名詞 | 黑天鵝 | |
陣營 | 流光憶庭 | |
稀有度 | ||
命途 | 虛無 | |
戰鬥屬性 | 風 | |
華語 | 杨梦露 | |
英語 | Arryn Zech | |
韓語 | 김하영 | |
日語 | 生天目仁美 | |
n/a | 308K 15 15 65 15 | |
行跡素材 | 3M 18 41 69 56 139 58 12 8 | |
劇情 | 流光憶庭的憶者,慵懶神秘的占卜師。 耐心聆聽他人「記憶」,諸般命運盡在掌握。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音 |
劇情 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | n/a |
1 | 89.76 | 66 | 148 | 102 | 5% | 50% | 100 | 120 | |
20 | 175.03 | 128.7 | 288 | 102 | 5% | 50% | 100 | 120 | 4000 5 |
20+ | 210.94 | 155.1 | 347 | 102 | 5% | 50% | 100 | 120 | |
30 | 255.82 | 188.1 | 421 | 102 | 5% | 50% | 100 | 120 | 8000 10 |
30+ | 291.72 | 214.5 | 480 | 102 | 5% | 50% | 100 | 120 | |
40 | 336.6 | 247.5 | 554 | 102 | 5% | 50% | 100 | 120 | 16000 6 3 |
40+ | 372.5 | 273.9 | 614 | 102 | 5% | 50% | 100 | 120 | |
50 | 417.38 | 306.9 | 687 | 102 | 5% | 50% | 100 | 120 | 40000 9 7 |
50+ | 453.29 | 333.3 | 747 | 102 | 5% | 50% | 100 | 120 | |
60 | 498.17 | 366.3 | 821 | 102 | 5% | 50% | 100 | 120 | 80000 6 20 |
60+ | 534.07 | 392.7 | 880 | 102 | 5% | 50% | 100 | 120 | |
70 | 578.95 | 425.7 | 954 | 102 | 5% | 50% | 100 | 120 | 160K 9 35 |
70+ | 614.86 | 452.1 | 1013 | 102 | 5% | 50% | 100 | 120 | |
80 | 659.74 | 485.1 | 1087 | 102 | 5% | 50% | 100 | 120 |
戰技
洞見,緘默的黎明 - 普通攻擊 | 單體攻擊 | |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於黑天鵝 對敵方單體造成少量風屬性傷害,有機率對目標施加【奧跡】。攻擊陷入風化、裂傷、灼燒、觸電狀態的目標後,分別有機率額外施加【奧跡】。 | |
等級 | |
失墜,偽神的黃昏 - 戰技 | 擴散 | |
能量回復 : 30 | |
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30 | |
對指定敵方單體及其相鄰目標造成等同於黑天鵝 對敵方單體及其相鄰目標造成少量風屬性傷害,有高機率對目標施加【奧跡】,並有高機率使目標防禦力降低。 | |
等級 | |
沉醉於彼界的臂灣 - 終結技 | 群體攻擊 | |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 60 | |
使敵方全體陷入【揭露】狀態,持續 【揭露】狀態下,敵方目標自身回合內受到的傷害提高 對敵方全體造成等同於黑天鵝 對敵方全體施加【揭露】狀態,使目標回合內受到的傷害提高,並將【奧跡】視為風化、裂傷、灼燒、觸電狀態,此外使【奧跡】下一次回合開始造成傷害後不重置層數。對敵方全體造成風屬性傷害。 | |
等級 | |
無端命運的機杼 - 天賦 | 妨害 | |
能量回復 : 0 | |
弱點擊破 : 0 | |
敵方目標每回合開始時每受到1次持續傷害,有 【奧跡】狀態下,敵方目標每回合開始時受到等同於黑天鵝 僅在敵方目標回合開始【奧跡】造成傷害時,黑天鵝根據目標陷入的【奧跡】層數觸發額外效果: 大於等於 大於等於 敵方目標每回合開始受到持續傷害時,有機率陷入【奧跡】,在回合開始時受到風屬性持續傷害,並且黑天鵝根據【奧跡】層數觸發額外效果。 | |
等級 | |
