New in 3.0

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캐릭터
광추
유물 세트
배낭
업적
적대적 생물

캐릭터

명사희귀도운명의 길전투 속성공격력방어력HP전용 재료
더 헤르타
더 헤르타5
RarstrRarstrRarstrRarstrRarstr
erudition-classice-damage_type679.14485.11164.24
꿈 아이스박스
꿈틀대는 코어
정교한 컬러 원고
길광편우
운명의 발자취
아글라이아
아글라이아5
RarstrRarstrRarstrRarstrRarstr
remembrance-classlightning-damage_type698.54485.11241.86
수관(獸棺)의 못
영광의 세례를 받은 육신
길광편우
운명의 발자취
개척자
개척자5
RarstrRarstrRarstrRarstrRarstr
remembrance-classice-damage_type543.31630.631047.82
깊은 별의 외형질
짓밟힌 의지
길광편우
운명의 발자취
개척자
개척자5
RarstrRarstrRarstrRarstrRarstr
remembrance-classice-damage_type543.31630.631047.82
깊은 별의 외형질
짓밟힌 의지
길광편우
운명의 발자취
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광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
땀은 많이, 눈물은 적게
땀은 많이, 눈물은 적게4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72장착한 캐릭터의 치명타 피해가 12% 증가하며, 장착한 캐릭터의 기억 정령이 아군에게 스킬을 발동할 시 모든 아군이 가하는 피해가 8% 증가한다, 지속 시간: 3턴
짓밟힌 의지
추궁할 수 없는 곳을 향해
추궁할 수 없는 곳을 향해5
RarstrRarstrRarstrRarstrRarstr
erudition-class635.04463.05952.56장착한 캐릭터의 치명타 확률이 12% 증가한다. 장착한 캐릭터가 필살기 발동 시 장착한 캐릭터의 전투 스킬 및 필살기가 가하는 피해가 48% 증가한다, 지속 시간: 3턴. 장착한 캐릭터가 필살기 발동 후 이번 필살기 발동 중에 소모한 에너지가 140pt 이상일 경우 전투 스킬 포인트를 1pt 회복하며, 해당 효과는 2턴마다 최대 1회 발동된다
정교한 컬러 원고
꿈틀대는 코어
불타는 그림자
불타는 그림자3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72장착한 캐릭터가 처음으로 기억 정령을 소환할 시 전투 스킬 포인트를 1pt 회복하고 자신의 에너지를 12pt 회복한다
꿈틀대는 코어
추억 회상
추억 회상3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04기억 정령의 턴 시작 시 장착한 캐릭터와 기억 정령이 각각 [회고]를 1스택 획득하며, 스택마다 가하는 피해가 8% 증가한다, 최대 중첩수: 4스택. 기억 정령이 사라질 시 장착한 캐릭터와 기억 정령의 [회고]가 해제된다
영광의 세례를 받은 육신
천재들의 안부 인사
천재들의 안부 인사4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56장착한 캐릭터의 공격력이 16% 증가하며, 장착한 캐릭터가 필살기를 발동한 후 장착한 캐릭터와 기억 정령의 공격력이 추가로 20% 증가한다, 지속 시간: 3턴
영광의 세례를 받은 육신
찰나에 결정되는 승리
찰나에 결정되는 승리4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4장착한 캐릭터의 치명타 확률이 12% 증가하며, 장착한 캐릭터의 기억 정령이 필드에 있을 때 장착한 캐릭터와 기억 정령이 가하는 피해가 24% 증가한다
영광의 세례를 받은 육신
시간을 황금으로 엮어
시간을 황금으로 엮어5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4장착한 캐릭터의 기본 속도가 12 증가한다. 장착한 캐릭터 및 장착한 캐릭터의 기억 정령은 공격 후 [비단]을 1스택 획득하며, [비단] 스택마다 치명타 피해가 15% 증가한다, 최대 중첩수: 3스택. 최대 중첩수에 도달하면 [비단] 스택마다 추가로 일반 공격이 가하는 피해가 15% 증가한다
영광의 세례를 받은 육신
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유물 세트

명사세트 효과
개선가를 울리는 영웅
개선가를 울리는 영웅2개: 공격력 12% 증가
4개: 장착한 캐릭터의 기억 정령이 필드에 있을 시 장착한 캐릭터의 속도가 6% 증가하고, 장착한 캐릭터의 기억 정령이 공격 시 장착한 캐릭터와 기억 정령의 치명타 피해가 30% 증가한다, 지속 시간: 2
망국을 애도하는 시인
망국을 애도하는 시인2개: 양자 속성 피해 10% 증가
4개: 장착한 캐릭터의 속도가 12% 감소한다. 전투 진입 시 장착한 캐릭터의 속도가 110/95 미만이면, 장착한 캐릭터의 치명타 확률이 20%/40% 증가한다. 해당 효과는 동시에 장착한 캐릭터의 기억 정령에게도 적용된다
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배낭

