Nombre | 星期日 | |
Rareza | ||
Vía | Armonía | |
Tipos de combate | Imaginario | |
n/a | 308K 15 15 65 15 | |
Material de Rastros | 3M 18 41 69 56 139 58 12 8 | |
Historia | 「秩序」的美梦已然消散,但仍有人不会放下初愿。 ——折翼坠地的旅人,他的脚步将迈向何方? |
Índice |
Atributos |
Habilidad básica |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Voz |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | n/a |
1 | 87.12 | 72.6 | 169 | 96 | 5% | 50% | 100 | 130 | |
20 | 169.88 | 141.57 | 329 | 96 | 5% | 50% | 100 | 130 | 4000 5 |
20+ | 204.73 | 170.61 | 397 | 96 | 5% | 50% | 100 | 130 | |
30 | 248.29 | 206.91 | 482 | 96 | 5% | 50% | 100 | 130 | 8000 10 |
30+ | 283.14 | 235.95 | 549 | 96 | 5% | 50% | 100 | 130 | |
40 | 326.7 | 272.25 | 634 | 96 | 5% | 50% | 100 | 130 | 16000 6 3 |
40+ | 361.55 | 301.29 | 701 | 96 | 5% | 50% | 100 | 130 | |
50 | 405.11 | 337.59 | 786 | 96 | 5% | 50% | 100 | 130 | 40000 9 7 |
50+ | 439.96 | 366.63 | 853 | 96 | 5% | 50% | 100 | 130 | |
60 | 483.52 | 402.93 | 938 | 96 | 5% | 50% | 100 | 130 | 80000 6 20 |
60+ | 518.36 | 431.97 | 1005 | 96 | 5% | 50% | 100 | 130 | |
70 | 561.92 | 468.27 | 1090 | 96 | 5% | 50% | 100 | 130 | 160K 9 35 |
70+ | 596.77 | 497.31 | 1157 | 96 | 5% | 50% | 100 | 130 | |
80 | 640.33 | 533.61 | 1242 | 96 | 5% | 50% | 100 | 130 |
Habilidad básica
闪烁的劝诫 - ATQ básico | ATQ individual | |
Recuperación de energía : 20 | |
Ruptura de Debilidad : ATQ individual : 30 | |
对指定敌方单体造成等同于星期日 对指定敌方单体造成少量虚数属性伤害。 | |
Nivel | |
纸与仪典的恩赐 - Habilidad básica | Apoyo | |
Recuperación de energía : 30 | |
Ruptura de Debilidad : 0 | |
使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高 对【蒙福者】施放战技后恢复1个战技点。 当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。 使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高。 对【蒙福者】施放战技后恢复1个战技点。 当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。 | |
Nivel | |
轻与伤痕的赞颂 - Habilidad definitiva | Apoyo | |
Recuperación de energía : 5 | |
Ruptura de Debilidad : 0 | |
为指定我方单体角色恢复等同于 星期日自身每回合开始时【蒙福者】状态持续回合减1,共持续 为指定我方单体角色恢复能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高。 | |
Nivel | |
倾诉之肉身 - Talento | Apoyo | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
施放战技时,使目标的暴击率提高 施放战技时,使目标暴击率提高。 | |
Nivel | |
闪烁的劝诫 | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
荣光之秘 - Técnica | Apoyo | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高 使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高。 | |
Rastros
主日渴慕 | |
Requiere niv. de ascensión de personaje 2 | |
施放终结技时,若为目标恢复的能量不足 | 5000 3 1 |
效果抵抗强化 (RES a efecto) | |
Requiere niv. de ascensión de personaje 2 | |
RES a efecto + | 5000 3 6 |
暴击伤害强化 (Daño CRIT) | |
Requiere niv. de ascensión de personaje 3 | |
Daño CRIT + | 10000 3 3 |
崇高拂尘 | |
Requiere niv. de ascensión de personaje 4 | |
战斗开始时,星期日恢复 | 20000 5 1 1 |
暴击伤害强化 (Daño CRIT) | |
Requiere niv. de ascensión de personaje 4 | |
Daño CRIT + | 20000 5 4 |
效果抵抗强化 (RES a efecto) | |
Requiere niv. de ascensión de personaje 5 | |
RES a efecto + | 45000 3 3 |
掌中安港 | |
Requiere niv. de ascensión de personaje 6 | |
施放战技时,解除目标的 | 160K 8 1 1 |
防御强化 (DEF) | |
Requiere niv. de ascensión de personaje 6 | |
