流萤
流萤Nombre流萤
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Destrucción
Tipos de combateClass Fuego
Material de ascensión
Crédito308K
Jirones de pensamientos15
Fragmento de impresiones15
Corazón ardiente65
Fragmento de deseos15
Material de Rastros
Crédito3M
Canino de borisin18
Jirones de pensamientos41
Diente serrado con lupitoxina69
Fragmento de impresiones56
Colmillo de la locura lunar139
Fragmento de deseos58
Eco perdido del deseo compartido12
Huellas del destino8
Historia星核猎手成员,身着机械装甲「萨姆」战斗。忠于任务,性格坚强。
作为战胜虫群的兵器而诞生,其生长速度异于常人,但生命非常短暂。
为了找寻「生」的机会而加入星核猎手,找寻违抗命运的方式。

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMaterial de ascensión
1102.96105.6111925%50%125240
20200.77205.92216925%50%125240
Crédito4000
Jirones de pensamientos5
20+241.96248.16261925%50%125240
30293.44300.96316925%50%125240
Crédito8000
Jirones de pensamientos10
30+334.62343.2360925%50%125240
40386.1396416925%50%125240
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+427.28438.24460925%50%125240
50478.76491.04516925%50%125240
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+519.95533.28560925%50%125240
60571.43586.08615925%50%125240
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+612.61628.32660925%50%125240
70664.09681.12715925%50%125240
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+705.28723.36760925%50%125240
80756.76776.16815925%50%125240
NivelMaterial de ascensión
1
20
Crédito4000
Jirones de pensamientos5
20+
40
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+
50
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+
60
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+
70
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+
80

Habilidad básica

指令-闪燃推进指令-闪燃推进 - ATQ básico | ATQ individual
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
Nivel 9
指令-天火轰击指令-天火轰击 - Habilidad básica | ATQ individual
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 60
消耗等同于自身生命上限的生命值固定恢复等同于自身能量上限的能量,对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。若当前生命值不足,施放战技时装甲「萨姆」的当前生命值降至1点。

消耗自身部分生命值恢复能量,对敌方单体造成火属性伤害。
Nivel 15
火萤Ⅳ型-完全燃烧火萤Ⅳ型-完全燃烧 - Habilidad definitiva | Potenciación
Recuperación de energía : 5
Ruptura de Debilidad : 0
进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高点,且施放强化普攻、强化战技时自身弱点击破效率提高、使处于弱点击破状态下的敌方目标受到的伤害提高,持续至本次攻击结束。
行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有速度。
「完全燃烧」状态下装甲「萨姆」无法施放终结技。

进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻强化战技,并提高自身弱点击破效率、弱点击破状态下的敌方目标受到的伤害和速度,直至倒计时结束。
Nivel 15
茧式源火中枢茧式源火中枢 - Talento | Talento
Recuperación de energía : 0
Ruptura de Debilidad : 0
生命值越低受到的伤害越低,生命值小于等于时减伤效果达到最大值,最多降低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高
战斗开始时若能量不足则使其恢复至。当能量恢复至上限时解除自身所有负面效果

生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足#2[i]%则使其恢复至#2[i]%。当能量恢复至上限时解除自身所有负面效果
Nivel 15
AtaqueAtaque
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Nivel 1
Δ指令-焦土陨击Δ指令-焦土陨击 - Técnica
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 60
跳跃至空中并进行自由移动,持续秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为没有火属性弱点的敌方目标添加火属性弱点,持续回合,此后对敌方全体造成等同于装甲「萨姆」攻击力的火属性伤害。

跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为没有火属性弱点的敌人添加火属性弱点,并对敌方全体造成火属性伤害。
Nivel 1
火萤Ⅳ型-底火斩击火萤Ⅳ型-底火斩击 - ATQ básico | ATQ individual
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 45
回复等同于自身生命上限的生命值。对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

回复自身部分生命值,对敌方单体造成火属性伤害。
Nivel 9
火萤Ⅳ型-死星过载火萤Ⅳ型-死星过载 - Habilidad básica | Ráfaga
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 90 / Ráfaga : 45
回复等同于自身生命上限的生命值。当指定敌方单体没有火属性弱点时为其添加火属性弱点,持续回合。对该目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。同时对其相邻目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。最多计算击破特攻。

