
![]() | 名詞 | 刻律德菈 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 北境帝国,失落的王朝,寒冷的疆土燃烧着征伐的野心。 君主刻律德菈,执握「律法」火种的黄金裔,布局设子,与神相弈,审判异心的罪囚,为此世奠定逐火的基业 ——「这绝非终点,翁法罗斯的征途,当是银河群星!」 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 84.48 | 66 | 185 | 99 | 5% | 50% | 100 | 130 | |
20 | 164.74 | 128.7 | 360 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() |
20+ | 198.53 | 155.1 | 434 | 99 | 5% | 50% | 100 | 130 | |
30 | 240.77 | 188.1 | 527 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() |
30+ | 274.56 | 214.5 | 601 | 99 | 5% | 50% | 100 | 130 | |
40 | 316.8 | 247.5 | 693 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
40+ | 350.59 | 273.9 | 767 | 99 | 5% | 50% | 100 | 130 | |
50 | 392.83 | 306.9 | 859 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
50+ | 426.62 | 333.3 | 933 | 99 | 5% | 50% | 100 | 130 | |
60 | 468.86 | 366.3 | 1026 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
60+ | 502.66 | 392.7 | 1100 | 99 | 5% | 50% | 100 | 130 | |
70 | 544.9 | 425.7 | 1192 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
70+ | 578.69 | 452.1 | 1266 | 99 | 5% | 50% | 100 | 130 | |
80 | 620.93 | 485.1 | 1358 | 99 | 5% | 50% | 100 | 130 |
戰技
![]() | 易位,兵贵神速 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
对指定敌方单体造成等同于刻律德菈 对敌方单体造成少量风属性伤害。 | |
等級 | |
![]() | 升变,士皆可帅 - 戰技 | 強化 |
能量回復 : 30 | |
弱點擊破 : 0 | |
使指定我方单体角色获得【军功】并使刻律德菈获得 使我方角色获得【军功】并使刻律德菈获得充能。当充能达到 | |
等級 | |
![]() | 世事如棋,四步堪杀 - 終結技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 60 | |
获得 获得充能。对敌方全体造成风属性伤害。 | |
等級 | |
![]() | 荣光属于凯撒 - 天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
持有【军功】的角色攻击力提高,提高数值等同于刻律德菈攻击力的 持有【军功】的角色攻击力提高,且施放普攻或战技时使刻律德菈获得充能。 | |
等級 | |
![]() | 攻击 |
能量回復 : 0 | |
弱點擊破 : 0 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 先手优势 - 秘技 | 輔助 |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技后获得【军功】,切换行动角色时【军功】转移至当前行动角色。下一次战斗开始时自动对持有【军功】的角色施放1次战技,此次战技不消耗战技点。 使当前行动角色获得【军功】,下一次战斗开始时自动对持有【军功】的角色施放战技。 | |
行跡
![]() | 来者 |
需要角色晉階 2 | |
刻律德菈的攻击力大于 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻擊力) |
需要角色晉階 2 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 3 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 见者 |
需要角色晉階 4 | |
刻律德菈的暴击率提高 | ![]() ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 4 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻擊力) |
需要角色晉階 5 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 征服者 |
需要角色晉階 6 | |
施放战技时,使自身和持有【军功】的队友速度提高 | ![]() ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晉階 6 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻擊力) |
需要角色等級 75 | |
攻擊力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色等級 80 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
風屬性傷害提高 | ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晉階 3 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 5 | |
風屬性傷害提高 | ![]() ![]() ![]() |
星魂
![]() | 夺走一切王冠 | ![]() |
持有【军功】的角色造成伤害时无视目标 |
![]() | 凝聚万众宏愿 | ![]() |
持有【军功】的角色造成的伤害提高 |
![]() | 燃尽旧日律法 | ![]() |
战技等级+2,最多不超过 |
![]() | 重塑天地人间 | ![]() |
终结技的伤害倍率提高 |
![]() | 帮助与加害,全数奉还 | ![]() |
终结技等级+2,最多不超过 |
![]() | 征途只在,星辰大海 | ![]() |
持有【军功】的角色全属性抗性穿透提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 齊頌 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 進入戰鬥後,使我方全體的攻擊力提高 | ![]() ![]() |
![]() | 輪契 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 使裝備者在發動攻擊或受到攻擊後,額外恢復 | ![]() ![]() |
![]() | 調和 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 進入戰鬥時,我方全體速度提高 | ![]() ![]() |
![]() | 記憶中的模樣 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 使裝備者的擊破特攻提高 | ![]() ![]() |
![]() | 與行星相會 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 330.75 | 1058.4 | 進入戰鬥後,當我方目標造成與裝備者相同屬性的傷害時,造成的傷害提高 | ![]() ![]() |
![]() | 舞!舞!舞! | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 當裝備者施放終結技後,我方全體行動提前 | ![]() ![]() |
![]() | 鏤月裁雲之意 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 476.28 | 330.75 | 952.56 | 在戰鬥開始時以及當裝備者回合開始時,隨機啟動下列效果之一。每回合啟動的效果會取代上回合的效果,且不會與上回合效果重複。效果包含:使我方全體攻擊力提高 | ![]() ![]() |
![]() | 但戰鬥還未結束 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 463.05 | 1164.24 | 使裝備者的能量恢復效率提高 | ![]() ![]() |
![]() | 過往未來 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高 | ![]() ![]() |
![]() | 鏡中故我 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 529.2 | 1058.4 | 使裝備者擊破特攻提高 每一波開始時,我方全體立即恢復 | ![]() ![]() |
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Gallery
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語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
13 responses to “”
For clarification on Coup de Main and where it says “trigger a Coup de Main when using a Skill on enemies”: When Coup de Main is triggered, it copies the ability that is about to be used, immediately uses it, then uses the original ability.
