
![]() | 名詞 | 海瑟音 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 斯缇科西亚,醉与梦的海滨之城,旧日的歌声仍在浮浪间回荡。 大海的女儿海列屈拉,清洗「海洋」火种的黄金裔,驱散污浊的暗流,为天外的英雄奏响不醉不归的盛宴 ——散场之时未到,纵然希望如泡沫般易碎,浪花也将一往无前。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 81.84 | 66 | 164 | 102 | 5% | 50% | 100 | 130 | |
20 | 159.59 | 128.7 | 319 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() |
20+ | 192.32 | 155.1 | 385 | 102 | 5% | 50% | 100 | 130 | |
30 | 233.24 | 188.1 | 466 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() |
30+ | 265.98 | 214.5 | 532 | 102 | 5% | 50% | 100 | 130 | |
40 | 306.9 | 247.5 | 614 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
40+ | 339.64 | 273.9 | 679 | 102 | 5% | 50% | 100 | 130 | |
50 | 380.56 | 306.9 | 761 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
50+ | 413.29 | 333.3 | 827 | 102 | 5% | 50% | 100 | 130 | |
60 | 454.21 | 366.3 | 908 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
60+ | 486.95 | 392.7 | 974 | 102 | 5% | 50% | 100 | 130 | |
70 | 527.87 | 425.7 | 1056 | 102 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
70+ | 560.6 | 452.1 | 1121 | 102 | 5% | 50% | 100 | 130 | |
80 | 601.52 | 485.1 | 1203 | 102 | 5% | 50% | 100 | 130 |
戰技
![]() | 小调,止水中回响 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
对指定敌方单体造成等同于海瑟音 对敌方单体造成等同于少量物理属性伤害。 | |
等級 | |
![]() | 泛音,暗流后齐鸣 - 戰技 | 群體攻擊 |
能量回復 : 30 | |
弱點擊破 : 群體攻擊 : 60 | |
有 大概率使敌方全体受到的伤害提高,并对其造成物理属性伤害。 | |
等級 | |
![]() | 绝海回涛,噬魂舞曲 - 終結技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 60 | |
展开结界,使敌方目标攻击力降低 处于结界中的敌方目标每受到1次持续伤害,对其造成等同于海瑟音 结界持续 展开结界使敌方全体攻击力、防御力降低,并对其造成大量物理属性伤害。结界存在时,敌方目标每受到1次持续伤害,对其造成1次物理属性持续伤害,该伤害不可重复触发此效果,且每回合开始时或我方目标单次行动内最多触发 | |
等級 | |
![]() | 海妖在欢唱 - 天賦 | 妨害 |
能量回復 : 0 | |
弱點擊破 : 0 | |
施放普攻、战技、终结技时,有 风化/灼烧/触电状态下,敌方目标每回合开始时受到等同于海瑟音 裂伤状态下,敌方目标每回合开始时受到等同于自身 施放普攻、战技、终结技时,有大概率使敌方目标陷入风化/裂伤/灼烧/触电其中1种状态。 | |
等級 | |
![]() | 攻击 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 于海的栖息地 - 秘技 | 妨害 |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技后,制造一个持续 与处于【醉心】状态下的敌人进入战斗后,有 制造特殊领域。与领域内敌人进入战斗后,大概率使敌方每个单体陷入风化/裂伤/灼烧/触电其中 | |
行跡
![]() | 攻击强化 (攻擊力) |
攻擊力提高 | ![]() ![]() |
![]() | 攻击强化 (攻擊力) |
需要角色等級 80 | |
攻擊力提高 | ![]() ![]() ![]() |
星魂
![]() | 你问我心为何悲伤 | ![]() |
施放终结技时,若敌方目标处于持续伤害状态,使其当前承受的所有持续伤害立即产生相当于原伤害 |
![]() | 你说浪花为何喧响 | ![]() |
结界持续期间,使敌方全体全属性抗性降低 |
![]() | 可知灯火为何遗忘 | ![]() |
终结技等级+2,最多不超过 |
![]() | 看呀,时间为何流淌 | ![]() |
结界持续期间,行迹【珍珠的琴弦】的造成伤害提高效果对我方全体生效。 |
![]() | 于梳洗中,我轻吟浅唱 | ![]() |
战技等级+2,最多不超过 |
![]() | 沉没的你,何日返乡 | ![]() |
结界获得强化,海瑟音物理属性持续伤害效果的每次可触发次数提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 幽邃 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 戰鬥開始時,使裝備者的效果命中提高 | ![]() ![]() |
![]() | 淵環 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 使裝備者對減速狀態下的敵方目標造成的傷害提高 | ![]() ![]() |
![]() | 匿影 | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | 施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身 | ![]() ![]() |
![]() | 晚安與睡顏 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高 | ![]() ![]() |
![]() | 獵物的視線 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ![]() ![]() |
![]() | 決心如汗珠般閃耀 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有 | ![]() ![]() |
![]() | 延長記號 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的擊破特攻提高 | ![]() ![]() |
![]() | 後會有期 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 846.72 | 裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身 | ![]() ![]() |
![]() | 新手任務開始前 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的效果命中提高 | ![]() ![]() |
![]() | 以世界之名 | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | 582.12 | 463.05 | 1058.4 | 使裝備者對陷入負面效果的敵方目標造成的傷害提高 | ![]() ![]() |
Per Page |
|
Gallery
Video #1
語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
7 responses to “”
And I thought Columbina from Genshin was coming early
I think it’s pretty good for DoT players but her design is mid sadly
Increase dmg taken, atk shred, def shred + massive DoT
An actual nihility beside sw
She should work in general comp team
As of Day 1 (2025/07/01), her kit looks quite underwhelming. DEF and RES shred from Zone are nice, but her own DoT multipliers are yikes. At this point, she’s just another enabler to help stack a lot of DoT for Black Swan.
Hope her kit gets better.
I am really excited about Hysilens!
However, if Hysilens cannot deal really good DoT DMG on her own and needs other characters like Kafka or Black Swan, then I am not interested in Hysilens.
I am not going to get baited into getting old characters aswell on top of this new one.
However if Hysilens is able to deal really good DoT DMG on her own E0S0 (or E0S1), without needing old characters (I do not care that they were Buffed) then I am interested in her.
Hysilens better have DoT Crit, DoT Explosions, DoT Spread, all in one, in her Base Kit by the end of her Beta.
If HoYo wants to sell us a DoT character, they better make it right this time around because we are not so dumb to fall for their Mid DoT characters anymore that become useless in 2 patches!
I don’t play DoT but this looks pretty darn good.
Hmmmmm