ホタル

ホタル
ホタル名詞ホタル
レア度RaritystrRaritystrRaritystrRaritystrRaritystr
運命Class {RUBY_B#かいめつ}壊滅{RUBY_E#}
戦闘属性Class 
昇格素材
信用ポイント308K
思考の粉末15
印象の残晶15
憤怒の心65
砕けた欲望の鏡15
軌跡素材
信用ポイント3M
歩離の犬牙18
思考の粉末41
狼毒の牙69
印象の残晶56
月狂いの凶牙139
砕けた欲望の鏡58
同願の遺音12
運命の足跡8
ストーリー星核ハンターの一員、機械装甲「サム」を着用して戦う。任務に忠実で、粘り強い性格。
スウォームに勝つための兵器として生まれ、成長速度は一般人と異なるが、寿命は非常に短い。
「生」のチャンスを求めて星核ハンターに加わり、運命にあらがう方法を探し求めている。

目次
ステータス
戦闘スキル
軌跡
星魂
光円錐
バッグ
Gallery
ボイス
ストーリー

ステータス

レベル攻撃力防御力HP速度会心率会心ダメージ挑発EP昇格素材
1102.96105.6111925%50%125240
20200.77205.92216925%50%125240
信用ポイント4000
思考の粉末5
20+241.96248.16261925%50%125240
30293.44300.96316925%50%125240
信用ポイント8000
思考の粉末10
30+334.62343.2360925%50%125240
40386.1396416925%50%125240
信用ポイント16000
印象の残晶6
憤怒の心3
40+427.28438.24460925%50%125240
50478.76491.04516925%50%125240
信用ポイント40000
印象の残晶9
憤怒の心7
50+519.95533.28560925%50%125240
60571.43586.08615925%50%125240
信用ポイント80000
砕けた欲望の鏡6
憤怒の心20
60+612.61628.32660925%50%125240
70664.09681.12715925%50%125240
信用ポイント160K
砕けた欲望の鏡9
憤怒の心35
70+705.28723.36760925%50%125240
80756.76776.16815925%50%125240
レベル昇格素材
1
20
信用ポイント4000
思考の粉末5
20+
40
信用ポイント16000
印象の残晶6
憤怒の心3
40+
50
信用ポイント40000
印象の残晶9
憤怒の心7
50+
60
信用ポイント80000
砕けた欲望の鏡6
憤怒の心20
60+
70
信用ポイント160K
砕けた欲望の鏡9
憤怒の心35
70+
80

戦闘スキル

コマンド-フラッシュオーバー推進コマンド-フラッシュオーバー推進 - 通常攻撃 | 単体攻撃
EP回復 : 20
弱点撃破 : 単体攻撃 : 30
指定した敵単体に装甲「サム」の攻撃力分の炎属性ダメージを与える。

敵単体に少量の炎属性ダメージを与える。
レベル 9
コマンド-天火轟撃コマンド-天火轟撃 - 戦闘スキル | 単体攻撃
EP回復 : 0
弱点撃破 : 単体攻撃 : 60
自身の最大HP分のHPを消費し、自身の最大EP分のEPを回復する。指定の敵単体に装甲「サム」の攻撃力分の炎属性ダメージを与える。残りHPが足りない場合、戦闘スキルを発動する時、装甲「サム」の残りHPが1になる。

自身のHPの一部を消費してEPを回復し、敵単体に炎属性ダメージを与える。
レベル 15
ホタルIV型-完全燃焼ホタルIV型-完全燃焼 - 必殺技 | 強化
EP回復 : 5
弱点撃破 : 0
「完全燃焼」状態に入り、自身の行動順が100%早まる。通常攻撃と戦闘スキルはそれぞれ「ホタルIV型-底火斬撃」と「ホタルIV型-死星オーバーロード」に強化される。「完全燃焼」状態中は速度+。また、「ホタルIV型-底火斬撃」または「ホタルIV型-死星オーバーロード」を発動する時、自身の弱点撃破効率+弱点撃破状態の敵が被ダメージ+、その回の攻撃が終了するまで継続。
アクションバーに「完全燃焼」のカウントダウンが出現する。カウントダウンのターンが回ってきた時、装甲「サム」は「完全燃焼」状態を解除する。カウントダウンの速度はに固定される。
「完全燃焼」状態の装甲「サム」は必殺技を発動できない。

