黑天鹅

黑天鹅
黑天鹅名词黑天鹅
阵营流光忆庭
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虚无
战斗属性Class 
汉语杨梦露
英语Arryn Zech
韩语김하영
日语生天目仁美
专属材料
信用点308K
熄灭原核15
微光原核15
天人遗垢65
蠢动原核15
行迹材料
信用点3M
炽情之灵18
熄灭原核41
星火之精69
微光原核56
焚天之魔139
蠢动原核58
蛀星孕灾的旧恶12
命运的足迹8
主线流光忆庭的忆者,慵懒神秘的占卜师。
耐心聆听他人「记忆」,诸般命运尽在掌握。

目录
属性
战技
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
189.76661481025%50%100120
20175.03128.72881025%50%100120
信用点4000
熄灭原核5
20+210.94155.13471025%50%100120
30255.82188.14211025%50%100120
信用点8000
熄灭原核10
30+291.72214.54801025%50%100120
40336.6247.55541025%50%100120
信用点16000
微光原核6
天人遗垢3
40+372.5273.96141025%50%100120
50417.38306.96871025%50%100120
信用点40000
微光原核9
天人遗垢7
50+453.29333.37471025%50%100120
60498.17366.38211025%50%100120
信用点80000
蠢动原核6
天人遗垢20
60+534.07392.78801025%50%100120
70578.95425.79541025%50%100120
信用点160K
蠢动原核9
天人遗垢35
70+614.86452.110131025%50%100120
80659.74485.110871025%50%100120
等级专属材料
1
20
信用点4000
熄灭原核5
20+
40
信用点16000
微光原核6
天人遗垢3
40+
50
信用点40000
微光原核9
天人遗垢7
50+
60
信用点80000
蠢动原核6
天人遗垢20
60+
70
信用点160K
蠢动原核9
天人遗垢35
70+
80

战技

洞见,缄默的黎明洞见,缄默的黎明 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于黑天鹅攻击力的风属性伤害,有基础概率使目标陷入1层【奥迹】,且攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别各有基础概率额外使目标陷入1层【奥迹】。

对敌方单体造成少量风属性伤害,有概率对目标施加【奥迹】。攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别有概率额外施加【奥迹
等级 10
失坠,伪神的黄昏失坠,伪神的黄昏 - 战技 | 扩散
能量恢复 : 30
弱点击破 : 单攻 : 60 / 扩散 : 30
对指定敌方单体及其相邻目标造成等同于黑天鹅攻击力的风属性伤害,同时有基础概率使目标与相邻目标陷入1层【奥迹】,此外有基础概率使目标与相邻目标防御力降低,持续回合。

对敌方单体及其相邻目标造成少量风属性伤害,大概率对目标施加【奥迹,并有大概率使目标防御力降低。
等级 15
沉醉于彼界的臂湾沉醉于彼界的臂湾 - 终结技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 60
使敌方全体陷入【揭露】状态,持续回合。
【揭露】状态下,敌方目标自身回合内受到的伤害提高,且当敌方目标处于【奥迹】状态时,也会被视为同时陷入了风化、裂伤、灼烧、触电状态,并且【奥迹】每回合开始造成伤害后不会重置层数。【奥迹】不会重置层数的效果在【揭露】状态持续时间内最多触发次,再次陷入【揭露】状态会刷新触发次数。
对敌方全体造成等同于黑天鹅攻击力的风属性伤害。

对敌方全体施加【揭露】状态,使目标回合内受到的伤害提高,并将【奥迹】视为风化、裂伤、灼烧、触电状态,此外使【奥迹】下一次回合开始造成伤害后不重置层数。对敌方全体造成风属性伤害。
等级 15
无端命运的机杼无端命运的机杼 - 天赋 | 妨害
能量恢复 : 0
弱点击破 : 0
敌方目标每回合开始时每受到1次持续伤害,有基础概率陷入1层【奥迹】。
奥迹】状态下,敌方目标每回合开始时受到等同于黑天鹅攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高,随后重置为1层。【奥迹】最多叠加层。
仅在敌方目标回合开始【奥迹】造成伤害时,黑天鹅根据目标陷入的【奥迹】层数触发额外效果:
大于等于层:对相邻目标造成等同于黑天鹅攻击力的风属性持续伤害,并且有基础概率使相邻目标陷入1层【奥迹】。
大于等于层:使本次造成的持续伤害无视该目标及其相邻目标的防御力。

