遐蝶

遐蝶
遐蝶名词遐蝶
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 记忆
战斗属性Class 量子
专属材料
信用点308K
预兆似有若无15
悲鸣由远及近15
暗帷月华65
哀叹漫无止息15
行迹材料
信用点3M
思量的种18
预兆似有若无41
末那芽苗69
悲鸣由远及近56
阿赖耶华139
哀叹漫无止息58
吉光片羽12
命运的足迹8
主线那敬爱死亡的国度,终日飘雪的哀地里亚,今日已沉入甘甜的酣眠。
冥河的女儿遐蝶,寻索「死亡」火种的黄金裔,启程吧。呵护世间魂灵的恸哭,拥抱命运的孤独
——生死皆为旅途,当蝴蝶停落枝头,那凋零的又将新生。

目录
属性
战技
随宠
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
171.2866222955%50%100 (100)0
20139128.7432955%50%100 (100)0
信用点4000
预兆似有若无5
20+167.51155.1521955%50%100 (100)0
30203.15188.1632955%50%100 (100)0
信用点8000
预兆似有若无10
30+231.66214.5721955%50%100 (100)0
40267.3247.5832955%50%100 (100)0
信用点16000
悲鸣由远及近6
暗帷月华3
40+295.81273.9920955%50%100 (100)0
50331.45306.91031955%50%100 (100)0
信用点40000
悲鸣由远及近9
暗帷月华7
50+359.96333.31120955%50%100 (100)0
60395.6366.31231955%50%100 (100)0
信用点80000
哀叹漫无止息6
暗帷月华20
60+424.12392.71319955%50%100 (100)0
70459.76425.71430955%50%100 (100)0
信用点160K
哀叹漫无止息9
暗帷月华35
70+488.27452.11519955%50%100 (100)0
80523.91485.11630955%50%100 (100)0
等级专属材料
1
20
信用点4000
预兆似有若无5
20+
40
信用点16000
悲鸣由远及近6
暗帷月华3
40+
50
信用点40000
悲鸣由远及近9
暗帷月华7
50+
60
信用点80000
哀叹漫无止息6
暗帷月华20
60+
70
信用点160K
哀叹漫无止息9
暗帷月华35
70+
80

战技

月茧之庇月茧之庇 - 专属 | 辅助
能量恢复 : 0
获取遐蝶后或当前队伍存在遐蝶时获得效果:战斗中,若我方角色受到致命攻击,则本次行动中所有受到致命攻击的我方角色获得【月茧】状态。【月茧】状态下的角色会暂时延后陷入无法战斗状态,且可以正常行动。若行动后,下一次回合开始前当前生命值提高或获得护盾,则解除【月茧】状态,否则将立即陷入无法战斗状态。该效果单场战斗中最多触发1次。

获取遐蝶后或当前队伍存在遐蝶时:战斗中,若我方角色受到致命攻击,则本次行动中所有受到致命攻击的我方角色获得【月茧】:延后陷入无法战斗状态且可以正常行动,行动后,下一次回合开始前当前生命值提高或获得护盾,解除【月茧】状态。该效果单场战斗中最多触发1次。
哀悼,死海之涟漪哀悼,死海之涟漪 - 普攻 | 单攻
能量恢复 : 0
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于遐蝶生命上限的量子属性伤害。

对敌方单体造成少量量子属性伤害。
等级 10
缄默,幽蝶之轻抚缄默,幽蝶之轻抚 - 战技 | 扩散
能量恢复 : 0
弱点击破 : 单攻 : 60 / 扩散 : 30
消耗我方全体当前的生命值,对指定敌方单体造成等同于遐蝶生命上限的量子属性伤害,并对其相邻目标造成等同于遐蝶生命上限的量子属性伤害。
若当前生命值不足,最多使当前生命值降至1点。
若死龙在场,战技替换为【骸爪,冥龙之环拥】。

