
![]() | 名词 | 遐蝶 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 那敬爱死亡的国度,终日飘雪的哀地里亚,今日已沉入甘甜的酣眠。 冥河的女儿遐蝶,寻索「死亡」火种的黄金裔,启程吧。呵护世间魂灵的恸哭,拥抱命运的孤独 ——生死皆为旅途,当蝴蝶停落枝头,那凋零的又将新生。 |
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属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 71.28 | 66 | 222 | 95 | 5% | 50% | 100 (100) | 0 | |
20 | 139 | 128.7 | 432 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
20+ | 167.51 | 155.1 | 521 | 95 | 5% | 50% | 100 (100) | 0 | |
30 | 203.15 | 188.1 | 632 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
30+ | 231.66 | 214.5 | 721 | 95 | 5% | 50% | 100 (100) | 0 | |
40 | 267.3 | 247.5 | 832 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
40+ | 295.81 | 273.9 | 920 | 95 | 5% | 50% | 100 (100) | 0 | |
50 | 331.45 | 306.9 | 1031 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
50+ | 359.96 | 333.3 | 1120 | 95 | 5% | 50% | 100 (100) | 0 | |
60 | 395.6 | 366.3 | 1231 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
60+ | 424.12 | 392.7 | 1319 | 95 | 5% | 50% | 100 (100) | 0 | |
70 | 459.76 | 425.7 | 1430 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
70+ | 488.27 | 452.1 | 1519 | 95 | 5% | 50% | 100 (100) | 0 | |
80 | 523.91 | 485.1 | 1630 | 95 | 5% | 50% | 100 (100) | 0 |
战技
![]() | 月茧之庇 - 专属 | 辅助 |
能量恢复 : 0 | |
获取遐蝶后或当前队伍存在遐蝶时获得效果:战斗中,若我方角色受到致命攻击,则本次行动中所有受到致命攻击的我方角色获得【月茧】状态。【月茧】状态下的角色会暂时延后陷入无法战斗状态,且可以正常行动。若行动后,下一次回合开始前当前生命值提高或获得护盾,则解除【月茧】状态,否则将立即陷入无法战斗状态。该效果单场战斗中最多触发1次。 获取遐蝶后或当前队伍存在遐蝶时:战斗中,若我方角色受到致命攻击,则本次行动中所有受到致命攻击的我方角色获得【月茧】:延后陷入无法战斗状态且可以正常行动,行动后,下一次回合开始前当前生命值提高或获得护盾,解除【月茧】状态。该效果单场战斗中最多触发1次。 |
![]() | 哀悼,死海之涟漪 - 普攻 | 单攻 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于遐蝶 对敌方单体造成少量量子属性伤害。 | |
等级 | |
![]() | 缄默,幽蝶之轻抚 - 战技 | 扩散 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 60 / 扩散 : 30 | |
消耗我方全体当前 若当前生命值不足,最多使当前生命值降至1点。 若死龙在场,战技替换为【骸爪,冥龙之环拥】。 消耗我方全体生命值,对敌方单体造成量子属性伤害的同时对相邻目标造成少量量子属性伤害。 | |
等级 | |
![]() | 掌心淌过的荒芜 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
【新蕊】上限与场上全体角色等级有关,我方全体每损失1点生命值遐蝶获得1点【新蕊】,当【新蕊】达到上限时可激活终结技。我方损失生命值时,遐蝶与死龙造成的伤害提高 死龙在场时无法通过天赋获得【新蕊】,除死龙以外我方全体每损失1点生命值会转化为死龙同等的生命值。 我方损失生命值时遐蝶获得【新蕊】,同时使遐蝶与死龙造成伤害提高,当【新蕊】达到上限可激活终结技。死龙在场时,除死龙以外我方损失生命值会转化为死龙同等的生命值。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 悲鸣,赐死之先声 - 秘技 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后进入持续 【冥茫】状态下主动攻击会使所有范围内的敌人进入战斗,同时召唤忆灵死龙使其行动提前 进入战斗后未召唤死龙则遐蝶获得等同于【新蕊】上限 进入【冥茫】状态,敌人无法主动靠近遐蝶, 【冥茫】状态下攻击会使所有范围内的敌人进入战斗,同时召唤忆灵死龙使其行动提前 进入战斗后未召唤死龙遐蝶回复等同于【新蕊】上限 | |
![]() | 骸爪,冥龙之环拥 - 战技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 60 | |
消耗除死龙以外的我方全体当前 若当前生命值不足,最多使当前生命值降至1点。 消耗我方全体生命值,遐蝶与死龙向目标发起连携攻击,对敌方全体造成量子属性伤害。 | |
等级 | |
随宠
![]() | 亡喉怒哮,苏生之颂铃 - 终结技 | 召唤 |
能量恢复 : 0 | |
弱点击破 : 0 | |
召唤忆灵死龙使其行动提前 死龙 召唤忆灵死龙使其行动提前 | |
等级 | |
![]() | 擘裂冥茫的爪痕 - 忆灵技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 30 | |
对敌方全体造成等同于遐蝶 对敌方全体造成少量量子属性伤害。 | |
等级 | |
![]() | 燎尽黯泽的焰息 - 忆灵技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 30 | |
发动【燎尽黯泽的焰息】会消耗等同于死龙生命上限 一次攻击中可重复发动【燎尽黯泽的焰息】,重复发动时,伤害倍率依次提高至 死龙当前生命值小于等于自身生命上限 消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于 | |
等级 | |
