명사 | 인법첩•요란 파마 | |
희귀도 | ||
유형 | 광추, 지식 광추 | |
운명의 길 | 지식 | |
설명 | 지식 운명의 길 전용 광추. 광추 스킬은 해당 운명의 길에만 적용된다 | |
전투 스킬 | 장착한 캐릭터의 격파 특수효과가 | |
n/a | 385K 20 4 12 20 15 14 | |
스토리 | 「닌자계」의 어느 곳에 음산한 회색 안개가 도시를 뒤덮고 있다. 「이얏——!」 한 소녀의 인영이 괴물 사이를 누빈다. 그 잔영은 마치 화려한 색채가 달빛 없는 대지에 뿌려지고 있는 것 같다. 먼지 속에서 「사닌」들이 고통으로 신음하며 동요한다. 「넌… 누구냐……」 「소인의 닌호는 『라파』. 일심불란, 파사현정이란 뜻이지」 「사닌」들은 서로 눈빛을 주고받더니 사방으로 도망치려 했다. 「귀공, 사세구를 읊을 준비는 끝났어?」 수리검이 눈부시게 회전하면서 위험한 기운이 몰려온다. 「오의•요란 멸파살진!」 뒤에서 일어난 폭발이 상처로 가득한 밤을 밝혔다. 그녀는 숨을 깊게 들이마신 뒤 헤비메탈처럼 요란한 네온사인 속으로 뛰어들었다. 「참으로 추악한 요괴로구나. 요란 닌자 레인저의 장대한•사냥은 계속되어야 해……」 |
목록 |
속성 |
전투 스킬 |
캐릭터 |
Gallery |
속성
전투 스킬
제악 | |
장착한 캐릭터의 격파 특수효과가 | |
레벨 | |
캐릭터
명사 | 희귀도 | 운명의 길 | 전투 속성 | n/a | |
히메코 | 5 | erudition-class | fire-damage_type | ||
헤르타 | 4 | erudition-class | ice-damage_type | ||
서벌 | 4 | erudition-class | lightning-damage_type | ||
청작 | 4 | erudition-class | quantum-damage_type | ||
경원 | 5 | erudition-class | lightning-damage_type | ||
아젠티 | 5 | erudition-class | physical-damage_type | ||
제이드 | 5 | erudition-class | quantum-damage_type | ||
라파 | 5 | erudition-class | imaginary-damage_type | ||
Per Page |
|
18 responses to “인법첩•요란 파마”
QINQUE: YOU MEAN OUR LIGHTCONE ⚒️🇩🇪
v3 changes
* Action advance increased to 60%/100% from 50%/70%
does this LC action forward reset works like bronya LC ? where you need to use ult twice for the LC effect to work the 2nd time (Ult+LC > Ult(LC on cd) > Ult+LC
Nope, everytime you ult ”Raiton” effect reset for example jade, after you ult jade gains ”Raiton” – after 2 basics ”Raiton” procs and Jade gains action advance.
Note: Since ”Raiton” resets you need 2 basics to proc it, if you only do basic + ult + basic + ult ”Raiton” won’t proc giving action advance.
Is this gonna be good for Welt gameplay even with different playstyle? or Acheron’s LC is still better?
This light cone is Erudition, bro.
well you won’t be able to use the effect but the stat wise only defense is better, overall Acheron Lc hp/atk is higher
So can I use this on Super Break Serval?
Why? Just run Passkey with a Break rope and don’t bother with trying to squeeze in basic attacks.
Serval don’t multi hit so super Break is kinda troll, yes theres a huge burst first time but after that traditional crit dps focused deals way more dmg along the fight. Plus serval wants to skill to quickly regen ult so the amount of time you basic won’t use 100% this cone offers
4p wind relic with 160-170spd.
dayum😋.
even better if you have the ligttcone at S5
ACTION ADVANCE. ON A FREAKING CONE.
ACTION ADVANCE. ON A FREAKING CONE.
Hoyo always know how to make me shout curses aloud. god, this game is doomed.
action avance îs pretty good, right?
it IS good but this just shows they can put this broken ass stat on lightcones now… Thus begins the terror.
Well, the “Dance! Dance! Dance!” lightcone existed from the launch of the game, so nothing new.
Sure, but not THAT much.
I mean, why we have the whole ascension trait on a cone? Me, an old Genshin player, always thought BiS must be a desirable, but not necessary addition… Ah, sorry. This doesn’t work in this game.
Numerically advancing 4 units even for 16% is greater than advancing just a single unit for 50%.
S5 Multiplication 3-star LC: advance forward 20% after basic attack,
S5 DanceX3 4-star LC: advance forward 24% the entire team after ultimate,
S1/S5 Ninjustu(this LC) 5-star LC: advance forward 50% after 2 basic attacks.
Doomed? yes but not the game.