消耗我方全体生命值,对敌方单体造成量子属性伤害的同时对相邻目标造成少量量子属性伤害。
等级 15
掌心淌过的荒芜掌心淌过的荒芜 - 天赋 | 强化
能量恢复 : 0
弱点击破 : 0
【新蕊】上限与场上全体角色等级有关,我方全体每损失1点生命值遐蝶获得1点【新蕊】,当【新蕊】达到上限时可激活终结技。我方损失生命值时,遐蝶与死龙造成的伤害提高,该效果最多叠加层,持续回合。
死龙在场时无法通过天赋获得【新蕊】,除死龙以外我方全体每损失1点生命值会转化为死龙同等的生命值。

我方损失生命值时遐蝶获得【新蕊】,同时使遐蝶与死龙造成伤害提高,当【新蕊】达到上限可激活终结技。死龙在场时,除死龙以外我方损失生命值会转化为死龙同等的生命值。
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
悲鸣,赐死之先声悲鸣,赐死之先声 - 秘技
能量恢复 : 0
弱点击破 : 0
使用秘技后进入持续秒的【冥茫】状态。【冥茫】状态下敌人无法主动靠近遐蝶。
【冥茫】状态下主动攻击会使所有范围内的敌人进入战斗,同时召唤忆灵死龙使其行动提前100%并展开境界【遗世冥域】,死龙拥有等同于【新蕊】上限的当前生命值。进入战斗后,消耗除死龙以外的我方全体当前生命值。
进入战斗后未召唤死龙则遐蝶获得等同于【新蕊】上限点数的【新蕊】。

进入【冥茫】状态,敌人无法主动靠近遐蝶,
【冥茫】状态下攻击会使所有范围内的敌人进入战斗,同时召唤忆灵死龙使其行动提前100%。进入战斗时,消耗除死龙以外的我方全体生命值。
进入战斗后未召唤死龙遐蝶回复等同于【新蕊】上限#4[i]%点数的【新蕊】。
等级 1
骸爪,冥龙之环拥骸爪,冥龙之环拥 - 战技 | 群攻
能量恢复 : 0
弱点击破 : 群攻 : 60
消耗除死龙以外的我方全体当前的生命值,遐蝶与死龙向目标发起连携攻击,对敌方全体造成等同于遐蝶生命上限的量子属性伤害。
若当前生命值不足,最多使当前生命值降至1点。

消耗我方全体生命值,遐蝶与死龙向目标发起连携攻击,对敌方全体造成量子属性伤害。
等级 15

随宠

亡喉怒哮,苏生之颂铃亡喉怒哮,苏生之颂铃 - 终结技 | 召唤
能量恢复 : 0
弱点击破 : 0
召唤忆灵死龙使其行动提前100%,同时展开境界【遗世冥域】,使敌方全体全属性抗性降低,若遐蝶持有天赋的造成伤害提高效果,使该效果扩散至死龙。死龙初始拥有点速度以及等同于【新蕊】上限的固定生命上限。
死龙个回合后或生命值为0时消失,同时解除境界【遗世冥域】。

召唤忆灵死龙使其行动提前100%,同时展开境界,使敌方全体全属性抗性降低
等级 15
擘裂冥茫的爪痕擘裂冥茫的爪痕 - 忆灵技 | 群攻
能量恢复 : 0
弱点击破 : 群攻 : 30
对敌方全体造成等同于遐蝶生命上限的量子属性伤害。

对敌方全体造成少量量子属性伤害。
等级 10
燎尽黯泽的焰息燎尽黯泽的焰息 - 忆灵技 | 群攻
能量恢复 : 0
弱点击破 : 群攻 : 30
发动【燎尽黯泽的焰息】会消耗等同于死龙生命上限的生命值,对敌方全体造成等同于遐蝶生命上限的量子属性伤害。
一次攻击中可重复发动【燎尽黯泽的焰息】,重复发动时,伤害倍率依次提高至/,达到后不再提高,伤害倍率提高效果在死龙消失前不会降低。
死龙当前生命值小于等于自身生命上限时,发动该技能会主动将生命值降至1点后触发等同于天赋【灼掠幽墟的晦翼】的技能效果。

消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于#5[i]%时,施放该技能会主动触发忆灵天赋【灼掠幽墟的晦翼】的技能效果。
等级 10
月茧荫蔽的身躯月茧荫蔽的身躯 - 忆灵天赋 | 辅助
能量恢复 : 0
弱点击破 : 0
死龙在场时为我方后援,我方受到伤害或消耗生命值时,当前生命值最多降至1点,此后由死龙承担,但死龙会消耗等同于原数值的生命值,持续至死龙消失。