回复自身部分生命值,当敌方单体没有火属性弱点时为其添加火属性弱点,并对其造成大量火属性伤害,对相邻目标造成火属性伤害。
Nivel 15

Rastros

α模组-偏时迸发α模组-偏时迸发
Requiere niv. de ascensión de personaje 2
「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%
Crédito5000
Canino de borisin3
Eco perdido del deseo compartido1
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere niv. de ascensión de personaje 2
RES a efecto +4%
Crédito5000
Canino de borisin3
Jirones de pensamientos6
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 3
Efecto de Ruptura +5.3%
Crédito10000
Diente serrado con lupitoxina3
Fragmento de impresiones3
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 3
VEL +2
Crédito10000
Diente serrado con lupitoxina3
Fragmento de impresiones3
β模组-自限装甲β模组-自限装甲
Requiere niv. de ascensión de personaje 4
若装甲「萨姆」的攻击力高于2400点,每超过100点攻击力可使自身击破特攻提高6%,最多提高60%
Crédito20000
Diente serrado con lupitoxina5
Huellas del destino1
Eco perdido del deseo compartido1
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 4
Efecto de Ruptura +8%
Crédito20000
Diente serrado con lupitoxina5
Fragmento de impresiones4
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere niv. de ascensión de personaje 5
RES a efecto +6%
Crédito45000
Colmillo de la locura lunar3
Fragmento de deseos3
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 5
Efecto de Ruptura +8%
Crédito45000
Colmillo de la locura lunar3
Fragmento de deseos3
γ模组-过载核心γ模组-过载核心
Requiere niv. de ascensión de personaje 6
「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于250%/360%时,攻击时额外无视目标30%/40%防御。
Crédito160K
Colmillo de la locura lunar8
Huellas del destino1
Eco perdido del deseo compartido1
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 6
VEL +3
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere personaje de niv. 75
RES a efecto +8%
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8
击破强化击破强化 (Efecto de Ruptura)
Requiere personaje de niv. 80
Efecto de Ruptura +10.7%
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8

Eidolon

我曾安眠,赤染之茧我曾安眠,赤染之茧我曾安眠,赤染之茧
施放强化战技时无视目标15%的防御,且强化战技不消耗战技点。
自破碎的天空坠落自破碎的天空坠落自破碎的天空坠落
「完全燃烧」状态下施放强化普攻、强化战技消灭敌方目标或使目标陷入弱点击破状态时,装甲「萨姆」立即获得1个额外回合。该效果在1回合后可再次触发。
沉睡在静默的星河沉睡在静默的星河沉睡在静默的星河
战技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
我会看见,飞萤之火我会看见,飞萤之火我会看见,飞萤之火
「完全燃烧」状态下,装甲「萨姆」免疫控制类负面状态。该效果在每次「完全燃烧」期间只能触发2次。
自无梦的长夜亮起自无梦的长夜亮起自无梦的长夜亮起
终结技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
绽放在终竟的明天绽放在终竟的明天绽放在终竟的明天
「完全燃烧」状态下装甲「萨姆」的火属性抗性穿透提高12%。施放强化普攻、强化战技时弱点击破效率提高50%

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMaterial de ascensión
Colapso celeste
Colapso celeste3
RarstrRarstrRarstr
destruction-class370.44198.45846.72Aumenta el daño del ATQ básico y el daño de la habilidad básica del portador en un 20%.
Espada rompemundos
Voluntad de conquista
Hogar destrozado
Hogar destrozado3
RarstrRarstrRarstr
destruction-class370.44198.45846.72El daño que el portador inflige a los enemigos cuyo porcentaje de PV sea superior al 50% aumenta en un 20%.
Espada rompemundos
Núcleo serpenteante
Final mutuo
Final mutuo3
RarstrRarstrRarstr
destruction-class370.44198.45846.72Si el portador tiene un porcentaje de PV inferior al 80%, su Prob. CRIT aumenta en un 12%.
Espada rompemundos
Medalla del guardia
Los Topos te dan la bienvenida
Los Topos te dan la bienvenida4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Cuando el portador ataca al enemigo con su ATQ básico, habilidad básica o habilidad definitiva, acumula Picardía una sola vez por cada tipo de ataque. Por cada acumulación, su ATQ aumenta en un 12%.
Espada rompemundos
Voluntad de conquista
Juramento secreto
Juramento secreto4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Aumenta el daño que inflige el portador en un 20%. El daño que inflige a los enemigos con un porcentaje de PV igual o superior al suyo aumenta en un 20% adicional.
Espada rompemundos
Medalla del guardia
Bajo el cielo azul
Bajo el cielo azul4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56El ATQ del portador aumenta en un 16%. Cuando el portador derrota a un enemigo, su Prob. CRIT aumenta en un 12% durante 3 turnos.
Espada rompemundos
Rama gloriosa inmortal
¡Guau! ¡Hora de pasear!
¡Guau! ¡Hora de pasear!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56El ATQ del portador aumenta en un 10% y el daño que inflige a los enemigos afectados por Quemadura o Sangrado aumenta en un 16%. Este efecto también es válido para el Daño con el tiempo.
Espada rompemundos
Núcleo serpenteante
Sin escapatoria
Sin escapatoria4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56El ATQ del portador aumenta en un 24%. Cuando el portador elimina a un enemigo, regenera una cantidad de PV equivalente al 12% de su ATQ.
Espada rompemundos
Medalla del guardia
Algo insustituible
Algo insustituible5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24El ATQ del portador aumenta en un 24%. Cuando el portador elimina a un enemigo o recibe un ataque, regenera PV equivalentes al 8% de su ATQ y el daño que inflige aumenta en un 24% hasta que termine su siguiente turno. Este efecto no se puede acumular y solo se puede activar una vez en cada turno.
Espada rompemundos
Motor antiguo
Orilla inalcanzable
Orilla inalcanzable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08La Prob. CRIT del portador aumenta en un 18% y sus PV máx. aumentan en un 18%. Cuando el portador recibe un ataque o consume sus propios PV, el daño que inflige aumenta en un 24%. Este último efecto se elimina después de que el portador lance un ataque.
Espada rompemundos
Rama gloriosa inmortal
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629 responses to “”

