云璃

云璃
云璃名词云璃
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 毁灭
战斗属性Class 物理
n/a
信用点308K
工造机杼15
工造迴轮15
星际和平工作证65
工造浑心15
行迹材料
信用点3M
步离犬牙18
工造机杼41
狼毒锯牙69
工造迴轮56
月狂獠牙139
工造浑心58
无穷假身的遗恨12
命运的足迹8
剧情仙舟「朱明」的猎剑士,备受「烛渊将军」怀炎宠爱的孙女,性格直率。
从小跟随怀炎学习剑艺与锻艺,乃「焰轮八叶」中次年幼的天才剑士。
对朱明流出的魔剑深恶痛绝,立誓要「搜猎魔剑,尽数断绝」。

目录
属性
战技
行迹
星魂
光锥
背包
Gallery
语音
剧情

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量n/a
192.462.7185945%50%125240
20180.18122.27360945%50%125240
信用点4000
工造机杼5
20+217.14147.34434945%50%125240
30263.34178.69527945%50%125240
信用点8000
工造机杼10
30+300.3203.77601945%50%125240
40346.5235.12693945%50%125240
信用点16000
工造迴轮6
星际和平工作证3
40+383.46260.2767945%50%125240
50429.66291.55859945%50%125240
信用点40000
工造迴轮9
星际和平工作证7
50+466.62316.63933945%50%125240
60512.82347.991026945%50%125240
信用点80000
工造浑心6
星际和平工作证20
60+549.78373.061100945%50%125240
70595.98404.411192945%50%125240
信用点160K
工造浑心9
星际和平工作证35
70+632.94429.51266945%50%125240
80679.14460.851358945%50%125240
等级n/a
1
20
信用点4000
工造机杼5
20+
40
信用点16000
工造迴轮6
星际和平工作证3
40+
50
信用点40000
工造迴轮9
星际和平工作证7
50+
60
信用点80000
工造浑心6
星际和平工作证20
60+
70
信用点160K
工造浑心9
星际和平工作证35
70+
80

战技

翻风转日翻风转日 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于云璃攻击力的物理属性伤害。

对敌方单体造成少量物理属性伤害。
等级 9
飞铗震赫飞铗震赫 - 战技 | 扩散
能量恢复 : 30
弱点击破 : 单攻 : 60 / 扩散 : 30
回复等同于云璃攻击力+的生命值,并对指定敌方单体造成等同于云璃攻击力的物理属性伤害,对其相邻目标造成等同于云璃攻击力的物理属性伤害。

回复自身生命值,并对敌方单体造成物理属性伤害,对相邻目标造成少量物理属性伤害。
等级 15
剑为地纪,刃惊天宗剑为地纪,刃惊天宗 - 终结技 | 强化
能量恢复 : 5
弱点击破 : 单攻 : 60 / 扩散 : 30
消耗点能量,云璃获得【格挡】并使敌方全体陷入嘲讽状态,持续至下一个我方或敌方回合结束时。并使云璃下一次反击造成的暴击伤害提高。触发天赋的反击效果时,将替换为发动反击【勘破•灭】同时移除【格挡】效果。若【格挡】状态期间没有触发反击,状态结束时云璃立即对随机敌方目标发动反击【勘破•斩】。 
【勘破•斩】:对目标造成等同于云璃攻击力的物理属性伤害,对其相邻目标造成等同于云璃攻击力的物理属性伤害。
【勘破•灭】:对目标造成等同于云璃攻击力的物理属性伤害,对其相邻目标造成等同于云璃攻击力的物理属性伤害,随后额外造成次伤害,每次伤害对随机敌方单体造成等同于云璃攻击力的物理伤害。
云璃通过此技能造成伤害时,被视为造成了终结技伤害。