「完全燃焼」状態に入り、自身の行動順を100%早める通常攻撃と戦闘スキルはそれぞれ「ホタルIV型-底火斬撃」「ホタルIV型-死星オーバーロード」に強化される。自身の弱点撃破効率と速度および弱点撃破状態の敵の被ダメージはカウントダウンが終了するまでアップ。
レベル 15
ホタル式源火中枢ホタル式源火中枢 - 天賦 | 天賦
EP回復 : 0
弱点撃破 : 0
残りHPが少ないほど被ダメージがダウンする。残りHPが以下になるとダメージ軽減効果は最大値に達し、最大で被ダメージ-。「完全燃焼」状態中、ダメージ軽減効果は最大値を維持し、効果抵抗+
戦闘開始時にEPが未満の場合、EPをまで回復する。EPが上限まで回復すると、自身が持つデバフをすべて解除する。

残りHPが少ないほど被ダメージがダウンする。「完全燃焼」状態中、ダメージ軽減効果は最大値を維持し、効果抵抗がアップする。戦闘開始時にEPが#2[i]%未満の場合、EPを#2[i]%まで回復する。EPが上限まで回復した時、自身にあるデバフをすべて解除する。
レベル 15
攻撃攻撃
EP回復 : 0
弱点撃破 : 単体攻撃 : 30
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。
レベル 1
Δコマンド-焦土隕撃Δコマンド-焦土隕撃 - 秘技
EP回復 : 0
弱点撃破 : 単体攻撃 : 60
空中に跳躍して自由に移動できる。秒間継続。空中から落下攻撃を発動すると継続時間を早く終了させられる。持続時間終了後、直ちに着地し、一定範囲内のすべての敵を攻撃する。各ウェーブ開始時に炎属性の弱点を持たない敵に炎属性の弱点を付与する。ターン持続。この後、敵全体に装甲「サム」の攻撃力のの炎属性ダメージを与える。

空中に跳躍して自由に移動する。数秒移動した後、着地して範囲内のすべての敵を攻撃する。各ウェーブ開始時に炎属性の弱点を持たない敵に炎属性の弱点を付与し、敵全体に炎属性ダメージを与える。
レベル 1
ホタルIV型-底火斬撃ホタルIV型-底火斬撃 - 通常攻撃 | 単体攻撃
EP回復 : 0
弱点撃破 : 単体攻撃 : 45
自身の最大HP分のHPを回復する。指定した敵単体に装甲「サム」の攻撃力分の炎属性ダメージを与える。

自身のHPの一部を回復し、敵単体に炎属性ダメージを与える。
レベル 9
ホタルIV型-死星オーバーロードホタルIV型-死星オーバーロード - 戦闘スキル | 拡散攻撃
EP回復 : 0
弱点撃破 : 単体攻撃 : 90 / 拡散攻撃 : 45
自身の最大HP分のHPを回復する。指定した敵単体が炎属性の弱点を持っていない場合、相手に炎属性弱点を付与する、ターン継続。このターゲットに装甲「サム」の攻撃力(×撃破特効+)分の炎属性ダメージを与え、隣接する敵に装甲「サム」の攻撃力(×撃破特効+)の炎属性ダメージを与える。撃破特効は最大でまでカウントされる。

自身のHPの一部を回復する。敵単体が炎属性の弱点を持っていないとき、その敵に炎属性の弱点を付与し、さらに大量の炎属性ダメージを与え、隣接する敵にも炎属性ダメージを与える。
レベル 15