攻擊 | |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
取此真相,棄捨表徵 - 秘技 | 強化 | |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技後,下一次戰鬥開始時有 使用秘技後,下一次戰鬥開始時有高機率對敵方每個單體目標施加【奧跡】,重複數次直到施加失敗。 | |
行跡
臟中躁動 | |
需要角色晉階 2 | |
施放戰技攻擊陷入風化、裂傷、灼燒、觸電狀態的指定敵方單體後,分別各有 | 5000 3 1 |
傷害強化•風 (風屬性傷害提高) | |
需要角色晉階 2 | |
風屬性傷害提高 | 5000 3 6 |
攻擊強化 (攻擊力) | |
需要角色晉階 3 | |
攻擊力提高 | 10000 3 3 |
效果命中強化 (效果命中) | |
需要角色晉階 3 | |
效果命中提高 | 10000 3 3 |
杯底端倪 | |
需要角色晉階 4 | |
在敵方目標進入戰鬥時,有 敵方目標在我方單次攻擊內每受到1次持續傷害,有 | 20000 5 1 1 |
攻擊強化 (攻擊力) | |
需要角色晉階 4 | |
攻擊力提高 | 20000 5 4 |
傷害強化•風 (風屬性傷害提高) | |
需要角色晉階 5 | |
風屬性傷害提高 | 45000 3 3 |
攻擊強化 (攻擊力) | |
需要角色晉階 5 | |
攻擊力提高 | 45000 3 3 |
燭影朕兆 | |
需要角色晉階 6 | |
使自身造成的傷害提高,提高數值等同於效果命中的 | 160K 8 1 1 |
效果命中強化 (效果命中) | |
需要角色晉階 6 | |
效果命中提高 | 160K 8 8 |
傷害強化•風 (風屬性傷害提高) | |
需要角色等級 75 | |
風屬性傷害提高 | 160K 8 8 |
攻擊強化 (攻擊力) | |
攻擊力提高 | 2500 2 |
攻擊強化 (攻擊力) | |
需要角色等級 80 | |
攻擊力提高 | 160K 8 8 |
星魂
三磅石,七階柱 | ||
當黑天鵝處於可戰鬥狀態時,處於風化、裂傷、灼燒、觸電狀態下的敵方目標對應的風、物理、火、雷屬性抗性分別降低 |
羔羊,請勿為我慟哭 | ||
【奧跡】狀態下的敵方目標被消滅時,有 |
上界如此,下界亦然 | ||
戰技等級+2,最多不超過 |
淚水,亦是禮物 | ||
【揭露】狀態下,敵方目標效果抗性降低 |
候鳥之路 | ||
終結技等級+2,最多不超過 |
萬神皆善,苦役者未知 | ||
當敵方目標受到黑天鵝的隊友的攻擊時,黑天鵝有 每當黑天鵝使敵方目標陷入【奧跡】時,有 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | n/a | |
幽邃 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 戰鬥開始時,使裝備者的效果命中提高 | ||
淵環 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 使裝備者對減速狀態下的敵方目標造成的傷害提高 | ||
匿影 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身 | ||
晚安與睡顏 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高 | ||
獵物的視線 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ||
決心如汗珠般閃耀 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有 | ||
延長記號 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使裝備者的擊破特攻提高 | ||
後會有期 | 4 | nihility-class | 529.2 | 330.75 | 846.72 | 裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身 | ||
新手任務開始前 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ||
以世界之名 | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | 使裝備者對陷入負面效果的敵方目標造成的傷害提高 |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
語音
語言
Title | loc_sound |