进入【格挡】并嘲讽敌方全体,期间受到攻击后触发强力反击,对攻击者与其相邻目标造成物理属性伤害,随后对敌方单体造成少量物理属性伤害,共弹射6次。若【格挡】状态期间没有触发反击,状态结束时对随机敌方目标与其相邻目标造成物理属性伤害。
等级 15
闪铄闪铄 - 天赋 | 扩散
能量恢复 : 10
弱点击破 : 单攻 : 30 / 扩散 : 30
当云璃受到敌方目标攻击后,额外恢复点能量,并立即向攻击者发起反击,对其造成等同于云璃攻击力的物理属性伤害,对其相邻目标造成等同于云璃攻击力的物理属性伤害。
若不存在可反击的目标,则反击敌方随机目标。

当云璃受到敌方目标攻击时,额外恢复能量并立即反击,对攻击者造成物理属性伤害,对相邻目标造成少量物理属性伤害。
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等级 1
后发先至后发先至 - 秘技 | 强化
能量恢复 : 0
弱点击破 : 0
使自身获得【招架】效果,持续秒,期间攻击敌人或受到攻击进入战斗后,立即对随机敌方单体施放【勘破•灭】,并使本次攻击造成的伤害提高

使自身获得【招架】效果,持续20秒,期间攻击敌人或受到攻击进入战斗后,立即对随机敌方单体施放【勘破•灭】。
等级 1

行迹

灼毂灼毂
需要角色晋阶 2
每发动1次【勘破•斩】后,下一次【勘破•斩】将替换为【勘破•灭】。
信用点5000
步离犬牙3
无穷假身的遗恨1
生命强化生命强化 (生命值)
需要角色晋阶 2
生命值上限提高4%
信用点5000
步离犬牙3
工造机杼6
攻击强化攻击强化 (攻击力)
需要角色晋阶 3
攻击力提高4%
信用点10000
狼毒锯牙3
工造迴轮3
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 3
暴击率提高2.7%
信用点10000
狼毒锯牙3
工造迴轮3
却邪却邪
需要角色晋阶 4
【格挡】状态下抵抗受到的控制类负面效果,并使受到的伤害降低20%
信用点20000
狼毒锯牙5
命运的足迹1
无穷假身的遗恨1
攻击强化攻击强化 (攻击力)
需要角色晋阶 4
攻击力提高6%
信用点20000
狼毒锯牙5
工造迴轮4
生命强化生命强化 (生命值)
需要角色晋阶 5
生命值上限提高6%
信用点45000
月狂獠牙3
工造浑心3
攻击强化攻击强化 (攻击力)
需要角色晋阶 5
攻击力提高6%
信用点45000
月狂獠牙3
工造浑心3
真刚真刚
需要角色晋阶 6
施放反击时,云璃的攻击力提高30%,持续1回合。
信用点160K
月狂獠牙8
命运的足迹1
无穷假身的遗恨1
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 6
暴击率提高4%
信用点160K
月狂獠牙8
工造浑心8
生命强化生命强化 (生命值)
需要角色等级 75
生命值上限提高8%
信用点160K
月狂獠牙8
工造浑心8
攻击强化攻击强化 (攻击力)
需要角色等级 80
攻击力提高8%
信用点160K
月狂獠牙8
工造浑心8

星魂

沉锋离垢沉锋离垢沉锋离垢
【勘破•斩】与【勘破•灭】造成的伤害提高20%,【勘破•灭】的额外伤害次数增加3次。
初芒破生初芒破生初芒破生
发动反击造成伤害时无视敌方目标20%的防御力。
九尺运斤九尺运斤九尺运斤
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
大匠击橐大匠击橐大匠击橐
发动【勘破•斩】或【勘破•灭】后使自身效果抵抗提高50%,持续1回合。
恒兵匪石恒兵匪石恒兵匪石
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
剑胆琴心剑胆琴心剑胆琴心
【格挡】状态期间,敌方主动施放技能时无论是否攻击云璃,都会触发【勘破•灭】同时移除【格挡】效果,发动【勘破•斩】或【勘破•灭】造成伤害时暴击率提高15%,物理属性抗性穿透提高20%

