New in 3.2

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캐릭터
광추
배낭
업적
적대적 생물

캐릭터

명사희귀도운명의 길전투 속성공격력방어력HP전용 재료
아낙사
아낙사5
RarstrRarstrRarstrRarstrRarstr
erudition-classwind-damage_type756.76557.87970.2
만취의 시대 한잔
끝없는 탄식
정교한 컬러 원고
공동의 염원의 유음
운명의 발자취
카스토리스
카스토리스5
RarstrRarstrRarstrRarstrRarstr
remembrance-classquantum-damage_type523.91485.11629.94
어두운 장막의 달빛
끝없는 탄식
아뢰야 꽃
길광편우
운명의 발자취
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광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
생명은 불태워야 하는 것
생명은 불태워야 하는 것5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12529.2952.56장착한 캐릭터 턴 시작 시 에너지를 10pt 회복한다. 적이 장착한 캐릭터가 부여한 약점을 보유했을 경우 장착한 캐릭터가 대상에게 가하는 피해가 60% 증가한다.
적이 장착한 캐릭터의 공격을 받을 시 장착한 캐릭터가 대상의 방어력을 12% 감소시킨다, 지속 시간: 2턴. 같은 유형의 효과는 중첩되지 않는다
정교한 컬러 원고
끝없는 탄식
이별이 더 아름답도록
이별이 더 아름답도록5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08장착한 캐릭터의 HP 최대치가 30% 증가하고, 장착한 캐릭터 또는 장착한 캐릭터의 기억 정령이 자신의 턴 동안 HP를 잃을 시, 장착한 캐릭터가 [저승의 꽃]을 획득한다. [저승의 꽃]은 장착한 캐릭터와 장착한 캐릭터의 기억 정령이 피해를 가할 시 목표의 방어력을 30% 무시하게 한다, 지속 시간: 2턴
장착한 캐릭터의 기억 정령이 사라질 시, 장착한 캐릭터의 행동 게이지가 12% 증가한다. 해당 효과는 최대 1회 발동하며, 장착한 캐릭터가 필살기를 발동할 때마다 발동 횟수가 초기화된다
아뢰야 꽃
끝없는 탄식
우주 대사업
우주 대사업4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 공격력이 8% 증가한다. 적이 서로 다른 속성의 약점을 1개 보유할 때마다 장착한 캐릭터가 대상에게 가하는 피해가 4% 증가하며, 최대 7개까지 계산한다
정교한 컬러 원고
영광의 세례를 받은 육신
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배낭

명사희귀도속성레시피
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황금의 축복
황금의 축복5
RarstrRarstrRarstrRarstrRarstr
실물 게임 카트리지
실물 게임 카트리지4
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업적

명사시리즈 업적열기설명획득 가능한 보상
바람을 타고 세상을 보다
바람을 타고 세상을 보다너와 동행한 추억임무 「다시 부흥하는 금빛•에필로그」를 완료하고 명희의 여정 지켜보기
성옥5
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뭇별로 향하는 궤도
성옥10
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뭇별로 향하는 궤도
성옥10
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뭇별로 향하는 궤도
성옥10
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뭇별로 향하는 궤도
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뭇별로 향하는 궤도
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뭇별로 향하는 궤도
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담대한 도둑
담대한 도둑신비에 대한 탐구도둑 유령이 노리는 계몽록 찾기
성옥5
The World!
The World!신비에 대한 탐구처음으로 오로닉스의 기도문을 사용해 되돌아가는 중인 오브젝트 멈추기
성옥5
크로노 서지
크로노 서지신비에 대한 탐구일시정지를 일시정지할 것인가, 아니면 계속할 것인가, 아니면 더욱 일시정지할 것인가?
성옥5
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적대적 생물

명사난이도획득 가능한 보상
연민의 긴 팔
연민의 긴 팔적대적 생물
경험치
신용 포인트
공포에 짓밟힌 육신
심수 암염
용기에 찢긴 가슴
영광의 세례를 받은 육신
저승의 인도자, 죽음의 용 잔해, 폴룩스
저승의 인도자, 죽음의 용 잔해, 폴룩스보스 적
검은 물결에 침식된 마물
검은 물결에 침식된 마물정예 적
경험치
신용 포인트
있는 듯 없는 듯한 조짐
비단실이 감긴 방추
여명 씨앗
점점 가까워지는 비명
끝없는 탄식
검은 물결에 침식된 도끼
검은 물결에 침식된 도끼적대적 생물
경험치
신용 포인트
있는 듯 없는 듯한 조짐
사유가 묻힌 가지
점점 가까워지는 비명
끝없는 탄식
파손된 용기
파손된 용기적대적 생물
경험치
신용 포인트
있는 듯 없는 듯한 조짐
사유가 묻힌 가지
점점 가까워지는 비명
끝없는 탄식
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86 responses to “New in 3.2”

  1. New Shop + Gacha Update
    For context, read https://starrail.honeyhunterworld.com/comment-page-2/#comment-57652 and here.

    Characters in New Shop:
    * Luocha
    * Ruan Mei
    + Standard characters

    LCs in New Shop
    * Seele’s LC
    * Luocha’s LC
    * Blade’s LC
    * Feixiao’s LC
    * Ruan Mei’s LC
    + Standard LCs

    Event Loss Pool characters (these are PERMANENT):
    * Seele
    * Blade
    * Fu Xuan
    + Standard characters

    All info here are STC, so wait for the livestream for the official info.