敌方目标每回合开始受到持续伤害时,有概率陷入【奥迹】,在回合开始时受到风属性持续伤害,并且黑天鹅根据【奥迹】层数触发额外效果
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
取此真相,弃舍表征取此真相,弃舍表征 - 秘技 | 强化
能量恢复 : 0
弱点击破 : 0
使用秘技后,下一次战斗开始时有基础概率使敌方每个单体目标陷入1层【奥迹】。使其中每个成功陷入【奥迹】的目标再次陷入1层【奥迹】,重复此效果直到未能成功使该目标陷入【奥迹】。每次使目标陷入【奥迹】的基础概率等同于上一次成功使该目标陷入【奥迹】时的基础概率

使用秘技后,下一次战斗开始时大概率对敌方每个单体目标施加【奥迹】,重复数次直到施加失败
等级 1

行迹

脏中躁动脏中躁动
需要角色晋阶 2
施放战技攻击陷入风化、裂伤、灼烧、触电状态的指定敌方单体后,分别各有65%基础概率额外使目标陷入1层【奥迹】。
信用点5000
炽情之灵3
蛀星孕灾的旧恶1
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色晋阶 2
风属性伤害提高3.2%
信用点5000
炽情之灵3
熄灭原核6
攻击强化攻击强化 (攻击力)
需要角色晋阶 3
攻击力提高4%
信用点10000
星火之精3
微光原核3
效果命中强化效果命中强化 (效果命中)
需要角色晋阶 3
效果命中提高4%
信用点10000
星火之精3
微光原核3
杯底端倪杯底端倪
需要角色晋阶 4
在敌方目标进入战斗时,有65%基础概率陷入1层【奥迹】。
敌方目标在我方单次攻击内每受到1次持续伤害,有65%基础概率陷入1层【奥迹】,单次攻击内最多陷入3层。
信用点20000
星火之精5
命运的足迹1
蛀星孕灾的旧恶1
攻击强化攻击强化 (攻击力)
需要角色晋阶 4
攻击力提高6%
信用点20000
星火之精5
微光原核4
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色晋阶 5
风属性伤害提高4.8%
信用点45000
焚天之魔3
蠢动原核3
攻击强化攻击强化 (攻击力)
需要角色晋阶 5
攻击力提高6%
信用点45000
焚天之魔3
蠢动原核3
烛影朕兆烛影朕兆
需要角色晋阶 6
使自身造成的伤害提高,提高数值等同于效果命中的60%,最多使造成的伤害提高72%
信用点160K
焚天之魔8
命运的足迹1
蛀星孕灾的旧恶1
效果命中强化效果命中强化 (效果命中)
需要角色晋阶 6
效果命中提高6%
信用点160K
焚天之魔8
蠢动原核8
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色等级 75
风属性伤害提高6.4%
信用点160K
焚天之魔8
蠢动原核8
攻击强化攻击强化 (攻击力)
攻击力提高4%
信用点2500
熄灭原核2
攻击强化攻击强化 (攻击力)
需要角色等级 80
攻击力提高8%
信用点160K
焚天之魔8
蠢动原核8

