경원

경원
경원명사경원
소속선주 「나부」
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 지식
전투 속성Class 번개
중국어孙晔
영어Alejandro Saab
한국어류승곤
일본어小野大輔
n/a
신용 포인트308K
영생의 새싹15
영생의 꽃15
조형자의 번개 지팡이65
영생의 가지15
행적 재료
신용 포인트3M
영감의 열쇠18
영생의 새싹41
계몽의 열쇠69
영생의 꽃56
지식의 열쇠139
영생의 가지58
파멸자의 말로12
운명의 발자취8
스토리선주 연맹 천궁의 7대 장군 중 하나로 나부 운기군을 통솔하는 「신책 장군」
전대 「나부」 검술의 일인자를 스승으로 모셨으나, 무예로 이름을 날리지는 않았다

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속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지n/a
195.0466158995%50%75130
20185.33128.7309995%50%75130
신용 포인트4000
영생의 새싹5
20+223.34155.1372995%50%75130
30270.86188.1451995%50%75130
신용 포인트8000
영생의 새싹10
30+308.88214.5515995%50%75130
40356.4247.5594995%50%75130
신용 포인트16000
영생의 꽃6
조형자의 번개 지팡이3
40+394.42273.9657995%50%75130
50441.94306.9737995%50%75130
신용 포인트40000
영생의 꽃9
조형자의 번개 지팡이7
50+479.95333.3800995%50%75130
60527.47366.3879995%50%75130
신용 포인트80000
영생의 가지6
조형자의 번개 지팡이20
60+565.49392.7942995%50%75130
70613.01425.71022995%50%75130
신용 포인트160K
영생의 가지9
조형자의 번개 지팡이35
70+651.02452.11085995%50%75130
80698.54485.11164995%50%75130
레벨n/a
1
20
신용 포인트4000
영생의 새싹5
20+
40
신용 포인트16000
영생의 꽃6
조형자의 번개 지팡이3
40+
50
신용 포인트40000
영생의 꽃9
조형자의 번개 지팡이7
50+
60
신용 포인트80000
영생의 가지6
조형자의 번개 지팡이20
60+
70
신용 포인트160K
영생의 가지9
조형자의 번개 지팡이35
70+
80

전투 스킬

전광석화전광석화 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 경원 공격력 만큼의 번개 속성 피해를 가한다

단일 적에게 소량의 번개 속성 피해를 가한다
레벨 9
고공을 가르는 뇌전고공을 가르는 뇌전 - 전투 스킬 | 범위 공격
에너지 회복 : 30
약점 격파 : 범위 공격 : 30
모든 적에게 경원 공격력 만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 단 증가한다

모든 적에게 소량의 번개 속성 피해를 가하고 [신군]의 공격 단수가 증가한다
레벨 15
내가 곧 빛이니내가 곧 빛이니 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 경원 공격력 만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 단 증가한다

모든 적에게 번개 속성 피해를 가하고 [신군]의 공격 단수가 증가한다
레벨 15
퇴마의 형신퇴마의 형신 - 특성 | 바운스
에너지 회복 : 0
약점 격파 : 단일 공격 : 15
전투 시작 시 [신군]을 소환한다. [신군]은 기본 상태에서 속도 pt 및 공격 단수 단을 보유하며, 행동 시 추가 공격을 발동한다. 공격 단수마다 임의의 단일 적에게 경원 공격력 만큼의 번개 속성 피해를 주고, 인접한 목표에게 주목표 만큼의 번개 속성 피해를 가한다.
[신군]은 최대 단의 공격 단수를 누적할 수 있으며 공격 단수가 1단 증가할 때마다 속도가 pt 증가하고, 행동 종료 후 속도와 공격 단수가 기본 상태로 회복된다.
경원이 전투 불능 상태에 빠지면 [신군]은 사라진다.
경원이 제어류 디버프 상태에 빠지면 [신군]도 행동할 수 없다