初次見面 | * |
問候 | * |
道別 | * |
關於自己•存在 | * |
關於自己•願望 | * |
閒談•占卜方式 | * |
閒談•光錐 | * |
愛好 | * |
煩惱 | * |
分享•淨土 | * |
分享•迷因 | * |
見聞 | * |
關於開拓者 | * |
關於黃泉 | * |
關於砂金 | * |
關於花火 | * |
關於三月七 | * |
星魂啟動 | * |
角色晉階 | * |
角色滿級 | * |
行跡啟動 | * |
隊伍編成•開拓者 | * |
隊伍編成•花火 | * |
隊伍編成•三月七 | * |
隊伍編成•黃泉 | * |
隊伍編成•砂金 | * |
戰鬥開始•弱點擊破 | * |
戰鬥開始•危險預警 | * |
回合開始•一 | * |
回合開始•二 | * |
回合待機 | * |
普通攻擊 | * |
戰技•一 | * |
戰技•二 | * |
輕受擊 | * |
重受擊 | * |
終結技•啟動 | * |
終結技•施放 | * |
無法戰鬥 | * |
重回戰鬥 | * |
回復生命 | * |
秘技 | * |
戰鬥勝利 | * |
開啟戰利品•一 | * |
開啟戰利品•二 | * |
開啟貴重戰利品 | * |
解謎成功•一 | * |
解謎成功•二 | * |
發現敵方目標 | * |
返回城鎮 | * |
劇情
Title | 遊戲語言 |
角色詳情 | 「流光憶庭」的憶者,神秘優雅的占卜師。 常掛著溫柔的微笑,耐心聆聽他人的言語,並藉此走入「記憶」,掌握全盤資訊。 熱衷於蒐集獨一無二的記憶,背後的想法卻難以看透。 |
角色故事·一 | 「她呀,是個奇怪的孩子。我早就知道會這樣。她出生的那天,雲雀在樹上鳴叫,月亮的淡影和初升的朝陽一起印在天上,手裡的紙牌告訴我,一個眷戀過去的靈魂即將來到人世。從小時候開始,她最感興趣的事情就是追問那些過去故事。她好奇我們是怎麼來的、誰創造了我們、這個世界是怎麼來的,有時候那些問題會讓最博學的人也啞口無言。我知道有很多孩子笑她,但那些問題不重要嗎?生命是一座迂迴的迷宮,除了記憶,我們一無所有。」 患上失憶症的母親變得健忘,無法認出家人,也無法回憶起片刻之前發生的事情。 拿著失憶症的診斷書,她緊緊擁抱手足無措的母親,試圖將她留下的日記重新讀給她聽——母親就在那,可是母親究竟在哪呢? 她陪伴著母親到達了生命的出口。但她明白,從記憶變得支離破碎的那一天起,母親的自身就越來越模糊。如果有一天連她的記憶也變得支離破碎,母親便會徹底離她而去。 「生命是一座迂迴的迷宮,除了記憶,我們一無所有。」她第一次理解了這句話的含義。 |
角色故事·二 | 「我以探險家的身分來到這顆星球。一如既往,我會統計河流的走向如何、研究街巷的磚瓦是怎樣的材質、落差最大的道路有多少度,還有煙囪的數目和分佈……這些工作符合人們的想像,對於保存一個星球「記憶」的想像。 ——但這遠遠不夠。 當我在人後真正開始工作,便經常看到那名少女。有時陽光透過葉尖,跟隨她的身影下顫動,最終消失在某個轉角處,那時路燈便會點亮;有時她目光跟隨一隻信鴿,每週第三天的傍晚牠會從大祭司住處出發,第二天凌晨回到皇宮侍衛長的手中,而他們在表面上是政敵;有時她靜靜打量雨水落入下水道,損壞的痕跡來自從對岸發射來的火炮;有時浪花會打濕她的裙角,而河邊洗衣的老婦正喃喃自語上一代當權者和他五個私生子的故事。 ——除了我們,很少有人知道星球會這樣把自己的「記憶」裹藏起來。 我跟隨她來到一處荒野上的石頭前,我覺得,邀請她的時候到了。 『你看到了什麼?』我以她能看見的模樣,向她詢問。 她指著雜草生長的地方,那裡留著打磨的痕跡。 『一塊石頭,我覺得它曾是一座壁爐的一部分……但應該不止於此。』 我點點頭,幫她清除了石頭縫隙中的雜草與泥土。 『它還曾是一座紀念碑。』她撫摸著石頭上的刻痕。 『是的。但「記憶」仍不止於此。』 於是我向她展示。荒野上的石頭,它曾是某戶人家的壁爐;在這之前,它還曾是一座紀念碑、一座花壇、一方祭台……而在更早之前,它是一處荒野上的石頭。 『要看見這些「記憶」,我會付出怎樣的代價?』 『在你願意現身前,人們將無從知曉你的存在。』 『就像人們看到黑天鵝前,從不知道天鵝不只白色一種?』 『就像那樣。』」 憶者們穿梭於諸多星球,在每一條路途、每一個轉角間採擷城市的記憶。他們會確保自己不留下痕跡,以免被城市記住。除非他們遇到具備憶者資質的人,並將他們從這座城市的記憶中帶走,帶去更廣闊的大海。 |
