黑天鵝

黑天鵝
黑天鵝名詞黑天鵝
陣營流光憶庭
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虛無
戰鬥屬性Class 
華語杨梦露
英語Arryn Zech
韓語김하영
日語生天目仁美
專屬素材
信用點308K
熄滅原核15
微光原核15
天人遺垢65
蠢動原核15
行跡素材
信用點3M
熾情之靈18
熄滅原核41
星火之精69
微光原核56
焚天之魔139
蠢動原核58
蛀星孕災的舊惡12
命運的足跡8
主線流光憶庭的憶者,慵懶神秘的占卜師。
耐心聆聽他人「記憶」,諸般命運盡在掌握。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
189.76661481025%50%100120
20175.03128.72881025%50%100120
信用點4000
熄滅原核5
20+210.94155.13471025%50%100120
30255.82188.14211025%50%100120
信用點8000
熄滅原核10
30+291.72214.54801025%50%100120
40336.6247.55541025%50%100120
信用點16000
微光原核6
天人遺垢3
40+372.5273.96141025%50%100120
50417.38306.96871025%50%100120
信用點40000
微光原核9
天人遺垢7
50+453.29333.37471025%50%100120
60498.17366.38211025%50%100120
信用點80000
蠢動原核6
天人遺垢20
60+534.07392.78801025%50%100120
70578.95425.79541025%50%100120
信用點160K
蠢動原核9
天人遺垢35
70+614.86452.110131025%50%100120
80659.74485.110871025%50%100120
等級專屬素材
1
20
信用點4000
熄滅原核5
20+
40
信用點16000
微光原核6
天人遺垢3
40+
50
信用點40000
微光原核9
天人遺垢7
50+
60
信用點80000
蠢動原核6
天人遺垢20
60+
70
信用點160K
蠢動原核9
天人遺垢35
70+
80

戰技

洞見,緘默的黎明洞見,緘默的黎明 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於黑天鵝攻擊力的風屬性傷害,有基礎機率使目標陷入1層【奧跡】,且攻擊陷入風化、裂傷、灼燒、觸電狀態的目標後,分別各有基礎機率額外使目標陷入1層【奧跡】。

對敵方單體造成少量風屬性傷害,有機率對目標施加【奧跡】。攻擊陷入風化、裂傷、灼燒、觸電狀態的目標後,分別有機率額外施加【奧跡
等級 10
失墜,偽神的黃昏失墜,偽神的黃昏 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
對指定敵方單體及其相鄰目標造成等同於黑天鵝攻擊力的風屬性傷害,同時有基礎機率使目標與相鄰目標陷入1層【奧跡】,此外有基礎機率使目標與相鄰目標防禦力降低,持續回合。

對敵方單體及其相鄰目標造成少量風屬性傷害,有高機率對目標施加【奧跡,並有高機率使目標防禦力降低。
等級 15
沉醉於彼界的臂灣沉醉於彼界的臂灣 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
使敵方全體陷入【揭露】狀態,持續回合。
【揭露】狀態下,敵方目標自身回合內受到的傷害提高,且當敵方目標處於【奧跡】狀態時,也會視為同時陷入了風化、裂傷、灼燒、觸電狀態,並且【奧跡】每回合開始造成傷害後不會重置層數。【奧跡】不會重置層數的效果在【揭露】狀態持續時間內最多觸發次,再次陷入【揭露】狀態會刷新觸發次數。
對敵方全體造成等同於黑天鵝攻擊力的風屬性傷害。