軌跡

αモジュール-アンチラグ飛散αモジュール-アンチラグ飛散
キャラクター昇格が必要 2
「完全燃焼」状態中は炎属性の弱点を持たない敵を攻撃しても靭性を削られる。効果は本来のスキルの削靭値の55%
信用ポイント5000
歩離の犬牙3
同願の遺音1
効果抵抗強化効果抵抗強化 (効果抵抗)
キャラクター昇格が必要 2
効果抵抗+4%
信用ポイント5000
歩離の犬牙3
思考の粉末6
撃破強化撃破強化 (撃破特効)
キャラクター昇格が必要 3
撃破特効+5.3%
信用ポイント10000
狼毒の牙3
印象の残晶3
速度強化速度強化 (速度)
キャラクター昇格が必要 3
速度+2
信用ポイント10000
狼毒の牙3
印象の残晶3
βモジュール-自己制限装甲βモジュール-自己制限装甲
キャラクター昇格が必要 4
装甲「サム」の攻撃力が2400を上回る場合、超過している攻撃力100につき、自身の撃破特効+6%。最大で+60%
信用ポイント20000
狼毒の牙5
運命の足跡1
同願の遺音1
撃破強化撃破強化 (撃破特効)
キャラクター昇格が必要 4
撃破特効+8%
信用ポイント20000
狼毒の牙5
印象の残晶4
効果抵抗強化効果抵抗強化 (効果抵抗)
キャラクター昇格が必要 5
効果抵抗+6%
信用ポイント45000
月狂いの凶牙3
砕けた欲望の鏡3
撃破強化撃破強化 (撃破特効)
キャラクター昇格が必要 5
撃破特効+8%
信用ポイント45000
月狂いの凶牙3
砕けた欲望の鏡3
γモジュール-過負荷コアγモジュール-過負荷コア
キャラクター昇格が必要 6
「完全燃焼」状態で装甲「サム」の撃破特効が250%/360%以上のとき、攻撃時に追加でターゲットの防御力を30%/40%無視する。
信用ポイント160K
月狂いの凶牙8
運命の足跡1
同願の遺音1
速度強化速度強化 (速度)
キャラクター昇格が必要 6
速度+3
信用ポイント160K
月狂いの凶牙8
砕けた欲望の鏡8
効果抵抗強化効果抵抗強化 (効果抵抗)
キャラクターがLv.に達する必要があります 75
効果抵抗+8%
信用ポイント160K
月狂いの凶牙8
砕けた欲望の鏡8
撃破強化撃破強化 (撃破特効)
キャラクターがLv.に達する必要があります 80
撃破特効+10.7%
信用ポイント160K
月狂いの凶牙8
砕けた欲望の鏡8

星魂

曽て安眠せし赤染の繭曽て安眠せし赤染の繭曽て安眠せし赤染の繭
「ホタルIV型-死星オーバーロード」を発動する時、ターゲットの防御力を15%無視し、SPを消費しない。
砕かれた空より墜落砕かれた空より墜落砕かれた空より墜落
「完全燃焼」状態で「ホタルIV型-底火斬撃」または「ホタルIV型-死星オーバーロード」を発動して敵を倒し、または敵を弱点撃破状態にした時、装甲「サム」が直ちに追加ターンを1獲得する。この効果は1ターン後に再度発動できる。
静かな星の川に眠る静かな星の川に眠る静かな星の川に眠る
戦闘スキルのLv.+2、最大Lv.15まで。通常攻撃のLv.+1、最大Lv.10まで。
いつかホタルの火を<br/>目にするいつかホタルの火を
目にする
いつかホタルの火を<br/>目にする
「完全燃焼」状態で装甲「サム」が行動制限系のデバフに抵抗できる。この効果は「完全燃焼」状態に入るたびに2回のみ発動できる。
夢のない長い夜から<br/>明ける夢のない長い夜から
明ける
夢のない長い夜から<br/>明ける
必殺技のLv.+2、最大Lv.15まで。天賦のLv.+2、最大Lv.15まで。
最後の明日に咲き誇る最後の明日に咲き誇る最後の明日に咲き誇る
「完全燃焼」状態中、装甲「サム」の炎属性耐性貫通+12%。「ホタルIV型-底火斬撃」または「ホタルIV型-死星オーバーロード」を発動する時、弱点撃破効率+50%

