Robin

Robin
RobinNombreRobin
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Armonía
Tipos de combateClass Físico
Material de ascensión
Crédito308K
Componente del acumulador de sueños15
Válvula del flujo de sueños15
Permiso de trabajo de la Corporación65
Motor creasueños15
Material de Rastros
Crédito3M
Nota del firmamento18
Componente del acumulador de sueños41
Compás celestial69
Válvula del flujo de sueños56
Movimiento celestial139
Motor creasueños58
Agravios pasados de la catástrofe devoraplanetas12
Huellas del destino8
HistoriaUna cantante aureoliana originaria de Colonipenal que saltó a la fama cósmica. Una joven elegante y modesta.
Esta vez, La Familia la invitó para agasajar a todos con sus canciones durante el Festival Carismonía.
Puede usar el poder de la Armonía para transmitir su música, manifestando "resonancia" entre sus fans y todo tipo de formas de vida.

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMaterial de ascensión
187.12661741025%50%100160
20169.88128.73401025%50%100160
Crédito4000
Componente del acumulador de sueños5
20+204.73155.14091025%50%100160
30248.29188.14971025%50%100160
Crédito8000
Componente del acumulador de sueños10
30+283.14214.55661025%50%100160
40326.7247.56531025%50%100160
Crédito16000
Válvula del flujo de sueños6
Permiso de trabajo de la Corporación3
40+361.55273.97231025%50%100160
50405.11306.98101025%50%100160
Crédito40000
Válvula del flujo de sueños9
Permiso de trabajo de la Corporación7
50+439.96333.38801025%50%100160
60483.52366.39671025%50%100160
Crédito80000
Motor creasueños6
Permiso de trabajo de la Corporación20
60+518.36392.710371025%50%100160
70561.92425.711241025%50%100160
Crédito160K
Motor creasueños9
Permiso de trabajo de la Corporación35
70+596.77452.111941025%50%100160
80640.33485.112811025%50%100160
NivelMaterial de ascensión
1
20
Crédito4000
Componente del acumulador de sueños5
20+
40
Crédito16000
Válvula del flujo de sueños6
Permiso de trabajo de la Corporación3
40+
50
Crédito40000
Válvula del flujo de sueños9
Permiso de trabajo de la Corporación7
50+
60
Crédito80000
Motor creasueños6
Permiso de trabajo de la Corporación20
60+
70
Crédito160K
Motor creasueños9
Permiso de trabajo de la Corporación35
70+
80

Habilidad básica

Ruido blanco de aleteoRuido blanco de aleteo - ATQ básico | ATQ individual
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
Inflige un del ATQ de Robin como Daño Físico a un enemigo.

Inflige una pequeña cantidad de Daño Físico a un enemigo.
Nivel 9
Aria de la plumaAria de la pluma - Habilidad básica | Apoyo
Recuperación de energía : 30
Ruptura de Debilidad : 0
Aumenta en un el daño que infligen todos los aliados durante turnos. Cada vez que comience el turno de Robin, la duración se reduce en 1 turno.

Aumenta el daño que infligen todos los aliados.
Nivel 15
Canon de mil voces, fuga estelarCanon de mil voces, fuga estelar - Habilidad definitiva | Apoyo
Recuperación de energía : 5
Ruptura de Debilidad : 0
Robin entra en el estado de Concierto y hace que todos los aliados excepto ella actúen inmediatamente.
Mientras está en el estado de Concierto, el ATQ de todos los aliados aumenta en una cantidad equivalente al + del ATQ de Robin. Después de cada ataque de los aliados, Robin inflige 1 vez un de su ATQ como Daño Físico adicional. La Prob. CRIT de este daño se fija en el y el Daño CRIT se fija en el .
Mientras está en el estado de Concierto, Robin obtiene inmunidad a estados negativos de Control y no puede realizar ninguna acción ni usar su turno hasta que termine el estado de Concierto.
En el orden de acción aparece una cuenta regresiva de Concierto. Cuando termina el turno de la cuenta regresiva, Robin sale del estado de Concierto y actúa inmediatamente. La cuenta regresiva tiene una VEL fija de .

Entra en el estado de Concierto, aumenta el ATQ de todos los aliados y hace que todos excepto ella actúen inmediatamente. Después de que un aliado ataque, Robin inflige Daño Físico adicional. En el estado de Concierto, Robin es inmune a estados negativos de Control. Antes de que Concierto termine, Robin no puede actuar ni entrar en su turno hasta que termine la cuenta regresiva.
Nivel 15
Oda melodiosaOda melodiosa - Talento | Apoyo
Recuperación de energía : 0
Ruptura de Debilidad : 0
Aumenta el Daño CRIT de todos los aliados en un . Después de que un aliado ataque a un enemigo, Robin recupera pts. de energía adicionales.