![]() | 月茧荫蔽的身躯 - 忆灵天赋 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
死龙在场时为我方后援,我方受到伤害或消耗生命值时,当前生命值最多降至1点,此后由死龙承担,但死龙会消耗等同于原数值 死龙在场时为我方后援,我方当前生命值最多降至1点,此后受到伤害或消耗生命值由死龙承担。 | |
等级 | |
![]() | 震彻寂壤的怒啸 - 忆灵天赋 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
死龙被召唤时,我方全体造成的伤害提高 被召唤时,使我方全体造成的伤害提高。 | |
等级 | |
![]() | 灼掠幽墟的晦翼 - 忆灵天赋 | 弹射 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 15 | |
死龙消失时,造成 消失时,对敌方单体造成少量量子属性伤害,共弹射 | |
等级 | |
![]() | 燎尽黯泽的焰息 - 忆灵技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 30 | |
消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于 | |
等级 | |
![]() | 燎尽黯泽的焰息 - 忆灵技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 30 | |
消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于 | |
等级 | |
![]() | 灼掠幽墟的晦翼 - 忆灵技 | 弹射 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 15 | |
消耗全部生命,造成 消耗全部生命值,对敌方单体造成少量量子属性伤害,共弹射 | |
等级 | |
行迹
![]() | 收容的暗潮 |
需要角色晋阶 2 | |
除死龙以外的我方目标接受治疗后会将 | ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 3 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 4 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 倒置的火炬 |
需要角色晋阶 4 | |
遐蝶当前生命值大于等于自身生命上限的 | ![]() ![]() ![]() ![]() |
![]() | 伤害强化•量子 (量子属性伤害提高) |
需要角色晋阶 5 | |
量子属性伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 5 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 西风的驻足 |
需要角色晋阶 6 | |
死龙每次施放【燎尽黯泽的焰息】时,造成的伤害提高 | ![]() ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 6 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 伤害强化•量子 (量子属性伤害提高) |
需要角色等级 75 | |
量子属性伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色等级 80 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
暴击率提高 | ![]() ![]() |
![]() | 伤害强化•量子 (量子属性伤害提高) |
需要角色晋阶 2 | |
量子属性伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 3 | |
暴击率提高 | ![]() ![]() ![]() |
星魂
![]() | 雪地的圣女,付记忆入殓 | ![]() |
敌方目标当前生命值小于等于自身生命上限 |
![]() | 以扑翼繁花加冕 | ![]() |
召唤忆灵死龙后,遐蝶获得 |
![]() | 虔敬的旅人,于死境翩跹 | ![]() |
终结技等级+2,最多不超过 |
![]() | 拥悲怜哀歌安眠 | ![]() |
遐蝶在场时,我方全体受到治疗时的回复量提高 |
![]() | 素白的新篇,以预言装点 | ![]() |
战技等级+2,最多不超过 |
![]() | 待流年奔涌破茧 | ![]() |
遐蝶与死龙造成伤害时,量子属性抗性穿透提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 胜利只在朝夕间 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 使装备者的暴击伤害提高 | ![]() ![]() |
![]() | 焚影 | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 装备者首次召唤忆灵时,恢复 | ![]() ![]() |
![]() | 溯忆 | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高 | ![]() ![]() |
![]() | 天才们的问候 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 多流汗,少流泪 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 使装备者的暴击率提高 | ![]() ![]() |
![]() | 将光阴织成黄金 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 使装备者的基础速度提高 | ![]() ![]() |
![]() | 记忆永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使装备者的速度提高 | ![]() ![]() |
![]() | 愿虹光永驻天空 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 使装备者的速度提高 | ![]() ![]() |
![]() | 让告别,更美一些 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 使装备者的生命上限提高 当装备者的忆灵消失时,使装备者行动提前 | ![]() ![]() |
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386 responses to “遐蝶”
Come on guys, don’t stop spending. the 4th game we are developing really needs more funding.
