵に椒丘の攻撃力分の炎属性ダメージを与える。基礎確率で指定した敵単体に「焼尽」を1層付与する。

敵単体に炎属性ダメージを与え、隣接する敵に少量の炎属性ダメージを与える。高確率でメインターゲットに「焼尽」を1層付与する。
レベル 15
{RUBY_B#すいじんみょうほう}炊陣妙法{RUBY_E#}、{RUBY_B#きせいそうせい}詭正相生{RUBY_E#}{RUBY_B#すいじんみょうほう}炊陣妙法{RUBY_E#}、{RUBY_B#きせいそうせい}詭正相生{RUBY_E#} - 必殺技 | 全体攻撃
EP回復 : 5
弱点撃破 : 全体攻撃 : 60
敵それぞれにある「焼尽」状態の層数を、フィールド上で最高層数の「焼尽」状態の層数と同じにする。その後、結界を展開し、敵全体に椒丘の攻撃力分の炎属性ダメージを与える。
結界が展開されている間、敵の受ける必殺技ダメージ+。敵が行動する時、基礎確率で「焼尽」状態を1層付与される。この効果は結界が展開されている間、回まで発動でき、敵それぞれにつき、その敵のターンが回ってくるたびに1回まで発動できる。椒丘が必殺技を発動するたびに、この効果の発動可能回数がリセットされる。
結界はターン継続する。椒丘のターンが回ってくるたびに結界の継続時間-1ターン。椒丘が戦闘不能状態になった時、結界は解除される。

敵それぞれにある「焼尽」状態の層数を、フィールド上で最高層数の「焼尽」状態の層数と同じにする。その後、結界を展開し、敵全体に炎属性ダメージを与える。結界が展開されている間、敵の受ける必殺技ダメージがアップする。敵が行動する時、確率で「焼尽」を1層付与される。
レベル 15
{RUBY_B#きせいてんぺん}詭正転変{RUBY_E#}、{RUBY_B#しびせいみょう}至微精妙{RUBY_E#}{RUBY_B#きせいてんぺん}詭正転変{RUBY_E#}、{RUBY_B#しびせいみょう}至微精妙{RUBY_E#} - 天賦 | 妨害
EP回復 : 0
弱点撃破 : 0
椒丘の通常攻撃、戦闘スキルまたは必殺技が敵に命中した時、基礎確率でその敵に「焼尽」状態を1層付与する。「焼尽」状態は最大で層累積でき、ターン継続する。
「焼尽」状態が1層の時、敵の受けるダメージ+。2層目から、「焼尽」状態1層につき、敵の受けるダメージ+
「焼尽」状態にある敵は、燃焼状態と見なされ、ターンが回ってくるたびに、椒丘の攻撃力分の炎属性持続ダメージを受ける。

通常攻撃、戦闘スキル、または必殺技を発動して敵に攻撃が命中する時、高確率で敵に「焼尽」を1層付与し、その敵の受けるダメージをアップし、同時に燃焼状態にあると見なされるようにする。
レベル 15
攻撃攻撃
EP回復 : 0
弱点撃破 : 単体攻撃 : 30
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。
レベル 1
{RUBY_B#おうかきゃくらん}旺火却乱{RUBY_E#}{RUBY_B#おうかきゃくらん}旺火却乱{RUBY_E#} - 秘技 | 妨害
EP回復 : 0
弱点撃破 : 0
秘技を使用した後、秒間継続する特殊領域を作り出す。特殊領域内にいる敵と戦闘に入った後、敵全体に椒丘の攻撃力分の炎属性ダメージを与え、基礎確率で「焼尽」を1層付与する。味方が作り出した領域は1つまで存在できる。