光円錐

名詞レア度運命攻撃力防御力HP戦闘スキル昇格素材
{RUBY_B#てんけい}天傾{RUBY_E#}
{RUBY_B#てんけい}天傾{RUBY_E#}3
RarstrRarstrRarstr
destruction-class370.44198.45846.72装備キャラの通常攻撃と戦闘スキルの与ダメージ+20%
浄世の刃切
踏みにじる意志
{RUBY_B#らくかい}楽壊{RUBY_E#}
{RUBY_B#らくかい}楽壊{RUBY_E#}3
RarstrRarstrRarstr
destruction-class370.44198.45846.72残りHPが50%を超える敵に対する、装備キャラの与ダメージ+20%
浄世の刃切
脈動する原核
{RUBY_B#くぼつ}倶歿{RUBY_E#}
{RUBY_B#くぼつ}倶歿{RUBY_E#}3
RarstrRarstrRarstr
destruction-class370.44198.45846.72装備キャラの残りHPが80%未満の場合、会心率+12%
浄世の刃切
シルバーメインの勲章
モグラ{RUBY_B#とう}党{RUBY_E#}へようこそ
モグラ{RUBY_B#とう}党{RUBY_E#}へようこそ4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4装備キャラが通常攻撃、戦闘スキルまたは必殺技で敵に攻撃を行った後、それぞれ「わんぱく値」を1層まで獲得できる。1層につき、装備キャラの攻撃力+12%
浄世の刃切
踏みにじる意志
{RUBY_B#ひみつ}秘密{RUBY_E#}の{RUBY_B#ちか}誓{RUBY_E#}い
{RUBY_B#ひみつ}秘密{RUBY_E#}の{RUBY_B#ちか}誓{RUBY_E#}い4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4装備キャラの与ダメージ+20%、残りHP割合が装備キャラ以上の敵に対して、さらに与ダメージ+20%
浄世の刃切
シルバーメインの勲章
{RUBY_B#あおぞら}青空{RUBY_E#}の{RUBY_B#した}下{RUBY_E#}で
{RUBY_B#あおぞら}青空{RUBY_E#}の{RUBY_B#した}下{RUBY_E#}で4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56装備キャラの攻撃力+16%。装備キャラが敵を倒した後、会心率+12%3ターン継続。
浄世の刃切
永寿の栄枝
ワン!{RUBY_B#さんぽ}散歩{RUBY_E#}の{RUBY_B#じかん}時間{RUBY_E#}!
ワン!{RUBY_B#さんぽ}散歩{RUBY_E#}の{RUBY_B#じかん}時間{RUBY_E#}!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56装備キャラの攻撃力+10%、燃焼状態または裂創状態の敵に対する与ダメージ+16%、この効果は持続ダメージにも有効。
浄世の刃切
脈動する原核
{RUBY_B#に}逃{RUBY_E#}げ{RUBY_B#ば}場{RUBY_E#}なし
{RUBY_B#に}逃{RUBY_E#}げ{RUBY_B#ば}場{RUBY_E#}なし4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56装備キャラの攻撃力+24%。装備キャラが敵を倒した時、自身の攻撃力12%分のHPを回復する。
浄世の刃切
シルバーメインの勲章
かけがえのないもの
かけがえのないもの5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24装備キャラの攻撃力+24%。装備キャラが敵を倒す、または攻撃を受けた後、装備キャラの攻撃力8%分のHPを回復し、与ダメージ+24%、効果は自身の次のターンが終了するまで継続。この効果は累積できず、ターンが回ってくるたびに1回まで発動できる。
浄世の刃切
古代エンジン
{RUBY_B#つ}着{RUBY_E#}かない{RUBY_B#ひがん}彼岸{RUBY_E#}
{RUBY_B#つ}着{RUBY_E#}かない{RUBY_B#ひがん}彼岸{RUBY_E#}5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08装備キャラの会心率+18%、最大HP+18%。装備キャラが攻撃を受ける、または自身のHPを消費すると、与ダメージ+24%、この効果は装備キャラが攻撃を行った後に解除される。
浄世の刃切
永寿の栄枝
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624 responses to “ホタル”

  1. I feel that guides really don’t help because when they start talking about best relics they don’t mention their best. For instance Firefly can use the Thief of Shooting Meteors because that gives you break effect, and for orbs and link rope you can literally use the set that increases your break effect even more. I get that crit dmg and crit rate are good but I just think that people don’t want to farm that.

    I’m building my Firefly the way I want to not what others say. Trying to pull Firefly and her LC but that’s really how I want people to build characters the way they want to.

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  2. Her animations during the ult are… not what I expected.

    I expected more of Firefly normally, red-flame SAM during ult.

    Not red-flame SAM normally, and Green-flame angel mech in ult. The attacks during ult look so goofy.

      
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    • I really wish they incorporated a proper transformation sequence into her kit. Firefly turning into SAM would be so freaking cool as her Ulti animation.

