제이드

제이드
제이드명사제이드
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 지식
전투 속성Class 양자
n/a
신용 포인트308K
꿈 저장 부품15
꿈 흐름 밸브15
꿈 토치65
꿈 제조 모터15
행적 재료
신용 포인트3M
거친 스케치18
꿈 저장 부품41
역동적인 선화69
꿈 흐름 밸브56
정교한 컬러 원고139
꿈 제조 모터58
공동의 염원의 유음12
운명의 발자취8
스토리스타피스 컴퍼니 「전략투자부」의 고위 간부로, 「10인의 스톤하트」 중 한 명이다. 초석은 「전당의 비취」.
서늘하게 아름답고 우아한 이 대금업자는 사람 마음을 꿰뚫어 보는 데 능하고, 「보나제이드 전당포」라는 개인적인 취미를 갖고 있다.
가치가 높은 것들을 얻기 위해서라면 인내심을 갖고 기다리며, 가진 게 없어 보이는 고객으로부터 가치를 쥐어짜 내는 데 능하다

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전투 스킬
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음성
스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지n/a
189.7669.31481035%50%75140
20175.03135.132881035%50%75140
신용 포인트4000
꿈 저장 부품5
20+210.94162.853471035%50%75140
30255.82197.54211035%50%75140
신용 포인트8000
꿈 저장 부품10
30+291.72225.224801035%50%75140
40336.6259.885541035%50%75140
신용 포인트16000
꿈 흐름 밸브6
꿈 토치3
40+372.5287.66141035%50%75140
50417.38322.256871035%50%75140
신용 포인트40000
꿈 흐름 밸브9
꿈 토치7
50+453.29349.977471035%50%75140
60498.17384.628211035%50%75140
신용 포인트80000
꿈 제조 모터6
꿈 토치20
60+534.07412.348801035%50%75140
70578.95446.999541035%50%75140
신용 포인트160K
꿈 제조 모터9
꿈 토치35
70+614.86474.710131035%50%75140
80659.74509.3610871035%50%75140
레벨n/a
1
20
신용 포인트4000
꿈 저장 부품5
20+
40
신용 포인트16000
꿈 흐름 밸브6
꿈 토치3
40+
50
신용 포인트40000
꿈 흐름 밸브9
꿈 토치7
50+
60
신용 포인트80000
꿈 제조 모터6
꿈 토치20
60+
70
신용 포인트160K
꿈 제조 모터9
꿈 토치35
70+
80

전투 스킬

갈취의 채찍갈취의 채찍 - 일반 공격 | 확산
에너지 회복 : 20
약점 격파 : 단일 공격 : 30 / 확산 : 15
지정된 단일 적에게 제이드 공격력의 만큼 양자 속성 피해를 가하고, 동시에 인접한 목표에게 제이드 공격력의 만큼 양자 속성 피해를 가한다

단일 적에게 소량의 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다
레벨 9
병탄 합병의 담보병탄 합병의 담보 - 전투 스킬 | 서포트
에너지 회복 : 30
약점 격파 : 0
지정된 단일 아군을 [빚 수금업자]로 만들며, 해당 목표의 속도가 pt 증가한다, 지속 시간: 
[빚 수금업자]가 공격 발동 후 명중한 모든 적에게 제이드 공격력의 만큼 양자 속성 추가 피해를 1회 가하고, [빚 수금업자] HP 최대치의 만큼 HP를 소모한다. 현재 HP가 부족하면 HP가 1pt로 감소한다.
제이드가 [빚 수금업자]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다.
필드에 [빚 수금업자]가 존재할 시 제이드는 전투 스킬을 발동할 수 없으며, 제이드의 턴이 시작될 때마다 [빚 수금업자] 상태의 지속 턴 수가 1 감소한다

단일 아군이 [빚 수금업자]가 되며, 속도가 증가한다. [빚 수금업자]가 공격을 발동하면 명중한 모든 적에게 소량의 양자 속성 추가 피해를 가하고 자신의 HP를 소모한다. 제이드가 [빚 수금업자]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다
레벨 15
서약의 심연, 영원의 계약서약의 심연, 영원의 계약 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 제이드 공격력의 만큼 양자 속성 피해를 가한다. 또한 제이드 특성의 추가 공격이 강화되고, 추가 공격으로 가하는 피해 배율이  증가한다. 강화 효과는 회 적용된다