對敵方全體施加【揭露】狀態,使目標回合內受到的傷害提高,並將【奧跡】視為風化、裂傷、灼燒、觸電狀態,此外使【奧跡】下一次回合開始造成傷害後不重置層數。對敵方全體造成風屬性傷害。
等級 15
無端命運的機杼無端命運的機杼 - 天賦 | 妨害
能量回復 : 0
弱點擊破 : 0
敵方目標每回合開始時每受到1次持續傷害,有基礎機率陷入1層【奧跡】。
奧跡】狀態下,敵方目標每回合開始時受到等同於黑天鵝攻擊力的風屬性持續傷害,每層【奧跡】使此傷害倍率提高,隨後重置為1層。【奧跡】最多疊加層。
僅在敵方目標回合開始【奧跡】造成傷害時,黑天鵝根據目標陷入的【奧跡】層數觸發額外效果:
大於等於層:對相鄰目標造成等同於黑天鵝攻擊力的風屬性持續傷害,並且有基礎機率使相鄰目標陷入1層【奧跡】。
大於等於層:使本次造成的持續傷害無視該目標及其相鄰目標的防禦力。

敵方目標每回合開始受到持續傷害時,有機率陷入【奧跡】,在回合開始時受到風屬性持續傷害,並且黑天鵝根據【奧跡】層數觸發額外效果
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
取此真相,棄捨表徵取此真相,棄捨表徵 - 秘技 | 強化
能量回復 : 0
弱點擊破 : 0
使用秘技後,下一次戰鬥開始時有基礎機率使敵方每個單體目標陷入1層【奧跡】。使其中每個成功陷入【奧跡】的目標再次陷入1層【奧跡】,重複此效果直到未能成功使該目標陷入【奧跡】。每次使目標陷入【奧跡】的基礎機率等同於上一次成功使該目標陷入【奧跡】時的基礎機率

使用秘技後,下一次戰鬥開始時有高機率對敵方每個單體目標施加【奧跡】,重複數次直到施加失敗
等級 1

行跡

臟中躁動臟中躁動
需要角色晉階 2
施放戰技攻擊陷入風化、裂傷、灼燒、觸電狀態的指定敵方單體後,分別各有65%基礎機率額外使目標陷入1層【奧跡】。
信用點5000
熾情之靈3
蛀星孕災的舊惡1
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 2
風屬性傷害提高3.2%
信用點5000
熾情之靈3
熄滅原核6
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
星火之精3
微光原核3
效果命中強化效果命中強化 (效果命中)
需要角色晉階 3
效果命中提高4%
信用點10000
星火之精3
微光原核3
杯底端倪杯底端倪
需要角色晉階 4
在敵方目標進入戰鬥時,有65%基礎機率陷入1層【奧跡】。
敵方目標在我方單次攻擊內每受到1次持續傷害,有65%基礎機率陷入1層【奧跡】,單次攻擊內最多陷入3層。
信用點20000
星火之精5
命運的足跡1
蛀星孕災的舊惡1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
星火之精5
微光原核4
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 5
風屬性傷害提高4.8%
信用點45000
焚天之魔3
蠢動原核3
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
焚天之魔3
蠢動原核3
燭影朕兆燭影朕兆
需要角色晉階 6
使自身造成的傷害提高,提高數值等同於效果命中的60%,最多使造成的傷害提高72%
信用點160K
焚天之魔8
命運的足跡1
蛀星孕災的舊惡1
效果命中強化效果命中強化 (效果命中)
需要角色晉階 6
效果命中提高6%
信用點160K
焚天之魔8
蠢動原核8
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色等級 75
風屬性傷害提高6.4%
信用點160K
焚天之魔8
蠢動原核8
攻擊強化攻擊強化 (攻擊力)
攻擊力提高4%
信用點2500
熄滅原核2
攻擊強化攻擊強化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
焚天之魔8
蠢動原核8

星魂

三磅石,七階柱三磅石,七階柱三磅石,七階柱
當黑天鵝處於可戰鬥狀態時,處於風化、裂傷、灼燒、觸電狀態下的敵方目標對應的風、物理、火、雷屬性抗性分別降低25%
羔羊,請勿為我慟哭羔羊,請勿為我慟哭羔羊,請勿為我慟哭
奧跡】狀態下的敵方目標被消滅時,有100%基礎機率使相鄰目標陷入6層【奧跡】。
上界如此,下界亦然上界如此,下界亦然上界如此,下界亦然
戰技等級+2,最多不超過15級,天賦等級+2,最多不超過15級。
淚水,亦是禮物淚水,亦是禮物淚水,亦是禮物
【揭露】狀態下,敵方目標效果抗性降低10%,且每回合開始時或被消滅時使黑天鵝恢復8點能量。能量恢復效果在【揭露】狀態持續時間內最多觸發1次,再次陷入【揭露】狀態會重置觸發次數。
候鳥之路候鳥之路候鳥之路
終結技等級+2,最多不超過15級,普通攻擊等級+1,最多不超過10級。
萬神皆善,苦役者未知萬神皆善,苦役者未知萬神皆善,苦役者未知
當敵方目標受到黑天鵝的隊友的攻擊時,黑天鵝有65%基礎機率使目標陷入1層【奧跡】。
每當黑天鵝使敵方目標陷入【奧跡】時,有50%固定機率使本次疊加的【奧跡】層數額外提高1層。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戰鬥開始時,使裝備者的效果命中提高20%,持續3回合。
沉淪黑曜
古代引擎
淵環
淵環3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使裝備者對減速狀態下的敵方目標造成的傷害提高24%
沉淪黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身60%攻擊力的附加傷害。
沉淪黑曜
工造渾心
晚安與睡顏
晚安與睡顏4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高12%,最多疊加3層。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
獵物的視線
獵物的視線4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%,同時造成的持續傷害提高24%
沉淪黑曜
古代引擎
決心如汗珠般閃耀
決心如汗珠般閃耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有60%的基礎機率使其陷入【攻陷】狀態。【攻陷】狀態下的敵方目標防禦力降低12%,持續1回合。
沉淪黑曜
工造渾心
延長記號
延長記號4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的擊破特攻提高16%,對處於觸電或風化狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
後會有期
後會有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身48%攻擊力的附加傷害。
沉淪黑曜
古代引擎
新手任務開始前
新手任務開始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%。當裝備者攻擊防禦力被降低的敵方目標後,恢復4點能量。
沉淪黑曜
蠢動原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使裝備者對陷入負面效果的敵方目標造成的傷害提高24%。當裝備者施放戰技時,裝備者此次攻擊的效果命中提高18%,攻擊力提高24%
沉淪黑曜
鐵衛勳章
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語音音量

語言
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主線

Title遊戲語言

453 responses to “黑天鵝”

  1. I’m late to the party, but how do you guys feel about Kafka + BS as a pair? Is it something special or is it closer to Sampo upgrade?
    I lost 50/50 on her banner and currently wondering if I should prioritized Kafka’s lightcone or Blackswan on their reruns.
    I do have Sampo, Guinaien and Luka damage traces maxed out, all E6 and have “decent” DoT sets sharing between them.

    I’m not a meta player so I’m happy enough as long as I can clear MoC 12 in adequate rounds.

    Should I try for Kafka’s lightcone to hit the last quota for the last 6% DEF ignore for the team, which seems like it will open an option to go attack boots on Kafka as well?
    I only got to try BS a little bit as trial unit in an event so I don’t have a good grasp on her capabilities. My impression is that BS is a more comfortable version of Sampo and that she might be viable in PF.

    Sorry if it sounds confusing. But yeah; what do you guys think between Kafka’s S1 and Blackswan if I can pick only one?

      
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    • To be honest with you, if your goal is to get both S1 Kafka and Black Swan, you have quite a lot of time. Black Swan will rerun first then Kafka will rerun much later. And from now till then we might get better DoT units who knows.

      As an E0S0 Kafkaswan enjoyer, their damage is just ridiculous. However I do have Ruan Mei slotted in and my sustain is Luocha who while recently is starting to get hated on a lot I refuse to use the disgusting green child. He does funnel a lot of SP tho for my two dps.

      Having said all of that, S1 Kafka is actually quite good to have in general. Lets you get max value of Prisoner set. Even with Swan, S1 Kafka allows you to always trigger the max amount of Arcana stacks per Kafka dotonation as it provides you with the third dot without needing breaks or sacrificing a harmony for a 3rd DoT. I only skipped it as I really wanted Swan as a character and did not have jades to spare. I don’t know if having it lets you skip speed boots tho as realistically you want her to have as high speed as possible. But besides the point.

      Black Swan boasts the strongest DoT in the game. Her Arcana can stack to insane damage and while she is technically 5 Star Sampo, she is if you took Sampo and dialed the damage to insane levels. Like, she is just in a league of her own in terms of dot. And ya, her 3 stack Arcana makes her a monster in PF as you basically have it be like an infection spreading. There’s a reason the DoT duo became very strong and popular. Even now, it’s still pretty high up in clear speeds and usage. Although, again, Ruan Mei is a big part of that cuz that hoe is just insane and I dunno if you have her or not.

      Ultimately, since you already have E6 maxed out 4 star DoTs and you don’t care for 0 cycle shit (as you should it makes no difference on the rewards), S1 Kafka is a lot more value if you can only choose one. Do consider Ruan Mei or Robin though. A 5 star teamwide harmony is very good for the DoT squad.

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      • Thank you for answering.

        I do have Ruan Mei on E1S0. Though I don’t feel like going for Robin however, she seems like a character designed for advanced players who have their entire roster and relics planned out. And from the annual report, I’ve spent a grand total of 7% of total Trailblaze Power on relic farming since launch, so most my relics are not great. I’m also worried about skill point since DoT teams usually eat them and Robin seems to speed up that process.

        But frankly, I just don’t know what I’m supposed to do with team action advancement from Robin as DoT team.
        I will keep looking out for Robin in DoT teams showcase, I guess.

        For now my idea is: When the time comes for Ruan Mei to move to break effect teams, My Kafka team will probably go back to generic options like Pela or Asta.

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        • I think you should research her more as Robin is not really as complicated as that. All you need to think about realistically is the timing of using her ult to maximize the action advance. And action advance benefits everyone and DoT squads are no exception. It’s basically a free turn. Your Kafka can dotonate more. Black Swan can stack some more Arcana. Your sustain can heal/protect or generate SP as needed. And her buffs work really well with DoT too. Robin is quite strong and flexible and your relics aren’t really something that affects what she can do for you as even subpar relics can 10 cycle.

          But ya if you have E1 Ruan Mei, then for now you’re gold but replacing her with Asta or Pela will feel like a huge downgrade so just be prepared for it xD

          Goodluck tho :3 With some luck, I hope you get all you want.

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        • You’re thinking too much. She’s the opposite, actually.
          Robin is actually very casual friendly as long as you view her as team wide stat buffer; her offensive stats buff are even higher than RM (ATK, DMG%, Crit)
          which is why she is often mentioned as good for DoT teams even though the crit buffs are wasted.

          Don’t worry about maximising Robin kits, those stuffs are for 0 cycle mfs with their decked out 5 stars

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    • What you can expect from Black Swan:
      1. You want your DoT assigners to move before Kafka, or she is left with no DoT to detonate with. However with Black Swan, this is non-issue because the enemy always enters the battlefield with a stack of Arcana. Thus in turns allows you to allocate your high-speed pieces preferentially to Kafka, which is a net boost to the combat power of your whole team.
      2. Kafka consumes SP rather quickly and you don’t have much left for your teammates to use. However Black Swan consumes reasonably small amount of SP and she can do the basic attack rather often to feed herself because she doesn’t need to skill every turn. You also get little in return even if you intentionally feed Black Swan with more than enough SP for her.
      3. Last but not least, Black Swan has notably higher damage output than any 4-star DoT. However due to the nature of DoT, you shouldn’t expect the enemies to die 3x faster than before. That’s not how DoT works. Patience is all you need.