Aumenta el Daño CRIT de todos los aliados. Después de que un aliado ataque a un enemigo, Robin recupera energía adicional.
Nivel 15
AtaqueAtaque
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
Ataca a un enemigo y, tras entrar en combate, consume la Firmeza del tipo correspondiente del enemigo.
Nivel 1
Obertura embriagadoraObertura embriagadora - Técnica | Apoyo
Recuperación de energía : 0
Ruptura de Debilidad : 0
Tras usar la técnica, crea una zona especial a su alrededor que dura  s. Los enemigos que estén en la zona no pueden atacar a Robin y la siguen mientras la zona permanezca activa. Tras entrar en combate mientras la zona especial está activa, Robin recupera  pts. de energía al comienzo de cada oleada. Solo puede haber 1 efecto del área creado por los aliados a la vez.

Crea una zona especial a su alrededor. Los enemigos que estén en la zona no pueden atacar a Robin. Tras entrar en combate mientras la zona especial está activa, Robin recupera #2[i] pts. de energía adicionales al comienzo de cada oleada.
Nivel 1

Rastros

Coloratura de cadenzaColoratura de cadenza
Requiere niv. de ascensión de personaje 2
Al comenzar la batalla, su acción se adelanta un 25%.
Crédito5000
Nota del firmamento3
Agravios pasados de la catástrofe devoraplanetas1
Bonificación de PVBonificación de PV (PV)
Requiere niv. de ascensión de personaje 2
PV máx. +4%
Crédito5000
Nota del firmamento3
Componente del acumulador de sueños6
Bonificación de ATQBonificación de ATQ (ATQ)
Requiere niv. de ascensión de personaje 3
ATQ +4%
Crédito10000
Compás celestial3
Válvula del flujo de sueños3
Adorno improvisadoAdorno improvisado
Requiere niv. de ascensión de personaje 4
Cuando está en el estado de Concierto, el Daño CRIT que infligen todos los aliados con sus ataques adicionales aumenta en un 25%.
Crédito20000
Compás celestial5
Huellas del destino1
Agravios pasados de la catástrofe devoraplanetas1
Bonificación de ATQBonificación de ATQ (ATQ)
Requiere niv. de ascensión de personaje 4
ATQ +6%
Crédito20000
Compás celestial5
Válvula del flujo de sueños4
Bonificación de PVBonificación de PV (PV)
Requiere niv. de ascensión de personaje 5
PV máx. +6%
Crédito45000
Movimiento celestial3
Motor creasueños3
Pasaje secuencialPasaje secuencial
Requiere niv. de ascensión de personaje 6
Al usar la habilidad básica, recupera 5 pts. de energía adicionales.
Crédito160K
Movimiento celestial8
Huellas del destino1
Agravios pasados de la catástrofe devoraplanetas1
Bonificación de VELBonificación de VEL (VEL)
Requiere niv. de ascensión de personaje 6
VEL +3
Crédito160K
Movimiento celestial8
Motor creasueños8
Bonificación de PVBonificación de PV (PV)
Requiere personaje de niv. 75
PV máx. +8%
Crédito160K
Movimiento celestial8
Motor creasueños8
Bonificación de ATQBonificación de ATQ (ATQ)
Requiere personaje de niv. 80
ATQ +8%
Crédito160K
Movimiento celestial8
Motor creasueños8
Bonificación de ATQBonificación de ATQ (ATQ)
ATQ +4%
Crédito2500
Componente del acumulador de sueños2
Bonificación de VELBonificación de VEL (VEL)
Requiere niv. de ascensión de personaje 3
VEL +2
Crédito10000
Compás celestial3
Válvula del flujo de sueños3
Bonificación de ATQBonificación de ATQ (ATQ)
Requiere niv. de ascensión de personaje 5
ATQ +6%
Crédito45000
Movimiento celestial3
Motor creasueños3