死龙在场时为我方后援,我方当前生命值最多降至1点,此后受到伤害或消耗生命值由死龙承担。
等级 10
震彻寂壤的怒啸震彻寂壤的怒啸 - 忆灵天赋 | 辅助
能量恢复 : 0
弱点击破 : 0
死龙被召唤时,我方全体造成的伤害提高,持续回合。

被召唤时,使我方全体造成的伤害提高。
等级 10
灼掠幽墟的晦翼灼掠幽墟的晦翼 - 忆灵天赋 | 弹射
能量恢复 : 0
弱点击破 : 单攻 : 15
死龙消失时,造成次伤害,每次伤害对敌方随机单体造成等同于遐蝶生命上限的量子属性伤害,同时为我方全体回复等同于遐蝶生命上限+点的生命值。

消失时,对敌方单体造成少量量子属性伤害,共弹射#2[i]次,同时为我方全体回复生命值。
等级 10
燎尽黯泽的焰息燎尽黯泽的焰息 - 忆灵技 | 群攻
能量恢复 : 0
弱点击破 : 群攻 : 30


消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于#5[i]%时,施放该技能会主动触发忆灵天赋【灼掠幽墟的晦翼】的技能效果。
等级 10
燎尽黯泽的焰息燎尽黯泽的焰息 - 忆灵技 | 群攻
能量恢复 : 0
弱点击破 : 群攻 : 30


消耗自身生命值,对敌方全体造成量子属性伤害,且本回合不会结束。重复施放技能时,技能最多获得3次强化。生命值小于等于#5[i]%时,施放该技能会主动触发忆灵天赋【灼掠幽墟的晦翼】的技能效果。
等级 10
灼掠幽墟的晦翼灼掠幽墟的晦翼 - 忆灵技 | 弹射
能量恢复 : 0
弱点击破 : 单攻 : 15
消耗全部生命,造成次伤害,每次伤害对敌方随机单体造成等同于遐蝶生命上限的量子属性伤害,同时为我方全体回复等同于遐蝶生命上限+点的生命值。

消耗全部生命值,对敌方单体造成少量量子属性伤害,共弹射#2[i]次,同时为我方全体回复生命值。
等级 10

行迹

收容的暗潮收容的暗潮
需要角色晋阶 2
除死龙以外的我方目标接受治疗后会将100%的治疗数值转化为【新蕊】,死龙在场时则转化为死龙生命值,我方每个目标累计转化值不超过【新蕊】上限的12%。任意单位行动后重置所有单位累计的转化值。
信用点5000
思量的种3
吉光片羽1
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 3
暴击伤害提高5.3%
信用点9000
末那芽苗3
悲鸣由远及近2
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 4
暴击率提高4%
信用点19000
末那芽苗4
悲鸣由远及近4
倒置的火炬倒置的火炬
需要角色晋阶 4
遐蝶当前生命值大于等于自身生命上限的50%时,遐蝶速度提高40%。死龙施放【燎尽黯泽的焰息】对场上所有敌方造成致命伤害或敌方无法被继续削减生命值时,死龙速度提高100%,持续1回合。
信用点20000
末那芽苗5
命运的足迹1
吉光片羽1
伤害强化•量子伤害强化•量子 (量子属性伤害提高)
需要角色晋阶 5
量子属性伤害提高4.8%
信用点45000
阿赖耶华3
哀叹漫无止息3
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 5
暴击率提高4%
信用点45000
阿赖耶华3
哀叹漫无止息3
西风的驻足西风的驻足
需要角色晋阶 6
死龙每次施放【燎尽黯泽的焰息】时,造成的伤害提高30%,该效果最多叠加6层,持续至本回合结束。
信用点160K
阿赖耶华8
命运的足迹1
吉光片羽1
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 6
暴击伤害提高8%
信用点140K
阿赖耶华7
哀叹漫无止息6
伤害强化•量子伤害强化•量子 (量子属性伤害提高)
需要角色等级 75
量子属性伤害提高6.4%
信用点160K
阿赖耶华8
哀叹漫无止息8
暴击率强化暴击率强化 (暴击率)
需要角色等级 80
暴击率提高5.3%
信用点160K
阿赖耶华8
哀叹漫无止息8
暴击率强化暴击率强化 (暴击率)
暴击率提高2.7%
信用点2500
预兆似有若无2
伤害强化•量子伤害强化•量子 (量子属性伤害提高)
需要角色晋阶 2
量子属性伤害提高3.2%
信用点4000
思量的种3
预兆似有若无6
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 3
暴击率提高2.7%
信用点9000
末那芽苗3
悲鸣由远及近2