  1. What do you guys think about building her, full break effect or hybrid?, I don’t know if going full break effect with ATK% body,sphere and speed boots will be correct

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  2. So just too clarify, it’s possible to extend the duration of her “Complete Combustion” state by using characters like Bronya, Sparkle, etc, right?

    Seems like she’s a hypercarry who’s heavily reliant on supportive teammates. How in the hell do I fit a healer in there, lol. Would be nice if there was an action advance or break buffer with some healing on the side.

    Firefly – DPS
    Sparkle – Crit buff + Action advance
    Ruan Mei – Break buff
    Harmony Trailblazer – Break buff

    ^Something like that? Or would a single Break buffer be sufficient?

      
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    • Firefly is a Hyper Break carry that benefits the most with Ruan mei/ Harmony Mc, her kit already has defense shred and good scaling and her best build is break build instead of tradicional crit dmg, she gains ALOT of spd from self buff so sparkle/bronya aren’t that good with her

      Right now her best team is

      Fire fly – Massive Break Dps/Fire implant

      Gallagher – Healer/ Super sp positive ( if you aa+ult+aa in one turn you gain 2 skills points and aoe heal) against fire weakness enemies Gallagher becomes a sub dps/toughness bar breaker

      Ruan mei – Break efficiency and aoe spd buff/dmg buff ( dmg buff helps with break damage )

      Harmony Mc – Super Break thats it, firefly with ruan mei shreds toughness bars regardless who you facing cuz firefly impant fire weakness combine with Gallagher enemies will be on Break stats half the fight

      Just because sparkle is broken with action advance and massive aoe crit dmg means nothing to firefly who will take alot of turns and most time won’t crit bc her kit don’t focus on crit rate/ crit dmg

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    • Trying to play 3 harmony units and not immediately die after your first ult runs out sounds like ass. Sparkle’s crit isn’t as valuable for Firefly as it is for other dps characters, because super break damage doesn’t scale on crit. You could go RM, HMC and Gallagher though. Gallagher would act as a healer and a sub dps in a break team. His ult also gives a small buff to break damage.

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    • Someone else answered if it’s worth it. I’ll answer that it is *possible*, but hard to do.

      Bronya needs specific speeds and setups, and would want to be perfectly tuned, but I’ve been told she can allow for 2 extra turns. With Firefly’s changing speeds, she likely falls off after the first ult cycle. If not perfectly tuned, you need multiple skills to get 1 extra turn.
      Sparkle needs to skill twice with full value out of her advance before you get 1 extra turn at 180 speed Firefly. Possible.
      Robin is by far the easiest, just ult right after Firefly’s first enhanced turn ends and you get 1 extra turn plus concerto for the rest of the combustion state.

      Bronya and Sparkle, however, would have buff uptime issues that would make them struggle to completely buff Firefly before she literally burns through their buff durations and has to take turns unbuffed.

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    • Consider Asta if you want to reach the minimum speed to 3 turn Enhanced Form, with the “Increase DMG of the same element as wearer” Lightcone

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  3. So is her optimal build currently pure break, crit focused or where’s the middle ground?

