
![]() | 名詞 | 卡芙卡 |
陣營 | 星核獵手 | |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
華語 | 徐慧 | |
英語 | Cheryl Texiera | |
韓語 | 사문영 | |
日語 | 伊藤静 | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 「星核獵手」的成員,瀟灑從容的職業麗人。 利用言靈術,設計令開拓者吸收星核。 愛好是購買及整理大衣。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 92.4 | 66 | 148 | 100 | 5% | 50% | 100 | 120 | |
20 | 180.18 | 128.7 | 288 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() |
20+ | 217.14 | 155.1 | 347 | 100 | 5% | 50% | 100 | 120 | |
30 | 263.34 | 188.1 | 421 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() |
30+ | 300.3 | 214.5 | 480 | 100 | 5% | 50% | 100 | 120 | |
40 | 346.5 | 247.5 | 554 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() ![]() |
40+ | 383.46 | 273.9 | 614 | 100 | 5% | 50% | 100 | 120 | |
50 | 429.66 | 306.9 | 687 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() ![]() |
50+ | 466.62 | 333.3 | 747 | 100 | 5% | 50% | 100 | 120 | |
60 | 512.82 | 366.3 | 821 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() ![]() |
60+ | 549.78 | 392.7 | 880 | 100 | 5% | 50% | 100 | 120 | |
70 | 595.98 | 425.7 | 954 | 100 | 5% | 50% | 100 | 120 | ![]() ![]() ![]() |
70+ | 632.94 | 452.1 | 1013 | 100 | 5% | 50% | 100 | 120 | |
80 | 679.14 | 485.1 | 1087 | 100 | 5% | 50% | 100 | 120 |
戰技
![]() | 夜間喧囂不止 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於卡芙卡 對敵方單體造成少量雷屬性傷害。 | |
等級 | |
![]() | 月光摩挲連綿 - 戰技 | 擴散 |
能量回復 : 30 | |
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30 | |
對指定敵方單體造成等同於卡芙卡 若指定敵方單體處於持續傷害狀態,其當下承受的所有持續傷害立即產生相當於原傷害 對敵方單體造成雷屬性傷害,對相鄰目標造成少量雷屬性傷害。 若主目標處於持續傷害類負面狀態,則使持續傷害類負面狀態額外產生1次傷害。 | |
等級 | |
![]() | 悲劇盡頭的顫音 - 終結技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 60 | |
對敵方全體造成等同於卡芙卡 觸電狀態下,敵方目標每回合開始時受到等同於卡芙卡 對敵方全體造成少量雷屬性傷害,有高機率施加觸電狀態。 若敵方目標處於觸電狀態,則使觸電狀態額外產生1次傷害。 | |
等級 | |
![]() | 溫柔亦同殘酷 - 天賦 | 單體攻擊 |
能量回復 : 10 | |
弱點擊破 : 單體攻擊 : 30 | |
當卡芙卡的隊友對敵方目標發動普通攻擊後,卡芙卡立即發動追加攻擊,對該目標造成等同於卡芙卡 當隊友對敵方目標發動普通攻擊後,卡芙卡立即發動追加攻擊,對該目標造成雷屬性傷害,並有高機率施加觸電狀態。該效果每回合只能觸發1次。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 寬恕無關慈悲 - 秘技 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 60 | |
立即攻擊一定範圍內的所有敵人,進入戰鬥後對敵方全體造成等同於卡芙卡 攻擊範圍內的所有敵人,進入戰鬥後對敵方全體造成少量雷屬性傷害,有高機率施加觸電狀態。 | |
行跡
![]() | 折磨 |
需要角色晉階 2 | |
施放終結技時,敵方目標由「其當下承受的觸電狀態立即產生傷害」變更為「其當下承受的所有持續傷害類負面狀態立即產生傷害」。 | ![]() ![]() ![]() |
![]() | 效果命中強化 (效果命中) |
需要角色晉階 2 | |
效果命中提高 | ![]() ![]() ![]() |
![]() | 攻擊強化 (攻擊力) |
需要角色晉階 3 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 3 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 掠奪 |
需要角色晉階 4 | |
觸電狀態下的敵方目標被消滅時,卡芙卡額外回復 | ![]() ![]() ![]() ![]() |
![]() | 攻擊強化 (攻擊力) |
需要角色晉階 4 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 效果命中強化 (效果命中) |
需要角色晉階 5 | |
效果命中提高 | ![]() ![]() ![]() |
![]() | 攻擊強化 (攻擊力) |
需要角色晉階 5 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 荊棘 |
需要角色晉階 6 | |
終結技、秘技與天賦觸發的追加攻擊使敵方目標陷入的觸電狀態的基礎機率提高 | ![]() ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 6 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 效果命中強化 (效果命中) |
需要角色等級 75 | |
效果命中提高 | ![]() ![]() ![]() |
![]() | 攻擊強化 (攻擊力) |
攻擊力提高 | ![]() ![]() |
![]() | 攻擊強化 (攻擊力) |
需要角色等級 80 | |
攻擊力提高 | ![]() ![]() ![]() |
星魂
![]() | 無窮動!無窮 | ![]() |
天賦觸發追加攻擊時,有 |
![]() | 狂想者,嗚咽 | ![]() |
卡芙卡在場時,我方全體造成的持續傷害提高 |
![]() | 我讚美,即興 | ![]() |
戰技等級+2,最多不超過 |
![]() | 把宣敘呈獻給 | ![]() |
當卡芙卡對敵方目標施加的觸電狀態對敵方目標造成傷害時,額外為卡芙卡恢復 |
![]() | 只有今晚奏鳴 | ![]() |
終結技等級+2,最多不超過 |
![]() | 迴旋,悄悄地 | ![]() |
終結技、秘技與天賦觸發的追加攻擊使敵方目標陷入的觸電狀態的傷害倍率提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 幽邃 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 戰鬥開始時,使裝備者的效果命中提高 | ![]() ![]() |
![]() | 淵環 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 使裝備者對減速狀態下的敵方目標造成的傷害提高 | ![]() ![]() |
![]() | 匿影 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身 | ![]() ![]() |
![]() | 晚安與睡顏 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高 | ![]() ![]() |
![]() | 獵物的視線 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ![]() ![]() |
![]() | 決心如汗珠般閃耀 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有 | ![]() ![]() |
![]() | 延長記號 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的擊破特攻提高 | ![]() ![]() |
![]() | 後會有期 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 846.72 | 裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身 | ![]() ![]() |
![]() | 新手任務開始前 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ![]() ![]() |
![]() | 以世界之名 | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | 582.12 | 463.05 | 1058.4 | 使裝備者對陷入負面效果的敵方目標造成的傷害提高 | ![]() ![]() |
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Gallery
語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
378 responses to “卡芙卡”
Vicenzo
Kafika is a cat
I’ll get her when her re-run comes around, aftter I get Fu Xuan.