전투 시작 시 [신군]을 소환한다. [신군]은 행동 시 추가 공격을 발동하며, 자동으로 랜덤 단일 적 및 인접한 목표에게 소량의 번개 속성 피해를 가한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다
레벨 1
위령 소환위령 소환 - 비술 | 강화
에너지 회복 : 0
약점 격파 : 0
비술을 발동하면 다음 전투 시작 시 [신군]의 첫 번째 턴 공격 단수가 단 증가한다

비술을 발동하면 다음 전투 진입 시 [신군]의 공격 단수가 증가한다
레벨 1

행적

공격 강화공격 강화 (공격력)
공격력 4% 증가
신용 포인트2500
영생의 새싹2
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
공격력 8% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8
적진 격파적진 격파
캐릭터를 회 승급해야 합니다 2
다음 턴에서 [신군]의 공격 단수가 6단 이상일 경우, 신군의 치명타 피해가 25% 증가한다
신용 포인트5000
영감의 열쇠3
파멸자의 말로1
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 2
치명타 확률 2.7% 증가
신용 포인트5000
영감의 열쇠3
영생의 새싹6
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 3
공격력 4% 증가
신용 포인트10000
계몽의 열쇠3
영생의 꽃3
방어 강화방어 강화 (방어력)
캐릭터를 회 승급해야 합니다 3
방어력 5% 증가
신용 포인트10000
계몽의 열쇠3
영생의 꽃3
사전 대비사전 대비
캐릭터를 회 승급해야 합니다 4
전투 시작 시 즉시 에너지를 15pt 회복한다
신용 포인트20000
계몽의 열쇠5
운명의 발자취1
파멸자의 말로1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 4
공격력 6% 증가
신용 포인트20000
계몽의 열쇠5
영생의 꽃4
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 5
치명타 확률 4% 증가
신용 포인트45000
지식의 열쇠3
영생의 가지3
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
지식의 열쇠3
영생의 가지3
장수 파견장수 파견
캐릭터를 회 승급해야 합니다 6
전투 스킬 발동 후 치명타 확률이 10% 증가한다. 지속 시간: 2
신용 포인트160K
지식의 열쇠8
운명의 발자취1
파멸자의 말로1
방어 강화방어 강화 (방어력)
캐릭터를 회 승급해야 합니다 6
방어력 7.5% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
치명타 확률 5.3% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8

성혼

곤륜을 파괴하는 성류 뇌격곤륜을 파괴하는 성류 뇌격곤륜을 파괴하는 성류 뇌격
[신군]이 공격 발동 시 지정된 단일 적에 인접한 목표에게 가하는 피해 배율이 추가로 증가한다. 증가 수치는 주목표에게 가한 피해 배율의 25%이다
천지를 뒤흔드는 하늘의 창천지를 뒤흔드는 하늘의 창천지를 뒤흔드는 하늘의 창
[신군]이 행동한 후 경원은 일반 공격, 전투 스킬, 필살기로 가하는 피해가 20% 증가한다. 지속 시간: 2
하늘을 꿰뚫는 번개하늘을 꿰뚫는 번개하늘을 꿰뚫는 번개
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
백사에 떨어진 칼날에 감긴 구름백사에 떨어진 칼날에 감긴 구름백사에 떨어진 칼날에 감긴 구름
[신군]의 공격은 단마다 경원의 에너지를 2pt 회복한다
목숨을 아끼지 않는 백전 장군목숨을 아끼지 않는 백전 장군목숨을 아끼지 않는 백전 장군
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
적을 격멸하는 위령(威霊)적을 격멸하는 위령(威霊)적을 격멸하는 위령(威霊)
[신군]의 공격은 단마다 지정된 적을 추가로 취약 상태에 빠트린다.
취약 상태의 적은 받는 피해가 12% 증가하며, 이번 [신군] 공격 종료까지 지속된다. 해당 효과 최대 중첩수: 3스택

