那無數個春天

那無數個春天
那無數個春天名詞那無數個春天
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
類型光錐, 虛無 光錐
命途Class 虛無
說明虛無命途專屬的光錐,光錐技能僅對該命途生效。
戰技使裝備者的效果命中提高60%,裝備者發動普通攻擊、施放戰技、終結技攻擊敵方目標後,有60%的基礎機率使其陷入【卸甲】狀態。【卸甲】狀態下,敵方目標受到的傷害提高10%,持續2回合。若目標處於裝備者施加的持續傷害狀態,則有60%的基礎機率將裝備者施加的【卸甲】狀態升級成【窮寇】狀態,使敵方目標受到的傷害額外提高14%,持續2回合,期間裝備者無法對其施加【卸甲】。
專屬素材
信用點385K
永壽幼芽20
熾情之靈4
星火之精12
永壽天華20
焚天之魔15
永壽榮枝14
劇情幾場急雨過後,春潮初漲,碧草叢生。
「這是第幾個春天了?」 
他想起那些初次奔赴戰場的年輕戰士。年年歲歲,不同的人,卻都是一樣的朝氣蓬勃、充滿希望。
柳條折盡待君回,最後他們帶回故土的……往往是再也無法融化的冰霜。

鳥鳴悠然,他閉上雙眼,任日光透過樹葉縫隙撲於臉上。
——「所以啊,還是留下來的人最寂寞。」 

目錄
屬性
戰技
角色
Gallery

屬性

等級攻擊力防禦力生命值專屬素材
126.42443
20101.6492.4166
信用點5000
永壽幼芽8
20+133.32121.2218
30172.92157.2283
信用點10000
熾情之靈4
永壽幼芽12
30+215.16195.6352
40254.76231.6417
信用點20000
星火之精4
永壽天華8
40+297270486
50336.6306551
信用點50000
星火之精8
永壽天華12
50+378.84344.4620
60418.44380.4685
信用點100K
焚天之魔5
永壽榮枝6
60+460.68418.8754
70500.28454.8819
信用點200K
焚天之魔10
永壽榮枝8
70+542.52493.2888
80582.12529.2953
等級專屬素材
1
20
信用點5000
永壽幼芽8
20+
40
信用點20000
星火之精4
永壽天華8
40+
50
信用點50000
星火之精8
永壽天華12
50+
60
信用點100K
焚天之魔5
永壽榮枝6
60+
70
信用點200K
焚天之魔10
永壽榮枝8
70+
80

戰技

世事無痕
使裝備者的效果命中提高,裝備者發動普通攻擊、施放戰技、終結技攻擊敵方目標後,有的基礎機率使其陷入【卸甲】狀態。【卸甲】狀態下,敵方目標受到的傷害提高,持續回合。若目標處於裝備者施加的持續傷害狀態,則有的基礎機率將裝備者施加的【卸甲】狀態升級成【窮寇】狀態,使敵方目標受到的傷害額外提高,持續回合,期間裝備者無法對其施加【卸甲】。

等級 5

角色

名詞稀有度命途戰鬥屬性專屬素材
瓦爾特
瓦爾特5
RarstrRarstrRarstrRarstrRarstr
nihility-classimaginary-damage_type
往日之影的金飾
鐵衛勳章
沉淪黑曜
毀滅者的末路
命運的足跡
卡芙卡
卡芙卡5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
煉形者雷枝
踐踏的意志
沉淪黑曜
無窮假身的遺恨
命運的足跡
銀狼
銀狼5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type
虛幻鑄鐵
古代引擎
沉淪黑曜
毀滅者的末路
命運的足跡
佩拉
佩拉4
RarstrRarstrRarstrRarstr
nihility-classice-damage_type
風雪之角
蠢動原核
沉淪黑曜
守護者的悲願
命運的足跡
桑博
桑博4
RarstrRarstrRarstrRarstr
nihility-classwind-damage_type
暴風之眼
古代引擎
沉淪黑曜
守護者的悲願
命運的足跡
盧卡
盧卡4
RarstrRarstrRarstrRarstr
nihility-classphysical-damage_type
鐵狼碎齒
古代引擎
沉淪黑曜
無窮假身的遺恨
命運的足跡
桂乃芬
桂乃芬4
RarstrRarstrRarstrRarstr
nihility-classfire-damage_type
過熱鋼刃
工造渾心
沉淪黑曜
無窮假身的遺恨
命運的足跡
椒丘
椒丘5
RarstrRarstrRarstrRarstrRarstr
nihility-classfire-damage_type
忿火之心
永壽榮枝
焚天之魔
無窮假身的遺恨
命運的足跡
忘歸人
忘歸人5
RarstrRarstrRarstrRarstrRarstr
nihility-classfire-damage_type
過熱鋼刃
永壽榮枝
焚天之魔
無窮假身的遺恨
命運的足跡
黑天鵝
黑天鵝5
RarstrRarstrRarstrRarstrRarstr
nihility-classwind-damage_type
天人遺垢
蠢動原核
焚天之魔
蛀星孕災的舊惡
命運的足跡
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26 responses to “那無數個春天”

    • The clue is in the wording. There are two wordings that look as if they can be vulnerability. But only one of the two are.