Eidolon

País de sonrisasPaís de sonrisasPaís de sonrisas
Cuando está en el estado de Concierto, la PEN de la RES a todos los tipos de todos los aliados aumenta en un 24%.
Té de la tarde para dosTé de la tarde para dosTé de la tarde para dos
Cuando está en el estado de Concierto, la VEL de todos los aliados aumenta en un 16%. El efecto de recuperación de energía del talento aumenta adicionalmente en 1 pt.
Afinación inversaAfinación inversaAfinación inversa
Niv. de habilidad básica +2 (máximo: nivel 15). Niv. de habilidad definitiva +2 (máximo: nivel 15).
Llave de lluviaLlave de lluviaLlave de lluvia
Al usar su habilidad definitiva, elimina los estados negativos de Control de todos los aliados. Cuando Robin está en el estado de Concierto, la RES a efecto de todos los aliados aumenta en un 50%.
Lamento de la estrella solitariaLamento de la estrella solitariaLamento de la estrella solitaria
Niv. de ATQ básico +1 (máximo: nivel 10). Niv. de talento +2 (máximo: nivel 15).
Noche sin lunaNoche sin lunaNoche sin luna
Cuando está en el estado de Concierto, el Daño CRIT del Daño Físico adicional infligido por la habilidad definitiva aumenta en un 450%. El efecto de Noche sin luna se puede activar hasta 8 veces. Cada vez que usa la habilidad definitiva, se reinicia el número de veces que se puede activar.

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMaterial de ascensión
Coro
Coro3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Tras entrar en combate, el ATQ de todos los aliados aumenta en un 8%. Los efectos del mismo tipo no se pueden activar varias veces.
Opus Stellaris
Medalla del guardia
Rueda mecánica
Rueda mecánica3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Tras atacar o recibir un golpe, el portador recupera 4 pts. de energía adicionales. Este efecto solo se puede activar una vez por turno.
Opus Stellaris
Medalla del guardia
Mediación
Mediación3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Tras entrar en combate, la VEL de todos los aliados aumenta en 12 pts. durante 1 turno.
Opus Stellaris
Núcleo serpenteante
Imagen en el recuerdo
Imagen en el recuerdo4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56El efecto de Ruptura del portador aumenta en un 28%. Después de atacar, el portador recupera 4 pts. de energía adicionales. Este efecto solo se puede activar una vez por turno.
Opus Stellaris
Medalla del guardia
Encuentro planetario
Encuentro planetario4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4Tras entrar en combate, cuando un aliado inflige un daño del mismo tipo que el portador, el daño infligido aumenta en un 12%.
Opus Stellaris
Voluntad de conquista
¡A bailar!
¡A bailar!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Cuando el portador usa la habilidad definitiva, la acción de todos los aliados se adelanta un 16%.
Opus Stellaris
Corazón armonioso mecánico
Esculpir la luna y tejer las nubes
Esculpir la luna y tejer las nubes4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56Cuando comienza la batalla y al empezar cada turno del portador, se activa uno de los siguientes efectos al azar (el nuevo efecto será distinto del anterior y lo sustituirá): el ATQ de todos los aliados aumenta en un 10%; el Daño CRIT de todos los aliados aumenta en un 12%; la recuperación de energía de todos los aliados aumenta en un 6%. Estos efectos no se pueden acumular con otros del mismo tipo y se disipan cuando el portador es derrotado.
Opus Stellaris
Voluntad de conquista
La batalla no ha terminado
La batalla no ha terminado5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24El portador aumenta su recuperación de energía en un 10% y recupera 1 pt. de habilidad básica cuando utiliza la habilidad definitiva sobre un objetivo aliado. Este efecto se puede activar después de usar la habilidad definitiva 2 veces. Cuando el portador utiliza su habilidad básica, el daño que inflige el siguiente aliado que actúe (que no sea el portador) aumenta en un 30% durante 1 turno.
Opus Stellaris
Medalla del guardia
El pasado y el futuro
El pasado y el futuro4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Cuando el portador utiliza su habilidad básica, el daño que inflige el siguiente aliado que actúe (que no sea el portador) aumenta en un 16% durante 1 turno.
Opus Stellaris
Núcleo serpenteante
Mi pasado en el espejo
Mi pasado en el espejo5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4El efecto de Ruptura del portador aumenta en un 60%. Cuando el portador usa la habilidad definitiva, el daño que infligen todos los aliados aumenta en un 24% durante 3 turnos, y si el efecto de Ruptura del portador es igual o superior al 150%, se recupera 1 pt. de habilidad básica.
Al comienzo de cada oleada, todos los aliados recuperan 10 pts. de energía. Los efectos del mismo tipo no se pueden activar varias veces.
Opus Stellaris
Rama gloriosa inmortal
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493 responses to “Robin”

  1. I am dumb so I need to ask is she good with Acheron E2S1 and Aventurine with the “Trend of the universal Market” ? Or at least to use her with Ratio. I currently have only 1 team, working on building second team for Moc.