星魂

雪地的圣女,付记忆入殓雪地的圣女,付记忆入殓雪地的圣女,付记忆入殓
敌方目标当前生命值小于等于自身生命上限80%/50%时,【骸爪,冥龙之环拥】、【擘裂冥茫的爪痕】、【燎尽黯泽的焰息】、【灼掠幽墟的晦翼】对其造成的伤害为原伤害的120%/140%
以扑翼繁花加冕以扑翼繁花加冕以扑翼繁花加冕
召唤忆灵死龙后,遐蝶获得2层【炽意】,【炽意】最多持有2层,可用来抵扣死龙忆灵技【燎尽黯泽的焰息】的生命值消耗,并使遐蝶行动提前100%,下一次施放强化战技遐蝶获得等同于【新蕊】上限30%点数的【新蕊】。
虔敬的旅人,于死境翩跹虔敬的旅人,于死境翩跹虔敬的旅人,于死境翩跹
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;忆灵天赋等级+1,最多不超过10级。
拥悲怜哀歌安眠拥悲怜哀歌安眠拥悲怜哀歌安眠
遐蝶在场时,我方全体受到治疗时的回复量提高20%
素白的新篇,以预言装点素白的新篇,以预言装点素白的新篇,以预言装点
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;忆灵技等级+1,最多不超过10级。
待流年奔涌破茧待流年奔涌破茧待流年奔涌破茧
遐蝶与死龙造成伤害时,量子属性抗性穿透提高20%。死龙攻击期间可以无视弱点属性削减敌方韧性,击破弱点时,触发量子属性的弱点击破效果,触发天赋【灼掠幽墟的晦翼】的弹射次数额外增加3次。

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
胜利只在朝夕间
胜利只在朝夕间4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72使装备者的暴击伤害提高12%,当装备者的忆灵对我方目标施放技能时,使我方全体目标造成的伤害提高8%,持续3回合。
阿赖耶华
践踏的意志
焚影
焚影3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72装备者首次召唤忆灵时,恢复1点战技点,并恢复自身12点能量。
阿赖耶华
蠢动原核
溯忆
溯忆3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高8%,最多叠加4层。忆灵消失时移除装备者和忆灵的【缅怀】。
阿赖耶华
荣耀洗礼身躯
天才们的问候
天才们的问候4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56使装备者的攻击力提高16%,装备者施放终结技后,使装备者与忆灵造成的普攻伤害提高20%,持续3回合。
阿赖耶华
荣耀洗礼身躯
多流汗,少流泪
多流汗,少流泪4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4使装备者的暴击率提高12%,装备者的忆灵在场上时,装备者与忆灵造成的伤害提高24%
阿赖耶华
荣耀洗礼身躯
将光阴织成黄金
将光阴织成黄金5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4使装备者的基础速度提高12,装备者和装备者的忆灵在攻击后使装备者获得1层【织锦】,每层【织锦】使装备者和装备者的忆灵暴击伤害提高9%,最多叠加6层。叠加至上限时,每层【织锦】额外使造成的普攻伤害提高9%
阿赖耶华
荣耀洗礼身躯
记忆永不落幕
记忆永不落幕5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4使装备者的速度提高6%。装备者施放战技后,使我方全体造成的伤害提高8%,持续3回合。
阿赖耶华
蠢动原核
愿虹光永驻天空
愿虹光永驻天空5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24使装备者的速度提高18%。装备者施放普攻、战技和终结技时消耗我方全体等同于当前生命值1%的生命值并使装备者的忆灵下一次攻击后额外对攻击目标造成1次等同于250%生命值消耗总量的附加伤害,随后清空生命值消耗总量。装备者的忆灵施放忆灵技时,使敌方全体受到的伤害提高18%,持续2回合。
阿赖耶华
荣耀洗礼身躯
让告别,更美一些
让告别,更美一些5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08使装备者的生命上限提高30%,装备者或装备者的忆灵在自身回合内损失生命值时,装备者获得【冥花】,【冥花】可以使装备者和装备者的忆灵造成伤害时,无视目标30%的防御力,持续2回合。
当装备者的忆灵消失时,使装备者行动提前12%。该效果最多触发1次,装备者每次施放终结技时重置触发次数。
阿赖耶华
哀叹漫无止息
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386 responses to “遐蝶”