DEF + | 160K 8 8 |
效果抵抗强化 (RES a efecto) | |
Requiere personaje de niv. 75 | |
RES a efecto + | 160K 8 8 |
暴击伤害强化 (Daño CRIT) | |
Requiere personaje de niv. 80 | |
Daño CRIT + | 160K 8 8 |
暴击伤害强化 (Daño CRIT) | |
Daño CRIT + | 2500 2 |
防御强化 (DEF) | |
Requiere niv. de ascensión de personaje 3 | |
DEF + | 10000 3 3 |
暴击伤害强化 (Daño CRIT) | |
Requiere niv. de ascensión de personaje 5 | |
Daño CRIT + | 45000 3 3 |
Eidolon
千纪沉寂之末 | ||
星期日施放战技时,使目标角色造成伤害时无视目标 |
笃信补完微缺 | ||
首次施放终结技后恢复 |
荆棘的静修所 | ||
终结技等级+2,最多不超过 |
雕塑的卷首语 | ||
回合开始时,恢复 |
纸筏漂流银湾 | ||
战技等级+2,最多不超过 |
群星喧哗之始 | ||
天赋的暴击率提高效果可以叠加,最多叠加 |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | n/a | |
Coro | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Tras entrar en combate, el ATQ de todos los aliados aumenta en un | ||
Rueda mecánica | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Tras atacar o recibir un golpe, el portador recupera | ||
Mediación | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Tras entrar en combate, la VEL de todos los aliados aumenta en | ||
Imagen en el recuerdo | 4 | harmony-class | 423.36 | 396.9 | 952.56 | El efecto de Ruptura del portador aumenta en un | ||
Encuentro planetario | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | Tras entrar en combate, cuando un aliado inflige un daño del mismo tipo que el portador, el daño infligido aumenta en un | ||
¡A bailar! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Cuando el portador usa la habilidad definitiva, la acción de todos los aliados se adelanta un | ||
Esculpir la luna y tejer las nubes | 4 | harmony-class | 476.28 | 330.75 | 952.56 | Cuando comienza la batalla y al empezar cada turno del portador, se activa uno de los siguientes efectos al azar (el nuevo efecto será distinto del anterior y lo sustituirá): el ATQ de todos los aliados aumenta en un | ||
La batalla no ha terminado | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | El portador aumenta su recuperación de energía en un | ||
El pasado y el futuro | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Cuando el portador utiliza su habilidad básica, el daño que inflige el siguiente aliado que actúe (que no sea el portador) aumenta en un | ||
Mi pasado en el espejo | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | El efecto de Ruptura del portador aumenta en un Al comienzo de cada oleada, todos los aliados recuperan |
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204 responses to “”
I believed I saw a rumor in the leak subreddit about getting him for free, but nothing about it was released after that so was it debunked or just forgotten?
Prob if the game wins any GotY prizes lol
time to pray i guess
Pretty sure that was just misinformation to rile up the Sunday wanters. Ratio was an exception, not a rule.
Yeah LMFAO, Ratio was simply a briliant move, that’s all. Prob not some yearly occurrence
He was some random dude surrounded by hyped and well liked chars. Awkward and with no good supports, Sig reliant. The game wasn’t even THAT BIG/hype at the time of his announcement.
In turn, this no namer shot the game up to Genshin’s level, made people pull 5 stars they other may not have. He introduced Follow up/was a stepping stone for Feixiao. Even crazier, he was the highest Single Target DPS in the game till Boothill release, balanced out by his awkwardness/difficulty.
All of this, instead of becoming some filler, mass skipped generic DPS
It was a nice time where Firefly didn’t exist ;_;
Yes that was 100% without a doubt indubitably certainly true (please please please please)
Does anyone know what his best 2piece would be?
Does anyone notice both Xianzhou generals r carried by certain wing siblings?
Coincidence? I think…
I love my birdies, but neither of em are really special
Every crit DPS wants Robin. It’s silly how good she is. Making summons and all just to target nerf her 😛 ( I jest). But it’d be funny if the best summon support is still Robin
I have S3 of Bronya’s Signature Lightcone, is it worth pulling Sunday’s signature?
Lol ur name
Worcestershire is a certain user in Genshin HH iirc
I’ve seen them here too! They’re great
Worcestershire Sauce is me btw I’m amazing I know :3
Didn’t they change their username a while ago?
Sunday LC: “After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability’s target receives 1 stack of “Hymn” for 2 turn(s), stacking up to 3 time(s). Each stack of “Hymn” increases its holder’s DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.”
Bronya LC: “Increases the wearer’s Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer’s Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
”
Sunday LC buff lasts longer (2 turns), gives more damage boost (45%), and if you got two summon dps, you can buff both of them unlike bronya LC buff which says the buff is for the next ally taking action. I would say its better overall
Yeah but they have S3 Bronya LC, the damage buff is 40%, only 5 less then the fully stacked Sunday LC, and the ERR is 14% percent, which is definitely comparable if not better than 6 energy per skill/ult, as it applies to receiving dmg too. Worse skill point regen but overall I’d say it’s not worth to pull for such marginal differences.
Easy E0S1 pull just for my General Jing Yuan
They really need to give him an actual talent… The current one is just an additional line of text for his skill, just add it to the base skill and give him something that can set him apart from the other bronya-likes. Maybe something to enhance weakness break eff. for the ult target, both Bronya and Sparkle don’t really do much for break teams aside from the action advance. Current summoners are also great at break, though not necessarily specializing in it. Lightning Lord’s multi-hits do great toughness damage, Topaz and Numby have great attack frequency with decent toughness dmg, and Lingsha is literally built for break.
The other limited harmonies also all have very simple talents
True, but I’d love to see anything to distinguish him from Bronya in non-JY teams, currently he’s a weird sort of sidegrade there and it feels pretty awkward to have him only be a notable choice in summon focused teams. Maybe something like Robin’s 100% CR additional hit for the target of his ult would be interesting, giving him an outlet for the crit dmg you’re already building on him.
I can see some of y’all didnt learn from Topaz. Sunday having the ability to boost forward an ally AND their summon is gonna be insane when the time comes and summons are more common in the game. Take into consideration, ANY future character that can be built with crit value and has summons will benefit from him immensely. This is Kafka/Topaz levels of futureproof, where as characters come out based on this specific mechanic alone, this character will only become a better and more useful pick. Personally, I think pulling for buffers/debuffers is always the better choice overall, DPS will always be replaced with the next strongest DPS. In the end, this is again all up to the individuals discretion who they choose to pull for, but just wanna say that Sunday is not as weak or useless as some of the ppl here are saying he is.. I know plenty of people who regretted not pulling for Topaz in the past bc she had no uses since there wasnt any FUA based units early on who can make use of her full potential
The problem is he does nothing for the top 3 dps teams Acheron is not gonna be replaced for a long time. She is still the top DPS hitter. Then you have Feixiao who is a close 2nd. Firefly being the 3rd. The problem is Sunday is worse then sparkle when it comes to any team that does not have a summon. And he is useless for DoT and Break teams. One thing that makes Ruan Mei really the best support is that she has so much versatility that she can play on all teams. And for a character as iconic as Sunday to be on the same level as Bronya (unless you get him c6) is really a disappointment
3.0 is coming, as well as more summoners, new summoners will definitely be strong and Sunday is definitely more than just Bronya when it comes to summoners
Also Feixiao 2nd? Acheron propaganda (they excel in different areas)
Well, it’s made for the new summoning meta coming out in patch 3.x (and probably at least one of those DPS will end up outperforming Acheron, Feixiao and FF since according to the leaks, nihility characters will dominate the meta for a couple of patches and then destruction characters will dominate the meta)
I think Kafka still needs a true support for DoT to be complete, Black swan and her are very good but if we can get a support unit that allows DoT to either critically strike (divergent universe has an equation for this I believe) or have suspicion stacks like simulated universe it would allow DoT to be a bit better
Is he good on anyone else besides Jing Yuan lmao
No, he is made for the new summon character meta coming out in version 3.0
He’s also good with Yunli and Argenti, other than that he works in all teams that run bronya currently
i already have e1 onya with her sign and e0 sparkle, do you think sunday worth to pull? i need opinion :3
He’s worth to pull if you want to play with summon type characters. Sparkle is good too for summons but the advance forward of summons is his main gimmick. Plus he gives energy and we’ve seen how harmony characters usually preclude an archetype focus.
why i need 3 action forward characters alike on my team, doesnt make any sense. explain me more bcz i don’t see sunday value in my team at all
It is much more beneficial to get Sparkle’s LC and Eidolons on her. The only support I would say you should pull for that we have so far including Sunday is Ruan Mei as she has the most versatility.
Realistically, on your account, no. He’s currently less flexible because of weaker buffs to non summons, has ONLY Lingsha and JY as carries to buff, and his skill points are basically your E1 Bronya. 20 CritR% and 2 turn buffs are his selling points. His LC does similar performance to Bronya’s LC with better buff uptime.
You could pull him for Lingsha hypercarry as a Bronya alt to a quirky super break team (kinda wasted buffs) or FuA team with Robin (wow robin appears) or Jade. PF looks to be more fun with him for Lingsha/Jade but thats besides the point.
Pull Sunday and use Bronya’s light cone on him
I have Bronya E1 and Sparkle E0, and I feel scammed. They just take the same kit and make it either slightly better or leaning towards a certain meta/playstyle, but still basically using the same kit. Even his dmg amp is based on Crit Dmg, just like Bronya and Sparkle.
I like the hypercarry meta, but I can’t see myself pulling for him. This is just rewarding a predatory tactic from Mihoyo. I bet in 1 year, we will have 2 others exact copies of Bronya, along with Sunday and Sparkle, with a tiny slightly different touch on their kit, and there will be 5 Bronya in the game.
I can stand the powercreep when it’s slow, as it is the only sustainable way to keep the game alive for a long period of time. But taking a kit and copying it again and again just screams lack of creativity.
I know he will be an important asset for the next meta, but this is a clear skip for me, by principle. I am not rewarding laziness.
Ok.
I don’t like Sparkle(and don’t have her), and Robin needs a brother, easy pull for me.
Ok.
I don’t have Sparkle(and need her), and Aglaea is coming in 3.x, easy pull for me.
Ok.
I do have Sparkle(and it doesn’t matter), and I like his design, easy pull for me.
jesus christ i just post the same question, im also the same position with you rn. already owned both, do you think this dude worth to pull?
wth they’re making topaz op with sunday with this one more follow up attacks = more toughness reduction= more damage. I knew it topaz is going to be top tier follow up semi dps/support
i dont even have topass so your comment not valid for me and im not talking bout topass i believe.
if ur playing hypercarry or summon/servant team
Ok.
I hate Sparkle(and will never get her), and it’s a man in a sea of waifus. easy pull for me.
Ok.
I don’t have Sparkle (and don’t want her), and summon meta goes hard, easy pull for me.