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  2. So anyone run the numbers of lightcone vs her e1? Of which would be more ideal.

      
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    • Her E1 depends on her ultimate so unless you can recharge her energy fast I would go for the lightcone.

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  3. im going to strip tingyun naked and give robin all her clothes
    should be okay right? it’s speed atk% mostly
    sorry fox lady but I spent all the 3x farming other stuff…

      
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    • Basically. People are saying she doesn’t need much speed actually as she spends most of her time in her ult. They say just build enough to be action advanced to act first for the skill which is said to be around 121 speed. It sounds logical at least. But you can probably go beyond that and I doubt it’ll actually be detrimental as long as you’re hitting the needed attack.

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      • Oh right yeah that makes things easier
        robin seems super low investment in general irrespective
        i really like the fact they made ult cr cd fixed

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        • Yeah crit rate and crit damage are always the biggest pains in the rear to farm stats for. Along with needing a bit of speed on top of that. can lead to things being yeah. It going to take awhile. Thankfully, they have characters like Robin, which are easy to build for new or old players alike.

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      • yeah given how many enemies can slow you down in the game. Along with how common attack % is. Most likely won’t drag you down, if you have a bit more than the ideal speed for her. Given rng be rng for these artifacts. for long as they are trying to build her with stats she benefits from. she should still be a good support and not the nightmare that is the one person who was building seele as a tank.

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  4. Her ultimate set her crit dmg to 150, does she get more crit dmg from relics? I know her spd is fixed but crit is set.

      
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  5. I’m getting Robin since she seems to perform as well as RM in DoT teams and I have no limited harmony characters, but is her E1 worth it compared to getting RM + Sparkle or E1S0/E0S1 Sparkle instead? Or Sparkle + Jiaoqiu? (assuming JQ’s kit doesn’t change massively)
    I have an E2S1 Bronya, E0S1 Acheron, E2S1 Kafka, and an E0S0 Seele. I’m just interested in enhancing my Acheron and Kafka teams tbh, but benefitting Seele would also be nice.

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  6. Should I pull for Robin or Topaz?

    I want to do a full fua team (I have Ratio + Aventurine built and I’m also planning on building Clara later) I want to know who would be better to pull for

    Also for the light cones, I have a Stellar Sea that I can S5 for Topaz, and for Robin… uhhh idk what’s good for her

    If more info is needed then I’ll give more

      
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    • Ideally it would be both. With the main FuA team (Ratio, Robin, Topaz, and Aventurine) practically all characters in the team are imperative to having it work. With one missing the viability of the team does take a considerably large hit compared to other meta teams with only limited 5 stars like DoT. Without Topaz the number of actions to feed robin would be pretty sharply decreased leading to a decent amount less damage, plus Topaz’s FuA damage boost is pretty big. Without Robin, apart from Ruan Mei theres not really any great harmony unit that can buff Ratio, Topaz and Aventurine. The insane value from Robins ultimate is too hard to miss out on even if you’re running Ruan Mei in her place.

      If you really had to choose one and only one I would go with Robin because shes probably going to be decently strong outside of FuA teams leading to a bit of versitility. The FuA team is very high investment so its really, in the wise words of Aventurine, ALL OR NOTHING when it comes to who to pull for

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    • i’d say Topaz,
      she grant a unique value to your FuA team, you can replace robin by another teamwide buffer when there’s no ‘topaz like’ unit

      BUT Topaz is also expensive because her true potential is at E1S1, i assume you don’t have that much jade if you ask this question

      so it will depend if you have Ruan mei; if you do then you don’t need robin; if you don’t then Robin will add more value to your team.

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      • Nevermind go full for Topaz.
        when a character get so much dumb hate here then you know it’s a great one lol
        (peolples keep arguing than acheron is a terrible Dps btw)

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        • Well from the sounds of things. Since they can s5 a light cone. sounds like they have enough for both. Which given this is about helping the op. I think that should be the main focus. Since after all both would be able to help with a follow up attack team.

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          • OP said he can S5 Cruising in the Stellar Sea, which is the Herta shop lightcone. No jades involved in getting it.

    • Omg, please buggy man, don’t listen to the advice here

      Topaz is a dog**** unit, I’m sorry but there’s no way to put it. A contender for the worst in the game. In order for her to be an upgrade in Ratio teams you need E1S1, and by upgrade I mean barely becoming worthy of consideration.

      Robin is a stellar unit, on par with Ruan Mei. You should run Ratio + Pela(Sw can also work) + Robin + Aventurine . It was tested, and at lower investments (if ur asking who to pull I assume this is the case) it’s significantly better and more comfy.