LOL
yes my lord
as a new player who wishes to clear endgame content (MoC, pure fiction, and apocalypse), should I go for Mydei, Castorice, Anaxa, or save? Currently i have absolutely zero limited five star units.
reading the comment section here really made me rethink my idea of spending all my jades on castorice (considering that i cannot afford her lc and her being un-f2p-friendly). I don’t want to spend all my pulls for a character that was set up to fail from the very start 🙁
Please don’t buy into the doomposting. One of Castorices best teams is Her, Remembrance MC, Pela, and Gallagher. All 3 others are completely free. The only big upgrade to this would be Tribbie. So she certainly isn’t set up to fail.
However, for new players, I can only advise to get supports over DPS characters. It’ll make for a stronger account in the long run.
Most importantly though, pull who you like most. While it’s a lot of work, people have cleared all the endgame modes with fully F2P teams. Yes even the recent outrages Hoolay and Nikador.
Anaxa has a better Pull value for new Players because of many things he can provide for most Team compositions.
Support Characters have a longer lifespan, even when they are Sub-DPS.
Anaxa can be used as a Main DPS but he shines more as a Sub-DPS and Support.
For a new Account, Anaxa’s Weakness Implant (Every Element) can be very useful and he can also make all the enemies lose a Turn.
If he is the only Erudition in the Team then he Buffs his own DMG.
If there is another Erudition in the Team he Buffs the whole Team’s DMG.
I completely understand if someone will Pull for Castorice regardless, because she is a powerful DPS and has multiple F2P Team mate options like RMC from story content, and Gallagher from Castorice’s Banner will most likely join the new players account while pulling for Castorice. (Hopefully minimum E2 Gallagher.)
Sadly it is true that Castorice has no F2P Light Cone options that would come close to her Signature LC.
(Anaxa will be able to use the Event LC we gonna get in the 3.2 Event, but there are other options for him aswell.)
Castorice has truly awesome animations, and I like that she can be played in multiple ways.
I like that it requires thinking to play her well and make the best of her power.
Pull for Characters you really like.
Power Creep for Main DPS characters is really fast in HSR.
Most Main DPS Characters only live for 6 Months as E0S0.
feixiao power creeping acheron so quickly still grinds my gears to this day lol
un f2p friendly? Where did you get that? 2 of her BiS rn are free units, and her really only good eidolon is E2. you dont even need her sig LC either to make he super powerful. You have the wrong idea. She isn’t setup to fail, she’s setup to SUCCEED. Her BiS aren’t out yet, and probably wont be for a hot minute. Hyacine is 3.3, but im sure Castorice is gonna get a more dedicated support at some point, like how Acheron got Jaiqiou.
Don’t buy into all the doomposting and people being mad that she exists. Pull for who you like and use your own judgement. If you’re a new player, I also wouldn’t focus on endgame yet. I’ve been playing for over a year, and even still I struggle to clear stage 12 of the endgame content. (my luck is bad yes, and I don’t get much units, but thats besides the point.) Having the teams, builds, and skill to clear the endgame content is gonna take a few months to develop at least.
So, as someone that JUST started playing this game a few days ago, is Castorice worth it or nah?
yes definitely, she will carry you.