  1. Come on guys, don’t stop spending. the 4th game we are developing really needs more funding.

      
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  2. as a new player who wishes to clear endgame content (MoC, pure fiction, and apocalypse), should I go for Mydei, Castorice, Anaxa, or save? Currently i have absolutely zero limited five star units.

    reading the comment section here really made me rethink my idea of spending all my jades on castorice (considering that i cannot afford her lc and her being un-f2p-friendly). I don’t want to spend all my pulls for a character that was set up to fail from the very start 🙁

      
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    • Please don’t buy into the doomposting. One of Castorices best teams is Her, Remembrance MC, Pela, and Gallagher. All 3 others are completely free. The only big upgrade to this would be Tribbie. So she certainly isn’t set up to fail.

      However, for new players, I can only advise to get supports over DPS characters. It’ll make for a stronger account in the long run.

      Most importantly though, pull who you like most. While it’s a lot of work, people have cleared all the endgame modes with fully F2P teams. Yes even the recent outrages Hoolay and Nikador.

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    • Anaxa has a better Pull value for new Players because of many things he can provide for most Team compositions.
      Support Characters have a longer lifespan, even when they are Sub-DPS.
      Anaxa can be used as a Main DPS but he shines more as a Sub-DPS and Support.

      For a new Account, Anaxa’s Weakness Implant (Every Element) can be very useful and he can also make all the enemies lose a Turn.
      If he is the only Erudition in the Team then he Buffs his own DMG.
      If there is another Erudition in the Team he Buffs the whole Team’s DMG.

      I completely understand if someone will Pull for Castorice regardless, because she is a powerful DPS and has multiple F2P Team mate options like RMC from story content, and Gallagher from Castorice’s Banner will most likely join the new players account while pulling for Castorice. (Hopefully minimum E2 Gallagher.)
      Sadly it is true that Castorice has no F2P Light Cone options that would come close to her Signature LC.
      (Anaxa will be able to use the Event LC we gonna get in the 3.2 Event, but there are other options for him aswell.)

      Castorice has truly awesome animations, and I like that she can be played in multiple ways.
      I like that it requires thinking to play her well and make the best of her power.

      Pull for Characters you really like.
      Power Creep for Main DPS characters is really fast in HSR.
      Most Main DPS Characters only live for 6 Months as E0S0.

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    • un f2p friendly? Where did you get that? 2 of her BiS rn are free units, and her really only good eidolon is E2. you dont even need her sig LC either to make he super powerful. You have the wrong idea. She isn’t setup to fail, she’s setup to SUCCEED. Her BiS aren’t out yet, and probably wont be for a hot minute. Hyacine is 3.3, but im sure Castorice is gonna get a more dedicated support at some point, like how Acheron got Jaiqiou.

      Don’t buy into all the doomposting and people being mad that she exists. Pull for who you like and use your own judgement. If you’re a new player, I also wouldn’t focus on endgame yet. I’ve been playing for over a year, and even still I struggle to clear stage 12 of the endgame content. (my luck is bad yes, and I don’t get much units, but thats besides the point.) Having the teams, builds, and skill to clear the endgame content is gonna take a few months to develop at least.

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  3. So, as someone that JUST started playing this game a few days ago, is Castorice worth it or nah?

      
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    • yes definitely, she will carry you.

