| 名詞 | {RUBY_B#ろう}牢{RUBY_E#}を{RUBY_B#う}打{RUBY_E#}ち{RUBY_B#やぶ}破{RUBY_E#}る{RUBY_B#にじ}虹{RUBY_E#} | |
| キャラクター |
| {RUBY_B#ろう}牢{RUBY_E#}を{RUBY_B#う}打{RUBY_E#}ち{RUBY_B#やぶ}破{RUBY_E#}る{RUBY_B#にじ}虹{RUBY_E#} | ||
| 戦闘開始時、開拓者のEP回復効率+ |
| 名詞 | {RUBY_B#ろう}牢{RUBY_E#}を{RUBY_B#う}打{RUBY_E#}ち{RUBY_B#やぶ}破{RUBY_E#}る{RUBY_B#にじ}虹{RUBY_E#} | |
| キャラクター |
| {RUBY_B#ろう}牢{RUBY_E#}を{RUBY_B#う}打{RUBY_E#}ち{RUBY_B#やぶ}破{RUBY_E#}る{RUBY_B#にじ}虹{RUBY_E#} | ||
| 戦闘開始時、開拓者のEP回復効率+ |
every amphoreus character has killed previous characters viability except for like 10/66 non-amph c...