光锥

名词稀有度命途攻击力防御力生命值战技n/a
天倾
天倾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者普攻和战技造成的伤害提高20%
净世残刃
践踏的意志
乐圮
乐圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者对当前生命值百分比大于50%的敌方目标造成的伤害提高20%
净世残刃
蠢动原核
俱殁
俱殁3
RarstrRarstrRarstr
destruction-class370.44198.45846.72装备者当前生命值百分比小于80%时,暴击率提高12%
净世残刃
铁卫勋章
鼹鼠党欢迎你
鼹鼠党欢迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高12%
净世残刃
践踏的意志
秘密誓心
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使装备者造成的伤害提高20%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高20%
净世残刃
铁卫勋章
在蓝天下
在蓝天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者攻击力提高16%,当装备者消灭敌方目标后,暴击率提高12%,持续3回合。
净世残刃
永寿荣枝
汪!散步时间!
汪!散步时间!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者的攻击力提高10%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高16%,该效果对持续伤害也会生效。
净世残刃
蠢动原核
无处可逃
无处可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使装备者的攻击力提高24%。当装备者消灭敌方目标时,回复等同于自身12%攻击力的生命值。
净世残刃
铁卫勋章
无可取代的东西
无可取代的东西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使装备者的攻击力提高24%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力8%的生命值,同时造成的伤害提高24%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。
净世残刃
古代引擎
到不了的彼岸
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使装备者的暴击率提高18%,生命上限提高18%。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高24%,该效果在装备者施放攻击后解除。
净世残刃
永寿荣枝
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185 responses to “云璃”

  1. ngl i think that is the type of character that needs fu xuan because unlike clara she doesn’t have a damage reduction in her kit and she got a taunt so more and more enemies will hit her and im saying this because i try clara with someone like aventurine and in a run where everyone would hit clara aventurine wouldn’t keep up with the shield demand even with the damage reduction and 90% ult uptime (and my aventurine is good he got a 4k shield) so yunli would probably kinda be fored to being with fu xuan (and maybe she will work fine with luocha and gallagher but idk)

      
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    • i fully agree with you, lets spread the words about her weakness to bring justice to free clara(palestine)

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    • Yunli’s taunt only lasts for a single ally/enemy turn when she uses her ult, so it’ll only make one enemy attack hit her at most. She also doesn’t have increased aggro without her LC so, outside of her ult taunt, she’ll probably only get hit around as much as any other destruction that isn’t Clara. If you’re not running Yunli with her LC, she’d probably benefit a bit from the increased aggro by provided characters like Lynx or March, just to make her more reliable as a counterattacker.

      In contrast, Clara has increased aggro from her ult that lasts 2 turns so it makes sense that she’ll get hit a lot more and thus need better help staying alive and it’s also why she doesn’t need extra aggro from other characters as much. Imo, her damage reduction is likely due to having that increased aggro in the first place.

      That said, Fu Xuan would probably be a big help either way for both Yunli and Clara because of her damage reduction, damage redirection and ult heals so she’d likely be better than Aventurine for both if he has trouble maintaining his shields.

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    • Maybe, that or Huohuo as Yunli ult costs quite a lot and Huo² will help the whole team pretty well if you’re also running Robin, which you should be if you have her

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  2. So what about Clara E6 + Yunli? If Yunli receives an attack, she attacks + there is a 50% chance for Clara to attack too, right?

      
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    • Now I’m picturing Svarog and Yunli staring each other down, both waiting for the other to make a move first. The, when one eventually does (probably Yunli since she’s faster), they relentlessly counterattack each other until one collapses.

      Meanwhile, Clara’s busy examining some random Xianzhou ingenium to broaden her mechanics knowledge and the Clara Protection Society and the Yunli Protection Society meet and merge into some kind of combined Barefooted Girls Protection Society, determined to bring shoes to all girls.

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  3. Yunli’s ultimate has 720% attack multiplier vs. single target and is already higher than the Lightning Lord at 10 stacks. With E1, she has 960% attack multiplier vs. single target.