特殊領域を作り出す。領域内の敵と戦闘に入った後、敵全体に少量の炎属性ダメージを与え、高確率で「焼尽」を1層付与する。
レベル 1

軌跡

{RUBY_B#ひばら}火祓{RUBY_E#}い{RUBY_B#ひばら}火祓{RUBY_E#}い
キャラクター昇格が必要 2
戦闘開始時、EPを15回復する。
信用ポイント5000
熾烈の霊3
無窮なる仮身の遺恨1
ダメージ強化・炎ダメージ強化・炎 (炎属性ダメージ)
キャラクター昇格が必要 2
炎属性ダメージ+3.2%
信用ポイント5000
熾烈の霊3
永寿の萌芽6
効果命中強化効果命中強化 (効果命中)
キャラクター昇格が必要 3
効果命中+4%
信用ポイント10000
星火の精3
永寿の天華3
速度強化速度強化 (速度)
キャラクター昇格が必要 3
速度+2
信用ポイント10000
星火の精3
永寿の天華3
{RUBY_B#すいじ}炊事{RUBY_E#}{RUBY_B#すいじ}炊事{RUBY_E#}
キャラクター昇格が必要 4
椒丘の効果命中が80%を超えた時、超過した効果命中15%につき、攻撃力+60%、最大で+240%
信用ポイント20000
星火の精5
運命の足跡1
無窮なる仮身の遺恨1
効果命中強化効果命中強化 (効果命中)
キャラクター昇格が必要 4
効果命中+6%
信用ポイント20000
星火の精5
永寿の天華4
ダメージ強化・炎ダメージ強化・炎 (炎属性ダメージ)
キャラクター昇格が必要 5
炎属性ダメージ+4.8%
信用ポイント45000
焼天の魔3
永寿の栄枝3
効果命中強化効果命中強化 (効果命中)
キャラクター昇格が必要 5
効果命中+6%
信用ポイント45000
焼天の魔3
永寿の栄枝3
{RUBY_B#しゃこう}炙香{RUBY_E#}{RUBY_B#しゃこう}炙香{RUBY_E#}
キャラクター昇格が必要 6
結界が展開されている間、敵が戦闘に入る際に「焼尽」状態が付与される。付与される「焼尽」状態の層数は、結界展開中に最高層数の「焼尽」状態の敵の層数と同じ。最低で1層付与される。
信用ポイント160K
焼天の魔8
運命の足跡1
無窮なる仮身の遺恨1
速度強化速度強化 (速度)
キャラクター昇格が必要 6
速度+3
信用ポイント160K
焼天の魔8
永寿の栄枝8
ダメージ強化・炎ダメージ強化・炎 (炎属性ダメージ)
キャラクターがLv.に達する必要があります 75
炎属性ダメージ+6.4%
信用ポイント160K
焼天の魔8
永寿の栄枝8
効果命中強化効果命中強化 (効果命中)
効果命中+4%
信用ポイント2500
永寿の萌芽2
効果命中強化効果命中強化 (効果命中)
キャラクターがLv.に達する必要があります 80
効果命中+8%
信用ポイント160K
焼天の魔8
永寿の栄枝8

星魂

{RUBY_B#ごみごぞう}五味五臓{RUBY_E#}{RUBY_B#ごみごぞう}五味五臓{RUBY_E#}{RUBY_B#ごみごぞう}五味五臓{RUBY_E#}
「焼尽」状態の敵に対する味方の与ダメージ+40%。天賦を発動して敵に「焼尽」状態を付与する時、さらにその回に付与する「焼尽」状態層数+1層。
{RUBY_B#こうみ}厚味{RUBY_E#}、{RUBY_B#まんびょう}万病{RUBY_E#}の{RUBY_B#もと}元{RUBY_E#}{RUBY_B#こうみ}厚味{RUBY_E#}、{RUBY_B#まんびょう}万病{RUBY_E#}の{RUBY_B#もと}元{RUBY_E#}{RUBY_B#こうみ}厚味{RUBY_E#}、{RUBY_B#まんびょう}万病{RUBY_E#}の{RUBY_B#もと}元{RUBY_E#}
敵が「焼尽」状態にある時、「焼尽」状態による炎属性持続ダメージの倍率+300%
{RUBY_B#わごう}和合{RUBY_E#}の{RUBY_B#しんずい}神髄{RUBY_E#}{RUBY_B#わごう}和合{RUBY_E#}の{RUBY_B#しんずい}神髄{RUBY_E#}{RUBY_B#わごう}和合{RUBY_E#}の{RUBY_B#しんずい}神髄{RUBY_E#}
戦闘スキルのLv.+2、最大Lv.15まで。通常攻撃のLv.+1、最大Lv.10まで。
{RUBY_B#きけつじゅういつ}気血充溢{RUBY_E#}{RUBY_B#きけつじゅういつ}気血充溢{RUBY_E#}{RUBY_B#きけつじゅういつ}気血充溢{RUBY_E#}
結界が展開されている間、敵の攻撃力-15%
{RUBY_B#めぐ}巡{RUBY_E#}らせる{RUBY_B#きさく}奇策{RUBY_E#}{RUBY_B#めぐ}巡{RUBY_E#}らせる{RUBY_B#きさく}奇策{RUBY_E#}{RUBY_B#めぐ}巡{RUBY_E#}らせる{RUBY_B#きさく}奇策{RUBY_E#}
必殺技のLv.+2、最大Lv.15まで。天賦のLv.+2、最大Lv.15まで。
{RUBY_B#きゅうふつきゅうへん}九沸九変{RUBY_E#}{RUBY_B#きゅうふつきゅうへん}九沸九変{RUBY_E#}{RUBY_B#きゅうふつきゅうへん}九沸九変{RUBY_E#}
敵が倒される時、その敵にある「焼尽」状態の層数が、フィールド上の「焼尽」状態層数が最も低い敵に移る。「焼尽」状態の累積上限が9層にアップする。「焼尽」1層につき、敵の全属性耐性-3%

