流萤
流萤Nombre流萤
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Destrucción
Tipos de combateClass Fuego
Material de ascensión
Crédito308K
Jirones de pensamientos15
Fragmento de impresiones15
Corazón ardiente65
Fragmento de deseos15
Material de Rastros
Crédito3M
Canino de borisin18
Jirones de pensamientos41
Diente serrado con lupitoxina69
Fragmento de impresiones56
Colmillo de la locura lunar139
Fragmento de deseos58
Eco perdido del deseo compartido12
Huellas del destino8
Historia星核猎手成员,身着机械装甲「萨姆」战斗。忠于任务,性格坚强。
作为战胜虫群的兵器而诞生,其生长速度异于常人,但生命非常短暂。
为了找寻「生」的机会而加入星核猎手,找寻违抗命运的方式。

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMaterial de ascensión
1102.96105.6111925%50%125240
20200.77205.92216925%50%125240
Crédito4000
Jirones de pensamientos5
20+241.96248.16261925%50%125240
30293.44300.96316925%50%125240
Crédito8000
Jirones de pensamientos10
30+334.62343.2360925%50%125240
40386.1396416925%50%125240
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+427.28438.24460925%50%125240
50478.76491.04516925%50%125240
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+519.95533.28560925%50%125240
60571.43586.08615925%50%125240
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+612.61628.32660925%50%125240
70664.09681.12715925%50%125240
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+705.28723.36760925%50%125240
80756.76776.16815925%50%125240
NivelMaterial de ascensión
1
20
Crédito4000
Jirones de pensamientos5
20+
40
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+
50
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+
60
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+
70
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+
80

Habilidad básica

指令-闪燃推进指令-闪燃推进 - ATQ básico | ATQ individual
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
Nivel 9
指令-天火轰击指令-天火轰击 - Habilidad básica | ATQ individual
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 60
消耗等同于自身生命上限的生命值固定恢复等同于自身能量上限的能量,对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。若当前生命值不足,施放战技时装甲「萨姆」的当前生命值降至1点。

消耗自身部分生命值恢复能量,对敌方单体造成火属性伤害。
Nivel 15
火萤Ⅳ型-完全燃烧火萤Ⅳ型-完全燃烧 - Habilidad definitiva | Potenciación
Recuperación de energía : 5
Ruptura de Debilidad : 0
进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高点,且施放强化普攻、强化战技时自身弱点击破效率提高、使处于弱点击破状态下的敌方目标受到的伤害提高,持续至本次攻击结束。
行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有速度。
「完全燃烧」状态下装甲「萨姆」无法施放终结技。

进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻强化战技,并提高自身弱点击破效率、弱点击破状态下的敌方目标受到的伤害和速度,直至倒计时结束。
Nivel 15
茧式源火中枢茧式源火中枢 - Talento | Talento
Recuperación de energía : 0
Ruptura de Debilidad : 0
生命值越低受到的伤害越低,生命值小于等于时减伤效果达到最大值,最多降低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高
战斗开始时若能量不足则使其恢复至。当能量恢复至上限时解除自身所有负面效果

生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足#2[i]%则使其恢复至#2[i]%。当能量恢复至上限时解除自身所有负面效果
Nivel 15
AtaqueAtaque
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Nivel 1
Δ指令-焦土陨击Δ指令-焦土陨击 - Técnica
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 60
跳跃至空中并进行自由移动,持续秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为没有火属性弱点的敌方目标添加火属性弱点,持续回合,此后对敌方全体造成等同于装甲「萨姆」攻击力的火属性伤害。

跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为没有火属性弱点的敌人添加火属性弱点,并对敌方全体造成火属性伤害。
Nivel 1
火萤Ⅳ型-底火斩击火萤Ⅳ型-底火斩击 - ATQ básico | ATQ individual
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 45
回复等同于自身生命上限的生命值。对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