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    • This 1000%! I also expected a lot of fire, more red colors like the boss battle, but what we got right now is too much green. It feels like she’s a wind unit instead of fire. =(

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      • Yeah, still too early. Eidolons, especially the early ones, are VERY likely to change.

        We’ve had early eidolons added to base kits, swapped around, completely changed, etc., so it all depends on what changes are made over the next handful of weeks. Probably about ~4 weeks from now, 2 weeks from release, we’ll have a mostly finalized kit.

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    • Acheron needs 2 nihillity to be viable. Windfly needs HMC and Ruan Mei to be viable. Damage should be at the same level.

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    • Probably, probably not. But take into consider hoyo is creating a new fight mechanic that is breaking toughness. There will be enemies that doesn’t actually die from the HP bar but toughness bar, so Boothill and Firefly will become powerful to those enemies since dmg become a side factor against them. Acheron has ignore element toughness dmg but it isn’t strong enough to fight those huge toughness bar alone

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  3. As a HUGE fan of Firefly ever since she was initially revealed to the player in ver 2.0, I have to say I am extremely disappointed with her animations. In particular the fact that she starts out in battle already in the form of SAM is a massive missed opportunity. Her basic attack and skill should have been with her in human form and then the ultimate should have been a super crazy awesome Mahou Shoujo transformation into SAM. Enhanced Basic and Enhanced Skill obviously should be SAM too, then when her transformation expires, she goes back to human form. Shit sucks, wtf MiHoYo… This is like common sense, I don’t get how they could mess up something so obvious.

    Wind-blowing idle is decent enough, but the other one is pretty lame. I also hate how you can’t even see SAM flying around whilst using her Technique, just a stupid circle AoE on the ground. >_<

    I've come to expect amazing things from this company in terms of animation work but this is straight up disappointing as f*ck. I'll still get Firefly (since I freaking love everything else about her), but I'm not gonna whale for all her Eidolons like I was initially planning to. What a lukewarm bittersweet feeling I get from these animations/ kit. All I can say is what a damn shame.

      
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      • I mean, she’s out there running around and swinging her sword at enemies in the overworld. I don’t think it’s asking much for her to get a few moves while in combat. Heck, they coulda turned her frailty into a mechanic so if she’s not in SAM mode she takes higher dmg from enemies or some shit to incentivize the player keeping her Ulti mode up as long as possible. It’d increase the tension for when the Ulti duration ends since she’d be way more vulnerable; could maybe buff her Enhanced dmg multipliers to compensate.

        After Archeron and Sparkle, I expect more creativity from HoYoverse. Especially for such a hyped up character like Firefly. I still love her, but man she deserved so much better.

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  4. 250/360 BE requirements seem a bit excessive. 160/240 would be fair, considering she doesn’t get the same BE–>crit conversion trace that Boothill does.

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  5. I see somebody is doubting her power… WHAT’S WRONG WITH YOU PEOPLE? WHAT ON EARTH IN THE “50 free speed, vul apply, action advance, 40% res shred, huge skill scales, ult in two turns” SEEMS NOT UNDERSANDABLE FOR YOU? This unit is cracked, a kit with THIS amount of value is ABSURD, and I don’t care “the build is too difficult”or anything. Amount of juice you can squeeze out of this is BROKEN, and I don’t know how can you squeak something like “miiiiddd”.
    Also, no one makes you hit the threshold. You may use 30% shred instead of 40% and won’t lose too much damage. I would theorycraft something like atk boots, cr body, atk sphere, be rope and HMC/RM, Sparkle and utility (the most comfortable variant must be Luocha). In that case you hit like 80% CrR, don’t even care about CrD, (sparkle’s speed + 1) speed in ult, and 250+ BE and as much ATK as possible. I don’t believe in pure break dmg Sam. Break triggers once a few turns (if you’re not a cowboy) and why should you maximize the damage? Just build some crits and live happily with scales bigger than IL’s and double sparkle turns.

      
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    • This website and doomposting go hand in hand and nothing in the comments section should be taken seriously. The reality is that we’ll never know for sure until she releases.

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      • I don’t think so.
        In HSR every new character is *broken*. Every single new character was somehow much better than previous of the same role.
        So I think it’s obvious Sam one way or another will be broken and his current state brightly shows it. Remember, he’s the first Non-cringe fire multi-target breaker and has WEAKNESS APPLICATION.
        (Even jade, one of the most scamming and second most boring after argenti five star in the game will be a monster in PF, even being complete trash in other modes.)