광추

명사희귀도운명의 길공격력방어력HP전투 스킬n/a
아카이브
아카이브3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기로 가하는 피해가 28% 증가한다
지식의 열쇠
꿈틀대는 코어
영험한 열쇠
영험한 열쇠3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 전투 스킬 발동 후 추가로 에너지를 8pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
지식의 열쇠
꿈틀대는 코어
식견
식견3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기 발동 시 공격력이 24% 증가한다. 지속 시간: 2턴
지식의 열쇠
짓밟힌 의지
「나」의 탄생
「나」의 탄생4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 추가 공격으로 가하는 피해가 24% 증가한다. 해당 적의 현재 HP 백분율이 50% 이하일 경우, 추가 공격으로 가하는 피해가 추가로 24% 증가한다
지식의 열쇠
고대 엔진
세상을 진정시키지 마
세상을 진정시키지 마4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 전투 진입 시 에너지가 즉시 20pt 회복하고, 대상의 필살기가 가하는 피해가 32% 증가한다
지식의 열쇠
고대 엔진
천재들의 휴식
천재들의 휴식4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 피해가 24% 증가한다. 지속 시간: 3턴
지식의 열쇠
영생의 가지
느낌 있는 아침 식사 루틴
느낌 있는 아침 식사 루틴4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 가하는 피해가 12% 증가한다. 적 1기를 처치할 때마다, 장착한 캐릭터의 공격력이 4% 증가한다. 해당 효과 최대 중첩수: 3스택
지식의 열쇠
꿈틀대는 코어
오늘도 평화로운 하루
오늘도 평화로운 하루4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72전투 진입 후 장착한 캐릭터의 에너지 최대치에 따라 장착한 캐릭터가 가하는 피해가 증가한다: 에너지 1pt당 0.2% 증가. 최대 160pt까지 계산한다
지식의 열쇠
영생의 가지
은하철도의 밤
은하철도의 밤5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24필드에 적이 1기 있을 때마다 장착한 캐릭터의 공격력이 9% 증가한다. 해당 효과 최대 중첩수: 5스택. 적의 약점이 격파될 시 장착한 캐릭터가 가하는 피해가 30% 증가한다. 지속 시간: 1턴
지식의 열쇠
꿈틀대는 코어
동트기 전
동트기 전5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4장착한 캐릭터의 치명타 피해가 36% 증가하며, 장착한 캐릭터의 전투 스킬과 필살기로 가하는 피해가 18% 증가한다. 장착한 캐릭터는 전투 스킬 혹은 필살기 발동 후 [몽신] 효과를 획득한다. 추가 공격 발동 시 [몽신]을 소모해 추가 공격으로 가하는 피해가 48% 증가한다
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스토리