回复自身部分生命值,对敌方单体造成火属性伤害。
Nivel 9
火萤Ⅳ型-死星过载火萤Ⅳ型-死星过载 - Habilidad básica | Ráfaga
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 90 / Ráfaga : 45
回复等同于自身生命上限的生命值。当指定敌方单体没有火属性弱点时为其添加火属性弱点,持续回合。对该目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。同时对其相邻目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。最多计算击破特攻。

回复自身部分生命值,当敌方单体没有火属性弱点时为其添加火属性弱点,并对其造成大量火属性伤害,对相邻目标造成火属性伤害。
Nivel 15

Rastros

α模组-偏时迸发α模组-偏时迸发
Requiere niv. de ascensión de personaje 2
「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%
Crédito5000
Canino de borisin3
Eco perdido del deseo compartido1
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere niv. de ascensión de personaje 2
RES a efecto +4%
Crédito5000
Canino de borisin3
Jirones de pensamientos6
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 3
Efecto de Ruptura +5.3%
Crédito10000
Diente serrado con lupitoxina3
Fragmento de impresiones3
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 3
VEL +2
Crédito10000
Diente serrado con lupitoxina3
Fragmento de impresiones3
β模组-自限装甲β模组-自限装甲
Requiere niv. de ascensión de personaje 4
若装甲「萨姆」的攻击力高于2400点,每超过100点攻击力可使自身击破特攻提高6%,最多提高60%
Crédito20000
Diente serrado con lupitoxina5
Huellas del destino1
Eco perdido del deseo compartido1
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 4
Efecto de Ruptura +8%
Crédito20000
Diente serrado con lupitoxina5
Fragmento de impresiones4
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere niv. de ascensión de personaje 5
RES a efecto +6%
Crédito45000
Colmillo de la locura lunar3
Fragmento de deseos3
击破强化击破强化 (Efecto de Ruptura)
Requiere niv. de ascensión de personaje 5
Efecto de Ruptura +8%
Crédito45000
Colmillo de la locura lunar3
Fragmento de deseos3
γ模组-过载核心γ模组-过载核心
Requiere niv. de ascensión de personaje 6
「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于250%/360%时,攻击时额外无视目标30%/40%防御。
Crédito160K
Colmillo de la locura lunar8
Huellas del destino1
Eco perdido del deseo compartido1
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 6
VEL +3
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8
效果抵抗强化效果抵抗强化 (RES a efecto)
Requiere personaje de niv. 75
RES a efecto +8%
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8
击破强化击破强化 (Efecto de Ruptura)
Requiere personaje de niv. 80
Efecto de Ruptura +10.7%
Crédito160K
Colmillo de la locura lunar8
Fragmento de deseos8

Eidolon

我曾安眠,赤染之茧我曾安眠,赤染之茧我曾安眠,赤染之茧
施放强化战技时无视目标15%的防御,且强化战技不消耗战技点。
自破碎的天空坠落自破碎的天空坠落自破碎的天空坠落
「完全燃烧」状态下施放强化普攻、强化战技消灭敌方目标或使目标陷入弱点击破状态时,装甲「萨姆」立即获得1个额外回合。该效果在1回合后可再次触发。
沉睡在静默的星河沉睡在静默的星河沉睡在静默的星河
战技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
我会看见,飞萤之火我会看见,飞萤之火我会看见,飞萤之火
「完全燃烧」状态下,装甲「萨姆」免疫控制类负面状态。该效果在每次「完全燃烧」期间只能触发2次。
自无梦的长夜亮起自无梦的长夜亮起自无梦的长夜亮起
终结技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
绽放在终竟的明天绽放在终竟的明天绽放在终竟的明天
「完全燃烧」状态下装甲「萨姆」的火属性抗性穿透提高12%。施放强化普攻、强化战技时弱点击破效率提高50%

