| 星火悄然闪耀 | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 使装备者的暴击率提高18%,造成的战技伤害提高36%。我方任意角色在自身同一回合内累计消耗大于等于4点战技点时,装备者获得【闪耀王冠】,持续3回合。装备者持有【闪耀王冠】时,我方全体造成的伤害无视目标10%的防御力,装备者造成的伤害额外无视目标20%的防御力,同类效果无法叠加。 | |
| 所见即我 | 5 | destruction-class | 635.04 | 529.2 | 846.72 | 使装备者的攻击力提高18%,能量恢复效率提高10%。装备者施放终结技时,根据本次消耗能量值的10%,使本次造成的终结技伤害提高,最多提升60%。装备者进入战斗或施放终结技时,使装备者获得【王之娱乐】,持续3回合。当装备者持有【王之娱乐】时,我方全体暴击伤害提高25%,同类效果无法叠加。 | |
| 当一颗星照亮夜空 | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 使装备者的攻击力提高40%,若队伍中存在2名【开拓同行】角色时,装备者造成伤害时无视目标20%的防御力。当装备者施放助战技时获得【护航】状态,持续2回合,最多叠加3层。每层【护航】使助战技伤害提高20%,护航达到3层时,每层【护航】使终结技伤害提高60%。 | |
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2 responses to “New in 4.4”
Every Company is greedy.
Some more, some less.
Eventually the more popular they get, the more greedy they become because most people let them get away with it.
This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
So as players, it is actually in our best interest to keep them less popular.
(Obviously not that much that they would have to go EoS.)
So even tho I play HSR, I barely recommend it to anyone.
Any news about the novaflares?