She does alot of dmg and self buffs also sort of tanks
Castoria is a very difficult character for a newbie. If pull her there will be need to heavily invest and get her signature cone at any cost since she lose a lot of effectiveness without it. In addition, in the next patch there will be need to pull out Hyacine as the best character to help her. On top of that, her HP mechanic limits her future quite a bit in the long run.
It’s only worth pull her out based on the Waifu factor, otherwise it’s better to get Midei with his cone right now or The Herta, who is extremely versatile at low cost and can get a rerun in future patches. Can also look out for Anaxa, which will allow to easily close challenges where need to pierce toughness of enemies and will get good light cone for free in next patch.
How do her HP mechanics limit her future, like at all? Hyacine/Tribbie/Mydei are both proof that they aren’t just going to drop HP drain mechanics, as well as more HP artifacts being released, having supports with general DMG/Crit/RES PEN/True DMG buffs like HarmonyMC/Tribbie/Sunday/Ruan Mei/etc, and debuffers with AoE DMG Taken/DEF Shred/RES Shred like Anaxa/Jiaoquo/Lingsha/Pela are all proof that HP scaling isn’t going anywhere. Even the fact that Mydei actually benefits from her HP drain shows that the synergies similar to Blade/Jingliu are still an aspect of the game.
Team wide HP drain has such a weird fear around it, when Hyacine is literally proof that sustain units will continue to account for HP drain characters lmao, even Luocha (who will be free!) giving team wide healing when any character deals any damage is enough to offset it. “Pull Mydei and his LC” is fine but “Pull Castorice and supports being released in future versions” leads to “limits her future, pull for waifu” somehow?
Just further confirmed everything that was said above. Look at the original post for starters. The person just started playing and is asking if he should pull a character, and some one saying Castoria good with any of the dozens of characters listed, which of course the person who’s only been in the game for a few days doesn’t have. Even to unlock RMC need to go through the main story which can take weeks of measured play. And some one also suggest a newbie to take Locha who is weaker than 4 star Galagher in Castoria teams according to independent tests, when any newbie is much more profitable to take Ruan Mei that can find good place at any team.
The HP characters themselves can indeed play in any modes with any characters, but the buffs in end game modes will go away sooner or later and the HP absorption meta won’t last long. In comparison to another character in the same patch, Anaxa can easily run most of the bosses in Apocalyptic Shadow and Pure Fiction without requiring a signature cone and losing a quarter of his power like Castoria. When Anaxa can be easy to play with multiple teams, Castoria requied to build one team around her. So Anaxa will remain a useful unit for any account for a longer time despite the temporary buffs. All in all, Castoria is a powerful damag dealer, but it’s not designed for newbies who will have to spend a lot for a few patches in a row for it to feel comfortable. And about scaling HP, just need have to remember Blade and his current place in actual game.
Anaxa might hold more value for a new player.
Weakness Implant, Every Element.
Buffs Himself to have decent DMG if he is the only Erudition in the Team.
Buffs the whole Team’s DMG if there is another Erudition in the Team.
Make the enemies lose a Turn.
Anaxa is the type of character who holds more value than a Top DPS would like Castorice.
Currently most Top DPS characters need their Signature Light Cone if there are no other alternatives.
Castorice sadly has no other alternatives.
Currently Top DPS characters will get power crept in 6-8 months by another Top DPS.
Also, Castorice does not work with a completely F2P Team.
Remembrance Trailblazer is the only F2P Team mate for her.
F2P Healers like Natasha or Lynx will not be enough to play Castorice the way she was meant to be played.
Hyacine is coming very soon and she is the healer meant for Castorice.
Gallagher is also an option and he is on her Banner at least so that is good.
Luocha is also a very good option.
If you decide to Pull for Castorice, hopefully you get at least E2 Gallagher for her on her Banner.
I like Castorice a lot because there are multiple ways to play her.
Most of the time the player will have to think and make the right choices in combat to make the best of her.
For a new player that might not be the best.
Castorice will be a little hard for new player so don’t rush to pull her. There will be a test and events at next patch when will be possible to play with her. Banner will go over 21 day so it’s will be time to decide and maybe will be better to save jades in next update after check 3.3 units at this site.
gonna skip castorice. also going f2p
why? not a big fan of remembrance units.
also don’t like the concept of global abilities. even if she didn’t have a global ability I’ll skip.
don’t see the reason why I should sink 1500$ to get e6s5 Acheron, just for her to struggle clearing endgame content in no less than 3 months.