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMaterial de ascensión
Colapso celeste
Colapso celeste3
RarstrRarstrRarstr
destruction-class370.44198.45846.72Aumenta el daño del ATQ básico y el daño de la habilidad básica del portador en un 20%.
Espada rompemundos
Voluntad de conquista
Hogar destrozado
Hogar destrozado3
RarstrRarstrRarstr
destruction-class370.44198.45846.72El daño que el portador inflige a los enemigos cuyo porcentaje de PV sea superior al 50% aumenta en un 20%.
Espada rompemundos
Núcleo serpenteante
Final mutuo
Final mutuo3
RarstrRarstrRarstr
destruction-class370.44198.45846.72Si el portador tiene un porcentaje de PV inferior al 80%, su Prob. CRIT aumenta en un 12%.
Espada rompemundos
Medalla del guardia
Los Topos te dan la bienvenida
Los Topos te dan la bienvenida4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Cuando el portador ataca al enemigo con su ATQ básico, habilidad básica o habilidad definitiva, acumula Picardía una sola vez por cada tipo de ataque. Por cada acumulación, su ATQ aumenta en un 12%.
Espada rompemundos
Voluntad de conquista
Juramento secreto
Juramento secreto4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Aumenta el daño que inflige el portador en un 20%. El daño que inflige a los enemigos con un porcentaje de PV igual o superior al suyo aumenta en un 20% adicional.
Espada rompemundos
Medalla del guardia
Bajo el cielo azul
Bajo el cielo azul4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56El ATQ del portador aumenta en un 16%. Cuando el portador derrota a un enemigo, su Prob. CRIT aumenta en un 12% durante 3 turnos.
Espada rompemundos
Rama gloriosa inmortal
¡Guau! ¡Hora de pasear!
¡Guau! ¡Hora de pasear!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56El ATQ del portador aumenta en un 10% y el daño que inflige a los enemigos afectados por Quemadura o Sangrado aumenta en un 16%. Este efecto también es válido para el Daño con el tiempo.
Espada rompemundos
Núcleo serpenteante
Sin escapatoria
Sin escapatoria4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56El ATQ del portador aumenta en un 24%. Cuando el portador elimina a un enemigo, regenera una cantidad de PV equivalente al 12% de su ATQ.
Espada rompemundos
Medalla del guardia
Algo insustituible
Algo insustituible5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24El ATQ del portador aumenta en un 24%. Cuando el portador elimina a un enemigo o recibe un ataque, regenera PV equivalentes al 8% de su ATQ y el daño que inflige aumenta en un 24% hasta que termine su siguiente turno. Este efecto no se puede acumular y solo se puede activar una vez en cada turno.
Espada rompemundos
Motor antiguo
Orilla inalcanzable
Orilla inalcanzable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08La Prob. CRIT del portador aumenta en un 18% y sus PV máx. aumentan en un 18%. Cuando el portador recibe un ataque o consume sus propios PV, el daño que inflige aumenta en un 24%. Este último efecto se elimina después de que el portador lance un ataque.
Espada rompemundos
Rama gloriosa inmortal
Per Page
PrevNext

Voz

Idioma
Titleloc_sound

Historia

TitleIdioma del texto

624 responses to “”

  1. Strong but seems like a pain in the ass to build. She has litterly no crit rate or crit dmg in her kit or her LC. That’s a HUGE downside.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. Confusing kit. Needs ton of BE and breaking enemies is the only way to deal huge damage and while longer the enemy keeps being in broken state you will see non crit slaps and you are basically forced to use harmony MC. Also she consumes HP and then heals back… and that’s it??? Arlan at least gets damage boost from reduced HP. HP mechanics could do something useful like more BE while on low hp or something.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  3. ok fellas buds chums i know looking at stuff objectively is very important in life but can you stop analysing the kit for a while and focus on having your mind flooded with “holy shit”

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  4. Does anyone have any suggestion on what relic set and planar ornament is best for her?
    Also, what Stats (or Sub-Stats) should I prioritize and what are some of her LC choices?

    Thanks

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • The “Iron Cavalry Against the Scourge” set, 4pc, and the “Forge of the Kalpagni Lantern” set, 2pc. These sets are only available after the 2.3 patch, the patch when Firefly becomes available.