모든 적에게 양자 속성 피해를 가하고, 자신의 특성의 추가 공격 피해 배율이 증가한다
레벨 15
보석을 골라내는 이빨보석을 골라내는 이빨 - 특성 | 범위 공격
에너지 회복 : 10
약점 격파 : 범위 공격 : 30
제이드 혹은 [빚 수금업자]가 된 목표가 공격 발동 후, 적을 1기 명중할 때마다 충전을 1pt 획득한다. 충전이 pt에 도달하면 충전을 pt 소모하여 추가 공격을 1회 발동하고, 모든 적에게 제이드 공격력의 만큼 양자 속성 피해를 가한다. 이번 추가 공격은 충전을 획득할 수 없다.
제이드가 특성의 추가 공격을 발동하면 즉시 [전당품]을 스택 획득하며, [전당품] 스택마다 치명타 피해가  증가한다, 최대 중첩수: 스택

제이드 혹은 [빚 수금업자]가 된 목표가 공격 발동 후, 적을 1기 명중할 때마다 충전을 1pt 획득한다. 충전이 #3[i]pt에 도달하면 충전을 #3[i]pt 소모하여 추가 공격을 1회 발동하고, 모든 적에게 양자 속성 피해를 가한다.
제이드가 추가 공격 발동 시 [전당품]을 획득하고 치명타 피해가 증가한다, 최대 중첩수: #2[i]스택
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다
레벨 1
사냥꾼의 시야사냥꾼의 시야 - 비술 | 방해
에너지 회복 : 0
약점 격파 : 0
비술 사용 후 일정 구역 내의 적을 초 동안 [맹종] 상태에 빠트린다. [맹종] 상태의 적은 아군을 선공하지 않는다. [맹종] 상태의 적을 선공해 전투 진입 시 모든 [맹종] 상태의 적이 동시에 전투에 진입한다. 전투 진입 후 모든 적에게 제이드 공격력의 만큼 양자 속성 피해를 가하고, 즉시 [전당품]을 스택 획득한다

일정 구역 내의 적을 [맹종] 상태에 빠트린다. [맹종] 상태의 적을 공격하면 모든 [맹종] 상태의 적이 동시에 전투에 진입하며, 전투 진입 후 모든 적에게 소량의 양자 속성 피해를 가하고 즉시 [전당품]을 #3[i]스택 획득한다
레벨 1

행적

리버스 레포리버스 레포
캐릭터를 회 승급해야 합니다 2
적이 전투에 진입하면 제이드는 [전당품]을 1스택 획득한다. [빚 수금업자] 상태인 캐릭터의 턴이 시작되면 [전당품]을 추가로 3스택 획득한다
신용 포인트5000
거친 스케치3
공동의 염원의 유음1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 2
공격력 4% 증가
신용 포인트5000
거친 스케치3
꿈 저장 부품6
피해 강화•양자피해 강화•양자 (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 3
양자 속성 피해 3.2% 증가
신용 포인트10000
역동적인 선화3
꿈 흐름 밸브3
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 3
효과 저항 4% 증가
신용 포인트10000
역동적인 선화3
꿈 흐름 밸브3
전당표전당표
캐릭터를 회 승급해야 합니다 4
전투 시작 시 제이드의 행동 게이지가 50% 증가한다
신용 포인트20000
역동적인 선화5
운명의 발자취1
공동의 염원의 유음1
피해 강화•양자피해 강화•양자 (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 4
양자 속성 피해 4.8% 증가
신용 포인트20000
역동적인 선화5
꿈 흐름 밸브4
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
정교한 컬러 원고3
꿈 제조 모터3
피해 강화•양자피해 강화•양자 (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 5
양자 속성 피해 4.8% 증가
신용 포인트45000
정교한 컬러 원고3
꿈 제조 모터3
유전물유전물
캐릭터를 회 승급해야 합니다 6
특성의 [전당품] 1스택마다 추가로 제이드의 공격력을 0.5% 증가시킨다
신용 포인트160K
정교한 컬러 원고8
운명의 발자취1
공동의 염원의 유음1
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 6
효과 저항 6% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
공격력 8% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8
피해 강화•양자피해 강화•양자 (양자 속성 피해 증가)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
양자 속성 피해 6.4% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8

성혼

이타심? 역시 거래 가능이타심? 역시 거래 가능이타심? 역시 거래 가능
제이드 특성의 추가 공격 피해가 32% 증가한다. [빚 수금업자] 상태를 보유한 캐릭터가 공격 발동 후 명중한 적의 수량이 2/1기일 시 제이드가 충전을 추가로 1/2pt 획득한다
도덕? 담보 승인도덕? 담보 승인도덕? 담보 승인
[전당품]이 15스택까지 중첩될 시 제이드의 치명타 확률이 18% 증가한다
솔직? 저당 대상이 될 뿐솔직? 저당 대상이 될 뿐솔직? 저당 대상이 될 뿐
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
진심? 풋옵션만 가능진심? 풋옵션만 가능진심? 풋옵션만 가능
필살기 발동 시 제이드가 가하는 피해가 적의 방어력을 12% 무시한다. 지속 시간: 3
희망? 유전물이 된 지 오래희망? 유전물이 된 지 오래희망? 유전물이 된 지 오래
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
공평? 여전히 보증 필요공평? 여전히 보증 필요공평? 여전히 보증 필요
필드 위에 [빚 수금업자] 상태인 캐릭터가 있을 시 제이드의 양자 속성 저항 관통이 20% 증가하고, 제이드가 [빚 수금업자] 상태를 획득한다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬n/a
아카이브
아카이브3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기로 가하는 피해가 28% 증가한다
지식의 열쇠
꿈틀대는 코어
영험한 열쇠
영험한 열쇠3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 전투 스킬 발동 후 추가로 에너지를 8pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
지식의 열쇠
꿈틀대는 코어
식견
식견3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기 발동 시 공격력이 24% 증가한다. 지속 시간: 2턴
지식의 열쇠
짓밟힌 의지
「나」의 탄생
「나」의 탄생4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 추가 공격으로 가하는 피해가 24% 증가한다. 해당 적의 현재 HP 백분율이 50% 이하일 경우, 추가 공격으로 가하는 피해가 추가로 24% 증가한다
지식의 열쇠
고대 엔진
세상을 진정시키지 마
세상을 진정시키지 마4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 전투 진입 시 에너지가 즉시 20pt 회복하고, 대상의 필살기가 가하는 피해가 32% 증가한다
지식의 열쇠
고대 엔진
천재들의 휴식
천재들의 휴식4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 피해가 24% 증가한다. 지속 시간: 3턴
지식의 열쇠
영생의 가지
느낌 있는 아침 식사 루틴
느낌 있는 아침 식사 루틴4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 가하는 피해가 12% 증가한다. 적 1기를 처치할 때마다, 장착한 캐릭터의 공격력이 4% 증가한다. 해당 효과 최대 중첩수: 3스택
지식의 열쇠
꿈틀대는 코어
오늘도 평화로운 하루
오늘도 평화로운 하루4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72전투 진입 후 장착한 캐릭터의 에너지 최대치에 따라 장착한 캐릭터가 가하는 피해가 증가한다: 에너지 1pt당 0.2% 증가. 최대 160pt까지 계산한다
지식의 열쇠
영생의 가지
은하철도의 밤
은하철도의 밤5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24필드에 적이 1기 있을 때마다 장착한 캐릭터의 공격력이 9% 증가한다. 해당 효과 최대 중첩수: 5스택. 적의 약점이 격파될 시 장착한 캐릭터가 가하는 피해가 30% 증가한다. 지속 시간: 1턴
지식의 열쇠
꿈틀대는 코어
동트기 전
동트기 전5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4장착한 캐릭터의 치명타 피해가 36% 증가하며, 장착한 캐릭터의 전투 스킬과 필살기로 가하는 피해가 18% 증가한다. 장착한 캐릭터는 전투 스킬 혹은 필살기 발동 후 [몽신] 효과를 획득한다. 추가 공격 발동 시 [몽신]을 소모해 추가 공격으로 가하는 피해가 48% 증가한다
지식의 열쇠
영생의 가지
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403 responses to “제이드”

  1. I have been out of this site as part of my less leaks policy to actually enjoy the hype of livestreams and character releases. Just wanted to say may all Jade wanters be Jade havers ^^

    Goodluck to us all 😀

    I’ll see you guys the next time I want a character for a similar message, which is likely gonna be Moze!