After a year, it didn’t get better.
You should’ve went F2P in these type of games anyways, cuz they suck your money dry
What? I got E6S1 Acheron and i’ve never had trouble 0 cycling. I literally was auto playing MoC a few months ago. Recently had to stop, but still. S5 is a good bit stronger than S1 Acheron.
I also run sustains. If you don’t run a sustain then you defiantly shouldn’t be having a hard time.
kinda ur fault for whaling in a gacha game ngl f2p is the way to go its the most fun that way tooa
Skill issue! My Jade e6s4 clear all content very easily! MoC is always zero cycle for me! And you can’t clear it with Acheron e6s5, ACHERON!!!??? Bullshit! Or you just that bad at a game!
Trouble clearing endgame with E6 Acheron? Literal skill issue. Yeah, they make content harder, but you’re fitting a square box into a round hole if you cant clear endgame with E6 Acheron.
Tell me you don’t know how to play the game without telling me you don’t know how to play the game.
you should just quit dawg the game aint getting better, going f2p isnt enough, uninstall and leave, until it gets better (it wont). I for once will quit after Fate collab if not before cuz honestly this game is but a shadow of what it once was.
oh no another spender going ftopee leacher. it is the end of zzz.
I am still very upset that appearently Sunday is not very good for Castorice Team.
Some people say Pela is better for her than Sunday!
Tribbie + RMC.
or RMC + Pela.
or RMC + Ruan Mei.
and only then RMC + Sunday…
Sunday was suppose to be the best Support for Remembrance and other Summoner type characters and so far in 3.x only Aglaea is the Remembrance character Sunday is good for.
I am very disappointed.
“Aglaea is the only Remembrance character Sunday is good for” my man, including Castorice, there are ONLY THREE Remembrance characters in total, with RMC being a SUPPORT and Castorice just benefitting more from supports with a different focus given an optimal environment.
Did you expect EVERY Remembrance character to have Sunday as their BiS support? Is him being pretty universally regarded as the BiS support for nearly every single DPS unit in the game not good enough for you because some characters benefit more from True DMG/RES PEN/DEF Shred than they do Sunday’s hypercarry SP Neutral DMG/Crit/Action Advance?
Not even to mention that he STILL IS A GOOD AND VIABLE SUPPORT FOR HER. Depending on Sunday’s investment, he could even be the better choice for her depending on the team she’s used in!
Aglaea is literally a different character that jumps up at least a full tier solely because of Sunday being PERFECT for her and you’re mad that the SECOND REMEMBRANCE CHARACTER TO BE RELEASED has Sunday in the “works well and is BiS in specific circumstances but other supports work better in general usage and are easier to use optimally” like ????
You can’t ever expect a support being BiS for every one of a certain class. They are always going to try to get you to pull for new supports. That’s how Gacha’s work. There was always a chance so i’m not going to call you silly or anything for assuming, but honestly it’s better to set your expectations low when it comes to games like this.
im happy! finally a summon unit that doesnt need sunday to be good! all of you guys complain about cas’s global passive making her a “needed” character when hoyo has made needed characters countless times before. ruan mei/fugue for break teams, sunday for summons, aventurine for almost anything…. like come on guys
actually E1 tribbe is worst then E1 Sunday teams
No she’s not lmfao. Trbbie has the best E1 in the game wtf are you on about. It can increase damage on a ST up to 120%. Jesus.
Nah Don’t bother correcting idiots. I also got into a fight who is much better between Sunday E1 and 3B E1.. some douches wanted a fistfight because I didn’t agree with him on Sunday being better xD
where did you get this “sunday was supposed to be the best support for remembrance”? do all remembrance needs to be shackled by the same kit that wants their summon to shit out 20 actions in a turn?
There is no other dedicated Harmony for Summoners so I cannot even imagine WTF was HoYo thinking when they intentionally sabotaged the synergie between Sunday and Castorice.
just wait till phainon lol
It is ridiculus that a Harmony that has nothing to do with Summons like Tribbie to be better for a Summoner than Sunday whose whole main selling point is Summon Support.