角色故事·三 | 「許多人沉湎於過去的美好,幻想能活在回憶中,所以他們想要成為憶者。可惜,這樣的人往往會變成為所欲為的焚化工,隨意將回憶篡改成自己喜歡的樣子。但她不一樣……我看到了她對於記憶本身的尊重,以及強烈的意志與決心。在按照慣例面對成為憶者前的三個問題時,她的回答如下: 『你是否願意用盡你的一生去蒐集記憶?』 『我願意。』 『你是否願意為此放棄肉身,接受自我的異變?』 『我願意。』 『如果有一天你不復存在,你會為世界留下什麼?』 『我的記憶。那裡有過去的種子,它會在未來重生。』 有些記憶瑣碎而溫暖,有些記憶宏大而浩瀚,有些記憶像寵物一樣溫馴,有些記憶則像猛獸一樣難以控制……而她成為憶者的那一刻,她的記憶變得安靜而平和,彷彿洶湧的海浪遇到了屬於自己的港灣。」 「想到了什麼?」憶者問道。 她睜開眼,記憶的碎片繞著她的身邊旋轉。 「人們以為自己面對的是現在與未來,卻無人知曉我們其實都在走向過去。」 |
角色故事·四 | 「地點:匹諾康尼 時間:██年██月██日 客人:██、██、██、██ 『一份悲傷的回憶,來自██。這份鎏金般的回憶帶著誇飾與渴望,它將在往後的歲月藏起隱密的傷懷,也註定了回憶的主人將長久受此影響。』 『一份歡樂的回憶,來自██。這份戲劇般的回憶披著斑斕的色彩,歡樂、混亂、滑稽——卻難以稱之為幸福。它所呈現的未來,也是如此。』 『一份遺憾的回憶,來自██。這份幸福的回憶美麗而瞬息即滅,如同死火堆中飛出的流星。客人啊,享受時光吧,它告訴我那很快就要逝去。』 『一份模糊的回憶,來自██。這份回憶微弱、混沌且令人迷茫,就像看不見盡頭、望不到結局的冷雨。我渴望捕捉它指向的明天,是雨,還是晴……』」 「我看到一個女人的身影,在影像和圖案間跳躍變形。不……我沒有瘋,我的確看到了『她』。我記得她的聲音,那種絲絨一般的質感,我也記得她手中流光溢彩的紙牌,好像有什麼魔力似的……噢,對了,她還邀請我占卜。她說,『不管你是想占卜幸福、災難、失物還是意外所獲……我只需你付出一個真實的故事——因為過去和未來本是同一個圓上的同一個點。』我的腦袋昏沉沉的。她真溫柔。我和她說了好多好多,只記得她很耐心地聽完了我的胡說八道……然後,根據她的占卜,我替飯店的客人找到了她的鏡子!噢,你問我向她說了什麼——沒什麼重要的,不過是一些關於過去的傳言……」 如今,她以占卜師的身分,穿梭於不同的世界,追索與命途和星神有關的記憶。她相信,那些記憶堅硬如寶石,即便遺忘也無法徹底消磨它們。 「很多憶者都去過匹諾康尼,但一無所獲,他們說那只是水面上一場浮華的夢。」 「但夢……亦是記憶的一種變形。趁著那些竊憶者和焚化工還沒到來,我會潛入深海,一睹殘骸。」 |
角色故事•一 | |
角色故事•二 | |
角色故事•三 | |
角色故事•四 | |
關於「你」 | |
你的「故事」•一 | |
你的「故事」•二 |
453 responses to “黑天鵝”
I’m late to the party, but how do you guys feel about Kafka + BS as a pair? Is it something special or is it closer to Sampo upgrade?
I lost 50/50 on her banner and currently wondering if I should prioritized Kafka’s lightcone or Blackswan on their reruns.
I do have Sampo, Guinaien and Luka damage traces maxed out, all E6 and have “decent” DoT sets sharing between them.
I’m not a meta player so I’m happy enough as long as I can clear MoC 12 in adequate rounds.
Should I try for Kafka’s lightcone to hit the last quota for the last 6% DEF ignore for the team, which seems like it will open an option to go attack boots on Kafka as well?
I only got to try BS a little bit as trial unit in an event so I don’t have a good grasp on her capabilities. My impression is that BS is a more comfortable version of Sampo and that she might be viable in PF.
Sorry if it sounds confusing. But yeah; what do you guys think between Kafka’s S1 and Blackswan if I can pick only one?
