新手任務開始前

新手任務開始前
新手任務開始前名詞新手任務開始前
稀有度RaritystrRaritystrRaritystrRaritystr
類型光錐, 虛無 光錐
命途Class 虛無
說明虛無命途專屬的光錐,光錐技能僅對該命途生效。
戰技使裝備者的效果命中提高20%。當裝備者攻擊防禦力被降低的敵方目標後,恢復4點能量。
晉升素材
信用點308K
熄滅原核15
黯淡黑曜3
虛空黑曜9
微光原核15
沉淪黑曜12
蠢動原核12
劇情「還有多久開始行動?」
「你居然會問我這個……是新人出什麼事了?」
「沒有。」
「雖然艾利歐招攬她是因為別的原因,但她至少得活得過新手任務。」
「她很輕鬆。」
「那我放心了。看來阿刃也已經是非常可靠的前輩了。」
「……」

目錄
屬性
戰技
角色
Gallery

屬性

等級攻擊力防禦力生命值晉升素材
121.61543
2083.1657.75166
信用點4000
熄滅原核5
20+109.0875.75218
30141.4898.25283
信用點8000
黯淡黑曜3
熄滅原核10
30+176.04122.25352
40208.44144.75417
信用點16000
虛空黑曜3
微光原核6
40+243168.75486
50275.4191.25551
信用點40000
虛空黑曜6
微光原核9
50+309.96215.25620
60342.36237.75685
信用點80000
沉淪黑曜4
蠢動原核5
60+376.92261.75754
70409.32284.25819
信用點160K
沉淪黑曜8
蠢動原核7
70+443.88308.25888
80476.28330.75953
等級晉升素材
1
20
信用點4000
熄滅原核5
20+
40
信用點16000
虛空黑曜3
微光原核6
40+
50
信用點40000
虛空黑曜6
微光原核9
50+
60
信用點80000
沉淪黑曜4
蠢動原核5
60+
70
信用點160K
沉淪黑曜8
蠢動原核7
70+
80

戰技

眼疾手快
使裝備者的效果命中提高。當裝備者攻擊防禦力被降低的敵方目標後,恢復點能量。

等級 5

角色

名詞稀有度命途戰鬥屬性晉升素材
瓦爾特
瓦爾特5
RarstrRarstrRarstrRarstrRarstr
nihility-classimaginary-damage_type
往日之影的金飾
鐵衛勳章
沉淪黑曜
毀滅者的末路
命運的足跡
卡芙卡
卡芙卡5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
煉形者雷枝
踐踏的意志
沉淪黑曜
無窮假身的遺恨
命運的足跡
銀狼
銀狼5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type
虛幻鑄鐵
古代引擎
沉淪黑曜
毀滅者的末路
命運的足跡
佩拉
佩拉4
RarstrRarstrRarstrRarstr
nihility-classice-damage_type
風雪之角
蠢動原核
沉淪黑曜
守護者的悲願
命運的足跡
桑博
桑博4
RarstrRarstrRarstrRarstr
nihility-classwind-damage_type
暴風之眼
古代引擎
沉淪黑曜
守護者的悲願
命運的足跡
盧卡
盧卡4
RarstrRarstrRarstrRarstr
nihility-classphysical-damage_type
鐵狼碎齒
古代引擎
沉淪黑曜
無窮假身的遺恨
命運的足跡
桂乃芬
桂乃芬4
RarstrRarstrRarstrRarstr
nihility-classfire-damage_type
過熱鋼刃
工造渾心
沉淪黑曜
無窮假身的遺恨
命運的足跡
黑天鵝
黑天鵝5
RarstrRarstrRarstrRarstrRarstr
nihility-classwind-damage_type
天人遺垢
蠢動原核
焚天之魔
蛀星孕災的舊惡
命運的足跡
黃泉
黃泉5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
煉形者雷枝
造夢馬達
焚天之魔
蛀星孕災的舊惡
命運的足跡
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14 responses to “新手任務開始前”

  1. Q: Does SW recover energy when she hits an enemy that isn’t DEF-reduced using their ult?
    A: Yes. In this case the enemy becomes DEF-reduced, then gets attacked.

    Q: Does SW recover energy when she hits an enemy that isn’t DEF-reduced using her normal or skill and happen to inflict that DEF-reduction from her talent?
    A: No. In this case the enemy is attacked, then becomes DEF-reduced.

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  2. So we can’t possibly get it ever again? This piece of light cone is so important for silver wolf and its absence can’t be compensated except by silver wolf’s E1 and E2. Pela and black swan are also pretty appreciate for it. I wish so they will allow players who missed it out to get it some day, or at least release a new 4-star nihility light cone that is interchangeable with it.

      
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    • At S5 it’s an easy BiS contender, with the only other options being S5 Resolution Shines as Pearls of Sweat or the SW or Kafka 5* LC’s.
      It has a lot of EHR, meaning you can build more defense. But most importantly is that together with +15 ERR rope it enables MoC first turn ult and 2 basic rotations to ult.

      Here’s a good Pela guide that explains her energy requirements: https://hsr.keqingmains.com/pela/#pela_energy_requirements

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  3. Event light cones in HSR look very OP. So the real question you should ask yourself is: Do you want to pay to trivialise the game, or enjoy a slightly harder challenge for free **raises glass**

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    • if you want a sub dps/debuffer sw then go for her sig, if you just want het to do focus on her debuffing ability, then this one is a lot better

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      • Ok, thanks for the info. I think I’ll go for the 4* and go for e2. If I do that, I don’t have to invest into effect hit% as much and go for Attack% in its place. I’ll roll for her light cone during her rerun.

        I should have about 180 tickets saved by the time her banner drops. Hopefully that will be enough…

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    • Of course Incessant rain will be the best in slot. This weapon is more towards F2P players that can’t afford pulling on the lightcone banner. Aka Cope lightcone, but still that effect hit rate bonus is really useful.

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    • Isn’t this LC really good with Welt who’s paired with Pela (w/ Resolution Shines As Pearls of Sweat)? This allows Welt to build Crit and ATK rope (instead of ER) while still having 50% Effect Hit Rate and 8 energy per skill, no?

      Or am I missing something from this LC and this is idea is basically cope?

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