      Adventurine and Topaz have a debuff (Topaz’s is in her LC.) where it states. “When allies attack an enemy with debuff, damage dealt is increased by %.” This debuff is additive with other damage % increases. Elemental/basic/skill/ult ect ect.

      While Jiaoqiu’s tech debuff states. “Increased damage received by the enemy.”

      This LC also states. “Increased damage received by the enemy.” So it’s 100% the same Vulnerability debuff. His E1 however states “Allies deal 40% increased damage.” So it’s additive with Elemental/basic/skill/ult buffs.

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      • Oh, Aventurine and Topaz debuff stacks with crit damage. Not elemental. But normally “Damage is increased.” is elemental. Unless it states otherwise like theirs do. Aka “Deals increased crit damage.”

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  1. As a Guinaifen main, I will not stop pulling for this thing until either S5 or the end of the banner. I already have the mats to fully ascend it.

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  2. Since the V4 made no updates to this light cone, my conclusion does not change and I’m still planning to get this for Guinaifen. I’m sharing this for fellows and potential fellows who would do the same like me.

    ———-

    TL;DR

    Guinaifen /w Jiaoqiu’s signature build:
    1. EHR% body is recommended over atk% body, other main stats need not change;
    2. 138.1% EHR is recommended (24.9% EHR from substats);
    3. Attack% and speed are still effective substats and the more the better.

    The impact:
    1. Gui has ~23.7% fewer opportunity on personal damage;
    2. 16%~19% damage increment for the rest of the team.

    ———-

    Q: Why 138.1% EHR?
    A: Gui substrats 10% effect res from enemies, meaning she only need 108.4% / 138.1% EHR to charantee the light cone’s effect vs. enemies with 30% / 40% effect res. With 10% EHR from substats, 60% from light cone, and 43.2% from main stats, Gui’s EHR already surpasses the first threshold, and she only needs 24.9% more EHR to reach the second threshold.

    ———-

    Q: What’s the impact of the light cone on Gui?
    A: Gui’s personal damage becomes less potent for the build, since she has no opportunity to wield an atk% body, meaning 43.2% fewer attack thus ~24% fewer final attack stat. She also has no opportunity to wield the 4-star nihility light cones that give either 48% damage amp for DoT or 72% damage amp. Let’s take the GNASW as an example.

    Build 1: S5 GNASW, prisoner 4pc + glamoth 2pc, atk% body, atk% rope, speed boots, fire damage orb.
    Attack: (582 + 476) * (1 + 0.12 * 2 + 0.432 * 2) + 352.7 = 2578.732
    Damage amp: 1 + 0.2 + 0.224 + 0.388 + 0.72 = 2.532
    Damage vulnerability (firekiss 3 stacks): 1 + 0.076 * 3 = 1.228

    Build 2: S1 Jiaoqiu’s signature, EHR% body, and the rest are the same.
    Attack: (582 + 582) * (1 + 0.12 * 2 + 0.432) + 352.7 = 2298.908
    Damage amp: 1 + 0.2 + 0.224 + 0.388 = 1.812
    Damage vulnerability (firekiss 3 stacks): 1 + 0.24 + 0.076 * 3 = 1.468

    Damage impact: (2298.908 * 1.812 * 1.468) / (2578.732 * 2.532 * 1.228) ≈ 76.3%

    That’s said, Gui loses ~23.7% of her personal damage from DoT. (The percentage can be slightly lower if your Gui had higher attack and damage amp than the calculations above.)

    However, the vulnerability is a teamwide bonus, meaning ~19.5% damage increment for the whole team, or ~16.2% damage increment if the damage benefits from Black Swan’s ultimate. (The percentage can be slightly lower if you had Kafka’s E1.)

    Gui’s personal damage has never been a major portion of the DoT comp, and using Jiaoqiu’s signature on her is something like trading 23.7% of her personal damage for 16%~19% damage increment for the rest of the team.

      
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    • My personal relic plans on her:

      1. Messenger 2pc, Forge 2pc, leading to +12% speed;
      2. EHR% body, speed boots, atk% / ERR rope, atk% / fire damage orb;
      3. The speed shall surpass Kafka with signature fully stacked (~14 rolls on speed);
      4. EHR% reachs 138.1% (~7 rolls on EHR).

      My Kafka has 160.7 speed outside of battle.
      106 * 1.12 + 25 + substats >= 160.7 + 4.8 * 3
      substats >= 31.38
      That’s ~14 rolls on speed.

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