New in 2.6

目錄
角色
光錐
遺器套裝
背包
成就
敵對物種

角色

名詞稀有度命途戰鬥屬性攻擊力防禦力生命值n/a
乱破5
RarstrRarstrRarstrRarstrRarstr
erudition-classimaginary-damage_type640.33460.851086.62
造夢馬達
精緻色稿
同願的遺音
命運的足跡
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光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
梦的蒙太奇4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56使装备者的速度提高8%,攻击处于弱点击破状态下的敌方目标后,恢复3点能量,该效果每回合最多触发2次。
萬相果實
造夢馬達
忍法帖•缭乱破魔5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12529.2952.56使装备者的击破特攻提高60%。进入战斗时立即恢复30点能量,且装备者施放终结技后获得【雷遁】,施放2次普攻后,装备者行动提前50%,并移除【雷遁】。装备者施放终结技后会重置【雷遁】。
精緻色稿
造夢馬達
忍事录•音律狩猎4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使装备者的生命上限提高12%,损失或回复自身生命值后,暴击伤害提高18%,持续2回合,该效果每回合只可触发1次。
月狂獠牙
欲念碎鏡
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遺器套裝

名詞套裝效果
重循苦旅的司铎2件: 速度提高6%
4件: 对我方单体目标施放战技或终结技时,使目标的暴击伤害提高20%,持续2回合,该效果最多叠加2次。
识海迷坠的学者2件: 暴击率提高6%
4件: 战技和终结技造成的伤害提高20%,施放终结技后,下一次施放战技时造成的伤害额外提高20%
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背包

名詞稀有度類型配方
重循苦旅的司铎2
RarstrRarstr
重循苦旅的司铎3
RarstrRarstrRarstr
重循苦旅的司铎4
RarstrRarstrRarstrRarstr
重循苦旅的司铎5
RarstrRarstrRarstrRarstrRarstr
识海迷坠的学者2
RarstrRarstr
识海迷坠的学者3
RarstrRarstrRarstr
识海迷坠的学者4
RarstrRarstrRarstrRarstr
识海迷坠的学者5
RarstrRarstrRarstrRarstrRarstr
一曲合弦的幻景4
RarstrRarstrRarstrRarstr
角色晉階素材
音乐碟片4
RarstrRarstrRarstrRarstr
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成就

名詞系列成就展開說明可取得獎勵
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
...通往群星的軌道...
星瓊10
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敵對物種

名詞難度可取得獎勵
蕉研组的助蕉敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的财富蕉师敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的筑梦蕉师敵對物種
經驗
信用點
蓄夢元件
老舊臼齒
流夢閥門
造夢馬達
蕉研组的谐乐蕉师菁英敵人
經驗
信用點
蓄夢元件
散熱凝膠
機械立方
流夢閥門
造夢馬達
奇想林中的蕉研组頭目敵人
旧梦的回声敵對物種
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45 responses to “New in 2.6”

  1. We can see that there is a light cone called “Dream Montage”. Before this, there was only a photo of “Dream Town Adventure” and name less guest that had nothing to do with the character. Here we speculate that this 苪克 will become a new 4-star card to enter the card pool and become a nurse on the same team with the rapper.

      
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    • from my rough calculation, it’s 17% increase on skill and around the same dmg on ultimate. don’t count on it tho, since I’m not too sure myself

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    • My E0S1 Jingliu as an example.

      Relic sets: +10% Ice damage, +12% attack, and Arena 2pc.
      Main stats: CD body, atk% boots, atk% rope, Ice damage orb.
      Sub satts: 6 * atk%, 13 * CR, 10 * CD, 29 in total.

      The enemies are Lv.95 single target with innate Ice weak but not already weakness broken.