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    • Mr I haven’t done any calcs and just pulled it from my a%%

      People are making valid complaints and showing concern. I guarantee you, this will not be the final kit. A 5 star whose best support will forever be the Trailblazer is just… really?

      I’ll shatter any illusions you have of building Crit by saying, her current kit is like a Fire Jingliu. It even has 40% Def shred, isn’t that cool? Just forget you aren’t getting 50 Crit Rate and 180ATK, or the 0 cost Skill, or an ultimate that actually does damage and doesn’t solely advance you forward.

      She’s a break character. Her best teammates are RM and Imaginary Trailblazer, and her numbers are ehh. She’s not bad, but nothing crazy either.

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        • You are aware this is a beta test version. Not the final release. So of course thing might be different on release. It happens all the time. Characters get changed a fair bit before release. Think it bit hard to judge someone take base on a early beta build. That is likely to change.

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        • A fan? Dawhhh

          Everything I said about Acheron was true. Whether you conflated my complaints with what you’ve heard from others is another story

          My first post ever was in February, she has gotten buffs since then. An entire new mechanic, ripped straight from her eidolons implented into her base kit.

          She’s still the least new player friendly DPS. 3/4 of her team wants limited Lightcones, and ideally not at S1, because it’s incredibly scuffed

          Her damage numbers are dissingenious. Not only is she prone to overkilling fodder, but if an enemy is at 30% HP, though luck you have to ult

          Keep in mind, every performance of Acheron so far has been under buffs, blessings and enemies tailor made for her. Most people also have Eidolons and 5 star lightcones, which skwes their perception

          I’m more than happy to be known as a hater if I dispell blind hype. Just like the ubiquitous man himself said, think for yourself

          Acheron is just a DPS, ever replacable.

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      • what’s wrong with the trailblazer being the support? besides, even with the 180% ATK firefly’s multipliers are still larger, with that being said its subject to change

        hoyo realistically cannot fuck firefly up, shes already such a popular character and if they make her weak then sales go crashing down

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        • Hoyo always could destroy her, Dehya was a popular character in genshin
          But new characters in this game have been much better, probably because it’s turn-based they kinda have to be good to sell

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      • Man, Jinglu has much lesser scales, much worse break, no 50 speed (50 speed >> 50 cr), no self-defense, self-healing, no def shred, after all.
        800% + 2* BE (BE is at least 250% which makes it apocalyptic 1300%) on skill is meh, really.

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      • Man, Jinglu has much lesser scales, much worse break, no 50 speed (50 speed >> 50 cr), no self-defense, self-healing, no def shred, after all.
        800% + 2* BE (BE is at least 250% which makes it apocalyptic 1300%) on skill is meh, really.
        And why on earth should be be break-only unit? She can’t deal break damage in any way than direct break, which sucks. BE for her is just a secondary stat, she’s not Boothill.

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    • Have fun getting a 102 base spd unit to 180+
      161 on Sparkle is hard to hit (add 10% from RM and its 171) getting an extra 10 spd isn’t gonna be fun

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      • Yeah getting the substats you want is hard in general. For want crit damage and speed? Get nothing but crit rate. Want some crit rate and crit damage? All goes into hp% and defense.

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    • Accept reality please. She will be trash if compare with any new tier of dps like Archeron. She is just Dhil level which is bad for now a days meta because the new powercreep spike is crazy high. Midyuan use to be launch as trash but rise up for a few patch after get some dedicated support and relic onece they sold new unit and rerun Midyuan then Archeron appear Midyuan is staight up to garbage where he use to be and gone forever never rise again. Firefly will not be like him for sure she will get buff alot in beta she will be just fine at launch and she will also rise abit for sure for a curtain patch. Then new support appear to replace HarmMc then they rerun FF. Onece this two unit is sold suddently new fire dps appear FF will fly to staight to garbage. This pattern is clear.

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      • Dude. What the hell are you talking about. Power creep is not crazy high. People just seem big damage per screen shot and go ohhh shiny. WHich also Dhil is still a very good dps. How is being as good as him a bad thing? You just say things and don’t back it up at all.