星魂

三磅石,七阶柱三磅石,七阶柱三磅石,七阶柱
当黑天鹅处于可战斗状态时,处于风化、裂伤、灼烧、触电状态下的敌方目标对应的风、物理、火、雷属性抗性分别降低25%
羔羊,请勿为我恸哭羔羊,请勿为我恸哭羔羊,请勿为我恸哭
奥迹】状态下的敌方目标被消灭时,有100%基础概率使相邻目标陷入6层【奥迹】。
上界如此,下界亦然上界如此,下界亦然上界如此,下界亦然
战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
泪水,亦是礼物泪水,亦是礼物泪水,亦是礼物
【揭露】状态下,敌方目标效果抵抗降低10%,且每回合开始时或被消灭时使黑天鹅恢复8点能量。能量恢复效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。
候鸟之路候鸟之路候鸟之路
终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
万神皆善,苦役者未知万神皆善,苦役者未知万神皆善,苦役者未知
当敌方目标受到黑天鹅的队友的攻击时,黑天鹅有65%基础概率使目标陷入1层【奥迹】。
每当黑天鹅使敌方目标陷入【奥迹】时,有50%固定概率使本次叠加的【奥迹】层数额外提高1层。

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72战斗开始时,使装备者的效果命中提高20%,持续3回合。
沉沦黑曜
古代引擎
渊环
渊环3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使装备者对减速状态下的敌方目标造成的伤害提高24%
沉沦黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身60%攻击力的附加伤害。
沉沦黑曜
工造浑心
晚安与睡颜
晚安与睡颜4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敌方目标每承受1个负面效果,装备者对其造成的伤害提高12%,最多叠加3层。该效果对持续伤害也会生效。
沉沦黑曜
铁卫勋章
猎物的视线
猎物的视线4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的效果命中提高20%,同时造成的持续伤害提高24%
沉沦黑曜
古代引擎
决心如汗珠般闪耀
决心如汗珠般闪耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有60%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低12%,持续1回合。
沉沦黑曜
工造浑心
延长记号
延长记号4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的击破特攻提高16%,对处于触电或风化状态的敌方目标造成的伤害提高16%,该效果对持续伤害也会生效。
沉沦黑曜
铁卫勋章
后会有期
后会有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身48%攻击力的附加伤害。
沉沦黑曜
古代引擎
新手任务开始前
新手任务开始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的效果命中提高20%。当装备者攻击防御力被降低的敌方目标后,恢复4点能量。
沉沦黑曜
蠢动原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使装备者对陷入负面效果的敌方目标造成的伤害提高24%。当装备者施放战技时,装备者此次攻击的效果命中提高18%,攻击力提高24%
沉沦黑曜
铁卫勋章
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453 responses to “黑天鹅”

  1. I’m late to the party, but how do you guys feel about Kafka + BS as a pair? Is it something special or is it closer to Sampo upgrade?
    I lost 50/50 on her banner and currently wondering if I should prioritized Kafka’s lightcone or Blackswan on their reruns.
    I do have Sampo, Guinaien and Luka damage traces maxed out, all E6 and have “decent” DoT sets sharing between them.

    I’m not a meta player so I’m happy enough as long as I can clear MoC 12 in adequate rounds.

    Should I try for Kafka’s lightcone to hit the last quota for the last 6% DEF ignore for the team, which seems like it will open an option to go attack boots on Kafka as well?
    I only got to try BS a little bit as trial unit in an event so I don’t have a good grasp on her capabilities. My impression is that BS is a more comfortable version of Sampo and that she might be viable in PF.

    Sorry if it sounds confusing. But yeah; what do you guys think between Kafka’s S1 and Blackswan if I can pick only one?

      
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    • To be honest with you, if your goal is to get both S1 Kafka and Black Swan, you have quite a lot of time. Black Swan will rerun first then Kafka will rerun much later. And from now till then we might get better DoT units who knows.

      As an E0S0 Kafkaswan enjoyer, their damage is just ridiculous. However I do have Ruan Mei slotted in and my sustain is Luocha who while recently is starting to get hated on a lot I refuse to use the disgusting green child. He does funnel a lot of SP tho for my two dps.