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      • Is that true? I’ve never heard anyone else say Topaz is bad for Ratio, and every source I’ve ever seen actively recommends Topaz for Ratio, especially now with Aventurine. I even just looked at some MoC stats for Ratio and the majority of people are pairing him with Topaz even at E0. That 1.5x multiplier to all follow-up attack damage is a massive buff to any follow-up DPS, and Ratio is no exception to that.

        In this case, Robin would probably be better as a universal pull that would have value for Ratio/Clara and in other teams, but Topaz is just fine if looking to build only for Ratio+Clara, and especially if bug man has 1 or 2 other limited harmony characters that would fill in the gaps otherwise..

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        • She’s not. Far from it. But for someone that does not have a teamwide harmony at all and can only get one or the other, Robin is probably a better pick.

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        • Given Robin does offer 20 crit damage for the whole party. that does make her rather universe for many teams. Even when not on a follow up attack team. 50% damage boost to the whole party? Very nice. Lots of characters can make use of that. attack buff, when in ultimate to the whole party and action advance? Nice very nice. many characters would love that.

          Yeah if one had to pick between the two. Robin seems to be the better pick. For if you like messing around with different teams and set of characters. Robin would be useful on way more teams than Topaz. Due to only a small part of her kit helping with follow up attacks. with most benefits being universal.

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        • Topaz is not good for Robin. It’s the other way around, Robin is amazing at bringing Topaz to life, since she attacks so often.

          However, believe it or not, unless you have E1S1 Topaz, the highly regarded Ratio/Topaz/Robin/Aventurine, is actually worse than the Pela version (instead of Topaz). Even the Robin salesman, Chewwy was annoyed by how many people demanded to see the team, because it’s quite frankly mediocre.

          She’s just all around a terrible unit. I think the only situation where Topaz was desired was against the Meme zone boss, since it was a rare instance of an enemy weak to both Imaginary and Fire. And pumping soo much investment into her, just so she can become a character is laughable.

          Only get Topaz if you like the character. I would highly advise against it, if ur expecting a meta team or outstanding performance.

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      • with topaz e0s0 ratio and ruin mei you still got 3-4 debuffs
        topaz debuff
        ratio debuff
        ruin mei ult debuff

        and also you got that ulti debuffs and break debuffs

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        • I really don’t wanna have this argument. Topaz is not a unit I’m passionate about. Excluding the fact this talk was about ROBIN, Topaz’s debuffs are incredibly finicky.

          Yeah Ratio has a Debuff… AFTER HE SKILLS. Yeah Run Mei has a debuff, AFTER you attack once. Rm’s debuff has a 2/3 uptime. Aventurine is only AFTER you cast his ult, idk the uptime ngl… but point being

          With an E0S0 Topaz and Ratio YOU WILL NOT ALWAYS HAVE enough debuffs to have 100% Follow Up Proc Rate. That’s just awkward. Shows you haven’t played the team, or are trying to cope

          As a follow up to the whole Pela is better than Topaz in a Robin team, don’t even trust my take for it. Even Prydwen themselves, in Robin’s prerelease analysis thingy, at her best themes put a small Disclaimer

          The team is ONLY AN UPGRADE if you have Aventurine and Topaz’s Lightcones BECAUSE ELSE YOU DON’T HAVE ENOUGH DEBUFFS. Idk why you guys are arguing this if you are clueless about the game. At this point idc, just join a discord server and talk to someone with a TC crafter role or sum

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          • A word of advice: if you didn’t want to have this argument, then you need to stay away from your first comment where you attacked Topaz. That’s just asking for people like some of the other responders to want to argue with you.

            You aren’t wrong by any means, but you’re arguing about something completely different than the original question. “Bug man” said Robin OR Topaz, so their teams would look like Aventurine/Ratio/Pela + Topaz/Robin, plus another team for Clara + Robin/Topaz once they have Clara built up. Power-wise, Robin may be better, but Topaz still works just fine in both teams in that slot. She’s far from “a contender for the worst in the game;” you’d rather have Topaz in a Ratio team than Tingyun, Asta, Hanya, no?