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      • hmm guess youre right. Powercreep in this game is brutal. But im pretty sure it still take long till she get powercrept. Well i mean theres still jingliu who needs to be powercrept

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        • Brutally powercreep how ? Powercreep is there, but I have yet to see any 5* dps in a proper team, even without some ideal 5* harmony, fail to clear any hard contents. Sure it takes longer than some char like Jingliu, but that is like 1 – 2 cycles slower in MoC 12 assume you don’t have good builds / stats / teams on both of them. Unless 1 – 2 cycle is brutal for you then it is a you problem to me xD

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          • Yeah the only time you will have issue with hard content is if your lacking good healers/shielders and your other characters not build up enough to just do crazy dps. Otherwise with good healers/shielders. You can clear hard content, even if it might take awhile, long as they are well build.

            Which yeah if one means some units are better than others by power creep. That is true. However if they mean, oh yeah. Your characters are totally worthless due to the new flavor of the month coming out. Yeah they are not correct there. I think some just want to promote the fear of missing out or make the game sound way worst than it is for some reason. For you can still clear the content with older units.

            Now if they buff up the difficulty due to releasing new stronger units, yeah that would be the worst case of power creep. Which of course given the op of this thread and others have not really shown any proof. Just go around shouting power creep power creep. while trying to say something but it all comes off like a bird repeating something a human said but in a broken tongue. I think they don’t understand. If you want people to be sway to your point of view. You have to some form of reasoning and logic. Not just blind emotion.

    • If you let those comment get to you then your will is weak. You don’t need other people to tell you if a unit is worth pulling or not.

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      • Well alot of people are theory crafting. part of the fun is to figure things out, which some power do pull characters for raw power. Now if you meant. The people shouting power creep, without backing it up at all. Ok then. For yeah the power creep people are crazy and just want to make people feel bad for their character pulls.

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  6. Just curious if anyone else here is also skipping firefly NOT due to gameplay but rather design. I just thought her personality and design seems… too plain? And not into mechas personally so that side doesn’t appeal much either. Also skipped acheron lol, maybe I’m just a weirdo. Perhaps subconsciously don’t like the fomo around hyped up chars as well and am reacting to that negatively too i dunno.

    Anyway, just bit concerned since probably will have a more difficult time with next MoC as there isn’t really an alternative fire dps (hook copium) unlike with acheron where you can use kafka or JY if you have them. Is she meant to be a good generalist for AS and PF too or is it just MoC specifically? Might be in trouble if they push content to sell her in those modes too especially AS as it is break focused.

      
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    • People who skip aren’t actively flaunting it lol. For every character out there, from the overpowered Ruan Mei, to the hyped Acheron, there are plenty who skipped

      I fully get you, I was very hooked. But she ended up not ticking certain boxes and expectations. I really dislike they didn’t focus on the robot, and just went with this whole, “here’s a reminder EVERY TIME YOU ATTACK, that a cute girl is in the robot”. The enhanced state just looks like a downgrade, Green Blades… why? Just spew more fire, show show the suit get physical. Her kick is peak design, not some random green explosion.

      Oh and being a purely break unit ehh. I expected her to be akin to Xueyi, just the 5 star version. Not fire Boothil

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      • wdym she’s not full break at all ?

        her kit does look more like xueyi (Peak gamestyle)

        or maybe i am missing something ?

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    • I like mechs, and her animations met my expectations
      So I will pull her. main her and make her work
      Worst limited DPS rn is Blade and I’ve had no trouble clearing any MoC I’ve taken him into

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      • Damn ur blade must be cracked, I love him but I didn’t feel too great using him, his damage just doesn’t feel too great, maybe I’m just bad lol

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        • Before I pulled his LC he had abt 6000~ HP and 85/160 crit, so yeah it was a pretty alright build
          Now with his LC he’s at 103/160 because I don’t wanna go back to the mines for less CR

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          • I think we all hate farming for relics. Given lets face it. Crit rate crit damage, are like the rarest stats ever and if you do get them. More often than not, the rolls go into flat defense or something equally bad.