Site does not really clarify it that much, but it definitely takes a gambit and runs with it.
Is there another way to get “Military Merit” except for skill (+1) and Ultimate(+2)? So the DPS can reach 6 point and become “Nobility” faster?
Depends on the DPS really. I’ll use an example with Anaxa:
1) Cerydra uses Skill on Anaxa. +1 Merit
2) Anaxa uses Basic ATK or Skill, +1 Merit
3) If Anaxa has applied QD on enemies, triggers Talent and uses Skill again, +1 Merit
4) Cerydra uses Ultimate, +2 Merit
5) Action Advance unit (Sunday, Bronya) uses their Skill on Anaxa
6) Anaxa uses Basic ATK or Skill again, +1 Merit
7) Nobility activates.
Feel free to correct if I got someting wrong.
She synergizes well with units using multiple BA or skills within one turn, ie Phainon, Archer, Anaxa. But even then, she is NOT a must have support for these units at all and is still niche to them.
To compensate her niche and her lack of support capabilities, they gave her personal damage, which is a recipe Hoyo does since a year now.
Her pull value is 7.5/10 if you have any Phainon, Archer or Anaxa, and 3/10 for the rest.
not extra turn but extra skill? Probably good for therta e2?
cerydra really need sunday to run properly. without him she is like t2 support
The 2nd video is at 2x speed.
When will people understand that sped up videos should never be the standard showcase?
2x speed mode is for hyperactive children, and for farming materials in the background while watching TV.
2x speed is not for normal gameplay and not for showcasing Animations!
Character animations look silly at 2x speed, it is unnatural and too fast to actually see and appreciate the details.
I am an old gamer, I grew up with Commodore 64 games, maybe that is why I enjoy these beautiful games now.
Just to Load a C64 game took 10 minutes! (Or even longer from Cassette Tapes!)
Is the current generation really this impatient that they cannot even enjoy video games if anything takes more than 5 minutes then it is automatically trash for them?
Paying with money in video games so “they do not have to play as much”?
Speeding up gameplay so “they do not have to play for so long”?
Stupidity on a whole new level.
ANAXAGORAS BUFF (⸝⸝⸝ᵒ̴̶̷ᴗᵒ̴̶̷ꕤ)
also really vibe with the chess theme here
Wait…”When unit gains Nobility state, they gets an extra crit dmg for SKILL dmg”. Skill dmg alone? Not just all around basic and ultimate as well?
Congrats, Anaxa is the best dps in the game now
Besides that dead unit. Has less synergies than casuals have fingers. Model is chopped. Buffs are mid and underwhelming. Riddle me this: What’s the point of an extra skill when you can just get an extra turn? What’s the point of having “high amp” when you only buff skill? She has very niche usage, as a 4th slot for skill heavy units in 0 cycles, that’s about it
I don’t see her better than Sunday + Robin core.
I was hoping she’s like all around type like Tribbie or Sunday, but nope let’s make her a buffer for an atk scaler unit and only for Skill dmg user. Hp scaler mains kinda crying at corner right now lol
Oh, is this the same nerd who wrote under each new character that he’s unplayable? Would you stop writing your bullshit on this site and better go touch some weed, take a shower, and meet a girl?
Seriously dude, I even registered on the site to write this, lol
Living rent free? She’s the only character I’ve been looking forward to in months
Did you hear me say anything about Tribbie, Aglaea, Anaxa, Herta … etc
I’m only criticizing bad units. You can do what you like, just don’t complain HSR has a powercreep issue when you make bad choices. I also never said Cerydra is unplayable, just that her synergies are slim to none. Go listen to your paid hoyo CC who wants you to pull every character cuz it’s in their vested interest.