光円錐

名詞レア度運命攻撃力防御力HP戦闘スキルn/a
{RUBY_B#ゆうすい}幽邃{RUBY_E#}
{RUBY_B#ゆうすい}幽邃{RUBY_E#}3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戦闘開始時、装備キャラの効果命中+20%3ターン継続。
沈淪せし黒曜
古代エンジン
{RUBY_B#えんかん}淵環{RUBY_E#}
{RUBY_B#えんかん}淵環{RUBY_E#}3
RarstrRarstrRarstr
nihility-class317.52264.6846.72減速状態の敵に対する、装備キャラの与ダメージ+24%
沈淪せし黒曜
古代エンジン
{RUBY_B#とくえい}匿影{RUBY_E#}
{RUBY_B#とくえい}匿影{RUBY_E#}3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戦闘スキルを発動した後、装備キャラの次の通常攻撃が、敵に自身の攻撃力60%分の付加ダメージを与える。
沈淪せし黒曜
工造渾心
おやすみなさいと{RUBY_B#ねがお}寝顔{RUBY_E#}
おやすみなさいと{RUBY_B#ねがお}寝顔{RUBY_E#}4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敵に付与されたデバフが1つにつき、その敵に対する装備キャラの与ダメージ+12%、最大で3層累積できる。この効果は持続ダメージにも有効。
沈淪せし黒曜
シルバーメインの勲章
{RUBY_B#えもの}獲物{RUBY_E#}の{RUBY_B#しせん}視線{RUBY_E#}
{RUBY_B#えもの}獲物{RUBY_E#}の{RUBY_B#しせん}視線{RUBY_E#}4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56装備キャラの効果命中+20%、持続ダメージ+24%
沈淪せし黒曜
古代エンジン
{RUBY_B#けつい}決意{RUBY_E#}は{RUBY_B#あせ}汗{RUBY_E#}のように{RUBY_B#かがや}輝{RUBY_E#}く
{RUBY_B#けつい}決意{RUBY_E#}は{RUBY_B#あせ}汗{RUBY_E#}のように{RUBY_B#かがや}輝{RUBY_E#}く4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56装備キャラの攻撃が敵に命中する時、その敵が「陥落」状態でない場合、60%の基礎確率で敵を「陥落」状態にする。「陥落」状態の敵は防御力-12%1ターン継続。
沈淪せし黒曜
工造渾心
フェルマータ
フェルマータ4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56装備キャラの撃破特効+16%、感電状態または風化状態の敵に対する与ダメージ+16%、この効果は持続ダメージにも有効。
沈淪せし黒曜
シルバーメインの勲章
またお{RUBY_B#あ}会{RUBY_E#}いしましょう
またお{RUBY_B#あ}会{RUBY_E#}いしましょう4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72装備キャラが通常攻撃または戦闘スキルを発動した後、攻撃を受けた敵からランダムに1体選択し、装備キャラの攻撃力48%分の付加ダメージを与える。
沈淪せし黒曜
古代エンジン
{RUBY_B#はじ}初{RUBY_E#}めてのクエストの{RUBY_B#まえ}前{RUBY_E#}に
{RUBY_B#はじ}初{RUBY_E#}めてのクエストの{RUBY_B#まえ}前{RUBY_E#}に4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56装備キャラの効果命中+20%。装備キャラが、防御力がダウンされた敵に攻撃を行った後、EPを4回復する。
沈淪せし黒曜
脈動する原核
{RUBY_B#せかい}世界{RUBY_E#}の{RUBY_B#な}名{RUBY_E#}を{RUBY_B#もっ}以{RUBY_E#}て
{RUBY_B#せかい}世界{RUBY_E#}の{RUBY_B#な}名{RUBY_E#}を{RUBY_B#もっ}以{RUBY_E#}て5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4デバフ状態の敵に対して、装備キャラの与ダメージ+24%。装備キャラが戦闘スキルを発動した時、その攻撃の効果命中+18%、攻撃力+24%
沈淪せし黒曜
シルバーメインの勲章
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528 responses to “{RUBY_B#ショウキュウ}椒丘{RUBY_E#}”

