해 질 무렵 시작되는 춤

해 질 무렵 시작되는 춤
해 질 무렵 시작되는 춤명사해 질 무렵 시작되는 춤
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
유형광추, 파멸 광추
운명의 길Class 파멸
설명파멸 운명의 길 전용 광추. 광추 스킬은 해당 운명의 길에만 적용된다
전투 스킬장착한 캐릭터가 피격될 확률이 대폭 증가하고, 치명타 피해가 36% 증가한다. 장착한 캐릭터가 필살기를 발동하면 [화염의 춤]을 1스택 획득한다, 지속 시간: 2턴, 최대 중첩수: 2스택. [화염의 춤] 스택마다 장착한 캐릭터의 추가 공격으로 가하는 피해가 36% 증가한다
n/a
신용 포인트385K
공조 기계 부품20
보리인의 송곳니4
늑대 독 송곳니12
공조 톱니바퀴20
달의 광기 이빨15
공조 환류 심장14
스토리찬란한 황혼 속에서 날렵한 그림자 하나가 지붕 위를 빠르게 달렸다.

「리리, 코코, 누가 먼저 결승점에 도착하는지 시합하자!」
처마에 올라 경비병을 피해 바람을 탄 소녀는 마치 작고 민첩한 동물처럼 태양의 마지막 빛을 쫓았다.

조금은 뜨거운 밤바람이 소녀의 얼굴을 스쳤고, 석양은 고양이를 알록달록하게 물들였다.
「너희가 이겼어!」
소녀는 이마에 맺힌 땀을 닦고 고양이들을 품에 안았다.
별들이 떠오르자, 경계를 푼 소녀의 천진난만한 미소가 하늘을 물들인 노을처럼 피어났다

목록
속성
전투 스킬
캐릭터
Gallery

속성

레벨공격력방어력HPn/a
126.42148
20101.6480.85185
신용 포인트5000
공조 기계 부품8
20+133.32106.05242
30172.92137.55314
신용 포인트10000
보리인의 송곳니4
공조 기계 부품12
30+215.16171.15391
40254.76202.65463
신용 포인트20000
늑대 독 송곳니4
공조 톱니바퀴8
40+297236.25540
50336.6267.75612
신용 포인트50000
늑대 독 송곳니8
공조 톱니바퀴12
50+378.84301.35689
60418.44332.85761
신용 포인트100K
달의 광기 이빨5
공조 환류 심장6
60+460.68366.45838
70500.28397.95910
신용 포인트200K
달의 광기 이빨10
공조 환류 심장8
70+542.52431.55986
80582.12463.051058
레벨n/a
1
20
신용 포인트5000
공조 기계 부품8
20+
40
신용 포인트20000
늑대 독 송곳니4
공조 톱니바퀴8
40+
50
신용 포인트50000
늑대 독 송곳니8
공조 톱니바퀴12
50+
60
신용 포인트100K
달의 광기 이빨5
공조 환류 심장6
60+
70
신용 포인트200K
달의 광기 이빨10
공조 환류 심장8
70+
80

전투 스킬

심취
장착한 캐릭터가 피격될 확률이 대폭 증가하고, 치명타 피해가  증가한다. 장착한 캐릭터가 필살기를 발동하면 [화염의 춤]을 1스택 획득한다, 지속 시간: 2턴, 최대 중첩수: 스택. [화염의 춤] 스택마다 장착한 캐릭터의 추가 공격으로 가하는 피해가  증가한다

레벨 5

캐릭터

명사희귀도운명의 길전투 속성n/a
아를란
아를란4
RarstrRarstrRarstrRarstr
destruction-classlightning-damage_type
과거 그림자의 번개 왕관
꿈틀대는 코어
정화의 칼날
파멸자의 말로
운명의 발자취
클라라
클라라5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type
강철 늑대의 깨진 이빨
고대 엔진
정화의 칼날
수호자의 비원(悲願)
운명의 발자취
후크
후크4
RarstrRarstrRarstrRarstr
destruction-classfire-damage_type
상온 갑각
고대 엔진
정화의 칼날
수호자의 비원(悲願)
운명의 발자취
블레이드
블레이드5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type
천인의 유해
영생의 가지
정화의 칼날
무한한 가짜의 여한
운명의 발자취
경류
경류5
RarstrRarstrRarstrRarstrRarstr
destruction-classice-damage_type
혹한 갑각
영생의 가지
정화의 칼날
무한한 가짜의 여한
운명의 발자취
단항•음월
단항•음월5
RarstrRarstrRarstrRarstrRarstr
destruction-classimaginary-damage_type
진령칙부
영생의 가지
정화의 칼날
무한한 가짜의 여한
운명의 발자취
설의
설의4
RarstrRarstrRarstrRarstr
destruction-classquantum-damage_type
괴수의 못
꿈틀대는 코어
정화의 칼날
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
운리
운리5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type
스타피스 사원증
공조 환류 심장
달의 광기 이빨
무한한 가짜의 여한
운명의 발자취
반디
반디5
RarstrRarstrRarstrRarstrRarstr
destruction-classfire-damage_type
격분한 심장
욕망의 거울 조각
달의 광기 이빨
공동의 염원의 유음
운명의 발자취
미샤
미샤4
RarstrRarstrRarstrRarstr
destruction-classice-damage_type
꿈 아이스박스
꿈 제조 모터
달의 광기 이빨
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
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35 responses to “해 질 무렵 시작되는 춤”

