| 多流汗,少流泪 | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | 使装备者的暴击伤害提高12%,当装备者的忆灵对我方目标施放技能时,使我方全体目标造成的伤害提高8%,持续3回合。 | |
| 向着不可追问处 | 5 | erudition-class | 635.04 | 463.05 | 952.56 | 使装备者的暴击率提高12%。装备者施放终结技时,使装备者战技和终结技造成的伤害提高48%,持续3回合。装备者施放终结技后,若本次终结技期间消耗的能量大于等于140点,恢复1个战技点,该效果每2回合最多触发1次。 | |
| 焚影 | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | 装备者首次召唤忆灵时,恢复1点战技点,并恢复自身12点能量。 | |
| 溯忆 | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | 忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高8%,最多叠加4层。忆灵消失时移除装备者和忆灵的【缅怀】。 | |
| 天才们的问候 | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高16%,装备者施放终结技后,使装备者与忆灵的攻击力额外提高20%,持续3回合。 | |
| 胜利只在朝夕间 | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | 使装备者的暴击率提高12%,装备者的忆灵在场上时,装备者与忆灵造成的伤害提高24%。 | |
| 将光阴织成黄金 | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | 使装备者的基础速度提高12,装备者和装备者的忆灵在攻击后获得1层【织锦】,每层【织锦】使暴击伤害提高15%,最多叠加3层。叠加至上限时,每层【织锦】额外使普攻造成的伤害提高15%。 | |
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33 responses to “New in 3.0”
I’ve posted something about this before on the Genshin HHW, but I wanna let y’all HSR lurkers know beforehand.
There are rumors that banners are changing starting from 3.0. If this is true, then THE Herta and Aglaea’s banners will run simultaneously and last for the entirety of the patch. Character reruns would likely come around three weeks after.
All of Hoyo’s games are affected by this as well as they’re moving into some new sales strategy or something along these lines.
And there hasn’t been a source ever since so take it with a huge grain of salt.
We need to wait until ZZZ 1.4 stream, if its going to happen it will be announce for that as is a rumour for every hoyo games.
But again, the source as far as i know is just a notepad text.
So….do remembrance characters require twice the amount of mats? bcuz from what im looking at they memosprites have their own skill bar lvl separate from the actual character, so do we need to level up their stuff as well as the actual character? or is it like a 2-1 type of deal?
Along with that, is their a place we can go to see all these new key words like “true-damage” and “joint attack” i mean i can make an educated guess, but id rather just know for sure.
Actually it looks like remembrance characters will require less mats and credits to upgrade
Amphoreus 3.x is going to be really awesome!
Remembrance characters so far look amazing!
The Saga of Heroes Trailer revealed many awesome character designs we can be excited for aswell!
Story seems like a classic Fantasy/Mythology themed one, I like that a lot, it has so much potential with all the cool Boss designs they can go for! (Hopefully they will do that.)