To be honest with you, if your goal is to get both S1 Kafka and Black Swan, you have quite a lot of time. Black Swan will rerun first then Kafka will rerun much later. And from now till then we might get better DoT units who knows.
As an E0S0 Kafkaswan enjoyer, their damage is just ridiculous. However I do have Ruan Mei slotted in and my sustain is Luocha who while recently is starting to get hated on a lot I refuse to use the disgusting green child. He does funnel a lot of SP tho for my two dps.
Having said all of that, S1 Kafka is actually quite good to have in general. Lets you get max value of Prisoner set. Even with Swan, S1 Kafka allows you to always trigger the max amount of Arcana stacks per Kafka dotonation as it provides you with the third dot without needing breaks or sacrificing a harmony for a 3rd DoT. I only skipped it as I really wanted Swan as a character and did not have jades to spare. I don’t know if having it lets you skip speed boots tho as realistically you want her to have as high speed as possible. But besides the point.
Black Swan boasts the strongest DoT in the game. Her Arcana can stack to insane damage and while she is technically 5 Star Sampo, she is if you took Sampo and dialed the damage to insane levels. Like, she is just in a league of her own in terms of dot. And ya, her 3 stack Arcana makes her a monster in PF as you basically have it be like an infection spreading. There’s a reason the DoT duo became very strong and popular. Even now, it’s still pretty high up in clear speeds and usage. Although, again, Ruan Mei is a big part of that cuz that hoe is just insane and I dunno if you have her or not.
Ultimately, since you already have E6 maxed out 4 star DoTs and you don’t care for 0 cycle shit (as you should it makes no difference on the rewards), S1 Kafka is a lot more value if you can only choose one. Do consider Ruan Mei or Robin though. A 5 star teamwide harmony is very good for the DoT squad.
Thank you for answering.
I do have Ruan Mei on E1S0. Though I don’t feel like going for Robin however, she seems like a character designed for advanced players who have their entire roster and relics planned out. And from the annual report, I’ve spent a grand total of 7% of total Trailblaze Power on relic farming since launch, so most my relics are not great. I’m also worried about skill point since DoT teams usually eat them and Robin seems to speed up that process.
But frankly, I just don’t know what I’m supposed to do with team action advancement from Robin as DoT team.
I will keep looking out for Robin in DoT teams showcase, I guess.
For now my idea is: When the time comes for Ruan Mei to move to break effect teams, My Kafka team will probably go back to generic options like Pela or Asta.
I think you should research her more as Robin is not really as complicated as that. All you need to think about realistically is the timing of using her ult to maximize the action advance. And action advance benefits everyone and DoT squads are no exception. It’s basically a free turn. Your Kafka can dotonate more. Black Swan can stack some more Arcana. Your sustain can heal/protect or generate SP as needed. And her buffs work really well with DoT too. Robin is quite strong and flexible and your relics aren’t really something that affects what she can do for you as even subpar relics can 10 cycle.
But ya if you have E1 Ruan Mei, then for now you’re gold but replacing her with Asta or Pela will feel like a huge downgrade so just be prepared for it xD
Goodluck tho :3 With some luck, I hope you get all you want.
You’re thinking too much. She’s the opposite, actually.
Robin is actually very casual friendly as long as you view her as team wide stat buffer; her offensive stats buff are even higher than RM (ATK, DMG%, Crit)
which is why she is often mentioned as good for DoT teams even though the crit buffs are wasted.
Don’t worry about maximising Robin kits, those stuffs are for 0 cycle mfs with their decked out 5 stars
What you can expect from Black Swan:
1. You want your DoT assigners to move before Kafka, or she is left with no DoT to detonate with. However with Black Swan, this is non-issue because the enemy always enters the battlefield with a stack of Arcana. Thus in turns allows you to allocate your high-speed pieces preferentially to Kafka, which is a net boost to the combat power of your whole team.
2. Kafka consumes SP rather quickly and you don’t have much left for your teammates to use. However Black Swan consumes reasonably small amount of SP and she can do the basic attack rather often to feed herself because she doesn’t need to skill every turn. You also get little in return even if you intentionally feed Black Swan with more than enough SP for her.
3. Last but not least, Black Swan has notably higher damage output than any 4-star DoT. However due to the nature of DoT, you shouldn’t expect the enemies to die 3x faster than before. That’s not how DoT works. Patience is all you need.
