New in 3.4

目錄
角色
光錐
遺器套裝
背包
成就

角色

名詞稀有度命途戰鬥屬性攻擊力防禦力生命值專屬素材
白厄5
RarstrRarstrRarstrRarstrRarstr
destruction-classphysical-damage_type562.72727.651435.9
侵略凝塊
哀嘆漫無止息
月狂獠牙
陽雷的遙想
命運的足跡
卡芙卡
卡芙卡5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type679.14485.11086.62
煉形者雷枝
踐踏的意志
沉淪黑曜
無窮假身的遺恨
命運的足跡
銀狼
銀狼5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type640.33460.851047.82
虛幻鑄鐵
古代引擎
沉淪黑曜
毀滅者的末路
命運的足跡
刃
5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type543.31485.11358.28
天人遺垢
永壽榮枝
淨世殘刃
無窮假身的遺恨
命運的足跡
鏡流
鏡流5
RarstrRarstrRarstrRarstrRarstr
destruction-classice-damage_type679.14485.11435.9
苦寒晶殼
永壽榮枝
淨世殘刃
無窮假身的遺恨
命運的足跡
Saber5
RarstrRarstrRarstrRarstrRarstr
destruction-classwind-damage_type562.72630.631358.28
一杯酩酊的時代
踐踏的意志
月狂獠牙
毀滅者的末路
命運的足跡
Archer5
RarstrRarstrRarstrRarstrRarstr
the-hunt-classquantum-damage_type620.93485.11086.62
暗帷月華
蠢動原核
逆時一擊
守護者的悲願
命運的足跡
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光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
愿旅途永远坦然4
RarstrRarstrRarstrRarstr
preservation-class370.44529.21058.4使装备者提供的护盾量提高12%,我方目标持有护盾时,造成的伤害提高12%
神體琥珀
欲念碎鏡
直到明天的明天4
RarstrRarstrRarstrRarstr
abundance-class476.28396.91058.4使装备者的治疗量提高12%。我方目标当前生命值百分比大于等于50%时,造成的伤害提高12%
萬相果實
榮耀洗禮身軀
追逐风的时候4
RarstrRarstrRarstrRarstr
harmony-class476.28396.91058.4进入战斗后,使我方全体造成的击破伤害提高16%。同类技能无法重复生效。
天外樂章
哀嘆漫無止息
花儿不会忘记4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4使装备者的暴击伤害提高24%。装备者忆灵造成的暴击伤害额外提高24%
阿賴耶華
哀嘆漫無止息
一行往日的血4
RarstrRarstrRarstrRarstr
destruction-class529.2330.751058.4使装备者的暴击率提高12%。装备者造成的战技和终结技伤害提高24%
月狂獠牙
榮耀洗禮身軀
氤氲麦香的梦4
RarstrRarstrRarstrRarstr
erudition-class529.2396.9952.56使装备者的暴击率提高12%。装备者造成的终结技和追加攻击伤害提高24%
精緻色稿
哀嘆漫無止息
假日浴场大冒险4
RarstrRarstrRarstrRarstr
nihility-class529.2330.751058.4使装备者造成的伤害提高16%。装备者攻击后,有100%基础概率使受到攻击的目标陷入易伤状态,受到的伤害提高10%,持续2回合。同类效果无法叠加。
焚天之魔
榮耀洗禮身軀
黎明恰如此燃烧5
RarstrRarstrRarstrRarstrRarstr
destruction-class687.96396.9952.56使装备者的基础速度提高12,造成伤害时无视目标18%的防御力。装备者施放终结技后,获得【烈阳】,回合开始时移除。持有【烈阳】时,装备者造成的伤害提高60%
月狂獠牙
哀嘆漫無止息
没有回报的加冕5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12529.2952.56使装备者的暴击伤害提高36%。施放终结技时,使装备者的攻击力提高40%,若装备者的能量上限大于等于300点,为装备者固定恢复等同于装备者能量上限10%的能量,并使装备者的攻击力提高40%,持续2回合。
月狂獠牙
踐踏的意志
理想燃烧的地狱5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12529.2952.56使装备者的暴击率提高16%。进入战斗时,若我方的战技点上限大于等于6点,使装备者的攻击力提高40%。装备者每次施放战技后,使装备者的攻击力提高10%,最多叠加4次。
逆時一擊
蠢動原核
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遺器套裝

名詞套裝效果
妖精织梦的乐园2件: 队伍中在场的我方目标数量不等于4时,每多/少1名我方目标,使装备者及其忆灵造成的伤害提高9%/12%,最多叠加4/3层。
沉欢醉饮的海隅2件: 使装备者造成的持续伤害提高12%。当装备者的攻击力大于等于2400/3600时,使造成的持续伤害额外提高12%/24%
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背包