  1. On the Fall of an Aeon (S5):
    Clara E6 >= Yunli E0

    Dance at Sunset (S1)
    Clara E6 >= Yunli E1

    Clara -> F2P
    Yunli -> must pull <= 90

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  2. Breath, bruh, breathe.
    Inhale – exhale. Inhale – exhale.
    THIS. IS. ABSURD.
    Aggro increase is one of the rarest stats in the game. 500% (as stated in comments below) is pretty huge. So unit with counters will be attacked much more frequently with this cone. This is a really big boost for…
    (Two soyjacks appear) CLARA!
    NO. GOSH, HOW DON’T YOU UNDERSTAND. WITH YUNLI RELEASE, CLARA BECOMES A USELESS PIECE OF STANDARD CHARACTER. YUNLI IS BETTER IN EVERY. FREAKING. SINGLE. ASPECT. YOU MAY use this cone on Clara, but… why TF should you?! It’s like buying a new huge expensive powerful display to old PC instead of buying a new much better PC for the same money! And according to my calculations, Yunli with Fall of aeon is still better than Clara with this LC.
    BTW, priceless aggro increase, 36 CrD and 72% affix is pretty balanced, right? Well, I know, 2 stacks of FuA affix are not easy to achieve, but remember, Yunli won’t build speed. I think it’s possible to get both in most cases if you play around it.
    So stop your cringe and deal with the fact your favorite Loli is now powercrept. But wait, powercreep is still false, right?
    (whispering):*every new dps deals like 20% more damage per cycle than previous with comparable build…*

      
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    • It’s almost like some people might just prefer Clara as a character and not be all that interested in pulling for a stronger character they might not like as much. It’s also much easier and cheaper to level a new LC than it is to build a new character from scratch.
      If someone already has a well-built Clara that they enjoy using and they’re not particularly into Yunli, then getting this LC for her is probably going to be preferable for them.

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      • Err… Yunli and Clara’s builds, teams and comes are literally the same. Because Clara and Yunli are mechanically similar. Funny to say, even their playstyle (you sit and wait for ultimate and then press it before enemy attacks) is the same. Just Yunli is like two times stronger.
        And if we’re speaking waifus, if yours is Clara… well, wait for FBI… Oh, sorry. Anyways, “(Character name) is my favourite so you don’t need her literal powercreep” is not an argument when we talk about character’s strength.
        And “I don’t want to farm materials” – You’re playing a game where autobattle farm is literally gameplay core. Deal with it.

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          • Genius argument. I thought being toxic and talking personalities is forbidden on this site?

        • You’re aware it’s possible to like a character without a waifu reason, right? In addition, game mechanics and play styles don’t really factor in much if preferences are based more on character designs, personalities, backstories and giant robots instead.

          If your character preferences are based solely on strength then you do you; just remember that some people care about things other than big numbers on a screen. And if Yunli is your waifu, then perhaps you’re the one who should be waiting for the FBI since she’s pretty much confirmed to be underage – Cosmodyssey states she’s around Yanqing’s age and he’s consistently referred to as a child by multiple people including himself.

          As for material farming, autobattle does indeed make it easier but it still requires a lot of TB power to get enough to build a max a character from scratch and some people might prefer to use that to farm for another character instead, especially if they already have a phys counterattacker who’s already built and fulfils the same role.

          TLDR: learn that different people have different preferences to you and that strength isn’t the be all and end all of a character

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        • “(Character name) is my favourite so you don’t need her literal powercreep” is an excellent argument since strength is not the deciding factor for who to pull for quite a few players. having the strongest characters in the game is unnecessary when a decent team can clear all the required content, especially for players who don’t care about being able to get full stars on moc, pf or as

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          • Oh, really? Seriously, FF deals like twice more damage per cycle than Clara even if you’re lucky, what we freak are you talking about? Clara WILL NOT clear modern endgame content without huge investments, cracked artifacts and team of best supports in the game, and even like that you’ll be had to retry tens of times, because Clara’s mechanic is purely random.

    • wow! argument so good that it almost make you forget that you need to spend a minimum 140 pulls for yunli and this lc instead of the 65 if you already have clara to give her the lc.

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    • If meta is the only reason to pull for a character then you shouldn’t bother rolling for anyone cause they’re just gonna get powercrept by someone else later. Save now instead of wasting your precious resources on someone that’s gotta fall off later.

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    • please comment more so this guy writes more dumb shit lmao
      imma just get clara and yunli because both are hot waifus

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    • Every new character is either stronger or weaker than the previous strongest one and there can’t be a 3rd alternative. Yunli’s case is the latter, she’s weaker than the previous strongest one: Firefly. I don’t think I need a proof. You want power then you should just get Firefly and sleep until someone stronger than Firefly appears, after then cry more about powercreeping.

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    • Without speed she is way easier to die in dard content since devs already made bosses in endgame with: 30-50% of max HP of average (non hp centric builds) characters nukes, 2-3 extra attacks, 170+ speed, multiple AoE and bunch of side mobs with part of above stuff. If you don’t have very fast healer Yunli will just die by 2nd or 3rd turn.

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