  1. LMAO, I got him and when using his ultimate, I managed to mishear him and instead from
    “why not have a meal before you leave”
    I got
    “why not have a meal before the beef”
    Kinda sad that is not the real voiceline, would have fitted him so much, proposing to have a meal before beating enemy up sound so much like him, especially with the “beef” thing

      
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  2. He goes really well with Gui at E2. Her ult hits for 600k vs 3, I can 2 cycle MoC12 p1 which is way faster than the current BiS E0 DoT team of Kafka, BS, RM and HH that needs 4 cycles. I’m honestly very surprised at just how good it is. It’s making me rethink about getting Kafka. I could instead just get BS and only ult with Gui after i ult with BS making her ult also count as Burn allowing Gui to proc 3 different Burns at once or 4 in the enemies broken. The ult damage is higher from Gui but she can’t do much with her skill like Kafka can.

      
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    • Also i just got 40k in PF with a team of. JQ, TY, RM and HH lmao. Idk why i even tried it, i just wanted to see what his DoT alone could do and he won.

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      • I don’t go above E2. Imo E2 makes up for my BS relic look. (Legit the best Relic i have in the game is 5/10 at max.) The Notable ones are.

        E2
        Acheron
        Feixiao
        JQ
        FX
        Sparkle
        SW (No longer in use.)
        Robin
        E1
        Jingliu
        Huohuo
        RM

        I plan on getting.
        E2 Firefly
        E2 Adve (For Acheron/Fei.)
        E1 Topaz
        E1 Lingsha (For Firefly/Fei.)
        2.0 Tingyun E1 or E2 depending on what it does. I think that’s it but i could be wrong.

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          • I have no where for her which is so sad coz i love her. ;-; Ig she can still come in sometimes but where and for who i just don’t know.

          • @Reina

            This just me, but I’m surprised you’re willing to invest so much into sustains.

            They feel soo useless when you can just go full damage and easily clear. Their gains are so minute compared to what Support/DPS eidolons do.

            From my point a view, going beyond E0S0 on a sustain is useless. If they can’t keep you alive they’re a failure. If you wanna do more damage, they usually aren’t the way to go. Having them is a dif story tho lol. Sometimes you just wanna turn your brain off, and let Aventurine remove damage from the game.

          • It’s just a choice. I hate going sustainless as too many times enemies solo focus on a single team mate and kill them. In the past it was almost necessary to do it if you wanted to 0 cycle but now like 5 or 6 chars can do 0 cycles with sustains in the team and easily at that. Like sure, SW would provide more damage than Adve does for my Acheron team while giving the same amount of stacks, but it’s just the annoying fact an ally can be solo’d and i’d have to restart. So i’d rather just use some sustains.