      • Her only appeal is being overly sexualised. That’s it

        Omg booba… rly curious to know how many @ay people pulled for her

        A half naked, 0 personality, overpowered for no reason, banking on the hype of her predecessors

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        • I like Acheron’s black hole animations and the big sword is cool but I had no problem skipping after pulling Jing Yuan and Sparkle right before
          Could I have got her? Yes, but I wanted Aventurine more

          Speaking of big swords add Sephiroth

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          • Yeah I think Bruh is just trying to make people feel bad for their choice of unit pulls. Like you can’t pull every character. That and well, once you get the characters you want. Do you really need someone you don’t care about? Given you could build another dps or you could upgrade one of the dps you already have and given them some bloody decent relics.

            For yeah. Dps are a dime a dozen. Not sure why Bruh is making it seem odd to skip , dps. Which are the most easily replacable characters due to being a dime a dozen.

        • Not really sure about being overly sexualized. Given a bit of cleavage, a bit of leg and shows off the belly. While covering most of her body up. Like heck even her hands are cover up and everyone knows hand holding is the most lewd thing around. Which is rather tame. compare to the Nikki game that has animated bouncing rears and characters with far more revealing clothing. Heck I could see more revealing clothing by walking out side than what they gave Acheron.

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      • So if people skipped her cuz they don’t like her or have no use for her since they already have pretty good and well built characters they’re weirdos? Well. Guess we’re weirdos then

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        • Honestly. lets face it. Alot of these people just seem like they are marketing staff for the game. To promote fear of missing out or promoting people to spend or regret they pulled for a character they have no need for or didn’t want. For while say some might agree or disagree on the whole Sam and firefly thing. I think at the end of the day. We can all agree on one thing. We all have different taste in characters and our accounts most likely would benefit from different characters. Like you might need a dps. I might need a healer or a shielder. So calling someone weird for skipping a character, does seem rather odd. When well, their account might have little to no use for such a character. That or maybe the character only really works well with limited five star characters. making their teams very costly to get up and running. Without taking into account artifacts. Beside everyone has only so much money and jades to roll for characters with. Your going have to skip characters sooner or later. More so if your 50/50 luck is trash.

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          • Exactly that. For example, I skipped Acheron for Aventurine and Luocha because I already had good DPS but my only sustains were Lynx and Gepard, I needed something better so I grabbed them instead.

            If I pulled for every character I’d go insane trying to build them all xD

          • Yeah I can feel ya on the whole building them all bit. Still got a few characters I need to build up properly and maybe get back around to a few older characters. To rebuild them. Since yeah their builds are far from the greatest. If I had to throw a new character or two on top of that every single patch. Yeah it would drive someone insane. More so given how rng artifacts are.

    • You are not alone.

      When Penacony was first teased and they showed all the different characters, Robin, Sam, and Black Swan were my faves hands down. Then I did the story and along with his kit, Firefly and Aventurine joined them and I was even ready to skip Robin to get both Sam and Firefly.

      But then the reveal happened. I don’t like Sam cuz it’s not a cool robot anymore but rather a waifu pretending to be one. I don’t like Firefly as much anymore because she ruined Sam. I wanted them to be separate characters even if it meant one was not playable. But here we are and it’s why I’m pulling for Jade instead, even though from a “meta” perspective Jade is the worse of the two. But at least it’s a nice design that isn’t tainted 😀

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  7. Hey Firefly bros, do any of you know if she’s gonna be good for PF? Just from a theoretical standpoint. I plan to go for E1S1 if she is. If she isn’t I guess I’ll go for Jade or Argenti (if he reruns at 2.3)

      
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    • She’ll likely be pretty good for PF, other Destruction like Blade and Jingliu can be great with enough speed/action advance (also depends on current phase buff)

      Since Firefly’s only AoE is blast attack with enhanced skill, she will clear wave 1 and 2 slower than Himeko but probably make up for it in wave 3 with higher ST damage

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    • Hard to say, giving her DPS is tight to Ult state you would most likely have downtime to reactive it. 2 Turns for it wouldn’t be a great thing in Pure fiction, so I kind of doubt she will be good in there, much like Jingliu

      But assume there are a lot of Fire weakness enemies, you could pair Himeko with her and put her on the other Half if the other is Ice weakness half, otherwise I can’t see a Destruction unit will be great in PF on their own normally, at least without any buff relate to them like FUA buff that made Clara great in one ver

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  8. Hey Firefly bros, do any of you know if she’s gonna be good for PF? Just from a theoretical standpoint. I plan to go for E1S1 if she is. If she isn’t I guess I’ll go for Jade or Argenti (if he runs at 2.3)

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