          • Ratio’s skill should have 100% uptime after the 1st turn (i dont remember if it applies before to the FuA chance from the same skill) and Topaz has 100% uptime on whoever she’s targeting
            With slow enemies Aventurine can maintain Unnerved on the target, otherwise you can time ults a little to alternate between rebloom and unnerved
            Having Topaz E1 or S1 or Avneturine S1 fixes this

          • It’s hard to sit idly and watch, when poor buggy is weighing Rusted Copper and Gold, and y’all are telling him to bet on the former…

            Ruan Mei is indisputably the best character in the game, Robin rivals her, even if you argue she’s weaker, in no way shape or form are they in different ball parks. Saying you should rather pull for Topaz of all units is pure waste. These aren’t pokemon that jump out of grass, these characters cost hundreds of dollars.

            Look I understand Topaz tickles you right, you liked the way she’s shaped and splurged, and now you have to cope with your bad decision. That content creators desperate for relevance in a game devoid of content are hyping everything up and acting like all is fine and dandy to reaffirm you.

            But the cold harsh truth is, regardless of hurt feelings, not everyone is born equal. Someone has to be the worst. That character is sadly Blade followed by Topaz. It’s just insulting to offer advice, if you believe Topaz has any business competing with Robin for any meta relevance.

            Queue: Whee, that’s not true, Blade and Topaz are stonk. Are they? Whose weaker? Seele whose been 0 Cycling every MOC since launch? JY? Search a 0 Cycle of JY and compare it to Blade/Topaz, then count the number of Eidolons and 5 Lightcones needed for each respective clear. It’s really not that hard to admit your favourite character isn’t the strongest. Just don’t bs others into pulling for them.

          • Well content creators tend to do two to three things. act like every new unit is the second coming of Jesus, go this unit can’t be power creep and then a few months later talk about how said unit that can’t be power creep got power creep.

          • All they want is to milk views with clickbait and what better way to do so than to get rage and hate clicks? It’s why Sevyplays is the only one I watch. She’s always (at least from my experience) pretty honest about characters’ strength and weaknesses and just provides you with all the info and lets you decide if this character is good for you or not.

      • You are lacking the understanding of the game and topaz value, try to get better and when wright stupid thing online, thanks in advance

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        • “wright” lol. He’s not wrong btw, Topaz is more like a support than dps, so she’s very replaceable with any harmony or nihility. Ratio in overall is the better FUA hunt.

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        • this comment thread has made me rather interested in what counts as heavy investment and what counts as low investment.

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          • Yeah that sounds like a fair idea of what counts as investment. Can they be used solo or how many characters/how easy they are to get to make them really shine. Of course I always think of relics. Since they are very rng and can heavily effect, how well a character performs.

      • i’d like to throw in my two cents regarding this take; i pretty much agree with everything waifu said except for the part about topaz being one of the worst chars in the game

        topaz performing worse than pela in ratio teams does not mean that she is a bad unit; she still strengthens the team quite a lot and you would prefer her to someone like bronya or smth in that team. i dont think labelling a limited 5* unit is bad since every single one of them provides a lot of value to your account as a whole

        what i will say, however, is that topaz is one of the worst limited 5*s in the game IN TERMS OF PULL VALUE

        when looking at who to pull, i usually consider what you are missing out on if you pull this char. assuming you can only go for one, by going for topaz you are missing out on an extremely good ruan mei sidegrade, whereas if you go for robin, you are missing out on going for a unit that performs comparatively to pela in her best team. you should also consider future units, like jiaoqiu, and future reruns. no unit is a bad pull, but some units do more for your account than others.

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        • Only thing I would add is. Also it depends on what you already have for your account.
          For if you already have two limited healers/shielders. You might not need another. If the others are still getting the job done.
          That and how easy are they to build. For a character that only needs defense and maybe some speed. Is likely to be easier to build than say something that needs crit rate crit damage. Given them relics can be rng as heck baby.

          For these characters will get a rerun sooner or later. It might be a better idea to build your current ones, if your not really lacking anything. For relics can be a pain to farm.

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    • Topaz is the “Key” of FUA Team. You can’t play this team without her.

      1.You can’t find a DPS with bunches of debuffs for “other teammates” like her.
      – Proof of Debt: 50% more DMG
      – Tame: 24% more DMG
      – Debtor: 50% more DMG
      2.Her DMG alone is high enough since she takes like 2-4 times per turn so we can say that she is also the main DPS in this team, not just sub-DPS or SP generator.
      3.And the main reason is she proc more FUA from other teammates. It works like this.
      – Topaz’s FUA -> more Aventurine’s FUA and more Jade’s FUA.
      – Aventurine’s FUA -> more Topaz’s FUA.
      – Jade’s FUA -> more Topaz’s FUA.
      – Topaz’s FUA -> more Aventurine’s FUA and more Jade’s FUA.