      Having said all of that, S1 Kafka is actually quite good to have in general. Lets you get max value of Prisoner set. Even with Swan, S1 Kafka allows you to always trigger the max amount of Arcana stacks per Kafka dotonation as it provides you with the third dot without needing breaks or sacrificing a harmony for a 3rd DoT. I only skipped it as I really wanted Swan as a character and did not have jades to spare. I don’t know if having it lets you skip speed boots tho as realistically you want her to have as high speed as possible. But besides the point.

      Black Swan boasts the strongest DoT in the game. Her Arcana can stack to insane damage and while she is technically 5 Star Sampo, she is if you took Sampo and dialed the damage to insane levels. Like, she is just in a league of her own in terms of dot. And ya, her 3 stack Arcana makes her a monster in PF as you basically have it be like an infection spreading. There’s a reason the DoT duo became very strong and popular. Even now, it’s still pretty high up in clear speeds and usage. Although, again, Ruan Mei is a big part of that cuz that hoe is just insane and I dunno if you have her or not.

      Ultimately, since you already have E6 maxed out 4 star DoTs and you don’t care for 0 cycle shit (as you should it makes no difference on the rewards), S1 Kafka is a lot more value if you can only choose one. Do consider Ruan Mei or Robin though. A 5 star teamwide harmony is very good for the DoT squad.

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      • Thank you for answering.

        I do have Ruan Mei on E1S0. Though I don’t feel like going for Robin however, she seems like a character designed for advanced players who have their entire roster and relics planned out. And from the annual report, I’ve spent a grand total of 7% of total Trailblaze Power on relic farming since launch, so most my relics are not great. I’m also worried about skill point since DoT teams usually eat them and Robin seems to speed up that process.

        But frankly, I just don’t know what I’m supposed to do with team action advancement from Robin as DoT team.
        I will keep looking out for Robin in DoT teams showcase, I guess.

        For now my idea is: When the time comes for Ruan Mei to move to break effect teams, My Kafka team will probably go back to generic options like Pela or Asta.

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        • I think you should research her more as Robin is not really as complicated as that. All you need to think about realistically is the timing of using her ult to maximize the action advance. And action advance benefits everyone and DoT squads are no exception. It’s basically a free turn. Your Kafka can dotonate more. Black Swan can stack some more Arcana. Your sustain can heal/protect or generate SP as needed. And her buffs work really well with DoT too. Robin is quite strong and flexible and your relics aren’t really something that affects what she can do for you as even subpar relics can 10 cycle.

          But ya if you have E1 Ruan Mei, then for now you’re gold but replacing her with Asta or Pela will feel like a huge downgrade so just be prepared for it xD

          Goodluck tho :3 With some luck, I hope you get all you want.

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        • You’re thinking too much. She’s the opposite, actually.
          Robin is actually very casual friendly as long as you view her as team wide stat buffer; her offensive stats buff are even higher than RM (ATK, DMG%, Crit)
          which is why she is often mentioned as good for DoT teams even though the crit buffs are wasted.

          Don’t worry about maximising Robin kits, those stuffs are for 0 cycle mfs with their decked out 5 stars

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    • What you can expect from Black Swan:
      1. You want your DoT assigners to move before Kafka, or she is left with no DoT to detonate with. However with Black Swan, this is non-issue because the enemy always enters the battlefield with a stack of Arcana. Thus in turns allows you to allocate your high-speed pieces preferentially to Kafka, which is a net boost to the combat power of your whole team.
      2. Kafka consumes SP rather quickly and you don’t have much left for your teammates to use. However Black Swan consumes reasonably small amount of SP and she can do the basic attack rather often to feed herself because she doesn’t need to skill every turn. You also get little in return even if you intentionally feed Black Swan with more than enough SP for her.
      3. Last but not least, Black Swan has notably higher damage output than any 4-star DoT. However due to the nature of DoT, you shouldn’t expect the enemies to die 3x faster than before. That’s not how DoT works. Patience is all you need.