    However she desperately wants crit rate. This is the sell value of her E2, huh.

      
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    • E2 would definitely help but I think she should manage fairly well without. 5% base + 6.7 from traces, 6 from the Valorous set, 32.4 from crit rate body totals 50.1% without substats. Add in some decent substat rolls and she should be alright at E0, though E2 would definitely make it easier.
      The main problem I can see is that crit rate body means no crit damage body. Duran planar gives 25% at 5 stacks and her LC would add 36% but that’s E0S1 and still needs good substat rolls to really get her killing properly, though E0S1 should be much easier to get than E2.
      All in all, I think she’s looking good atm, but heavily dependent on good relic rolls for doing good crit.

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        • True. Since crit dmg is easier to get via other characters, building Yunli with crit rate body shouldn’t be much of an issue then. Get her a good crit rate via relics and let other units up her crit dmg in addition to whatever she manages to get via her relic substats and she’ll be good to go. Means her E2 is more of a nice bonus rather than something needed.

          I was thinking more about trying to get both crit rate and crit dmg from relics/possibly her LC and didn’t consider teammates boosting crit dmg. Bit of an oversight on my part there.

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    • Yunli’s counterattack and Clara’s deal around same level of damage vs. single target when ultimate is not active.

      However, Yunli’s counterattack comes as a blast attack.

      Also, Yunli’s ultimate is way stronger than Clara’s. Excluding supports, Yunli deals ~30k / ~15k damage for the initial blast attack and ~10k damage per bounce, leading to ~90k damage vs. single target, while Clara only deals ~24k / ~12k per strike.

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  4. TL;DR: in terms of pull value her v1 seems like a clara who doesnt do enough better than clara to warrant pulling for her specifically. if you dont have clara and have completely given up on the possibility of losing a 50/50 to her, yunli can def be considered to fill the physical dmg niche in an account

    SO yunli, huh. honestly, a lot of my gripes with her would be completely solved if she was literally any other element than physical. oh well, cant really change it post-drip.

    her dynamic with clara is kinda interesting: yunli has lower multipliers than clara on her counter and enhanced counter but makes up for it with her argenti ult bounce upon being hit, and the timing of her ult is definitely more interesting than clara.

    she has much lower base atk than clara (almost a whole 60 iirc) and is overall less tanky but she can actually heal herself making her much more self-sufficient and she does increase her cdmg hugely while in ult. the 15 energy upon being hit is very nice and so is her max energy being double her ult cost. i do like how many overflow mechanics we’ve been getting recently

    i overall really like how her kit is designed but DESPISE her element and similarity to clara.

    if i were to suggest a change, id lower the multipliers on her counters (maybe to like 100% on regular and 200% on enhanced, while keeping the 80% bounce) BUT give her skill a party-wide march e6 heal and a party-wide guard of wuthering snow on her ult. NOW you have this really interesting dynamic where you can use her as a fast sustain but at the huge risk of dying, exacerbated by her damage’s reliance on being hit, or you can go all in on damage while also helping your primary sustain keep the team alive. basically since they removed the healing on jiaoqiu make yunli the jiaoqiu LMAO

    overall i find yunli quite nice kit-wise and she does do enough to feel different to clara, yet i hate how similar her role is to clara and really wish they either changed her element or kit. why we couldnt have preservation yunli is beyond me

      
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    • Yeah, Yunli’s element is probably the biggest disappointment for me too because of the Clara overlap. Fire would suit her great considering what we know of her (Flamewheel Octet, forging etc.) but I assume they avoided that because of Firefly since having two 5stars of same path/element combo in consecutive patches doesn’t seem like something they’d do, even if the playstyles are completely different.

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  5. I really like Clara’s counter play-style so I might get Yunli because it literary behaves like a reactive parry (on players behalf), but I was really hoping she’d provide some sort of counter buff to allies like March’s shield or Clara’s ult.
    Would’ve been pretty amazing if she countered on any ally getting hit, within reason ofc like 3 stacks similar to march but without the need for a shield or w/e.
    But its still early af so will wait for the following beta’s to see what happens.