      Robin isn’t really “needed” but she will make the team stronger for now. But since she can’t proc more FUA for other teammates herself because her attack isn’t FUA, she will be replaced in the future.

      Ratio is trash. His damage is high but that’s all.

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      • my brother in christ i would like to personally thank you for your contribution to the FUA industry. your work will not be go unoticed and we hope you get jade e1s1 in only 10 pulls

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        • Only thing I can think of, is they try to take him into content meant for more aoe/follow up attack characters. When he more of a single target character.
          Beside that, given most look for damage from a main dps. Yeah seems kind of odd that is a issue.

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          • Good point. Could be they just like female characters over males. Since well part of the game is to collect your favorite characters. Which free character is also a fair point. Since some do dislike or think a character is bad just due to being free.

      • Put your money where your mouth is. If Ratio is trash and Robin isn’t needed, show us what the follow up team can do. Make Topaz shine. Do a 0 cycle or something with Topaz.

        Oh wait you can’t. Topaz doesn’t make any team shine. There are teams that can accommodate and make Topaz look good, but an E0S0 Topaz is a burden. Pela is better in every way. Take it from someone whose 2nd favourite DPS is Ratio, and 0 cycled a bunch of MoCs with him. Ratio’s best team is (arguably) Pela, Tingyun and Sparkle. Trying to squeeze Topaz anywhere in there just sabotages is.

        oh and fun fact. Topaz doesn’t even give ratio enough Debuffs for Ration to guarantee his follow up attack, making the entire team just scuffed lel

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        • man if topaz is so trash explain why she’s at the top of pwryden’s tier lists since her release, jesus christ
          hating on a character is fine but blantantly ignoring their viability is too far, no? dont forget topaz has her own personal damage too while amplifying followups significantly more than any other unit that isn’t called robin

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          • My personal experiences with Prydwen have been deplorable and left a sour taste in my mouth. After being invite to a private server, their literal greeting was “Oh another Prydwen refugee”. They are close minded, aggressive and will ban you for no reason, even if they admit you didn’t break any rules.

            It’s a joke to all that’s theorycrafting (slight exaggeration lmfao), which spares no second in putting their biases on display, nor allow for criticism or nuance discussions to take place. No one takes their list seriously.

            A lot of 5 stars don’t deserve their place on the list. You can argue Pela is arguably stronger than Silverwolf, DEFINETLY NOT a tier bellow her wtf. Kafka has no business being S+. Sure she’s strong, and future value even more impressive, not rn she’s just a solid strong S. Sparkle is not on the same tier as Ruan Mei. IL is an overrated DPS, whose performance is similar to Ratio. Seele being compared to JY and QQ is borderline offensive

            Certain standard 5 stars and 4 stars simply feel ignored and thrown aimlessly, under the pretext “meh no one will care anyway”. Lynx is in no universe a better sustain than Gepard or Bailu. Yq and Wind DH are both severely under placed. Yukong being in C tier, despite being an irreplaceable support in this particular rotation, due to her high break being almost mandatory to break the Dino is criminal.

            These are all merely mild takes anyone with any bit of critical thinking who dabbled into optimizing the game should agree with. Not gonna throw anything hot here for obv reasons. Soo yeah, Topaz is def well represented in A tier.

            Their tierlist is so dog, they are literally remaking it in 2.2 btw. Guess having 9 units in the BROKEN MUST PULL S+ TIER, wasn’t a good idea aftercall.

          • Genuinely, respectfully, prydwens tier list is dogshit. Their criteria are good, problem is they don’t follow their own criteria and misplace units based on data that does not accurately indicate a characters strength.

            Lynx isn’t better than Gepard or Bailu, Yanqing is in no way as dogshit in MoC as Herta and E6 Yukong is in no world a C tier unit.

          • Yeah when it comes to tier list in generals. Just to join in on here. It best to take most of them with a gain of salt.

            Since well, there is normally alot of info lacking. To fully explain ah yes, x is good/bad for y reasons.