      Speed boots, atk% body, break effect rope, and atk% sphere.

      Just ~6 rolls on break effect and you are good to go. ~15 more rolls for effect res, too, if you have nothing better to do at the moment.

      Make sure to build your Harmony Trailblazer and make sure they have >=200 break effect in battle.

      Ruan Mei is an exceptionally good 3rd member of the duo.

      Gallagher is so far the most ideal sustainer for the team.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  5. 1. Firefly’s unenhanced skill, enhanced skill, and enhanced basic attack have no base energy yield. That means, she must cast her unenhanced skill twice in order to transform again. Never allow a chance for the enemy to hinder her by draining too much of her energy.

    2. If Firefly has 180+ speed when transformed, she may cast her enhanced skill three times for a rotation rather than just two, and that’s a huge boost to her damage output. Under no circumstance should you abandon on giving her 180 speed by some sort. Luckily with a pair of speed boots she has 172 speed and that’s pretty close to the goal. With Ruan Mei’s passive speed boost she immediately overcomes the 180 threshold. She even gains 6% more from her dedicated planar set.

    3. Firefly’s enhanced skill has an amazing 90 toughness damage vs. the main target and 45 vs. the adjacent targets, and 90 toughness damage is as much as the toughness damage of a Hunt character’s single-target ultimate. She even has a 50% break efficiency bonus that is consistant. Assuming that’s additive with Ruan Mei’s break efficiency bonus rather than multiplying with it, she deals 180 / 90 toughness damage for every cast of her enhanced skill. However she lacks any payoff for her super high break efficiency on her own and that’s why you shouldn’t ignore the Harmony Trailblazer. 540 / 270 toughness damage translates into ~20k / ~10k super break damage. It could be even more than that if more sources of def shred included. Nobody else so far gives such a strong payoff for the overwhelming toughness damage.

    4. While Firefly has high base attack and high attack multiplier on the enhanced skill, she lacks damage amp or crit values on her own, limiting her potential as a critable damage DPS. She is also extra fast and SP hungry, blocking Sparkle and Bronya away, limiting her teammate options to only the super generic Ruan Mei and Robin. In this case the build is much more expensive than the Harmony Trailblazer and is far weaker than it, so I honestly discourage you to do so unless you hate the Harmony Trailblazer for a reason.

    5. It is acceptable for a break damage oriented Firefly to totally abandon the crit stats and only stick with speed, break effect, and atk%. A crit rate body and ~28 rolls on substats for crit value roughly doubles her critable damage but that’s not as rewarding as just sticking with break effect. This is in contradiction with my previous posts but it was determined by mathematics.

    My relic plan based on the statements above:
    • The “Iron Cavalry Against the Scourge” set, 4pc, and the “Forge of the Kalpagni Lantern” set, 2pc;
    • Speed boots, atk% body, break effect rope, and atk% sphere.

    Let’s calculate her break effect, excluding any potential substats to make her substats requirements clear:
    • 37.3 from minor traces;
    • 30 from the major trace; (2947 attack)
    • 60 from the sig lc;
    • 16 from the Iron Cavalry set;
    • 40 from the Kalpagni Lantern set;
    • 20 from Ruan Mei;
    • 60 from the Harmony Trailblazer; (200 break effect)

    Thus, 328.1 break effect in total. Just ~6 more rolls on substats for break effect and she reaches the 360 threshold. The requirements can be even lower if your Harmony Trailblazer had a great bunch of substats that they have even more break effect than that during battle. Substats on atk% for the break effect conversion is fine, but remember 6 break effect is one substat worth and 100 attack is two substats worth, only a super genious trades two substats for one.

    As stated above, Firefly already exceeds the 180 threshold with zero substats on speed. Adding more speed stats from substats do not contribute much to her damage output aside from robustness against hindering.

    Interesting enough, just ~15 rolls on substats for effect resistance and Firefly is totally immune to debuffs when transformed. Stick with effect resistance if you have nothing else to farm.

