那无数个春天

那无数个春天
那无数个春天名词那无数个春天
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
类型光锥, 虚无 光锥
命途Class 虚无
说明虚无命途专属的光锥,光锥技能仅对该命途生效。
战技使装备者的效果命中提高60%,装备者施放普攻、战技、终结技攻击敌方目标后,有60%的基础概率使其陷入【卸甲】状态。【卸甲】状态下,敌方目标受到的伤害提高10%,持续2回合。若目标处于装备者施加的持续伤害状态,则有60%的基础概率将装备者施加的【卸甲】状态升级成【穷寇】状态,使敌方目标受到的伤害额外提高14%,持续2回合,期间装备者无法对其施加【卸甲】。
专属材料
信用点385K
永寿幼芽20
炽情之灵4
星火之精12
永寿天华20
焚天之魔15
永寿荣枝14
剧情几场急雨过后,春潮初涨,碧草丛生。
「这是第几个春天了?」 
他想起那些初次奔赴战场的年轻战士。年年岁岁,不同的人,却都是一样的朝气蓬勃、充满希望。
柳条折尽待君回,最后他们带回故土的…往往是再也无法融化的冰霜。

鸟鸣悠然,他闭上双眼,任日光透过树叶缝隙扑于脸上。
——「所以啊,还是留下来的人最寂寞。」 

目录
属性
战技
角色
Gallery

属性

等级攻击力防御力生命值专属材料
126.42443
20101.6492.4166
信用点5000
永寿幼芽8
20+133.32121.2218
30172.92157.2283
信用点10000
炽情之灵4
永寿幼芽12
30+215.16195.6352
40254.76231.6417
信用点20000
星火之精4
永寿天华8
40+297270486
50336.6306551
信用点50000
星火之精8
永寿天华12
50+378.84344.4620
60418.44380.4685
信用点100K
焚天之魔5
永寿荣枝6
60+460.68418.8754
70500.28454.8819
信用点200K
焚天之魔10
永寿荣枝8
70+542.52493.2888
80582.12529.2953
等级专属材料
1
20
信用点5000
永寿幼芽8
20+
40
信用点20000
星火之精4
永寿天华8
40+
50
信用点50000
星火之精8
永寿天华12
50+
60
信用点100K
焚天之魔5
永寿荣枝6
60+
70
信用点200K
焚天之魔10
永寿荣枝8
70+
80

战技

世事无痕
使装备者的效果命中提高,装备者施放普攻、战技、终结技攻击敌方目标后,有的基础概率使其陷入【卸甲】状态。【卸甲】状态下,敌方目标受到的伤害提高,持续回合。若目标处于装备者施加的持续伤害状态,则有的基础概率将装备者施加的【卸甲】状态升级成【穷寇】状态,使敌方目标受到的伤害额外提高,持续回合,期间装备者无法对其施加【卸甲】。

等级 5

角色

名词稀有度命途战斗属性专属材料
瓦尔特
瓦尔特5
RarstrRarstrRarstrRarstrRarstr
nihility-classimaginary-damage_type
往日之影的金饰
铁卫勋章
沉沦黑曜
毁灭者的末路
命运的足迹
卡芙卡
卡芙卡5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
炼形者雷枝
践踏的意志
沉沦黑曜
无穷假身的遗恨
命运的足迹
银狼
银狼5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type
虚幻铸铁
古代引擎
沉沦黑曜
毁灭者的末路
命运的足迹
佩拉
佩拉4
RarstrRarstrRarstrRarstr
nihility-classice-damage_type
风雪之角
蠢动原核
沉沦黑曜
守护者的悲愿
命运的足迹
桑博
桑博4
RarstrRarstrRarstrRarstr
nihility-classwind-damage_type
暴风之眼
古代引擎
沉沦黑曜
守护者的悲愿
命运的足迹
卢卡
卢卡4
RarstrRarstrRarstrRarstr
nihility-classphysical-damage_type
铁狼碎齿
古代引擎
沉沦黑曜
无穷假身的遗恨
命运的足迹
桂乃芬
桂乃芬4
RarstrRarstrRarstrRarstr
nihility-classfire-damage_type
过热钢刃
工造浑心
沉沦黑曜
无穷假身的遗恨
命运的足迹
椒丘
椒丘5
RarstrRarstrRarstrRarstrRarstr
nihility-classfire-damage_type
忿火之心
永寿荣枝
焚天之魔
无穷假身的遗恨
命运的足迹
忘归人
忘归人5
RarstrRarstrRarstrRarstrRarstr
nihility-classfire-damage_type
过热钢刃
永寿荣枝
焚天之魔
无穷假身的遗恨
命运的足迹
黑天鹅
黑天鹅5
RarstrRarstrRarstrRarstrRarstr
nihility-classwind-damage_type
天人遗垢
蠢动原核
焚天之魔
蛀星孕灾的旧恶
命运的足迹
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26 responses to “那无数个春天”

    • The clue is in the wording. There are two wordings that look as if they can be vulnerability. But only one of the two are.

      Adventurine and Topaz have a debuff (Topaz’s is in her LC.) where it states. “When allies attack an enemy with debuff, damage dealt is increased by %.” This debuff is additive with other damage % increases. Elemental/basic/skill/ult ect ect.

      While Jiaoqiu’s tech debuff states. “Increased damage received by the enemy.”

      This LC also states. “Increased damage received by the enemy.” So it’s 100% the same Vulnerability debuff. His E1 however states “Allies deal 40% increased damage.” So it’s additive with Elemental/basic/skill/ult buffs.

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      • Oh, Aventurine and Topaz debuff stacks with crit damage. Not elemental. But normally “Damage is increased.” is elemental. Unless it states otherwise like theirs do. Aka “Deals increased crit damage.”

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  1. As a Guinaifen main, I will not stop pulling for this thing until either S5 or the end of the banner. I already have the mats to fully ascend it.

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  2. Since the V4 made no updates to this light cone, my conclusion does not change and I’m still planning to get this for Guinaifen. I’m sharing this for fellows and potential fellows who would do the same like me.

    ———-

    TL;DR

    Guinaifen /w Jiaoqiu’s signature build:
    1. EHR% body is recommended over atk% body, other main stats need not change;
    2. 138.1% EHR is recommended (24.9% EHR from substats);
    3. Attack% and speed are still effective substats and the more the better.

    The impact:
    1. Gui has ~23.7% fewer opportunity on personal damage;
    2. 16%~19% damage increment for the rest of the team.

    ———-

    Q: Why 138.1% EHR?
    A: Gui substrats 10% effect res from enemies, meaning she only need 108.4% / 138.1% EHR to charantee the light cone’s effect vs. enemies with 30% / 40% effect res. With 10% EHR from substats, 60% from light cone, and 43.2% from main stats, Gui’s EHR already surpasses the first threshold, and she only needs 24.9% more EHR to reach the second threshold.

    ———-

    Q: What’s the impact of the light cone on Gui?
    A: Gui’s personal damage becomes less potent for the build, since she has no opportunity to wield an atk% body, meaning 43.2% fewer attack thus ~24% fewer final attack stat. She also has no opportunity to wield the 4-star nihility light cones that give either 48% damage amp for DoT or 72% damage amp. Let’s take the GNASW as an example.

    Build 1: S5 GNASW, prisoner 4pc + glamoth 2pc, atk% body, atk% rope, speed boots, fire damage orb.
    Attack: (582 + 476) * (1 + 0.12 * 2 + 0.432 * 2) + 352.7 = 2578.732
    Damage amp: 1 + 0.2 + 0.224 + 0.388 + 0.72 = 2.532
    Damage vulnerability (firekiss 3 stacks): 1 + 0.076 * 3 = 1.228

    Build 2: S1 Jiaoqiu’s signature, EHR% body, and the rest are the same.
    Attack: (582 + 582) * (1 + 0.12 * 2 + 0.432) + 352.7 = 2298.908
    Damage amp: 1 + 0.2 + 0.224 + 0.388 = 1.812
    Damage vulnerability (firekiss 3 stacks): 1 + 0.24 + 0.076 * 3 = 1.468

    Damage impact: (2298.908 * 1.812 * 1.468) / (2578.732 * 2.532 * 1.228) ≈ 76.3%

    That’s said, Gui loses ~23.7% of her personal damage from DoT. (The percentage can be slightly lower if your Gui had higher attack and damage amp than the calculations above.)

    However, the vulnerability is a teamwide bonus, meaning ~19.5% damage increment for the whole team, or ~16.2% damage increment if the damage benefits from Black Swan’s ultimate. (The percentage can be slightly lower if you had Kafka’s E1.)

    Gui’s personal damage has never been a major portion of the DoT comp, and using Jiaoqiu’s signature on her is something like trading 23.7% of her personal damage for 16%~19% damage increment for the rest of the team.

      
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    • My personal relic plans on her:

      1. Messenger 2pc, Forge 2pc, leading to +12% speed;
      2. EHR% body, speed boots, atk% / ERR rope, atk% / fire damage orb;
      3. The speed shall surpass Kafka with signature fully stacked (~14 rolls on speed);
      4. EHR% reachs 138.1% (~7 rolls on EHR).

      My Kafka has 160.7 speed outside of battle.
      106 * 1.12 + 25 + substats >= 160.7 + 4.8 * 3
      substats >= 31.38
      That’s ~14 rolls on speed.

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