What you can expect from Kafka’s light cone:
1. Kafka gains about 6 substats worth of speed boost, which isn’t a small number.
2. Kafka is now able to apply another instance of DoT, meaning with only Kafka and Black Swan in your team you are now able to fully activate the Prisoner set. Also, you can now gain 3 stacks of Arcana by every cast of Kafka’s skill and ultimate. Without this light cone however, you can still achieve this by slotting a third DoT into the team. Guinaifen is very ideal for the purpose. Sampo is viable, too, if the enemy had Wind-weakness.
My suggestion:
Black Swan is an upgrade over the DoT team while Kafka’s signature light cone is an upgrade over the Kafka & Black Swan pair. Without Black Swan, Kafka’s signature light cone does not come with high pull value unless you are devoid of Nihility light cones.
If you are not going to abandon your already-built 4-star DoT, you may pull for Black Swan and build a triple DoT team. The third DoT member is according to the enemy weakness type. You spare Ruan Mei for the other team to use. In this case Kafka’s signature light cone isn’t required, however it is still a boost to the combat power. Replacing the third DoT with Ruan Mei is a side-grade at best, and also puts Kafka’s signature light cone to a must-have level. So don’t worry.
Should I use ATK% or Wind dmg boost link rope?????
I use [pan-cosmic], [it’s showtime] on her, so should i use ATK% orb ? i kinda want to use it on sw, maybe welt too.
Setting aside how you’re gonna deal with hitting 120% EHR… Wind orb would be slightly better in this case, even more so if you have Atk% buffers (like Asta) in the team.
Thanks, right now my bs has around 112% EHR & 136 SPD (exclude orb). I got lucky with sub stats.
Nicely done! Just 8 more to go 😀
Here’s some very specific details I’ve confirmed through testing which may or may not be relevant to you:
– As we know, DoTs triggering at the start of enemy turns adds Arcana stacks. Arcana itself also adds 1 stack just before it triggers. Looking at this another way, just by an enemy *spawning and existing*, Arcana is already a 264% DoT by itself.
– The amount of stacks Arcana has *before* Arcana adds its own stack and triggers determines if it benefits from the 3 or 7 stack effect. To give you a scenario, an enemy that currently has 2 Arcana stacks with only Arcana as the DoT present will not trigger a Blast when they start their turn, despite Arcana having a 3rd stack when it deals its damage.
– Epiphany’s Dmg Amp specifically works on the current enemy taking their turn. Arcana’s Blast effect never benefits from Epiphany’s Amp since it only hits targets Adjacent to the current enemy. Unfortunate, considering her Blast accounts for a good chunk of her damage (easily over 30%).
– It’s a very niche interaction, but Epiphany’s Dmg Amp does work with Clara’s Counters. Again, this will only work against the current enemy taking action. The blast damage from Clara’s Enhanced Counters (Ult) won’t benefit.
– Arcana “as a DoT” is counted as Wind Shear even without her Ultimate (you can see this when inspecting enemies during combat). However, Arcana “as an effect” is *not* Wind Shear. I can confirm the beta info: Arcana isn’t affected by Wind Shear resistance, and thus can actually be applied onto Wind Shear immune enemies (like the lil’ flying Windspawn mobs).
– Sampo E4 can DoTonate Arcana as long as Arcana (or any other Wind Shear effect present) has 5 stacks. And yes, while Sampo may not be able to apply WShear against the aforementioned WShear immune enemies, he can still DoTonate Arcana applied on them.
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Other than those… I think you can just refer to reputable guides/testers regarding her base kit.
If there’s anything else I’ll say… If Kafka is a DoT enabler, other DoTs enable BS instead. Also, you can look at BS as though she’s a pseudo-Erudition unit. She can’t perform optimally in single target, but absolutely pops off in Blast and AoE. Enemies taking turn is her crux, which can potentially affect performance in AV-limited combat if enemies lose turns due to excessive Slows/Delays, or if enemies die before Arcana can even trigger.
As for her Ultimate, I personally think it’s not worth sacrificing offense just for the sake of gaining more Energy (intentionally swapping to ER Rope, Tutorial Mission LC if you have other offensive options, etc). It’s not worth the damage you lose and attempting to maintain her Ultimate permanently (which is the only way this *somehow* pays off) is incredibly unrealistic.