      She does alot of dmg and self buffs also sort of tanks

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    • Castoria is a very difficult character for a newbie. If pull her there will be need to heavily invest and get her signature cone at any cost since she lose a lot of effectiveness without it. In addition, in the next patch there will be need to pull out Hyacine as the best character to help her. On top of that, her HP mechanic limits her future quite a bit in the long run.
      It’s only worth pull her out based on the Waifu factor, otherwise it’s better to get Midei with his cone right now or The Herta, who is extremely versatile at low cost and can get a rerun in future patches. Can also look out for Anaxa, which will allow to easily close challenges where need to pierce toughness of enemies and will get good light cone for free in next patch.

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      • How do her HP mechanics limit her future, like at all? Hyacine/Tribbie/Mydei are both proof that they aren’t just going to drop HP drain mechanics, as well as more HP artifacts being released, having supports with general DMG/Crit/RES PEN/True DMG buffs like HarmonyMC/Tribbie/Sunday/Ruan Mei/etc, and debuffers with AoE DMG Taken/DEF Shred/RES Shred like Anaxa/Jiaoquo/Lingsha/Pela are all proof that HP scaling isn’t going anywhere. Even the fact that Mydei actually benefits from her HP drain shows that the synergies similar to Blade/Jingliu are still an aspect of the game.

        Team wide HP drain has such a weird fear around it, when Hyacine is literally proof that sustain units will continue to account for HP drain characters lmao, even Luocha (who will be free!) giving team wide healing when any character deals any damage is enough to offset it. “Pull Mydei and his LC” is fine but “Pull Castorice and supports being released in future versions” leads to “limits her future, pull for waifu” somehow?

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        • Just further confirmed everything that was said above. Look at the original post for starters. The person just started playing and is asking if he should pull a character, and some one saying Castoria good with any of the dozens of characters listed, which of course the person who’s only been in the game for a few days doesn’t have. Even to unlock RMC need to go through the main story which can take weeks of measured play. And some one also suggest a newbie to take Locha who is weaker than 4 star Galagher in Castoria teams according to independent tests, when any newbie is much more profitable to take Ruan Mei that can find good place at any team.

          The HP characters themselves can indeed play in any modes with any characters, but the buffs in end game modes will go away sooner or later and the HP absorption meta won’t last long. In comparison to another character in the same patch, Anaxa can easily run most of the bosses in Apocalyptic Shadow and Pure Fiction without requiring a signature cone and losing a quarter of his power like Castoria. When Anaxa can be easy to play with multiple teams, Castoria requied to build one team around her. So Anaxa will remain a useful unit for any account for a longer time despite the temporary buffs. All in all, Castoria is a powerful damag dealer, but it’s not designed for newbies who will have to spend a lot for a few patches in a row for it to feel comfortable. And about scaling HP, just need have to remember Blade and his current place in actual game.

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    • Anaxa might hold more value for a new player.

      Weakness Implant, Every Element.
      Buffs Himself to have decent DMG if he is the only Erudition in the Team.
      Buffs the whole Team’s DMG if there is another Erudition in the Team.
      Make the enemies lose a Turn.

      Anaxa is the type of character who holds more value than a Top DPS would like Castorice.
      Currently most Top DPS characters need their Signature Light Cone if there are no other alternatives.
      Castorice sadly has no other alternatives.
      Currently Top DPS characters will get power crept in 6-8 months by another Top DPS.

      Also, Castorice does not work with a completely F2P Team.
      Remembrance Trailblazer is the only F2P Team mate for her.
      F2P Healers like Natasha or Lynx will not be enough to play Castorice the way she was meant to be played.
      Hyacine is coming very soon and she is the healer meant for Castorice.
      Gallagher is also an option and he is on her Banner at least so that is good.
      Luocha is also a very good option.
      If you decide to Pull for Castorice, hopefully you get at least E2 Gallagher for her on her Banner.

      I like Castorice a lot because there are multiple ways to play her.
      Most of the time the player will have to think and make the right choices in combat to make the best of her.
      For a new player that might not be the best.

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    • Castorice will be a little hard for new player so don’t rush to pull her. There will be a test and events at next patch when will be possible to play with her. Banner will go over 21 day so it’s will be time to decide and maybe will be better to save jades in next update after check 3.3 units at this site.