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        • Question: Would Yunli, Hunt march 7th, Ruan Mei and fu xuan be a good tam comp? if it is not, what is a good team comp for her?

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          • Ruan Mei is somewhat anti-synergy for a counterattacker like Yunli. RM focuses getting enemies weakness broken and keeping them broken which stops them attacking which is bad for Yunli.

            Robin, Sparkle or Tingyun would be better harmony options instead; Robin and Sparkle are good for atk/damage/crit dmg while Tingyun gives some damage as well as a large amount of energy and, since a good chunk of Yunli’s damage is from her ult counters, energy is very useful for her.

            Hunt March works pretty well with a master like Yunli but Yunli herself doesn’t really benefit from March unless March is E6; the spd boost for being master is nice but not necessary for Yunli.

            Fu Xuan should easily be able to keep everyone alive and being preservation doesn’t mess up Yunli’s aggro as much as people might think so use her if you’ve got her, though Huohuo is also a good sustain option because of the atk and energy she provides.

  6. not only her damage is higher than clara and argenti, also her break effeciency is double. Read her break values plz.

      
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    • Duh…I mean every single unit that has blast-type and single-type much higher break tougness than aoe except aoe burst, that obviously.

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    • I genuinely don’t know why Arengti’s getting so much hate. He literally could/can 40k any Pure Fiction, any side, with relative ease. Regardless of element or enemies he was/is facing

      He’s literally the pull to never struggle with Pure Fiction ever. Only less bricked than Jade (If you can’t spare a good, elemental matching erudtion though luck, TERRIBLE in MoC), with respectable MoC performance and the best calyx farmer.

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        • Well I think that simply due to many loving damage per screenshot. That or oh hey, this newer character is easier to use. So old one must suck, even if on the same level. For people love easy to use characters, that can lead to big numbers on big beefy boss. Without needing to do alot of work. Which is what makes the new break effect dps seem rather appealing. Depending on your luck in rng. Given you farm the break effect set get crit rate crit damage. While farming for a normal dps, get nothing but break effect.

          For some reason ,people just do not treat pure fiction with the same level of seriousness as they do memories of chaos. Even with well you still get jades from pure fiction. The reason I build Himeko and Herta. Which yeah I lost alot of 50/50s to Himeko. e4 she is. So getting 40k has been no issue so far. Even with her being far from my best build character. So my other team just needs to earn the bare min amount of points and job is done. E1 Robin helps in that task. Which e1 Fu xuan was a life saver in the dot pure fiction. Any who. Jades are jades. If a character can help you get the jades from a end game mode. They sound worth it to me. More so, given there is that logic of. if I can’t max star i’m losing jades. Which only makes sense if you when from always max staring the content to failing to get that final star. Given a brand new account won’t have access to that jade income from the start.

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        • maybe because there is three endgame modes and erudition is just worthless in two of them, while for example destruction is valuable in all three.

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          • In terms of gameplay or numbers wise i dont really have a conplaint, however as i have said before hoyo needs to work on them animations/design. They got infinite money the least they could do is have a well design character with good animations.

            Her animations outside of her ultimate are absolute dog shit. Her throw animation is essentially the same as Guinaifens technique animation, just on a smaller body.
            Hope they change it. Also I dont mind her being Clara 2.0 since I dont have a Clara nor do I mind more ‘counter’ characters since I really like Bazett from FGO.

      • no no he’s not only good in PF, he just carried me through this phase apocalypse shadow with 3,1k points too. he’s my 2nd go-to solution after acheron as long as enemies have physical weakness

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    • But you don’t want the enemies to be broken tho. Broken enemies = no counter. Idk if double break effeciency is a good thing for her.

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      • Against mobs, she’s probably doing enough damage that potentially breaking isn’t much of an issue. Against bosses, they usually have enough toughness that she should take out a decent chunk of their health before breaking and ult still counters even if she isn’t attacked so it’s not a complete loss for her

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