名詞稀有度屬性配方
妖精织梦的乐园2
RarstrRarstr
妖精织梦的乐园3
RarstrRarstrRarstr
妖精织梦的乐园4
RarstrRarstrRarstrRarstr
妖精织梦的乐园5
RarstrRarstrRarstrRarstrRarstr
沉欢醉饮的海隅2
RarstrRarstr
沉欢醉饮的海隅3
RarstrRarstrRarstr
沉欢醉饮的海隅4
RarstrRarstrRarstrRarstr
沉欢醉饮的海隅5
RarstrRarstrRarstrRarstrRarstr
暮晖烬蕾4
RarstrRarstrRarstrRarstr
...3
RarstrRarstrRarstr
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成就

名詞系列成就展開說明可取得獎勵
顺凯风,见天地與你同行的回憶完成任务「金戺重喧•尾声」,见证明曦的远行
星瓊5
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
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56 responses to “New in 3.4”

  1. Sunday supporting all other paths, but only 1 character from the new path he was supposed to work with.

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    • its always the indognesian begging for money and free stuff lmao
      get a job stupid

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    • IMO: Eagle tends to be better when u don’t have AA supports. Scholar is at its best when u have AA. As an example, I use Scholar on Therta & Eagle on Anaxa. Therta has AA, but Anaxa doesn’t – so I gave him some w/ Eagle

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    • Its all about how you want to use them – Archer can be sup-dd who played from bonus-atacks – or main DD who use all skilpoints and deal massive damage

      same with Saber – you can play her maining Ult or maining skill damage or you can give her wind set for speed bust

      I tell you one thing – try to get 1-3 good clothes and planars from all complects – soo later when characters released and you get them you will give them best from what you have and watch how it will work with your team and tactics

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    • Saber not sure, probably depends if you want to do AA shenanigans or just consistent bigger dmg. Probably some test would be needed to be done if they weren’t already. As for Archer, it’s neither. Eagle may be wonky with him and Scholar(the herta set I assume is what you mean) is only 2nd best. He’d do much bigger dmg on 4p Genius(the old quantum set)

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      • Genius is not gonna be that good. Even if you have E4 it would probably be more cost effective to use scholar and toss on an ER rope. On the other hand if you do have SW and Sparkle for mono quantum, then I’m not exactly sure which would be better, I feel it still wouldn’t be that great, but no one ever seems to know what diminishing returns are so I won’t be able to tell exactly, but I was right about Pela and Black Swan last time, so I’m gonna go with my gut and say stacking def ignore and reduc isn’t worth it. Eagle def isn’t that good either because he already has AA, best bet is going to be to focus on actually not consuming skill points, most of his damage is going to be coming from his ult and first skill after while at 4+ sp. Finally, given that SW is still ahh without E2, you’re better off using Tribbie or Cipher anyways

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  2. 3.4 Banners (STC)

    Banner phases are unknown.
    * Phainon
    * Sunday
    * Sparkle
    * Tribbie

    The Fate collab characters and their respective LCs will have a separate banner from the start of 3.4 to an unknown end date.

      
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    • A note on the last line: Patch 3.4 starts July 2nd, whereas the official announcement for the Fate Collab states it begins July 11th. So the collab banner won’t be available at the start of the patch.

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    • A note on the last line: Patch 3.4 starts July 2nd, whereas the official announcement for the Fate Collab states it begins July 11th. So the collab banner will not be available from the start of the patch.

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    • the audacity to rerun Sparkle with Sunday at the same time, Fraudulent Hoyo is beyond disgusting

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    • Kafka hype. Currently have E2 and she’s still relevant, and they took her E2 (25% team DoT dmg), pretty much tripled it, and gave it to base kit. Most likely RIP RM (for DoT teams).
      Not much in personal damage outside a crapton more follow-ups, but additional detonation per ult, and then buffing everyone else’s DoT’s by a ridiculous amount is going to go hard.

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    • I think most of them are decent but Jingliu’s seem specifically insane. You can stack up to 220 cd with her hp drain buff (44% per stack up to 5 stacks). Plus 50 cr from being in the state. That means with no relics you can already hit 55/270. Plus the fact that she’s going to hp scale will synergize amazingly with Hyacine for the extra hp and easy teamwide healing. I could see her being as good as Mydei in some situations. Mydei does of course have way more hp, and his nuke has a much bigger multiplier than anything in Jingliu’s kit. But the fact she can potentially reach 400+ cd in some teams probably makes up for that. Being able to target enemies yourself is also nice.

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  3. gosh the buff for SW is dissapointing, pretty much tier 1 MOC & AS at best since Acheron has been mediocre. Oh but we have Castorice team? who cares i don’t want her

      
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    • Tbh sw got the biggest buffs. 2 new traces, talent and skill buff, aoe ultimate. 2 turn ult rotation skill basic w energy rope and energy planar and tutorial LC. Three turn ult rotation and 72% def shred with eyes of the pray LC. No rng implant. Implant transferring to other enemies on kill on, which is huge for Acheron. Overall less EHR needed because of buff to base chance, she is generally good with everyone rn. Even bis for Acheron at e2

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