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  4. gonna skip castorice. also going f2p

    why? not a big fan of remembrance units.
    also don’t like the concept of global abilities. even if she didn’t have a global ability I’ll skip.
    don’t see the reason why I should sink 1500$ to get e6s5 Acheron, just for her to struggle clearing endgame content in no less than 3 months.
    After a year, it didn’t get better.

      
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    • What? I got E6S1 Acheron and i’ve never had trouble 0 cycling. I literally was auto playing MoC a few months ago. Recently had to stop, but still. S5 is a good bit stronger than S1 Acheron.

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    • kinda ur fault for whaling in a gacha game ngl f2p is the way to go its the most fun that way tooa

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    • Skill issue! My Jade e6s4 clear all content very easily! MoC is always zero cycle for me! And you can’t clear it with Acheron e6s5, ACHERON!!!??? Bullshit! Or you just that bad at a game!

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    • Trouble clearing endgame with E6 Acheron? Literal skill issue. Yeah, they make content harder, but you’re fitting a square box into a round hole if you cant clear endgame with E6 Acheron.

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    • Tell me you don’t know how to play the game without telling me you don’t know how to play the game.

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    • you should just quit dawg the game aint getting better, going f2p isnt enough, uninstall and leave, until it gets better (it wont). I for once will quit after Fate collab if not before cuz honestly this game is but a shadow of what it once was.

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  5. I am still very upset that appearently Sunday is not very good for Castorice Team.
    Some people say Pela is better for her than Sunday!

    Tribbie + RMC.
    or RMC + Pela.
    or RMC + Ruan Mei.
    and only then RMC + Sunday…

    Sunday was suppose to be the best Support for Remembrance and other Summoner type characters and so far in 3.x only Aglaea is the Remembrance character Sunday is good for.

    I am very disappointed.

      
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    • “Aglaea is the only Remembrance character Sunday is good for” my man, including Castorice, there are ONLY THREE Remembrance characters in total, with RMC being a SUPPORT and Castorice just benefitting more from supports with a different focus given an optimal environment.

      Did you expect EVERY Remembrance character to have Sunday as their BiS support? Is him being pretty universally regarded as the BiS support for nearly every single DPS unit in the game not good enough for you because some characters benefit more from True DMG/RES PEN/DEF Shred than they do Sunday’s hypercarry SP Neutral DMG/Crit/Action Advance?

      Not even to mention that he STILL IS A GOOD AND VIABLE SUPPORT FOR HER. Depending on Sunday’s investment, he could even be the better choice for her depending on the team she’s used in!

      Aglaea is literally a different character that jumps up at least a full tier solely because of Sunday being PERFECT for her and you’re mad that the SECOND REMEMBRANCE CHARACTER TO BE RELEASED has Sunday in the “works well and is BiS in specific circumstances but other supports work better in general usage and are easier to use optimally” like ????

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    • You can’t ever expect a support being BiS for every one of a certain class. They are always going to try to get you to pull for new supports. That’s how Gacha’s work. There was always a chance so i’m not going to call you silly or anything for assuming, but honestly it’s better to set your expectations low when it comes to games like this.

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    • im happy! finally a summon unit that doesnt need sunday to be good! all of you guys complain about cas’s global passive making her a “needed” character when hoyo has made needed characters countless times before. ruan mei/fugue for break teams, sunday for summons, aventurine for almost anything…. like come on guys

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      • No she’s not lmfao. Trbbie has the best E1 in the game wtf are you on about. It can increase damage on a ST up to 120%. Jesus.

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        • Nah Don’t bother correcting idiots. I also got into a fight who is much better between Sunday E1 and 3B E1.. some douches wanted a fistfight because I didn’t agree with him on Sunday being better xD

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    • where did you get this “sunday was supposed to be the best support for remembrance”? do all remembrance needs to be shackled by the same kit that wants their summon to shit out 20 actions in a turn?

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      • There is no other dedicated Harmony for Summoners so I cannot even imagine WTF was HoYo thinking when they intentionally sabotaged the synergie between Sunday and Castorice.

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    • It is ridiculus that a Harmony that has nothing to do with Summons like Tribbie to be better for a Summoner than Sunday whose whole main selling point is Summon Support.

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