대지로 돌아온 비행

대지로 돌아온 비행
대지로 돌아온 비행명사대지로 돌아온 비행
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
유형광추, 화합 광추
운명의 길Class 화합
설명화합 운명의 길 전용 광추. 광추 스킬은 해당 운명의 길에만 적용된다
전투 스킬장착한 캐릭터가 단일 아군 캐릭터에게 전투 스킬 또는 필살기를 발동하면 장착한 캐릭터는 에너지를 6pt 회복하고, 스킬 목표는 [신성한 영창]을 1스택 획득한다, 지속 시간: 3턴, 최대 중첩수: 3스택. [신성한 영창] 1스택마다 보유자가 가하는 피해가 15% 증가한다. 장착한 캐릭터가 단일 아군 캐릭터에게 전투 스킬 또는 필살기를 2회 발동할 때마다 전투 스킬 포인트를 1pt 회복한다
전용 재료
신용 포인트385K
생각의 가루20
구름 위 음표4
천상의 소절12
인상의 파편20
천외의 악장15
욕망의 거울 조각14
스토리허망한 망상은 산산이 부서졌다. 그는 만물의 태양이 되려고 했지만, 하늘에서 추락했다.

「고통이 무엇인지 느껴지나?」
그의 마음속에서 또 다른 목소리가 말했다.
「그게 바로 내가 느껴야 하는 것이야」
먼지 속으로 떨어진 그는 무거운 발걸음으로 대답했다.

그는 대지를 걸으며 인간 세상을 뒤덮은 괴로움을 또다시 보았다. 그것은 끊임없이 샘솟는 샘물 같았다.
그는 길을 막는 가시를 넘고, 평범한 사람들의 부르짖음을 들었다. 그는 고통을 견디고 고요를 얻었다.

「추락은, 비상의 또 다른 이름이지」
여덟째 날, 그는 자신에게 「시작」을 주었다

목록
속성
전투 스킬
캐릭터
Gallery

속성

레벨공격력방어력HP전용 재료
121.62453
2083.1692.4203
신용 포인트5000
생각의 가루8
20+109.08121.2267
30141.48157.2346
신용 포인트10000
구름 위 음표4
생각의 가루12
30+176.04195.6430
40208.44231.6510
신용 포인트20000
천상의 소절4
인상의 파편8
40+243270594
50275.4306673
신용 포인트50000
천상의 소절8
인상의 파편12
50+309.96344.4758
60342.36380.4837
신용 포인트100K
천외의 악장5
욕망의 거울 조각6
60+376.92418.8921
70409.32454.81001
신용 포인트200K
천외의 악장10
욕망의 거울 조각8
70+443.88493.21085
80476.28529.21164
레벨전용 재료
1
20
신용 포인트5000
생각의 가루8
20+
40
신용 포인트20000
천상의 소절4
인상의 파편8
40+
50
신용 포인트50000
천상의 소절8
인상의 파편12
50+
60
신용 포인트100K
천외의 악장5
욕망의 거울 조각6
60+
70
신용 포인트200K
천외의 악장10
욕망의 거울 조각8
70+
80

전투 스킬

재출발
장착한 캐릭터가 단일 아군 캐릭터에게 전투 스킬 또는 필살기를 발동하면 장착한 캐릭터는 에너지를 pt 회복하고, 스킬 목표는 [신성한 영창]을 1스택 획득한다, 지속 시간: 턴, 최대 중첩수: 스택. [신성한 영창] 1스택마다 보유자가 가하는 피해가  증가한다. 장착한 캐릭터가 단일 아군 캐릭터에게 전투 스킬 또는 필살기를 회 발동할 때마다 전투 스킬 포인트를 1pt 회복한다

레벨 5

캐릭터

명사희귀도운명의 길전투 속성전용 재료
아스타
아스타4
RarstrRarstrRarstrRarstr
harmony-classfire-damage_type
상온 갑각
철위대 훈장
별들의 악장
파멸자의 말로
운명의 발자취
브로냐
브로냐5
RarstrRarstrRarstrRarstrRarstr
harmony-classwind-damage_type
폭풍의 눈
철위대 훈장
별들의 악장
수호자의 비원(悲願)
운명의 발자취
정운
정운4
RarstrRarstrRarstrRarstr
harmony-classlightning-damage_type
과거 그림자의 번개 왕관
영생의 가지
별들의 악장
파멸자의 말로
운명의 발자취
어공
어공4
RarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
과거 그림자의 황금 장식
공조 환류 심장
별들의 악장
파멸자의 말로
운명의 발자취
한아
한아4
RarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
명부 명령
공조 환류 심장
별들의 악장
무한한 가짜의 여한
운명의 발자취
완•매
완•매5
RarstrRarstrRarstrRarstrRarstr
harmony-classice-damage_type
혹한 갑각
영생의 가지
별들의 악장
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
스파클
스파클5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
꿈 토치
욕망의 거울 조각
천외의 악장
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
로빈
로빈5
RarstrRarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
스타피스 사원증
꿈 제조 모터
천외의 악장
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
선데이
선데이5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
한 곡으로 어우러진 환상
욕망의 거울 조각
천외의 악장
공동의 염원의 유음
운명의 발자취
개척자
개척자5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
깊은 별의 외형질
짓밟힌 의지
천외의 악장
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
Per Page
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20 responses to “대지로 돌아온 비행”

  1. The following information is obtained based on leaked intelligence.
    If other Harmony characters wear Sunday’s Lightcone, the Lightcone’s DMG boost only applies to the target character.
    If Sunday wears this Lightcone, the DMG boost will also be applied to the target character’s Servants.
    Therefore, if you want to provide the best experience for summoning-type characters, it’s best to equip them personally.

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  2. DEF gonna get nerfed. this on sunday hes 0.25 sp positive. WHILE SPAMMING SKILL EVERYTURN AND HE WILL GENERATE U SKILL POINTS. Just watch videos about E0s1 sunday and count his turns and the sp he uses. literally generated sp

      
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    • You do realise Sparkle is also sp positive, right?
      And before you get started about how Sunday is powercreeping Sparkle too much, note that they’re meant to be played into different subtypes. Also, powercreep in Honkai has been around forever – just look at the MoC HP trends. They’re just going to keep pumping out better characters

      Sunday pros:
      1. Energy regeneration for ally tied to ultimate
      2. Higher DMG% bonus for summon characters
      3. Crit rate buff
      4. 100% action advance

      Sparkle pros:
      1. Skill point manipulation
      2. Higher DMG% bonus without character restriction
      3. Higher Crit DMG bonus tied to skill
      4. ATK% buff with increased buff for quantum teams

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      • Sadly sparkle is sp positive in heavy sp usage teams, Sunday is being paired up with robin who is also sp positive since she gives extra turn to 3 other characters meaning you can manage skill points plus sustain, gallagher being skill positive or lingsha being neutral.

        people are saying sunday is powercreeping cuz he literaly is a better sparkle

        Just because sparkle gives skill points doesn’t mean she’s the only skill point generator. Sunday does what she does but way better, also ignore the atk% buff for quantum, currently mono quantum is meme sadly.

        sorry bad english hope you understand my point.

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  3. This seems disgustingly broken on Tingyun when ran with Yunli, where DDD isnt necessarily BiS because her damage isnt tied to teammates turns as much as other DPS’s. I also personally run those two with Sparkle as the second support, so even more SP generation will allow for more comfortable skill spamming for Tingyun and your sustain to battery themselves

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  4. If I got this for Sunday, how much better would it be versus But the Battle Isn’t Over? Better enough to pull it when I already have the latter?

      
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    • Honestly, I don’t think the LC is worth getting if you have Bronya’s LC. When you compare the two, they provide very similar effects. It’s true that Sunday’s LC provide ever-so-slightly better buffs – the energy gain is a bit higher, it gives more skill points more often than Bronya’s LC, and the DMG buff is quite higher, but even then, considering this is only a Harmony LC for a Harmony character, the difference in value is usually nowhere near as high as, say, Acheron’s LC for example (or most other DPS characters LCs.)

      So in my opinion, unless you *really* like Sunday or unless you have the means to afford it, just slap Bronya’s LC on him. Hell, DDD is probably better anyway for 0-cycle clears lol

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  5. For instance, Sparkle can ult two times with this LC.
    Hear me out: (5 (from ult) + 6 (LC) + (30 + 6(LC)) * 2) * (100% + 19%(erg rope) + 5%(planar)) = 83 * 1.244 = 103.252. BUT, but, she will regenerate insane amount of SP, so we can give a healer Shared feeling and make healer use skill each time, which will give +8 energy even without erg% at E5. With this, she (Sparkle) will ult every 2 turn.
    The only problem is the beginning of the fight, but if we will make a healer a bit faster than the Sparkle – it will work, if the Sparkle will got hit at least once in the first half.

      
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