      
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  2. i just realised something after playing since 1.0

    PF is by far the worst endgame mode

    other modes can be done by all characters if you build them well

    but PF is a character check rather than a dps check and frankly sometimes even those characters can be put down by blessings in PF

    i have e1s1 himeko and e6 herta and f2p and I barely did this PF 9 stars, sure I probably didn’t build them well but they both have Lvl 70 + Lvl 70 LC with Lvl 6/7 all traces and good relics but still nothing.

    people are sleeping on jade and obv this doompost of jade being bad is … well… doompost as usual.

    she is gonna be the queen of PF with Argenti being the king of it and she is fantastic in even without good blessings especially since she synergizes fantastically with both Himeko and herta, yes her kit has some flaws but people calling her bad because she is mostly good in PF is not right but also kinda wrong either imo.

    people think that since they can do PF then everybody can but there are a lot of players who can’t do PF even 7/8 stats let alone 12.

    jade is gonna be good, not high value but pretty good. especially for people who can’t do PF

      
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    • While I agree with you that PF is the worst “endgame” mode among the 3 & that PF is purely based on character/team optimization.

      Setting tracers aside, If ur 2 dps are lvl 70 +lvl 70 lightcone & can’t pass PF or any other content, I think that’s on u for not investing enough in those characters. That being said, I completely understand the frustration of having to build 2-3 characters just for the sake of 1 game mode.

      I might be bias towards jade as I plan to e1s1 her but jade’s kit is by no means weak, somewhat weaker than the more recently released character? sure . but completely unusable outside of PF? I doubt.

      Also just wanted to point out there’s only 4 PF floors xD not 12 like MOC. AS & PF only have 4 floors each.

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      • sorry I meant 12 stars not 12 floors

        yeah I know it’s kinda on me tbh but I just can’t get myself to Lvl up some characters that I don’t particularly enjoy and build them

        herta has like 4pc duke + 2pc sigonia (75/120)

        and Himeko has like 2pc duke 2pc DoT set + sigonia (60/110) iirc

        the only reason that I’ll build either of them after 2.3 second phase aka jade banner time is because theyll make me enjoy jade more (honestly wanna make jade more universal by getting her e1s0(since himeko Sig is her second best LC so I’m not wishing for jade Sig LC) but Im also looking out for JQ for my acheron idk if I’ll even be able to get JQ if I go full out on jade(currently have 75 pity and 55 wishes and 50/50 on character banner and 10 pity and 75/25 on LC banner)

        and about the doompost thing: a lot of people say she is bad/unusable outside of PF which I too agree imo she is somewhat like topaz, less future proof due to not having a universal buff at e0 like topaz but still future proof due to her unique kit and I’m just looking out for future characters.

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      • yeah tbh I kinda know it’s on me, like I just can’t bring myself to Lvl up and invest in characters that I don’t particularly like for like 420 jades.

        like my herta is on 4pc duke + 2pc sigonia (75/120)

        and Himeko is on 2pc DoT+ 2pc duke + 2pc sigonia (60/110)

        like the only reason that I’ll invest in them after jade banner is because they synergize good with jade

        and about the doompost thing: ofc she is weaker than FF and acheron but (I’m looking at it like a f2p because I’m a f2p) jade e0s0 is still completely fine and a good character overall especially if you struggle in PF.

        also I meant as in like 12 stars not 12 floors. sorry mb

        and honestly idk what to do for jade because I kinda wanna make her more universal by E1 (not getting S1 because I have himeko’s signature LC which is her 2nd best LC) but I wanna also go for JQ so idk (have 75 pity on character banner and 50/50 and 10 pity on LC banner and 75/25 and have 55 wishes))

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  3. would jing yuan’s lightning lord hits give her charges?

    also how about clara’s svarog counters?

      
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    • They do give charges but probably not in the way u might be thinking. Basically U can get a max of 5 Stacks at any given attack( max mobs per wave is 5). So if ur 10 stack JY hit the same target 10 times, it would only amount to 3 stacks because it counts by how many mobs were hit in that instance of attack.

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    • jade gets charges per attack, attacks are the things that happen during the same unit square of the turn orther, ratio creates 2 squares if his skill triggers the follow up so thats 2 atacks, jingyuan follow up no matter the hits is just 1 square so max 5 stacks per attack

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