경원

경원
경원명사경원
소속선주 「나부」
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 지식
전투 속성Class 번개
중국어孙晔
영어Alejandro Saab
한국어류승곤
일본어小野大輔
전용 재료
신용 포인트308K
영생의 새싹15
영생의 꽃15
조형자의 번개 지팡이65
영생의 가지15
행적 재료
신용 포인트3M
영감의 열쇠18
영생의 새싹41
계몽의 열쇠69
영생의 꽃56
지식의 열쇠139
영생의 가지58
파멸자의 말로12
운명의 발자취8
메인 스토리선주 연맹 천궁의 7대 장군 중 하나로 나부 운기군을 통솔하는 「신책 장군」
전대 「나부」 검술의 일인자를 스승으로 모셨으나, 무예로 이름을 날리지는 않았다

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메인 스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지전용 재료
195.0466158995%50%75130
20185.33128.7309995%50%75130
신용 포인트4000
영생의 새싹5
20+223.34155.1372995%50%75130
30270.86188.1451995%50%75130
신용 포인트8000
영생의 새싹10
30+308.88214.5515995%50%75130
40356.4247.5594995%50%75130
신용 포인트16000
영생의 꽃6
조형자의 번개 지팡이3
40+394.42273.9657995%50%75130
50441.94306.9737995%50%75130
신용 포인트40000
영생의 꽃9
조형자의 번개 지팡이7
50+479.95333.3800995%50%75130
60527.47366.3879995%50%75130
신용 포인트80000
영생의 가지6
조형자의 번개 지팡이20
60+565.49392.7942995%50%75130
70613.01425.71022995%50%75130
신용 포인트160K
영생의 가지9
조형자의 번개 지팡이35
70+651.02452.11085995%50%75130
80698.54485.11164995%50%75130
레벨전용 재료
1
20
신용 포인트4000
영생의 새싹5
20+
40
신용 포인트16000
영생의 꽃6
조형자의 번개 지팡이3
40+
50
신용 포인트40000
영생의 꽃9
조형자의 번개 지팡이7
50+
60
신용 포인트80000
영생의 가지6
조형자의 번개 지팡이20
60+
70
신용 포인트160K
영생의 가지9
조형자의 번개 지팡이35
70+
80

전투 스킬

전광석화전광석화 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 경원 공격력 만큼의 번개 속성 피해를 가한다

단일 적에게 소량의 번개 속성 피해를 가한다
레벨 10
고공을 가르는 뇌전고공을 가르는 뇌전 - 전투 스킬 | 범위 공격
에너지 회복 : 30
약점 격파 : 범위 공격 : 30
모든 적에게 경원 공격력 만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 단 증가한다

모든 적에게 소량의 번개 속성 피해를 가하고 [신군]의 공격 단수가 증가한다
레벨 15
내가 곧 빛이니내가 곧 빛이니 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 경원 공격력 만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 단 증가한다

모든 적에게 번개 속성 피해를 가하고 [신군]의 공격 단수가 증가한다
레벨 15
퇴마의 형신퇴마의 형신 - 특성 | 바운스
에너지 회복 : 0
약점 격파 : 단일 공격 : 15
전투 시작 시 [신군]을 소환한다. [신군]은 기본 상태에서 속도 pt 및 공격 단수 단을 보유하며, 행동 시 추가 공격을 발동한다. 공격 단수마다 임의의 단일 적에게 경원 공격력 만큼의 번개 속성 피해를 주고, 인접한 목표에게 주목표 만큼의 번개 속성 피해를 가한다.
[신군]은 최대 단의 공격 단수를 누적할 수 있으며 공격 단수가 1단 증가할 때마다 속도가 pt 증가하고, 행동 종료 후 속도와 공격 단수가 기본 상태로 회복된다.
경원이 전투 불능 상태에 빠지면 [신군]은 사라진다.
경원이 제어류 디버프 상태에 빠지면 [신군]도 행동할 수 없다