            Lingsha at E1/S1 is a bloody beast in Firefly teams tho so that will work out. The damage she deals is as much as IMC and Gall put together while boosting Firefly’s damage by a solid 45%, then after Tingyun it will be even better. As for putting her with Fei as i said somewhere else she gets me another ult and that’s it. Her E1/S1 does help with Fei a little ig vs broken enemies due to 18% more vuln and 20% def red but yea it’s not rly for that but for the Firefly team that i will finish probs in 2.7. After that i am ready for 3.0 waiting for 0 reruns which is the reason i am whaling so much now. Waiting for reruns is what got me into this position of having to whale so hard to get everythingi want coz hoyo just keeps making too many amazing chars for this game. So after 3.0 i will go back to baby whale.

            Pretty sure i put this somewhere before but my 3 dream teams at the end of 2.X will be.
            Acheron, JQ, Sparkle, Adve.
            Feixiao, Topaz, Robin, Adve/Lingsha depending on the other team i am using.
            Firefly, Tingyun, RM, Lingsha.

            Other than these chars in use i probably won’t even use anyone else other than for some random fun sometimes on probably easier content or just to see if they can even clear MoC like mono quantum in 3.2 or something. (Though tbh Mono quantum could come back with a new quantum DPS.)

          • talking about what if for a character not release yet. Makes me recall Robin used to have healing going by one leak. Ah yes Sparkle use to have crit rate as part of her kit.

          • Robin never had healing. Sparkle still has crit rate on her LC. Talk about a minor change anyway.

            Leaked characters have never strayed from the path that was leaked if said leaks were real. Never in any massive way. Sparkle was always a buffer that used SP, JQ was always going to be Acherons BiS. Yes small things can change, but not once has it ever been leaked. “This char is for so and so teams.” and they not be for said teams once released. Tingyun is a super break based Nahility and that’s not going to change unless the leaks were outright fake.

          • @Reina

            Jiaoqiu used to have healing in his beta. Tbh he would have been an insane nihlity if he had that utility. Would have unironically made 0 cycles and sustainless mainstream. Would have solidified his spot as a future proof debuffer, as opposed to a Pela alternative.

            Who am I even kidding, even with break making no hit runs possible, and 5 k HP teammates, people still wanna run sustains lol.

          • That crit rate for Sparkle, got changed to the attack % bonus she now gives. Which happen during the beta test for her. I don’t think they were talking about the lightcone. When it came to changes. Seem like they were talking about base kit. Not light cone. For that crit rate bonus used to be 5% from Sparkle herself, no matter what lightcone you were using. Until it got changed.

            Well given this is the internet. It does pay to take things with a gain of salt. For early leak hinted at Robin e2 being her e1. That and there was the time people when ah yes. Fu xuan is getting a rerun. Only for it to be Topaz getting a rerun. So even if the changes are minor. It still possible for them to happen. For as Waifu pointed out. Fox man used to have healing, until it was removed.

            Which also when it came to Robin. A early leak did state, she had self healing. That her Sequential Passage ability, would restore a part of Robin health when she drops below 50%. When the release version of her. That bonus ability, simply gives her more energy when using skill.

          • You know. Given many here are well aware of characters that are going to be release well into the future. Due to leaks. Well do you find that take away from your enjoyment of current characters? Since now all the hype and chat is about some unreleased character. Over enjoying what is currently in the game.

          • It was not in his beta. It was leaked before but removed from his kit. But he wasn’t a main healer, he was just an extra little help. Still not a big enough change.

          • Well sometimes minor changes can add up. That or change a kit slightly enough. It might make someone question. If they still want to roll for this character. Due to favoring the old kit over the new. That or it might feel slightly off to someone. Sure while not true to everyone. It could be a big deal for someone who already has a solid cast of characters that can consistency clear the end game content. For they might be a bit more picky, as to who they are interested in picking up. For they already have something they need and are now just trying to find something that appeals greatly to them, rather than just merely feels ok.

