New in 2.6

目錄
角色
光錐
遺器套裝
背包
成就
敵對物種

角色

名詞稀有度命途戰鬥屬性攻擊力防禦力生命值n/a
乱破5
RarstrRarstrRarstrRarstrRarstr
erudition-classimaginary-damage_type640.33460.851086.62
造夢馬達
精緻色稿
同願的遺音
命運的足跡
Per Page
PrevNext

光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
梦的蒙太奇4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56使装备者的速度提高8%,攻击处于弱点击破状态下的敌方目标后,恢复3点能量,该效果每回合最多触发2次。
萬相果實
造夢馬達
忍法帖•缭乱破魔5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12529.2952.56使装备者的击破特攻提高60%。进入战斗时立即恢复30点能量,且装备者施放终结技后获得【雷遁】,施放2次普攻后,装备者行动提前50%,并移除【雷遁】。装备者施放终结技后会重置【雷遁】。
精緻色稿
造夢馬達
忍事录•音律狩猎4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使装备者的生命上限提高12%,损失或回复自身生命值后,暴击伤害提高18%,持续2回合,该效果每回合只可触发1次。
月狂獠牙
欲念碎鏡
Per Page
PrevNext

遺器套裝

名詞套裝效果
重循苦旅的司铎2件: 速度提高6%
4件: 对我方单体目标施放战技或终结技时,使目标的暴击伤害提高20%,持续2回合,该效果最多叠加2次。
识海迷坠的学者2件: 暴击率提高6%
4件: 战技和终结技造成的伤害提高20%,施放终结技后,下一次施放战技时造成的伤害额外提高20%
Per Page
PrevNext

背包

名詞稀有度類型配方
重循苦旅的司铎2
RarstrRarstr
重循苦旅的司铎3
RarstrRarstrRarstr
重循苦旅的司铎4
RarstrRarstrRarstrRarstr
重循苦旅的司铎5
RarstrRarstrRarstrRarstrRarstr
识海迷坠的学者2
RarstrRarstr
识海迷坠的学者3
RarstrRarstrRarstr
识海迷坠的学者4
RarstrRarstrRarstrRarstr
识海迷坠的学者5
RarstrRarstrRarstrRarstrRarstr
一曲合弦的幻景4
RarstrRarstrRarstrRarstr
角色晉階素材
音乐碟片4
RarstrRarstrRarstrRarstr
Per Page
PrevNext

成就

名詞系列成就展開說明可取得獎勵
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
Per Page
PrevNext

敵對物種

名詞難度可取得獎勵
蕉研组的助蕉敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的财富蕉师敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的筑梦蕉师敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的谐乐蕉师菁英敵人
經驗
信用點
蓄夢元件
散熱凝膠
機械立方
流夢閥門
造夢馬達
奇想林中的蕉研组頭目敵人
旧梦的回声敵對物種
Per Page
PrevNext

45 responses to “New in 2.6”

    • The site is so scummy even the CSS failed to load. They don’t even have the right logos for Genshin and HSR.

      The HSR Leaks community on Reddit usually has the best reliable sources so it’s best to check there. They also got some showcases as well.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  1. The 5-star Ting Yun is rumored to be a Fire Nihility super break support.

    Which future do you see?
    1. Replaces the HTB in Firefly’s team;
    2. Replaces RM in Firefly’s team;
    3. Replaces the sustainer in Firefly’s team;
    4. Not designed for Firefly or not even a break support in the first place.

    Reasons why the HTB should leave the comp first:
    • Hoyo isn’t so generous to offer you a team’s central piece for free;
    • The next playable path of the Trialblazer might also be a team’s central piece;
    • I don’t feel safe to like the MC because I’m traumatized by what I have suffered from when I so did in Genshin Impact;
    • I don’t like it I have to play with a f2p unit my team looks so cheap and non-premium it doesn’t match my lineage of pure blue blood;
    • If anyone in the team has to be replaced, I don’t hope it to be RM because she costs me more than 300 pulls.

    Reasons why RM should leave the comp first:
    • Firefly loses more damage when HTB leaves the comp vs. when RM leaves the comp, plus the HTB is totally concentrated towards breaking while RM is not, meaning RM is less likely to be the final member of the comp, at least less likely than the HTB, if RM was replaced by someone fully concentrated towards breaking the comp should have been stronger and look as hamonious as a mathematical formula;
    • I don’t like RM’s personality and don’t want her in my roster;
    • If anyone in the team has to be replaced, I don’t hope it to be the HTB because it is a feature to see the HTB and Firefly team together forever.

    Hey, if you ever played Firefly, or at least watched a showcase, you notice that the comp has high sustainability due to the nature of the break playstyle, right? The enemies are swiftly broken and delayed, delayed, and delayed again, and not able to stand a proper threat, the comp effectively rejects most interactions with the enemies’ kits and isn’t really worried about sustaining even when the comp has no sustainer, leading to the sustainers in the comp are in fact break supports who deals toughness damage before the enemies are broken frontloading Firefly’s super break damage. Any additional break support will first kick the sustainer out of the board and needlessly strengthens the comp’s supremacy in MoC and AS.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • I vote 4, because case 1 and 2 both leads to case 3, and case 3 is very unlikely to happen because Hoyo don’t buff an already dominant comp by making it double plus dominant.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Perhaps my long awaited DOT-Break finally come??

      While JQ can also function as DOT support at high eidolon I don’t think they will just discard a focused/dedicated design over a somewhat generalist character.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • I thought she was already rumored to be that, have leaders been regurgitating again?
      And probably she’d replace RM or the sustains depending on how you feel, if she’s nihility I hope she gets some def shred since Firefly already gets a bit of that

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • I hope Tingyun isn’t a break character because I fucking HATE break gameplay and I’m sick of it and Firefly. I only pulled Boothill because I like him, I hate his play style. I’ve been waiting for Tingyun since forever and I would hate for her to be a stupid fucking break character 😊

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  2. now it’s officially confirmed that action advance is the absolute best stat on a lc and all lcs without it wil be pretty much inferior if not straitghup useless, will you still pull for a unit without a lc that has aa or would you consider ever pulling for a rerun unit without actionadvance whatsoever, did the power creep killed all units prior to rappa, pros and bros of honeyhunter pls give me advices 🙂

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  3. caved in and decided to all in my ticket on Robin, after looking through 2.5 and 2.6 banner rerun schedule.

    she allows me to play my Fav Otto, i mean Luocha as a DPS.

    I LOVE♥️♥️ ROBINNN.!!!!😍😍

    everything is EZ skip untill Sunday drop.. or Aventurine rerun.

    Thx u so much David 🔥🔥, I manage to get Robin E6 within 270 pulls from E1.

    See you guys on 2.7 Beta..😉😉

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton