目录 |
角色 |
光锥 |
遗器套装 |
背包 |
成就 |
敌对物种 |
角色
名词 | 稀有度 | 命途 | 战斗属性 | 攻击力 | 防御力 | 生命值 | 专属材料 | |
![]() | 缇宝 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | quantum-damage_type![]() | 523.91 | 727.65 | 1047.82 | ![]() ![]() ![]() ![]() ![]() |
![]() | 万敌 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | imaginary-damage_type![]() | 426.89 | 194.04 | 1552.32 | ![]() ![]() ![]() ![]() ![]() |
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光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 如果时间是一朵花 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 396.9 | 1270.08 | 使装备者的暴击伤害提高 | ![]() ![]() |
![]() | 记忆永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使装备者的速度提高 | ![]() ![]() |
![]() | 血火啊,燃烧前路 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 396.9 | 1375.92 | 使装备者的生命上限提高 若当前生命值不足,该效果最多使装备者的当前生命值降低至1点。 | ![]() ![]() |
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遗器套装
名词 | 套装效果 | |
![]() | 谧宁拾骨地 | 2件: 使装备者的生命上限提高 |
![]() | 渊思寂虑的巨树 | 2件: 使装备者的速度提高 |
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背包
Per Page |
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成就
名词 | 系列成就 | 展开 | 说明 | 可获取奖励 | |
![]() | 顺凯风,见天地 | 与你同行的回忆 | ❌ | 完成任务「金戺重喧•尾声」,见证明曦的远行 | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 通往群星的轨道 | ✅ | ... | ![]() |
![]() | ... | 众秘探奇 | ❌ | ... | ![]() |
![]() | 瑟希斯不完备定理 | 众秘探奇 | ✅ | 1次阻止贼灵从瑟希斯眼皮底下偷走东西 | ![]() |
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敌对物种
名词 | 难度 | 可获取奖励 | |
![]() | 黑潮蚀刃 | 敌对物种 | ![]() ![]() ![]() ![]() ![]() |
![]() | 至黑之剑,盗火行者 | 首领敌人 | |
![]() | 流星铁鹰 | 敌对物种 | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 正阳狮鹫 | 精英敌人 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 月夜天马 | 精英敌人 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 毁灭扑满(巨大) | 敌对物种 | |
![]() | 丰饶扑满(巨大) | 敌对物种 | |
![]() | 存护扑满(巨大) | 敌对物种 | |
![]() | 残破容器 | 敌对物种 | ![]() ![]() ![]() ![]() ![]() |
![]() | 残破容器 | 敌对物种 | ![]() ![]() ![]() ![]() ![]() |
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121 responses to “New in 3.1”
As long as Eidolons and Signature LCs only add more DMG but don’t change how a character works I am fine with that.
Sadly Acheron’s E2 changes how she is played and also her Signature LC is more than a stat stick.
I hate that.
Aglaea’s E1 is very much needed if you want her to have no Energy problems and stay in her Supreme State!
Making a character intentionally flawed and then selling the solution is disgusting!
That E1 should be part of her base Kit! (At least the Energy parts.)
Whales will pull E6S1 anyways so I do not understand why HoYo has to mess with everybody by doing scummy things like these.
Even if E1 would increase DMG by 20%
Then E2 would give Extra 20% Crit Rate and 50% Crit DMG
Whales would still pull for them!
No need to make E1 do an extra thing and E2 remove an annoying restriction and totally change how a character is played!
Eidolons and Signature LCs should only be stat sticks, and not a missing part of the Character’s Kit that should be part of the base Kit, but it is not!
you clearly cant see the full picture.
Thats exactly the problem. Whales are gonna e6s5 anyway. So their money is guaranteed no matter what they put there.
So whos left? Us brokies and f2ps, and whats the best way to make us pull? Feel like we are missing out, in this case we are missing QoL/more dmg.
So if a e1 makes ppl spend more pulls EVEN if they dont buy extra pulls, it just means they will eventually HAVE to buy more pulls since they overspent.
The idea behind it is “What do we need to do to make the brokies and f2ps spend 10 to 15 bucks on this character” the money doesnt come from whales, it comes from the dolphins, they out number the whales from 1/100000, meaning if they spend 15 bucks and the whale spends 1000 its 1000 to 1.5M, meaning that you get more money from the low spenders.
I just simple economics, and sadly its working.
even if you reduce the number from 1/1000 all the dolphins gotta do is spend 5 bucks while the whale has to spend 5k.
Its all about numbers.
Since I saw it spammed a lot “Making puzzles optional is what they did in ZZZ and they’ll remove it from the game later”
Making puzzles optional is NOT how they handled TV mode in ZZZ
TV mode was nuked from the story in 1.1 and hasn’t been included since, then the mode was replaced with Eous exploration in 1.4, presumably it’ll be reimplemented into story at some point