      
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  2. any info of Hyacine?
    she’s a real cutie and ppl say she’s good with HP scalers

      
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    • Last I heard she was the castorice bis sustain cuz she like burns her and her memosprites HP then heals it back and is super speedy. So it’s supposed to charge castorice’s ult pretty quick. No clue how she is outside this team tho.

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  3. Hyacine’s Drip Marketing is official now.

    Look at her hands tho.
    It is just like AI-Generated images.
    HoYo is using AI program to make stuff lol.
    Multi Billionaire company cannot afford artists to draw for them? 😀
    Pathetic.

      
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    • her left hand Is not much good, but right hand has no fault and i can’t spot other faults.
      are you sure aren’t you overreacting?

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      • Anaxa has a similar issue with one of his fingers being abnormally long on his Profile Image (Where we see his face and one of his hand) (That was one of the first pictures we got of him) (Not the Drip Marketing Poster).

        It is well known that AI-Generated images have abnormal fingers.
        Sure it is not as bad as having 6 fingers or mutated fingers, but still a decent Artist would never draw that bad.
        Especially not for a big company like HoYo.

        I do not hate on AI-Generated images.
        But HoYo is a Multi Billionaire Company so they can easily hire Artists to do a much better job!
        A Multi Billionaire Company using AI-Generated images is pathetic.
        At least that is how I see it.

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        • I hate on AI images I think they’re awful, but fingers aren’t the only tell of AI.
          Unnatural lines, parts that disappear and reappear out of nowhere, style and detail inconsistency, horrible blurry sections
          Some slightly long fingers does not mean it’s AI
          Hoyo has used AI images in the past for an event that generated (awful looking) images based on your ideas but not for their official art, they commission artists to do fanart so why would they skimp out on official art

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    • It’s clearly drawn by hand on a digital canvas… Are u on a weed or something?

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  4. It’s kinda wild, Every patch, same song and dance – the negativity train keeps rollin’. Like, convincing a couple folks here is gonna do a shit. Spoiler alert: It never has and it never will.
    You can always hit up their email, the official site, even leave a review on the Play Store. But let’s be real, when has Hoyo ever really listened to what we want?
    And the funny thing is, these doom-and-gloom folks, they’ll keep playing it even though Hoyo wouldn’t budge. They know it, we know it, everyone knows it.
    All this “this is garbage” and “the game’s crap” stuff, yet they’ll still log in every single day to grind and fullfil their gamble addiction. retarded.

      
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    • oh trust me buddy u better be rdy for the QoLs coming to hsr after 3.2 cuz if it flops quite a few ppl are going to leave and im 100% leaving after Fate collab

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  5. Cipher

    Quantum Nihility single-target sub-DPS that utilizes CRIT and True DMG.

    Basic ATK:
    Deals Quantum DMG to an enemy.

    Skill:
    Inflicts the “Foretold” status to an enemy, while dealing Quantum DMG to them at the same time.

    Ultimate:
    Deals Quantum DMG to a single enemy, then deals True DMG equal to a portion of her “Wealth Bond” to the target and adjacent enemies. Also clears her “Wealth Bond” and resets the follow-up attack count from her Talent.

    Talent:
    At the start of any ally’s turn or action, if no enemies are under the “Foretold” status, then Cipher inflicts it on a random enemy, prioritizing the one with the highest HP. “Foretold” only applies to the most recently inflicted target.
    When an enemy with “Foretold” receives DMG from allies, she tallies a percentage of total DMG taken from that enemy into a “Wealth Bond”. At the same time, she launches a follow-up attack, dealing Quantum DMG. She can only deal a limited unknown number of follow-up attacks, and the follow-up attack count refreshes whenever she uses her Ultimate.

    Traces:
    * When Cipher is on the field, all enemies’ DEF is reduced by a percentage.
    * “Wealth Bond” additionally tallies the total DMG from adjacent targets of the “Foretold” enemy.
    * Cipher’s follow-up attack DMG is increased by an amount. The tally amount of “Wealth Bond” is further increased by Cipher’s CRIT Rate, up to a cap.

      
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  6. Banner info was updated, New Banners:

    Castorice + Fugue + Acheron + Jiaoqiu. with Pela + Lynx + Gallagher.
    Anaxa + Dr Ratio. with Dan Heng + Serval + Moze.

      
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  7. They should really make some more Preservation units, like i believe we only have like 5 in the game, and the last one was Adventurine who cam out on almost a year ago on patch 2.6, bro is working OVERTIME carrying the Preservation class by himself, Fu Xuan exist too, but she’s not nearly as prevalent imo.

      
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  8. (STC)
    Starting from 3.2 onwards, you can customize who you can lose to when losing the 50/50 on an Event banner. This system will apply to JUST the Event banner, not the LC or Standard banner.

    The current 50/50 loss pool contains the seven Standard banner characters, but now you can choose seven characters from a new pool of characters. This new pool will start off with the seven standard characters + a selection of Limited characters.

    The selection of Limited characters will be on the new pool PERMANENTLY and will persist throughout future versions. This means that they will never appear in an Event banner again.

    This new system also coincides with the new shop I mentioned in a previous thread. If a character is added to the new pool, the character and the LC will appear in the new shop.

      
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    • i wonder if the selection of limited characters rotates like for 3.2 lets say 1.0 limited characters up to 1.4 limited characters can be selected then on 3.3, 1.1 up to 1.5 and so on

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    • I wonder if this will affect the 50/50 odds in any way? Because I believe I once saw that in Star Rail, it’s actually 56,7% odds to win or something? Though maybe I’m just misremembering nonsense…

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