전투 시작 시 [신군]을 소환한다. [신군]은 행동 시 추가 공격을 발동하며, 자동으로 랜덤 단일 적 및 인접한 목표에게 소량의 번개 속성 피해를 가한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
위령 소환위령 소환 - 비술 | 강화
에너지 회복 : 0
약점 격파 : 0
비술을 발동하면 다음 전투 시작 시 [신군]의 첫 번째 턴 공격 단수가 단 증가한다

비술을 발동하면 다음 전투 진입 시 [신군]의 공격 단수가 증가한다
레벨 1

행적

공격 강화공격 강화 (공격력)
공격력 4% 증가
신용 포인트2500
영생의 새싹2
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
공격력 8% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8
적진 격파적진 격파
캐릭터를 회 승급해야 합니다 2
다음 턴에서 [신군]의 공격 단수가 6단 이상일 경우, 신군의 치명타 피해가 25% 증가한다
신용 포인트5000
영감의 열쇠3
파멸자의 말로1
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 2
치명타 확률 2.7% 증가
신용 포인트5000
영감의 열쇠3
영생의 새싹6
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 3
공격력 4% 증가
신용 포인트10000
계몽의 열쇠3
영생의 꽃3
방어 강화방어 강화 (방어력)
캐릭터를 회 승급해야 합니다 3
방어력 5% 증가
신용 포인트10000
계몽의 열쇠3
영생의 꽃3
사전 대비사전 대비
캐릭터를 회 승급해야 합니다 4
전투 시작 시 즉시 에너지를 15pt 회복한다
신용 포인트20000
계몽의 열쇠5
운명의 발자취1
파멸자의 말로1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 4
공격력 6% 증가
신용 포인트20000
계몽의 열쇠5
영생의 꽃4
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 5
치명타 확률 4% 증가
신용 포인트45000
지식의 열쇠3
영생의 가지3
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
지식의 열쇠3
영생의 가지3
장수 파견장수 파견
캐릭터를 회 승급해야 합니다 6
전투 스킬 발동 후 치명타 확률이 10% 증가한다. 지속 시간: 2
신용 포인트160K
지식의 열쇠8
운명의 발자취1
파멸자의 말로1
방어 강화방어 강화 (방어력)
캐릭터를 회 승급해야 합니다 6
방어력 7.5% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
치명타 확률 5.3% 증가
신용 포인트160K
지식의 열쇠8
영생의 가지8

성혼

곤륜을 파괴하는 성류 뇌격곤륜을 파괴하는 성류 뇌격곤륜을 파괴하는 성류 뇌격
[신군]이 공격 발동 시 지정된 단일 적에 인접한 목표에게 가하는 피해 배율이 추가로 증가한다. 증가 수치는 주목표에게 가한 피해 배율의 25%이다
천지를 뒤흔드는 하늘의 창천지를 뒤흔드는 하늘의 창천지를 뒤흔드는 하늘의 창
[신군]이 행동한 후 경원은 일반 공격, 전투 스킬, 필살기로 가하는 피해가 20% 증가한다. 지속 시간: 2
하늘을 꿰뚫는 번개하늘을 꿰뚫는 번개하늘을 꿰뚫는 번개
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
백사에 떨어진 칼날에 감긴 구름백사에 떨어진 칼날에 감긴 구름백사에 떨어진 칼날에 감긴 구름
[신군]의 공격은 단마다 경원의 에너지를 2pt 회복한다
목숨을 아끼지 않는 백전 장군목숨을 아끼지 않는 백전 장군목숨을 아끼지 않는 백전 장군
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
적을 격멸하는 위령(威霊)적을 격멸하는 위령(威霊)적을 격멸하는 위령(威霊)
[신군]의 공격은 단마다 지정된 적을 추가로 취약 상태에 빠트린다.
취약 상태의 적은 받는 피해가 12% 증가하며, 이번 [신군] 공격 종료까지 지속된다. 해당 효과 최대 중첩수: 3스택

광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
아카이브
아카이브3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기로 가하는 피해가 28% 증가한다
지식의 열쇠
꿈틀대는 코어
영험한 열쇠
영험한 열쇠3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 전투 스킬 발동 후 추가로 에너지를 8pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
지식의 열쇠
꿈틀대는 코어
식견
식견3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기 발동 시 공격력이 24% 증가한다. 지속 시간: 2턴
지식의 열쇠
짓밟힌 의지
「나」의 탄생
「나」의 탄생4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 추가 공격으로 가하는 피해가 24% 증가한다. 해당 적의 현재 HP 백분율이 50% 이하일 경우, 추가 공격으로 가하는 피해가 추가로 24% 증가한다
지식의 열쇠
고대 엔진
세상을 진정시키지 마
세상을 진정시키지 마4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 전투 진입 시 에너지가 즉시 20pt 회복하고, 대상의 필살기가 가하는 피해가 32% 증가한다
지식의 열쇠
고대 엔진
천재들의 휴식
천재들의 휴식4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 피해가 24% 증가한다. 지속 시간: 3턴
지식의 열쇠
영생의 가지
느낌 있는 아침 식사 루틴
느낌 있는 아침 식사 루틴4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 가하는 피해가 12% 증가한다. 적 1기를 처치할 때마다, 장착한 캐릭터의 공격력이 4% 증가한다. 해당 효과 최대 중첩수: 3스택
지식의 열쇠
꿈틀대는 코어
오늘도 평화로운 하루
오늘도 평화로운 하루4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72전투 진입 후 장착한 캐릭터의 에너지 최대치에 따라 장착한 캐릭터가 가하는 피해가 증가한다: 에너지 1pt당 0.2% 증가. 최대 160pt까지 계산한다
지식의 열쇠
영생의 가지
은하철도의 밤
은하철도의 밤5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24필드에 적이 1기 있을 때마다 장착한 캐릭터의 공격력이 9% 증가한다. 해당 효과 최대 중첩수: 5스택. 적의 약점이 격파될 시 장착한 캐릭터가 가하는 피해가 30% 증가한다. 지속 시간: 1턴
지식의 열쇠
꿈틀대는 코어
동트기 전
동트기 전5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4장착한 캐릭터의 치명타 피해가 36% 증가하며, 장착한 캐릭터의 전투 스킬과 필살기로 가하는 피해가 18% 증가한다. 장착한 캐릭터는 전투 스킬 혹은 필살기 발동 후 [몽신] 효과를 획득한다. 추가 공격 발동 시 [몽신]을 소모해 추가 공격으로 가하는 피해가 48% 증가한다
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25 responses to “경원”

  1. question for people who have them : wich worth the most between E1 And S1 for Him ?

    Cause unless im Lucky i’ll probably can pull only one of them

      
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  2. I think some people really have the wrong approach to him, that they’re treating him as a fill-in for Seele or Blade like a main DPS. But he really shines as a secondary damage dealer with his efficiency in crowd sweeping. He’s best suited to pair with a main DPS that isn’t afraid to use a normal attack for a turn (maintaining SP positive/neutral turns). His strengths isn’t in boosting Lightning Lord’s damage in each individual hit, but managing to get close or at 10 stacks. Besides, it’s all apples to oranges if you’re trying to put him on the pedestal with the likes of Blade and Seele, or even Kafka.
    The problems with him lie outside his kit anyway. There aren’t really any good Erudition lightcones for him (or anyone, really) aside from his signature and the BP one. It’s a result of the game itself still being relatively new. Who knows? Maybe later on there’ll be a good event LC? A good 4* gacha one? Or maybe the Herta shop will pop out one that screams “jing yuan’s” (doubtful)? All that remains is that Jing Yuan’s current value isn’t as low as people make it out to be, but time will tell if it goes higher or lower.

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  3. Is he still a good character even after all the “powercreep” going on over him? Cuz like, I got him at E2 (by luck) and I’m wondering where that lands me. I’m going to keep using him, cuz he’s my only limited character DPS so far. But I’m just a tad bit concerned right now. This is not an invite for doomposters to tell me to pull on the latest banner.

      
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    • He is the worst limited character released so far. He is also not an idea choice as Kafka will outperform him with the same investment as a lightning dps, and other dps will also be better as they are overall stronger.
      I will definently say if you really like him you can use him, but seeing the amount of 5 star dps characters coming out down in the line he will be quickly replaced if you don’t really like the character. despite being e2, if you don’t have his lc he really isnt going to be competitive. He is still better than all of the standard banner dps tho, so he is still a good character.

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      • What constitutes as competitive? Clearing MoC in as few turns as possible? Making Sim Univ runs faster? I don’t really care about that stuff tbh, despite the incentive for efficient clears being the whole aim of the late-game grind. But oh well, I’ll make do with what I have now. I am pulling for Kafka (but with a DoT focused team build), and (whenever she arrives) Jingliu. I can’t say it doesn’t hurt to see my main man JY get done dirty, but I’m used to my favorites dropping the tier list, after the many versions I’ve seen the very same happen in Genshin. Thank you for answering, though.

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      • This can be inaccurate or accurate really depend on the content, MoC buff/line up or even team, I can 0 cycle MoC 12 with E0S1 Jing Yuan with traditional DPS team ( No Sparkle ), where Kafka E0S1 in same team can’t, as well without Black swan in a DoT team. At the same times some line up favor Kafka more like MoC 11 where she can 0 cycle easier than JY ( he still can but base more on luck with my build ) due to the enemies mechanic favor DoT more. E0S1 JY has good consistence 0 cycle showcase on every MoC until first floor 12 show up, Kafka on the other hand are mostly 90% at E2S1 level in most 0 cycle showcase before Black swan release

        Overall they are both pretty close to each other performance wise for me, I don’t see where is this ” Outperform at same investment “, as I give them both same relics for these run. If DoT set/stats is the argument then it make the point way worse because Kafka is having over 4.2k ATK and 140 SPD with full DOT Set, which is way better than JY 80/140 set in term of investment. Not to mention this MoC doesn’t benefit JY as much, Kafka get quite a buff for her skill dmg, same goes how E6 Serval can also 0 cycle this MoC fairly easy

        And no, I am not gonna build entire DoT team or some crazy BE DoT build, as it cost a lot of resources and times, which is pretty much against the point of Kafka doing better at same investment or need less stats than JY. Other than that, JY does have a lackluster mechanic with his lightning lord acting too slow, at E2 he should be able to perform well enough, don’t listen to the crap of ” Needing S1 “. I gave him Destruction lightcone and he still slap really hard, worse case just 1 cycle slower, heck I did 0 cycle sometimes with that xD. Putting 0 cycles aside, a well build JY can tackle most fight as long lightning weakness is present

        Tho to be fair, it is still not wrong to advice not getting him, especially this late of the game now. Hoyoverse purposely don’t favor him as much, you either see it favor DHIL or Jingliu with the line up, or just buff that favor them if there is a line up for JY

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      • I don’t know if you’re still here, but I wanna say that my worst limited character is now a powerhouse. It only took 19ish months for a character to fix his big glaring problem. But it’s fixed. E2 has finally paid off.

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    • Jing Yuan as a lightning attacker is almost equivalent to kafka without a powerful DoT assigner like black swan.

      Who makes Jing Yuan so incompetitive is Bronya. The lightning lord can never receive the damage increment from Bronya (without E6), while most of the other attackers can make full use of her.

      However, the lightning lord do receive full bonus from Sparkle and Ruan Mei, which should make Jing Yuan a bit more competitive.

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  4. Want him no matter what. He looks so fine… EN voice is amazing too! Hope he is a good dps unlike my beloved Himeko 😛

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