    I feel like she has to much atk scaling to entirely forego crit but I haven’t calculated anything about her myself yet so can’t say

      
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    • 250 break effect, crit rate body, speed boots, attack orb, attack rope, ~28 substats for crit value, count Ruan Mei’s skill in:
      ~30k critable damage per strike. ~60k super break damage per strike.

      360 break effect, attack body, speed boots, attack orb, break effect rope, zero substats for crit value, count Ruan Mei’s skill in:
      ~18k critable damage per strike. ~90k super break damage per strike.

      The latter does way higher damage and is way lower investment.

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      • My old posts may suggest something otherwise, but that’s based on the assumption that FIrefly’s enhanced skill’s base toughness damage was 60 / 30, the same as Jing Liu’s enhanced skill. However it turns out to be 90 / 45, meaning my previous estimations on the super break damage that Firefly would deal is greatly underestimated. Given such a great toughness damage without a payoff, the Harmony Trailblazer is a must-have for Firefly’s team because they are so far the only character who gives so much payoff for it. Not even Firefly herself has any payoff for it.

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        • Considering Super Break was made into a mechanic rather than just being part of TB’s ult I feel like there’ll be a 5* who also does super break

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          • I can’t really except so. That sounds like one day Hoyo’s about to release a better Kafka. In this case the said better Kafka will only be a bestie of the original. Another instance of the HTB makes the break team even more overpowered by doubling all the super break damage.

  4. About speed, it is kinda funny how it lines up so well with all her buffs and restrictions:
    – her ult advance her forward, and ends when it reaches Countdown Timer (CT), which has speed of 90.
    – so, CT between start of her ult turn, and the end of it will have Action Value (AV) of 10000/90 = 111.1
    – thus, to have 3 turns during her ult we need to have 55 AV between turns, so she will go on 0, 55, 110, and then reach CT.
    – now need to get speed our of this action value – 10000/55 = 181.8. A bit less, 181.5 works as well, since AV is 55.09, which is still less than a half of 111.1 AV of CT.
    – knowing her breakpoint, we can finally find out how much speed we need without her ult buff, traces and base speed:
    181,5 – 62.5 = 119 – breakpoint without ulti buff
    92 +5 = 97 – her base spd with traces
    119 – 97 = 22 – which even less than SPD boots.

    If you pair her with Ruan Mei, we need to reach breakpoint of 119, after Mei’s 10% buff to her base:
    119 / 1.10 = 108.18
    108 – 97 = 11 – which is very manageable to get from substats.

    Considering that Ruan Mei buffs break effect as well, she’s going to be her best support, giving her 20% bonus break effect, and lowering SPD requirements by 11 SPD, allowing you to get ATK boots.

      
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    • You need 132 Speed before taking into account her ult buff, not 119, you were looking at the Trace lvl 15.

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      • You need to 120 SPD before RM and her ult buff, to hit 182 SPS for 3 ult turns.
        That’s 23 SPD via substats, 17.2 if you play the new planar set.
        17-23 SPD from substats is a lot considering you’d want to get lots of BE, ATK (and possibly even some crit stats).

        So, might as well go SPD boots to fulfill this requirement instantly, and then just go ATK chest and orb I guess.

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  5. Since all of my posts so far have been nothing but harsh criticisms, I figure I should give mihoyo credit for the one solitary factor in relation to her animations. The nude cut-in portraits are undeniably very sexy indeed, and allow me to imagine my beautiful wife naked every time they flash on screen! ^///^

    If only there was a cut-in for every single attack, with more graphical detail and slightly lower camera angles <3

      
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      • Woman these days roll for any garbage. Male characters are just better and keep the game alive. woman can get there diversity quota character but keep in mind men have better story and gameplay

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      • Yeah gundam has done this sort of thing, when it came to new type stuff. Only it was never used in a sexual way. More as a spiritual sort of thing, that humans can connect to each other, that they can go beyond mere physical or bodily limits to reach out to one another. To try and truly understand one another. For the idea behind new types or at least the theory. was humanity reaching a new height. Going into space unlocking the next step in humanity. To finally be able to fully understand one another, without fear of misunderstanding.

        That and also other mecha stuff or series where characters transform like tenkai knights. Tend to show what the character is like under the armor. To help give a better idea of what they are feeling and thinking during that moment. Given the suit they are using normally can’t emote very well. Like the op sounds like they have zero media knowledge or been hanging out on rule 34 way to much. To think this is a sexually thing. Since one of the animations shows her in a more ghostly like way. Yeah x to doubt this is meant to be sexually at all. Rather it meant to be more spiritual or show the likes of purity, innocent. Given they only show the most upper part of the body as well. Focus more on the face and the emotions. Yeah I think it rather clear, this is not a case of nude being used for sexually related things but rather, a case of it being used for one of the follow, purity, spiritual or innocent.