명사희귀도유형레시피
소원 레진
소원 레진5
RarstrRarstrRarstrRarstrRarstr
변수 주사위
변수 주사위5
RarstrRarstrRarstrRarstrRarstr
개선가를 울리는 영웅
개선가를 울리는 영웅2
RarstrRarstr
개선가를 울리는 영웅
개선가를 울리는 영웅3
RarstrRarstrRarstr
개선가를 울리는 영웅
개선가를 울리는 영웅4
RarstrRarstrRarstrRarstr
개선가를 울리는 영웅
개선가를 울리는 영웅5
RarstrRarstrRarstrRarstrRarstr
망국을 애도하는 시인
망국을 애도하는 시인2
RarstrRarstr
망국을 애도하는 시인
망국을 애도하는 시인3
RarstrRarstrRarstr
망국을 애도하는 시인
망국을 애도하는 시인4
RarstrRarstrRarstrRarstr
망국을 애도하는 시인
망국을 애도하는 시인5
RarstrRarstrRarstrRarstrRarstr
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업적

명사시리즈 업적열기설명획득 가능한 보상
바람을 타고 세상을 보다
바람을 타고 세상을 보다너와 동행한 추억임무 「다시 부흥하는 금빛•에필로그」를 완료하고 명희의 여정 지켜보기
성옥5
...
...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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성옥10
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...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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...뭇별로 향하는 궤도...
성옥10
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적대적 생물

명사난이도획득 가능한 보상
천벌의 투사
천벌의 투사적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
천벌의 철학자
천벌의 철학자적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
천벌의 집정관
천벌의 집정관정예 적
경험치
신용 포인트
공포로 짓밟힌 육신
운명의 베틀
창생 새싹
용기로 찢긴 가슴
영광의 세례를 받은 육신
천벌의 사냥꾼
천벌의 사냥꾼적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
천벌의 합창단
천벌의 합창단적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
「도둑 유령」 바르톨로스
「도둑 유령」 바르톨로스적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
야만신, 미치광이 왕, 분쟁의 화신
야만신, 미치광이 왕, 분쟁의 화신보스 적
하사자, 천군의 수장, 천벌의 창
하사자, 천군의 수장, 천벌의 창보스 적
정복하거나 정복되거나
정복하거나 정복되거나적대적 생물
경험치
신용 포인트
공포로 짓밟힌 육신
부세의 소금 기둥
용기로 찢긴 가슴
영광의 세례를 받은 육신
헤르타 #오류 모델
헤르타 #오류 모델정예 적
경험치
신용 포인트
생각의 가루
음향과 분노
싫증
인상의 파편
욕망의 거울 조각
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30 responses to “New in 3.0”

  1. I think both Algea and Trailblazer’s pages are incomplete. It doesn’t say for example what happens when Mem gets charged up.
    also, some parts of the page call that update 2.8 (like top-left, where it says “New in 2.8”

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  2. I’m curious as to how they’ll release Remembrance units after the 3.x patch cycle. Maybe there’ll be a Xianzhou or Penacony Remembrance character along the line, or is it just Remembrance characters are an Amphoreus-exclusive?

      
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    • depends on the lore settings? from the info available it seems like remembrance is tied with the existence of memosprite so unless they exists outside Amphoreous it might not happen.

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    • should be a regualr path in the future, would be kinda dumb to make a full path and abandon it because it was a one-off gimmick. it’s not an archetype, it has its own lightcones and everything.
      I’m already assuming Mr. Reca will be remembrance when he’s out. Memokeepers are remembrance by lore, and he already has the assistant director to summon.

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  3. Is Remembrance a dps path, or is it a Summon path that can have different roles? Like do we know for sure that its mainly dps only, or will there be buffers, sustains, etc?

      
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    • It is likely that Remembrence will be Summon focused path.
      We only have 2 units to look at but Aglaea is a DPS and RTB is a Sub-DPS/DPS of sorts because they do not have great numbers to deal crazy damage but do have some nice attacks with True damage and such.

      We just need more units to look at but i hope it is just summon focused and not all DPS soully because it whould be way more interesting that way when it comes to character combat styles and design.

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      • trailblazer also is a support and her pet too and some rememberance light cones passives is supportife

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  4. after i see relics, LC, and chara in 3.x i don’t think Fugue with her Superbreak-meta gonna shine here.. dammit -____-”
    guess i should all-in Sunday then, instead Fugue. i don’t see any future with Superbreak-meta in 3.x not after i see their relics, LC and chara..

      
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    • 2.4 and 2.5 also took the focus off of break, not getting anything for a few patches is fine, it’s when it gets to DoT levels of unloved you should worry

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