      Not counting supports:
      – Enhanced skill: 42228
      – Ultimate: 50674

      Plus my E1S1 Bronya, who gives roughly 55% atk%, 50% CD, and 106 damage amp, let’s put aside the uptime issues:
      – Enhanced skill: 82408
      – Ultimate: 98890

      Plus Bronya and my Pela, who gives 58% def shred and 12% res pen, let’s put aside the uptime issues:
      – Enhanced skill: 138069
      – Ultimate: 165682

      —————————————-

      When we replace the relic sets with Genius 4pc, so we trade 10% damage amp and 12% attack for 10% / 20% def shred.

      Not counting supports:
      – Enhanced skill: 41473 (-1.79%) | 44149 (+4.55%)
      – Ultimate: 49768 (-1.79%) | 52979 (+4.55%)

      /w Bronya:
      – Enhanced skill: 82550 (+0.17%) | 87878 (+6.64%)
      – Ultimate: 99060 (+0.17%) | 105453 (+6.64%)

      /w Bronya & /w Pela:
      – Enhanced skill: 142593 (+3.28%) | 157300 (+13.9%)
      – Ultimate: 171112 (+3.28%) | 188760 (+13.9%)

      —————————————-

      When we replace the relic sets with the new set, so we trade 10% damage amp and 12% attack for 6% crit rate and 20% damage amp.

      Since the crit rate exceeds the needs so I’m redistributing the substats, 2 fewer CR and 2 more CD.

      Not counting supports:
      – Enhanced skill: 44513 (+5.41%)
      – Ultimate: 53416 (+5.41%)

      /w Bronya:
      – Enhanced skill: 85446 (+3.69%)
      – Ultimate: 102535 (+3.69%)

      /w Bronya & /w Pela:
      – Enhanced skill: 143157 (+3.69%)
      – Ultimate: 171789 (+3.69%)

      —————————————-

      Concluion:
      1. Better than some random 2+2 combinations.
      2. Better than the Genius 4pc when the enemies are not Quantum weak;
      3. Worse than the Genius 4pc when the enemies are Quantum weak and Pela is in the team.

      The new set is indeed an upgrade for Jingliu but isn’t fate changing. Jingliu still suffers from diminishing returns of atk%, CD, and damage amp, and is still thirsty for rare multipliers such as def pen, res pen, and vul.

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      • What is Jingliu’s issues?
        – Of course Jingliu is thirsty for rare multipliers. Everyone is, but not everyone suffers so badly from diminishing returns of the common multipliers.
        – She is prone to wear off the buffs on her, meaning it is better to team her with aura Harmony or Nihility units, which is exactly the same thing Jing Yuan suffers from. However, aura Harmony and Nihility units either have low supporting power, restricted usage range, or the buff types are too common.

        What do you expect to change her fate? Should any of the following statements turn true…
        – Hoyo desided they should buff the old units to bring them back to the table like how FGO handled their old units.
        – A new unit could be released who makes great value from allied HP substraction and there is no one better than Jingliu for the purpose was released since then.

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  2. I just had the strangest shower thought.

    What if there was a character that can effectively clone another teammate on the field? The Clone has all the abilites and stats of the teammate that it was cloned from. Imagine the team comps that could come out from this unit.

      
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    • We can see that there is a light cone called “Dream Montage”. Before this, there was only a photo of “Dream Town Adventure” and nameless guest that had nothing to do with the character. Here we speculate that’苪克’will become a new 4-star card to enter the card pool and become a nurse on the same team with the rapper.

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  3. Ok, I’m at 55 pity on Robin’s banner.

    I need someone who can give an honest opinion, what is better for a team of Feixiao?

    Aventurine, Topaz, Hunt March? or Aventurine, Topaz and Robin?

    I need the most optimal team cuz I also have Super Break team on hold and Firefly rerun could be next patch.