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      • Both of them do love to create a bit of chaos. Which also Silver Wolf has spark lots of memes. Even hacked into the game to give us all free stuff. While Sparkle is just pure delightful chaos.

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    • You’re making me ashamed of being human

      I sincerely hope a dog bites it off and chews it before your eyes. May you wake up paralyzed as a lone little mice starts chewing your from head to toe, burring into your insides, taking it’s sweet time. I hope Sam sees this and presses your face into a fire disgusted, roasting it until it’s nice, mushy and unrecognisable. Your skin would peel off, lungs charred from the smoke, eyes melting off.

      Can’t wait for your 3 TBs to be discovered, there wont be a day in prison your fellow inmates won’t take turns caving your ribs in. I hear they are mean to kid diddlers, you deserve all your nails ripped off, teeth plucked one by one, eyes gouged, and may you drop many soaps.

      Literal filth. I doubt even pigs would feast on your remains

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    • from spamming on the genshin site, now starting to provoke on star rail site?
      admins gotta limit this kid’s maximum post and reply ffs, ban would be appreciated as well

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        • Yeah Like Ayaka post seems normal to me. Given hey, sounds like they would work well with a number of characters. To lower or boost their health up. While I don’t see how the comment they made at all, is provoking. It just asking the most innocent what if question on the face of the earth. I think the person called “Get a life” Might just be a troll themselves. That really has it out for Ayaka user.

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  6. Her animations are kind of the reverse of when you unlock the boss as a playable character, going even further and gaining an extra form and abilities than her boss counterpart lol. But yea, was kinda looking forward to the air meteor smash, coulda been a finishing attack to end the combustion state. Still thinking what to build her with..

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  7. Her kit is just incredibly confusing? I know this is just v1 for her kit but here is some comments/critiques I have about her kit:

    – Her SPD buff from her ult wants her to be fast, but she has an insanely slow base SPD. Even with trace stats, she has a base 97 SPD. Compared to Seele, who has a base SPD of 115, her 25% SPD buff gives her a similar SPD value to Firefly in her ult state. Seele can keep that SPD buff permanently very easily, while Firefly has the SPD buff locked inside her ult state.
    – Firefly has a huge multiplier on her attacks, but the lack of crit stats and her wanting other stats instead makes her unable to use it to its full potential. The break effect makes the multiplier higher that makes it similar to DHIL 3EBA multipliers, but without crit, it would seem to do less?
    – She wants all this break effect, but she seems to use the break effect less than others? Other than the multiplier increase and innate DEF ignore from a trace, she only applies it to when she breaks enemies herself.
    – She has a massive HP draining system, but other than giving her a 2 turn ult, it does nothing for her. Her talent is just a safety net for her almost taking all of her HP. All the other DPS in the game have talents that really boost their damage or help deal damage.

    I know this seems very much a doomposty post, especially since I compared her to other characters, but I would like to understand her kit. I know this is only v1, so her kit can easily change from now. I’m just incredibly confused, and just putting a comment here because its one of the first times I’m long term saving for a character, as I love Firefly and SAM as characters. I also have not seen any current actual gameplay showcases so I don’t actually know how good she actually is right now. I’m not a theorycrafter at all so she might actually be busted rn, but from a design standpoint, it seems very puzzling, as she seems to want so many stats.

      
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    • She does indeed need many stats, but many of the stat can be gained via buffs from her team mate.

      – 360 Break: You can get 278 BE with: Sig, BE Rope, Traces, new Relic and SU set, 3400 attacks, then the rest can be gained with HMC level 12 Ultimate (33), 200% BE HMC E4 (30%), Ruan Mei (20%), Watch maker set (30%) then some BE rolls.
      – 3400 Attacks: You can get this for free by using: Shoe, Rope, Orb Attack%
      – Using a Crit body, you can distribute CV you get on the gears to bring her CR to about 70% and CD to about 130%. It’s a decent stat.

      But she doesn’t have only one build, you can go all in Break Effect% stat and get about 450~500% BE with her if you fish out enough BE Substat. Or go ham on Attack with 4 Attack% pieces, then fish out BE to fit the 360% BE req.

      The point is: She needs HMC, and that makes me happy.

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