          • Didn’t realty have to say any of that since it’s pretty obvious. But i’m simply talking about what TY has been leaked for and there is 0 chance she is going to be only a slight upgrade to HMC. The MC seems strong when a new one comes out. I remember the hype about Fire MC like it was yesterday about how they are so good atm. Look at them now lol. Right at the bottom. No doubt once TY comes out HMC will fall down too. Maybe not right at the bottom coz well unlike Fire MC they will still work really well if you don’t have TY. But i suspect a good upgrade on a premium unit esp one as hyped as nine tailed fox Tingyun. Look at Aventurine compared to Fire MC lol.

  3. how good is he replacing my Acheron,SW,Pela,Aventurine team especially in PF/MOC anything because i can’t clear the last stage on both of those usually. call me skill issue but i take it because i am bad.
    or is it because i dont have other team usually i use Seele,Jingyuan, or whatever 4 star breaker with HMC+RM. do i need this guy or do i need another DPS/support? like Robin,Feixiao,Boothill?

      
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    • he will perform better for sure than SW in PF in your acheron team. However, outside of Acheron and DOT-Teams his value is lower compared to a universal support like Robin. Since you said you have Seele and Jingyuan already there should be no need to get another DPS

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    • I just tried PF with acheron, bs, jq, sustain (I use gallagher) and it is soo good. Maybe because the buff favor this team which is buff for the burst. I barely even use acheron here even tho her stack was already 9+3 lol. I did tried using pela and sw for a comparison (not until the stage cleared), but this team not just draining the sp but also harder to build acheron’s stack. I get impatient with sw+pela team so I forget to watch the damage with this team, but with bs+jq acheron easily reach 1 million in pf with buff (my acheron currently only e0s0)

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  4. Ratio, Nihility, Robin, Aventurine.

    Between Jiaoqiu and Welt, who would be better? I wish there was a comparison video so I could tell between them.

      
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  5. Dumb question, but is he a DoT unit?

    I have Kafka & Blackswan but no Ruan Mei and im looking for a 5* version of Guinaifen so I’m trying to see if I need to save for him or not 🙂

      
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    • His DoT multiplier is lower than Gui’s, but his vulnerability buff is a lot better and he’s infinitely better for anything like pure fiction due to the way his ult works. Overall a lot better than Gui for a Kafka/BS team.

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    • Hey im also wondering this in the case of having an e6 Gui. I love dot team and I just wanted to know if E2 JiaoQiu is better than Gui because gui can detonate with black swan.

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    • He works as a sidegrade to Ruan Mei so you can essentially run him as a replacement for her. Some people would say he’s only “slightly” better than Guinaifen just like how people used to say “Black Swan is only 10% better than Sampo” back in 2.0 beta. Now ofc Jiaoqiu and Black Swan are way better than their 4-star counterparts in actual practice so I’d definitely say he’s better than Guinaifen. You can also search up showcases on YT to see his actual performance against most units.

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      • Unless you have any Eidolons ofc. With Eidolons he far surpasses her so much so that E2 vs E2 he improves the teams overall DPS by 50% over a RM ran DoT team.

        But yea E0 vs E0 he’s simular to RM and far surpasses Gui overall.

        Ofc you can also run Gui over Kafka if you want when the new Kafka comes out, since Gui procs all Burn DoT and BS under ult and Jiaoqiu count as burn DoT.

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  6. My comments about Jiaoqiu are making me sound real bipolar but I’m here to be positive this time.

    I’m convinced he actually doesn’t work well with ONLY Acheron. I’m here to spread the Jiaoqiu and Feixiao agenda. If you don’t have Robin, supports for her are limited because most of them don’t hit enemies enough. And that’s where Jiaoqiu comes in to help his general. He attacks with his skill AND ult unlike most supports. Plus he increases her ult damage and debuffs enemies.

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  7. Is a 4 star energy rope with good sub stats still as viable or do you need a 5 star energy rope ?

      
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    • Honestly I don’t think so because you’d be missing out on a lot of potentially game changing stats, the difference would be like 7% ERR, and like 15% with base stats like HP and ATK, 19% on DEF and the list goes on, it’s not the BIGGEST deal for like casual gameplay and just having fun, but when it comes to the harder content in the game it definitely is a game changer. So essentially the question is up to you based on how you play the game

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    • the value of a a 5 star energy rope is elaborately calculated. often it just takes up that much ERR for a character to ult

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