      
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    • Honest opinion : Feixiao needs Robin but Robin doesnt need Feixiao
      4 star Feixiao team comp : Feixiao , Hunt March/Moze , Asta/Yukong, Gallagher/any sustain but gallagher has his own pull which is good to stack up some stacks for feixiao

      5 star Feixiao team comp: Feixiao+Robin , Topaz, Aventurine/Lingsha(if you are going to pull for her)

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        • it would work yes but the buffs robin can give to feixiao and your other fua member vs sparkle and rm is better
          robin gives : crit dmg(talent), fua crit dmg(trace), dmg%(skill), atk and another phy dmg line and adv forward(ult)
          sparkle: scaling critdmg and adv forward(skill), dmg%+sp(ult+talent)
          ruan mei: weekness eff+dmg%(skill), spd (talent), dmg%(trace) res pen and another instance of ice break dmg(ult)

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          • thats because we dont have an actual Break support outside of HTB that gives a superbreak instance(s)
            once that character is out then firefly reliance on htb will be gone as well

    • Get Robin if you can. Among known DPS Feixiao makes the most of Robin’s kit and is apparently designed with Robin in mind. A Feixiao without Robin is just like a Firefly without the HTB.

      Use Topaz if you already have. Otherwise, just stick with March and getting Topaz you gain little, would rather have Robin’s E1 in which case you gain much more than replacing March with Topaz.

      Use Aventurine if you already have. Otherwise, may opt to use Gallagher with S5 QPQ to charge for Robin’s energy. Getting Aventurine you gain little for the team.

      I 0-cycled the Aventurine boss with E0S1 Feixiao, E0S1 Robin, March, and TY. TY serve to charge for Robin because Gallagher is busy with my super break comp.

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  4. Seems like we’re getting Servants in the near future. What is this, Fate?

    Anyways, Servants are basically units that some characters can summon that have their own SPD and abilities. They probably share stats with the main character. That trashcan event in 2.4 was a stress test on the functionality of Servants, and the future upcoming character “Aglaea” uses Servants to an extent.

    Skills mentioning “Party characters” or “teammates” exclude Servants, where skills mentioning “Party targets” include Servants. Existing characters like Ruan Mei and Robin have interactions with Servants, and I guess future Harmony characters will have interactions with Servants as well.

      
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  5. i think it safe to assume Sunday gonna be ST buffer Harmony unit, why thou.??

    1. Latest Relic set state when wearer use skill/ult on one target gave them stackable CDMG buff (said relic set look very similar to Sunday outfit) and gave some speed to wearer.
    2. Latest Plannar set gave ATK buff to one unit (on the first row to be precise) and some ER to wearer.
    3. His Sig LC effect (credit to dimGOAT)
    [HSR – ???] Sunday Lightcone

    After the wearer uses Skill or Ultimate on one target, regenerate X energy for the wearer immediately and increases the target’s DMG dealt by % for Y turns stacking up to Z times.

    After this effect has triggered ?? times 1 Skill Point will be recovered.

    by looking at this data, there is very high chance, he gonna be ST focused Harmony unit.

    What do you think Sunday kit gonna be.?

    my guess is He gonna be Hypercarry or Summoned unit focused Harmony unit (much needed since Hypercarry kinda underwhelming right now) that gave some huge buff to ST target, energy Battery and some advance forward.

      
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  6. 2.6 introduces some text standardize in some Relic Sets. It seems that keyword “ally” are separated into “Party target” and “Party character”.
    Maybe we will see some summoned that can be controlled and targeted. Just like those trash cans in the last activity.

    Hoyo should once again f*cked up their EN i18n team.

    Watchmaker 4-pc set update in 2.6:
    ZH: 当装备者对我方角色施放终结技时,我方全体目标击破特攻提高30%
    EN: When the wearer uses Ultimate on any Party character, increases all Party characters’ Break Effect by 30% for 2 turn(s)
    JP: 装備キャラが味方キャラに対して必殺技を発動する時、味方ユニット全体の撃破特効+30%
    KO: 장착한 캐릭터가 아군 캐릭터에게 필살기 발동 시, 모든 아군 목표의 격파 특수효과가 30% 증가한다

    Correct EN text should be
    > When the wearer uses Ultimate on any Party character, increases all Party target’ Break Effect by 30% for 2 turn(s)

    Other relic set update should be correct.

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