| Eternal Calculus | 5 | erudition-class | 529.2 | 396.9 | 1058.4 | Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s). | |
| Whereabouts Should Dreams Rest | 5 | destruction-class | 635.04 | 529.2 | 846.72 | Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 15% increased DMG, and their SPD reduces by 15%. Effects of the same type cannot stack. | |
| Yet Hope Is Priceless | 5 | erudition-class | 582.12 | 529.2 | 952.56 | Increases the wearer's CRIT Rate by 16%. While the wearer is in battle, for every 20% CRIT DMG that exceeds 120%, the DMG of the wearer's follow-up attack is increased by 16%. This effect can stack up to 4 time(s). When the battle starts or after the wearer uses their Basic ATK, enables the Ultimate and the follow-up attack to ignore 16% of the target's DEF, lasting for 2 turn(s). | |
| After the Charmony Fall | 4 | erudition-class | 476.28 | 396.9 | 846.72 | Increases the wearer's Break Effect by 28%. After the wearer uses their Ultimate, increases their SPD by 8%, lasting for 2 turn(s). | |
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141 responses to “New in 2.3”
The more I think about it, the more annoyed I get at HarmonyTB (or more specifically, their need of Ruan Mei)
More specifically, I hate that Ruan Mei, the already best unit in the game, is now always required with HarmonyTB who struggles to deal any significant damage without her.
I ran MoC10 with HarmonyMC, Gallager, Asta, and Xueyi, all with 200-400% BE, and they still struggled to deal with the enemies in a reasonable amount of time. Ruan Mei casually buffing the Superbreak Damage by 50% on top of giving everyone some Break Effect, and keeping enemies broken for significantly longer is too influential IMO.
Think of it this way:
Hypercarry needs two Damage Buffer Harmony.
Hyperbreak needs two Break Buffer Harmony.
Just as Preservation MC is very weak compared to Fu Xuan or Aventurine.
I am sure we will get Super Break Harmony Characters that are as OP compared to Harmony MC, as Fu Xuan is compared to Preservation MC.