Title텍스트 언어
캐릭터 상세7대 장군 중 하나인 「신책 장군」, 겉으로는 나태하지만 계산적이고 치밀하다. 지략을 펼쳐 위험한 국면을 만회하지 않기 때문에 평소에도 돌발 사태가 발생하지 않도록 꽤나 신경을 쓴다. 그 세심한 책략 덕에 선주의 평화가 꽤 오랫동안 지속되자 다소 나태해 보이는 경원은 사람들의 화두에 오르며 「감긴 눈 장군」이라는 별명까지 얻었다
캐릭터 스토리•1「태복 님께 여쭙고자 합니다. 이 성진 바둑은 왜 바둑판이 네모나고 바둑알이 둥근 겁니까?」
「천원을 본떴기 때문에? 고대인들은 아직 문명을 보유하기 전에 대지가 평탄한 것이라고 믿었다. 이 성진 바둑은 열국 사이에 전투를 벌여 대지를 통일했던 옛일을 본떠 만들었기 때문에 네모난 것이지. 바둑알에 관해서는… 당시 사람들은 하늘이 덮개처럼 둥글다고 믿었고 바둑알 또한 별의 움직임처럼 둥글어야 한다고 생각했다」
「그렇지 않습니다」
네가 아직 두지 않은 48번째 수를 나는 이미 예견하였다. 경원, 질문을 통해 내 정신을 산만하게 하고 싶은 것이라면 그만 두는 게 좋을 거야」
「아아, 태복 님은 왜 저를 의심하시는 겁니까?」
「중간에 끊지 말고 계속 말해 보거라」
「태복 님께서 말씀하셨듯 바둑은 비유이며 대국을 통해 인간을 비유합니다. 전쟁의 규칙은 아주 분명한 것이라 각자의 행동에는 이미 정해진 것이로 진퇴와 비행으로 이루어질 뿐입니다. 그러므로 진퇴를 통해 모양을 갖추는 것이야 말로 바둑판이 네모난 원인이라 할 수 있습니다. 바둑알에 관해서는 선현들께서 『원과 같이 지혜를 사용하라』하셨으며 각 진영마다 자신의 생각이 존재하니 동그란 바둑알을 사용한 것입니다」
「≪옥사순습≫이라는 책에서 이미 성진 바둑의 유래를 언급한 바 있다. 경원, 나는 책을 많이 읽었으니 나를 속이려면 그만두는 게 좋을 거다!」
「운차를 좌로 세 칸 이동해 앞으로 네 번 움직이겠습니다, 장군. 당신이 졌습니다, 태복 님」
「자, 잠깐! 왜 이 수를 예견하지 못한 것이지? 무, 물리거라. 다시 두는 거다」
「바둑은 사람과 같고, 각자의 생각이 존재합니다. 이미 수를 두었으니 어찌 물릴 수 있단 말입니까? 하하, 한 사(司)의 우두머리로서 어찌 이미 둔 수를 물린단 말입니까?」
캐릭터 스토리•26대 선주를 아우르는 제도로서, 운기군은 화겁대전의 막바지부터 환골탈태하여 선주를 엄호하고 제궁의 「수렵」 명령을 받들어 오늘에 이르고 있다. 장수종의 수명은 불가사의할 정도로 길지만 피와 화염이 뒤섞인 전쟁에서 운기 장군처럼 역임 후 100년을 버텨낸 자는 드물었다. 이건 숙명이라기보다는 전통이라고 볼 수 있다. 선주를 보호하고 흉물을 토벌하는 무장 세력인 장군은 사전 대비를 위한 배정된 직책 외에도 선봉에 서서 적진을 돌파해야 했다. 숱한 짧고도 혹독한 연륜의 기록 속에서 나부 운기군을 이끄는 「신책 장군」 경원이 혜성처럼 나타나 수백 년 동안 무사히 군을 통솔하였다. 각종 어려움을 극복한 지휘를 통해 나부의 운기 장군은 한때 연맹에 명성을 날리며 수많은 놀라운 전적을 세운 바 있다. 비록 누군가는 그가 전투를 두려워한다고 비난하지만 운기 장군의 지략은 가장 예리한 검에 못지않게 상대하기 어려운 점은 누구도 부정할 수 없다
캐릭터 스토리•3오늘날 가장 널리 퍼진 소문 중 하나는 경원이 대대로 지형사에 충성을 바치는 가문에서 태어났다는 것이다

여우족으로부터 전해진 「돌잡이」 풍습에 따라 부모는 아이의 주위에 각종 사물과 장난감을 펼쳐놓고 아이가 마음대로 잡게 하여 앞날을 점쳐본다. 부모는 아이가 옷을 잡아 지형사의 학자나 아이가 의발을 물려받아 지형사의 학자나 집사관이 되기를 바랐지만 경원은 오직 장난감 검을 잡았을 뿐이었다

「돌잡이」 풍습은 정말로 미래를 예측할 수 있는 것일까. 학당의 학업을 마친 후, 불 보듯 뻔한 인생에서 벗어나기 위해 경원은 가문의 반대를 무릅쓰고 운기군에 입대하였다.