      What you can expect from Kafka’s light cone:
      1. Kafka gains about 6 substats worth of speed boost, which isn’t a small number.
      2. Kafka is now able to apply another instance of DoT, meaning with only Kafka and Black Swan in your team you are now able to fully activate the Prisoner set. Also, you can now gain 3 stacks of Arcana by every cast of Kafka’s skill and ultimate. Without this light cone however, you can still achieve this by slotting a third DoT into the team. Guinaifen is very ideal for the purpose. Sampo is viable, too, if the enemy had Wind-weakness.

      My suggestion:
      Black Swan is an upgrade over the DoT team while Kafka’s signature light cone is an upgrade over the Kafka & Black Swan pair. Without Black Swan, Kafka’s signature light cone does not come with high pull value unless you are devoid of Nihility light cones.

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      • If you are not going to abandon your already-built 4-star DoT, you may pull for Black Swan and build a triple DoT team. The third DoT member is according to the enemy weakness type. You spare Ruan Mei for the other team to use. In this case Kafka’s signature light cone isn’t required, however it is still a boost to the combat power. Replacing the third DoT with Ruan Mei is a side-grade at best, and also puts Kafka’s signature light cone to a must-have level. So don’t worry.

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  2. I use [pan-cosmic], [it’s showtime] on her, so should i use ATK% orb ? i kinda want to use it on sw, maybe welt too.

      
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  3. Here’s some very specific details I’ve confirmed through testing which may or may not be relevant to you:

    – As we know, DoTs triggering at the start of enemy turns adds Arcana stacks. Arcana itself also adds 1 stack just before it triggers. Looking at this another way, just by an enemy *spawning and existing*, Arcana is already a 264% DoT by itself.

    – The amount of stacks Arcana has *before* Arcana adds its own stack and triggers determines if it benefits from the 3 or 7 stack effect. To give you a scenario, an enemy that currently has 2 Arcana stacks with only Arcana as the DoT present will not trigger a Blast when they start their turn, despite Arcana having a 3rd stack when it deals its damage.

    – Epiphany’s Dmg Amp specifically works on the current enemy taking their turn. Arcana’s Blast effect never benefits from Epiphany’s Amp since it only hits targets Adjacent to the current enemy. Unfortunate, considering her Blast accounts for a good chunk of her damage (easily over 30%).

    – It’s a very niche interaction, but Epiphany’s Dmg Amp does work with Clara’s Counters. Again, this will only work against the current enemy taking action. The blast damage from Clara’s Enhanced Counters (Ult) won’t benefit.

    – Arcana “as a DoT” is counted as Wind Shear even without her Ultimate (you can see this when inspecting enemies during combat). However, Arcana “as an effect” is *not* Wind Shear. I can confirm the beta info: Arcana isn’t affected by Wind Shear resistance, and thus can actually be applied onto Wind Shear immune enemies (like the lil’ flying Windspawn mobs).

    – Sampo E4 can DoTonate Arcana as long as Arcana (or any other Wind Shear effect present) has 5 stacks. And yes, while Sampo may not be able to apply WShear against the aforementioned WShear immune enemies, he can still DoTonate Arcana applied on them.

    – – –

    Other than those… I think you can just refer to reputable guides/testers regarding her base kit.

    If there’s anything else I’ll say… If Kafka is a DoT enabler, other DoTs enable BS instead. Also, you can look at BS as though she’s a pseudo-Erudition unit. She can’t perform optimally in single target, but absolutely pops off in Blast and AoE. Enemies taking turn is her crux, which can potentially affect performance in AV-limited combat if enemies lose turns due to excessive Slows/Delays, or if enemies die before Arcana can even trigger.

    As for her Ultimate, I personally think it’s not worth sacrificing offense just for the sake of gaining more Energy (intentionally swapping to ER Rope, Tutorial Mission LC if you have other offensive options, etc). It’s not worth the damage you lose and attempting to maintain her Ultimate permanently (which is the only way this *somehow* pays off) is incredibly unrealistic.

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