My 50/50 luck has been horrrible 🙁
mine too ;-;
playing genshin since the beggning i just lost 50/50 less than 10 times, i’am really lucky on genshin, but on honkai i lost it in almost every single time that it wasn’t garanted lol
You ready for that rerun?
300 roll lets go!
I only have 202 (and 10 and a bit on pity), buy yeah. Let’s go!!!
My favorite part about reading the comments is learning that not only does my set for Kafka lack the necessary substats for peak performance, but so do mine for Luka and Sampo. Everyone talks like farming the sets is a quick week long venture. RNG is a cruel mistress. This is easily a month long endeavor. For each, even.
Yea the RNG is really awful, so i farmed for 1,5 months, i have purchased above 30 fuel’s jars for resourсes and it’s still enough. Kafka’s team is very resource-intensive but if u get all u need for it, your gameplay will be extremely insane
I made the mistake of using my fuel on Blade (who I knew I was gonna drop to play Kafka) so now I have awful relics for Kafka and Sampo
I will still build Blade bc I love him tho
Can someone pls explain how much speed Kafka needs and why
>140
Optimally 134 to reach first speed breakpoint in MoC and less speed then Sampo/Serval/Luka/other units to detonate DoTs applied by them and to use her bonus-attack after someone’s NA. For example, in 3 DoT-units team: Sampo 135, Luka 135, Kafka 134. Or u can take Asta in speed relics set with DanceDance, then u will need less speed but anyway Kafka wants to have the smallest speed in the team
as much as possible, at least 134 because that means u can go twice on the first cycle of moc
Enough so that she can outrun enemies in MoC but not so much that she goes first in the team
160
should I use speed or atk boots on Kafka?
Depending on the presence of her signature LC which gives u free 15 speed, in that case if u have good procs of speed on ur relics- u can go ATK boots; otherwise u go with speed boots
The main idea is to make Kafka slower than other DOT units so u can make this choice looking at the Sampo’s/Luka’s speed
The universal answer- ATK boots with solid Speed substats or vice versa
At least 20 speed in substats, or use speed boots.
You can run atk boots on kafka if you have gotten enough sub speed stats, if you don’t have enough speed substats I reccomend speed boots
Speed demon Kafka, all the way.
So I’m planning on getting the Herta store Nihility weapon S5 and putting it on Kafka. Then I have S5 Fermata, S1 Luka’s lightone and Before the tutorial mission starts as options for Luka and Sampo. Which one goes to Luka and which one to Sampo?
run luka’s lc and before s5 on sampo and luka but in any order u want. whichever character’s ult u care about uses before mission starts and the other runs luka lc. make sure you do some basic calcs and have enough er because before mission tutorial starts can give massive amounts of energy.
Sorry for my bad english. Herta Nihility weapon is very bad, especially for kafka because the lightcone increases DoT dealt by the wearer. But Kafka increases DoT dealt by other characters. I recommend the Peela lightcone “Good Night and Sleep Well” for Kafka -> its a small version of Kafka 5 star lightcone. And for the team build, i think you just need 1 of the 2 characters: luka or sampoo-> if u run both, your team wont have enough skill points. The perfect team should be: Kafka for main DPS, luka/sampoo for sub-dps, asta for the ATK/Speed buff(perfect stats for DotT team), and a healer. I prefer luka more cause he is way more skill point efficient than sampoo. And lastly perfect lightcone for luka and sampoo is sampoo lightcone “Eyes of the Prey”.
do you think the planar sphere for kafka better atk% or lighting dmg?
Lightning DMG
DMG% does affect DoTs so it willbe far better
Both stats have value for the dot damage formula, but you have many sources of ATK% and only a sphere and set bonus for elemental damage
I should’ve specified but yeah, DMG% is better in most cases because of diminishing returns on atk from all its sources.
I’ve heard people say DMG% doesn’t affect DoT but it does.
Lightning. You would have more premium on dmg % since you would most likely stack up with atk % already on other pieces and substats.