      What you can expect from Kafka’s light cone:
      1. Kafka gains about 6 substats worth of speed boost, which isn’t a small number.
      2. Kafka is now able to apply another instance of DoT, meaning with only Kafka and Black Swan in your team you are now able to fully activate the Prisoner set. Also, you can now gain 3 stacks of Arcana by every cast of Kafka’s skill and ultimate. Without this light cone however, you can still achieve this by slotting a third DoT into the team. Guinaifen is very ideal for the purpose. Sampo is viable, too, if the enemy had Wind-weakness.

      My suggestion:
      Black Swan is an upgrade over the DoT team while Kafka’s signature light cone is an upgrade over the Kafka & Black Swan pair. Without Black Swan, Kafka’s signature light cone does not come with high pull value unless you are devoid of Nihility light cones.

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      • If you are not going to abandon your already-built 4-star DoT, you may pull for Black Swan and build a triple DoT team. The third DoT member is according to the enemy weakness type. You spare Ruan Mei for the other team to use. In this case Kafka’s signature light cone isn’t required, however it is still a boost to the combat power. Replacing the third DoT with Ruan Mei is a side-grade at best, and also puts Kafka’s signature light cone to a must-have level. So don’t worry.

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  2. I use [pan-cosmic], [it’s showtime] on her, so should i use ATK% orb ? i kinda want to use it on sw, maybe welt too.

      
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  3. Here’s some very specific details I’ve confirmed through testing which may or may not be relevant to you:

    – As we know, DoTs triggering at the start of enemy turns adds Arcana stacks. Arcana itself also adds 1 stack just before it triggers. Looking at this another way, just by an enemy *spawning and existing*, Arcana is already a 264% DoT by itself.

    – The amount of stacks Arcana has *before* Arcana adds its own stack and triggers determines if it benefits from the 3 or 7 stack effect. To give you a scenario, an enemy that currently has 2 Arcana stacks with only Arcana as the DoT present will not trigger a Blast when they start their turn, despite Arcana having a 3rd stack when it deals its damage.

    – Epiphany’s Dmg Amp specifically works on the current enemy taking their turn. Arcana’s Blast effect never benefits from Epiphany’s Amp since it only hits targets Adjacent to the current enemy. Unfortunate, considering her Blast accounts for a good chunk of her damage (easily over 30%).

    – It’s a very niche interaction, but Epiphany’s Dmg Amp does work with Clara’s Counters. Again, this will only work against the current enemy taking action. The blast damage from Clara’s Enhanced Counters (Ult) won’t benefit.

    – Arcana “as a DoT” is counted as Wind Shear even without her Ultimate (you can see this when inspecting enemies during combat). However, Arcana “as an effect” is *not* Wind Shear. I can confirm the beta info: Arcana isn’t affected by Wind Shear resistance, and thus can actually be applied onto Wind Shear immune enemies (like the lil’ flying Windspawn mobs).

    – Sampo E4 can DoTonate Arcana as long as Arcana (or any other Wind Shear effect present) has 5 stacks. And yes, while Sampo may not be able to apply WShear against the aforementioned WShear immune enemies, he can still DoTonate Arcana applied on them.

    – – –

    Other than those… I think you can just refer to reputable guides/testers regarding her base kit.

    If there’s anything else I’ll say… If Kafka is a DoT enabler, other DoTs enable BS instead. Also, you can look at BS as though she’s a pseudo-Erudition unit. She can’t perform optimally in single target, but absolutely pops off in Blast and AoE. Enemies taking turn is her crux, which can potentially affect performance in AV-limited combat if enemies lose turns due to excessive Slows/Delays, or if enemies die before Arcana can even trigger.

    As for her Ultimate, I personally think it’s not worth sacrificing offense just for the sake of gaining more Energy (intentionally swapping to ER Rope, Tutorial Mission LC if you have other offensive options, etc). It’s not worth the damage you lose and attempting to maintain her Ultimate permanently (which is the only way this *somehow* pays off) is incredibly unrealistic.

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