    Given such a low requirement on substats, it is not too late to farm for her relics at the 2.3 patch.

      
    Votes1
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    • Sorry for my typo. It was not ~20k / ~10k super break damage, it was ~200k / ~100k.

      I live in a country where people are used to count by a unit of 10k, this is what led to my typo.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Firefly is going to be a superb unit for MoC and AS. She simply crushes over any enemy regardless of weakness type at low investment. Not even the simu high difficulty modes can stop her. However she is likely to be underestimated, because the Harmony Trialblazer, her best teammate forever, is prone to be underestimated.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
          • I didn’t forget. 200% break effect -> 30% teamwide break effect bonus and I’m assuming you are getting 60% break effect from HTB.

        • ah i see the 200% break effect, if you are assuming sig lc, i would also assume that player would also be able to get at least an s3 memories of the past which puts the minimum break effect of trailblazer up to:

          37.3% from traces
          64.8% from rope
          42% from MOTP S3
          16% x 2 from 2 piece thief+ 2 piece firefly or 4piece thief
          16% from talia
          33% from ult

          which brings the minimum(no rolls on BE) break effect to be 225.1%

          hell even an S1 MOTP would have 211% break effect without any break effect substats

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • My HTB has 247.1% break effect and 151 speed and ERR rope on them because I was lucky getting so many rolls on break effect. However I’m not assuming the player to be as lucky as I am when I do the substats requirements estimation for them.

      • People used to count by a unit of 10k? What country is this, if you don’t mind telling?

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • question: does Harmony TB E4 have a cap? since this site didnt said anything about that part, just 15% of HTB BE increases allies BE

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • If you use Watchmaker on HTB or RM you should be almost on 360, it’s +30% so maybe you can go for crit sub stats

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Another typo I spotted. I forgot to mention the 64.8 break effect from the break effect rope, but the value was correctly added, so it doesn’t affect the conclusion.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • I’d like to see the calculation done to determine that the full BE build is overall more rewarding than a crit/hybrid build if you’re willing to share. Thanks

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • WIthout crit stats only Ruan Mei’s buff and at 360 break effect the enhanced skill deals about 18k damage to the main target.

        With crit rate body and ~28 substats on crit value, assuming you only have 250 break effect in this case, the enhanced skill deals about 30k damage to the main target. That’s ~66% upgrade over the first.

        However 180 / 90 toughness damage is ~60k / ~30k super break damage at 250 break effect. Upgrading 250 break effect into 360 you get ~31% more break damage, not counding the additional def shred. Crit values on Firefly? I don’t see the difference when you do the same to Kafka.

        My calculations are done based on the known damage formulae and assuming the enemy is lv.95 with no innate fire weak.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • So is the enhanced skill 90 x 1.5 = 145 toughness damage? I thought the 90 came from 60 x 1.5 = 90. Since the enhanced skill will always have that 50% efficiency, I thought it was already calculated in.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  6. first question : can watchmaker set 4pc buff can stack?
    second question : can harmony TB + bronya/sparkle (with both on watchmaker set) can cover firefly running on atk rope?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  7. A bit underwhelming because she’s a break effect unit? Can’t really tell. But maybe a team of harmonyMC, ruan mei and gallagher on her team for that break effect gameplay. Well still v1.

    Her battle animations is kind of a letdown. No impact, considering its a robot. Devs just want to show her nude shoulders. You cant even see a glimpse of the animation from her boss stage.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • technically firefly type-IV: deathstar overload looks just like dhgdr: supernova overload but green (it is good damage now instead of evil damage)

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  8. A bit underwhelming because she’s a break effect unit? Can’t really tell. But maybe a team of harmonyMC, ruan mei and gallagher on her team for that break effect gameplay. Well still v1.

    Her battle animations is kind of a letdown. No impact, considering its a robot. Devs just want to show her nude shoulders. You cant even see a glimpse of the animation from her boss stage.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton