| Concepts | Une flamme à graver | |
| Rareté | ||
| Type | Cône de lumière, La Nihilité Cône de lumière | |
| Voie | ||
| Description | Cône de lumière pour la Voie de la Nihilité. La capacité du cône de lumière ne fonctionne que pour les personnages qui suivent cette Voie. | |
| Compétence | Augmente l’effet de Rupture du porteur de | |
| Matériaux de personnage | ||
| Histoire | « Viens, viens à moi… » Guidé par les flammes, un souvenir précis enveloppe son corps et son âme. Les jours d’antan sont-ils vraiment tombés dans l’oubli ? « Chut, ne pleure pas, ne résiste pas… » Elle prend domicile dans leur cœur, tandis que les regards impénétrables s’adoucissent. « Tu te souviens maintenant ? » Alors que les braises de vieux souvenirs se dispersent, son visage porte un parfum enivrant de fleurs… « Je suis ta mémoire. » |
| Sommaire |
| Stats |
| Compétence |
| Personnages |
| Gallery |
Stats
Compétence
| Immolation | |
| Augmente l'effet de Rupture du porteur de | |
| Niveau | |
Personnages
| Concepts | Rareté | Voie | Types | Matériaux de personnage | |
| Welt | 5 | nihility-class | imaginary-damage_type | ||
| Kafka | 5 | nihility-class | lightning-damage_type | ||
| Louve d'argent | 5 | nihility-class | quantum-damage_type | ||
| Pela | 4 | nihility-class | ice-damage_type | ||
| Sampo | 4 | nihility-class | wind-damage_type | ||
| Luka | 4 | nihility-class | physical-damage_type | ||
| Guinaifen | 4 | nihility-class | fire-damage_type | ||
| Jiaoqiu | 5 | nihility-class | fire-damage_type | ||
| Pérégrine | 5 | nihility-class | fire-damage_type | ||
| Cygne noir | 5 | nihility-class | wind-damage_type |
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12 responses to “Une flamme à graver”
Is this the same unique Break dmg bonus from Fugue’s E4?
i know fugue can’t trigger the last part but would this be good on her? or should i wait on a rerun for her signature lc?
>When the wearer applies Weakness to an enemy target, recovers 1 Skill Point
What in her kit actually fulfills this requirement?
Her ultimate! ^^
Ah, missed that part, thanks.
damn the splash art is beautiful asf
Truly a lightcone design for E0 Firefly
and boothill
So it’s a matter of how u enter combat? Ngl, I’d prefer a more straightforward passive. Cuz I’m normally the attacker. So the second part seems wasteful for the most part
w what
The first part of the buff involves a character engaging combat, which typically be the main dps. That would buff the wearer of the lc and the attacker. When not engaging, gives the wearer the same effect and the one with one with highest BE. That’s where it becomes a problem, cuz she could buff ur support instead of ur dps unless ur stats are built right. And considering this is part of her talent also for her ult, and seems like it could be fixed by her e1 at least. The lc needs tweaking.
Not being able to activate combat with the character of your choice only happens when you are:
– attacked by the enemy, which never happens in endgame challenges;
– farming mats, which shouldn’t be a problem since you probably already deal enough damage, won’t die, and are on auto fighting anyways.
FF and Rappa are practically always the one initiating combat due to their techniques; Boothill might miss the buff if you are going against non-physical-weak enemies and you attack with his teammate.