운기군의 전사 기록고에는 그의 운기군 병사로로서의 첫 출정이 기록되어 있다. 수송 부대의 배가 한 해양 행성에 불시착했다. 흉물의 침략을 받은 이곳에서 「괴물 꼴뚜기」라고 불리는 신흥 장수종이 운기의 마음을 조종하여 함대에 난입하였고 거의 이 전함을 자신의 소굴로 만드는 데 성공하였다. 그러나 경원은 위기를 예리하게 감지고 신속히 괴물 꼴뚜기의 조종 조건에서 벗어나 대응 방법을 전개하였다. 나머지 피사식별의 시험을 통과하여 상대를 격파하고 무사히 귀향하였다

거의 피를 흘리지 않은 이 전쟁은 운기 장군들로 하여금 경원의 능력을 확인하게 하였다. 선주로 돌아온 경원은 운기군 내부에서 두각을 나타내며 중용되기 시작하였다

그의 지혜로운 임기응변과 실용주의적 수단은 번번이 상급자들에게 강한 인상을 주면서도 또한 그들을 골치 아프게 만들었다. 결국 전임자였던 나부 검술의 일인자의 초대를 통해 해당 부대에 합류한 경원은 「구름 위 5전사」의 전설의 길을 열게 되었다
캐릭터 스토리•4선주 역사상 유명한 전설로 전해지며 여러 선주의 운기군에서 온 다섯 명의 영웅들이 한데 모여 전투한 것을 두고 「구름 위 5전사」라고 부른다. 이 다섯 명을 필두로 일구어 낸 공훈은 수없이 많다: 탈라사로 쳐들어온 보리인 함대를 몰아낸 일, 풍요 연합군 중 후이늠족과 날개를 짜는 자의 동맹을 파괴한 일, 그리고 옥궐 선주를 둘러싼 포위를 뚫고 살아있는 행성 「케투 신기루」를 무너뜨려 연맹의 별바다를 응시하는 눈을 보호한 일……

그러나 이런 수많은 공적에도 불구하고 시간의 흐름을 이길 수는 없었다. 「구름 위 5전사」는 100년도 채 되지 않는 짧은 협력 후에 뿔뿔이 흩어졌다. 전쟁이 줄어들면서 듬에 연맹의 주요 선주들은 자신의 자리를 지켰고 나부는 은하간 상로를 순항하며 연맹을 위한 보급과 지원을 구하기 시작했다

따라서 옛 친구 간에 나누었던 즐거움은 사라져 더 이상 존재하지 않았고 숙적들은 죽거나 포획되어 단지 추억만을 남길 뿐이었다. 쓰러진 장군은 더 이상 이러한 고통을 겪을 필요가 없었으나 살아남은 장군은 이 모든 것을 마주해야 했다. 아무리 위대한 큰 꿈을 가지고 있었다 하더라도, 아무리 많은 신과 같은 강적을 쓰러뜨렸다 하더라도, 시간은 언제나 우리의 발톱을 뽑은 채 죽이지 않고 구석에 틀어박혀 자신의 무력함을 증오하게 만든다

오직 진정한 현인(賢人)만이 시간이라는 무패의 적수 앞에서 우뚝 설 수 있는 것이다
캐릭터 스토리•1
캐릭터 스토리•2
캐릭터 스토리•3
캐릭터 스토리•4
「너」에 대해
너의 「이야기」•1
너의 「이야기」•2

24 responses to “경원”

  1. question for people who have them : wich worth the most between E1 And S1 for Him ?

    Cause unless im Lucky i’ll probably can pull only one of them

      
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  2. I think some people really have the wrong approach to him, that they’re treating him as a fill-in for Seele or Blade like a main DPS. But he really shines as a secondary damage dealer with his efficiency in crowd sweeping. He’s best suited to pair with a main DPS that isn’t afraid to use a normal attack for a turn (maintaining SP positive/neutral turns). His strengths isn’t in boosting Lightning Lord’s damage in each individual hit, but managing to get close or at 10 stacks. Besides, it’s all apples to oranges if you’re trying to put him on the pedestal with the likes of Blade and Seele, or even Kafka.
    The problems with him lie outside his kit anyway. There aren’t really any good Erudition lightcones for him (or anyone, really) aside from his signature and the BP one. It’s a result of the game itself still being relatively new. Who knows? Maybe later on there’ll be a good event LC? A good 4* gacha one? Or maybe the Herta shop will pop out one that screams “jing yuan’s” (doubtful)? All that remains is that Jing Yuan’s current value isn’t as low as people make it out to be, but time will tell if it goes higher or lower.