        • About that 0 cycle; read my name.
          Now put your mouth where my ass is. I grant you the privilege of kissing it lel

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    • Thanks for the info guys, looks like I’ll be pulling for Robin first

      Here’s also some extra info, that I didn’t say originally: I have every harmony character EXCEPT Ruan Mei
      I am f2p. so 5* Eidolons/Sig Light Cones are not a factor for me,
      Right Now, the Ratio team I run is Aventurine, Ratio, Pela, and Asta,
      The other main team I run is Gallagher, Jing Yuan, Sparkle, Tingyun.
      I am planning on building Clara later, as well as Herta, and I would like to build Himeko if I get her at some point (basically I want to have all FuA characters built)

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    • Robin’s the generally better unit to answer simply because this thread turned into something completely different
      And use the free event LC on her if you get her

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  7. i just want to clear something up here:

    robin is NOT a ruan mei that gives more value to FUA teams.
    robin is a ruan mei that gives more value to teams THAT DAMAGE ENEMIES OFTEN.

    those statements are really similar given the inherent nature of FUA, but there is a clear distinction to be made.
    she just works really well with units like ratio, who just happens to be damaging enemies twice each turn due to how his fua works, and aventurine, who just happens to damage enemies more often than any other sustain due to his fua.

    robin is going to give more value to a seele that is triggering resurgence every turn than she is to a jing yuan who launches his fua every 2 turns.
    robin is going to give more value to a blade who is getting hit often than she is to a clara who isnt getting hit at all.
    robin is going to give more value to a qingque that triggers autarky than a seele that isnt triggering resurgence or a himeko who isnt breaking weaknesses.
    heck, she’s going to give more value to a yanqing who frequently fuas than a jingliu. guys we did it yanqing has another niche

    granted SAYING ROBIN IS A RM THAT GIVES MORE VALUE TO FUA TEAMS IS COMPLETELY FINE; its easier to say that ‘units that dmg often’, when people hear fua, they dont typically think of blade, they think of topraturine and its definitely better than saying sparkle is only for mono quantum (like bruh thats just objectively wrong), but there is a clear distinction to be made. robin’s performance with jade will be very reliant on how often jade can get her fua to proc, so not every unit who has a fua will benefit as much as the topraturine core will.

      
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    • i love your explanation but 3 out of the 4 examples are units with budget follow up attacks

      like yaqing is a opposite ratio that his damage is from skill and fua is extra
      blade fua is a budget of clara
      and qq other attack is counted at fua and you better save for sparkle for that gremlin so yeah ._.

      better examples i think would have been argenti with his ulti spam in pure fiction
      shusang with 3 turns in a row (skill ult skill)
      And Gallagher with his 3 turns in a row (skill ult skill)

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      • yeah those probably wouldve been better examples lol

        however i do actually see yanqing getting a lot of value out of robin, provided that you constantly proc his fua so that he attacks around as often as ratio

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  8. Should I aim for E0S1 or E1S0 if I’m not able to finish MoC in 1-2 cycles.

    I heard that when in a long fight, Robin will struggle because of 160 mana

      
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    • well if your worry about ultimate cost. Her personal lightcone, does offer more energy recharge. While e1 helps more with damage.
      Safe bet might be her lightcone. Given it would also be cheaper to get.

      Now of course, how much damage would her e1 offer? Unsure. so might be a good idea to wait for someone to do the numbers on that.

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    • I’ve always been an advocate for S1 over E1 (10 less pulls for pitty, 75/25 instead of 50/50, 4 star weapon dupes are better, 5 Star Lightcones have higher base stats so you don’t get one shot as easily)

      Still, Robin’s E1 is vastly superior, at least on paper. With an event Lightcone tailor made for her as well, if you can, snatching her first eidolon might just be better. You are getting Ruan Mei’s ultimate after all (24 Res Pen)

      Regarding ult uptime, you are heavily incentivized to clear the first wave while in Robin’s ultimate, failing to do so would be quite a blunder. As in, not triggering Seele’s resurgence. Since a new MoC wave resets her ultimate countdown, and makes her uptime much easier to manage ( E1’s extra damage helps with this)

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    • pretty dang good; just like with units like huohuo or yukong, seele can use resurgence when applicable to sneak in a little bit of extra energy for robin, as well as benefit from her physical dmg like tingyun’s benediction. in addition, robin’s buffs to atk and cdmg are a godsend to seele, since seele doesnt have any inherent buffs to atk or crit in her kit, just dmg% and res pen, so robin’s buffs will benefit seele more in comparison to someone like ruan mei. the action advance also indirectly buffs seele’s personal energy gain, since her getting an extra turn also means youre generating 30+ energy for her ult, though taking too many non-resurgence turns may result in lower buffed state uptime if youre not disappearing among the sea of butterflies often enough. i hesitate to say that she’s better than tingyun for seele, since the huge energy influx + boost to damage multipliers are just so good for seele, but you can def slot in robin if youre using tingyun for the other half or in 0-cycling shenanigans

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      • thanks for the comment. Yeah was thinking, Something like Seele, Sparkle, Fu Xuan and Robin, as a team.

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