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  3. Is he still a good character even after all the “powercreep” going on over him? Cuz like, I got him at E2 (by luck) and I’m wondering where that lands me. I’m going to keep using him, cuz he’s my only limited character DPS so far. But I’m just a tad bit concerned right now. This is not an invite for doomposters to tell me to pull on the latest banner.

      
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    • He is the worst limited character released so far. He is also not an idea choice as Kafka will outperform him with the same investment as a lightning dps, and other dps will also be better as they are overall stronger.
      I will definently say if you really like him you can use him, but seeing the amount of 5 star dps characters coming out down in the line he will be quickly replaced if you don’t really like the character. despite being e2, if you don’t have his lc he really isnt going to be competitive. He is still better than all of the standard banner dps tho, so he is still a good character.

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      • What constitutes as competitive? Clearing MoC in as few turns as possible? Making Sim Univ runs faster? I don’t really care about that stuff tbh, despite the incentive for efficient clears being the whole aim of the late-game grind. But oh well, I’ll make do with what I have now. I am pulling for Kafka (but with a DoT focused team build), and (whenever she arrives) Jingliu. I can’t say it doesn’t hurt to see my main man JY get done dirty, but I’m used to my favorites dropping the tier list, after the many versions I’ve seen the very same happen in Genshin. Thank you for answering, though.

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      • This can be inaccurate or accurate really depend on the content, MoC buff/line up or even team, I can 0 cycle MoC 12 with E0S1 Jing Yuan with traditional DPS team ( No Sparkle ), where Kafka E0S1 in same team can’t, as well without Black swan in a DoT team. At the same times some line up favor Kafka more like MoC 11 where she can 0 cycle easier than JY ( he still can but base more on luck with my build ) due to the enemies mechanic favor DoT more. E0S1 JY has good consistence 0 cycle showcase on every MoC until first floor 12 show up, Kafka on the other hand are mostly 90% at E2S1 level in most 0 cycle showcase before Black swan release

        Overall they are both pretty close to each other performance wise for me, I don’t see where is this ” Outperform at same investment “, as I give them both same relics for these run. If DoT set/stats is the argument then it make the point way worse because Kafka is having over 4.2k ATK and 140 SPD with full DOT Set, which is way better than JY 80/140 set in term of investment. Not to mention this MoC doesn’t benefit JY as much, Kafka get quite a buff for her skill dmg, same goes how E6 Serval can also 0 cycle this MoC fairly easy

        And no, I am not gonna build entire DoT team or some crazy BE DoT build, as it cost a lot of resources and times, which is pretty much against the point of Kafka doing better at same investment or need less stats than JY. Other than that, JY does have a lackluster mechanic with his lightning lord acting too slow, at E2 he should be able to perform well enough, don’t listen to the crap of ” Needing S1 “. I gave him Destruction lightcone and he still slap really hard, worse case just 1 cycle slower, heck I did 0 cycle sometimes with that xD. Putting 0 cycles aside, a well build JY can tackle most fight as long lightning weakness is present

        Tho to be fair, it is still not wrong to advice not getting him, especially this late of the game now. Hoyoverse purposely don’t favor him as much, you either see it favor DHIL or Jingliu with the line up, or just buff that favor them if there is a line up for JY

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    • Jing Yuan as a lightning attacker is almost equivalent to kafka without a powerful DoT assigner like black swan.

      Who makes Jing Yuan so incompetitive is Bronya. The lightning lord can never receive the damage increment from Bronya (without E6), while most of the other attackers can make full use of her.

      However, the lightning lord do receive full bonus from Sparkle and Ruan Mei, which should make Jing Yuan a bit more competitive.

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  4. Want him no matter what. He looks so fine… EN voice is amazing too! Hope he is a good dps unlike my beloved Himeko 😛

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