唯有香如故

唯有香如故
唯有香如故名词唯有香如故
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
类型光锥, 丰饶 光锥
命途Class 丰饶
说明丰饶命途专属的光锥,光锥技能仅对该命途生效。
战技使装备者击破特攻提高60%。装备者施放终结技攻击敌方目标后,使其陷入【忘忧】状态,持续2回合,【忘忧】状态下的敌方目标受到的伤害提高10%,若装备者当前击破特攻大于等于150%,受到的伤害提高效果额外提高8%
n/a
信用点385K
永寿幼芽20
异木种籽4
滋长花蜜12
永寿天华20
万相果实15
永寿荣枝14
剧情「第一件,整顿工作习惯。」 
「第二件,严格执行奖惩规定。」 
「当然,最要紧的还是尽快查清那些盘根错节的利益关系……」
本在欣赏湖光山色,思绪又不知不觉滑向了工作,压力和烦躁也随之而来。

她赶紧点燃一柱随身携带的安神香。
「世界如此美妙,我却如此暴躁…休假的日子,就别想那些烦人的事了……」 

目录
属性
战技
角色
Gallery

属性

等级攻击力防御力生命值n/a
1242448
2092.492.4185
信用点5000
永寿幼芽8
20+121.2121.2242
30157.2157.2314
信用点10000
异木种籽4
永寿幼芽12
30+195.6195.6391
40231.6231.6463
信用点20000
滋长花蜜4
永寿天华8
40+270270540
50306306612
信用点50000
滋长花蜜8
永寿天华12
50+344.4344.4689
60380.4380.4761
信用点100K
万相果实5
永寿荣枝6
60+418.8418.8838
70454.8454.8910
信用点200K
万相果实10
永寿荣枝8
70+493.2493.2986
80529.2529.21058
等级n/a
1
20
信用点5000
永寿幼芽8
20+
40
信用点20000
滋长花蜜4
永寿天华8
40+
50
信用点50000
滋长花蜜8
永寿天华12
50+
60
信用点100K
万相果实5
永寿荣枝6
60+
70
信用点200K
万相果实10
永寿荣枝8
70+
80

战技

安心
使装备者击破特攻提高。装备者施放终结技攻击敌方目标后,使其陷入【忘忧】状态,持续回合,【忘忧】状态下的敌方目标受到的伤害提高,若装备者当前击破特攻大于等于,受到的伤害提高效果额外提高

等级 5

角色

名词稀有度命途战斗属性n/a
娜塔莎
娜塔莎4
RarstrRarstrRarstrRarstr
abundance-classphysical-damage_type
铁狼碎齿
古代引擎
永恒之花
守护者的悲愿
命运的足迹
玲可
玲可4
RarstrRarstrRarstrRarstr
abundance-classquantum-damage_type
苍猿之钉
蠢动原核
永恒之花
无穷假身的遗恨
命运的足迹
罗刹
罗刹5
RarstrRarstrRarstrRarstrRarstr
abundance-classimaginary-damage_type
往日之影的金饰
工造浑心
永恒之花
守护者的悲愿
命运的足迹
白露
白露5
RarstrRarstrRarstrRarstrRarstr
abundance-classlightning-damage_type
往日之影的雷冠
蠢动原核
永恒之花
守护者的悲愿
命运的足迹
藿藿
藿藿5
RarstrRarstrRarstrRarstrRarstr
abundance-classwind-damage_type
天人遗垢
永寿荣枝
永恒之花
无穷假身的遗恨
命运的足迹
灵砂
灵砂5
RarstrRarstrRarstrRarstrRarstr
abundance-classfire-damage_type
忿火之心
永寿荣枝
万相果实
吉光片羽
命运的足迹
加拉赫
加拉赫4
RarstrRarstrRarstrRarstr
abundance-classfire-damage_type
忿火之心
造梦马达
万相果实
蛀星孕灾的旧恶
命运的足迹
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23 responses to “唯有香如故”

  1. i like how ppl i know will be pulling this LC solely to give it to Gallagher, bcs me too. my Gallagher is E5 rn, he deserved 5star LC.

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  2. If you get this for Gallagher it’ll increase his personal damage and boost team damage a decent amount. Debatable if best in slot depending on team comp.

      
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    • unless ur using gallagher in robin comp, then Quid Pro Quo (At the start of the wearer’s turn, regenerates 8/10/12/14/16 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%.) becomes better since gallagher can cycle turns really fast.
      overall tho this is best cone so far for him

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    • I personally think it is a fantastic alternative, especially if you are look to replace him. (sorry Luo Cha)

      Her ult is 110 , which is actually is pretty cheep ult
      You can now get her ult after the first attack and 1 FuA.

      Lets say you are 134 speed on her and run ER rope.

      start of battle energy = 55

      55 + (Skill Energy + Lightcone Energy on 3 enemies) = 55 + 35.7 + 10.7 = 101.4 energy
      FuA will give another 10.7 if it does proc early because of the emergency heal or it just naturally gets a turn before Ling Sha gets her second turn = 112.1 energy

      any subsequent turns will give you at least 39.3 energy if you only basic attack ( A4 give +10 extra energy on Basic attacks )
      any skill will give you also a minimum of 39.3 energy against 1 target + 3.6 energy for every other target you hit for a max of 46.6 energy per attack
      every FuA , which normally doesn’t give you energy (as far as i know) kill an enemy, now gives you at least 3.6 energy against 1 enemy.
      Every ult will give you 6 energy (5 normally with out ER Rope) + 3.6 for every enemy you hit.
      You might also kill an enemy or get hit in between these attack which also helps with getting energy, which in return might also proc the FuA.

      If they make her ult 100 energy or give her FuA some amount of energy generation, then you can spam her ult pretty much every other attack pretty reliably.

      My math might be off, i could have missed something, but this seems really nice and a really cool alternative if you are trying to save for later character or reruns.

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      • OMG mate. U are insane. Thanks a lot for your patient, and for your time doing this calcs. Im more then convinced now to pull her. s2~

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        • I do want to let you know, it will be quite a bit harder to get Ling Sha to that 250% break effect.
          you will miss the 60% (or 48% from What is really? lightcone) break effect and the 64% break effect from the rope.

          Ruan Mei will give you 20% – HTB will give you on average about 30-40% (lets say 35%) – Watchmaker will give 30% (temporarilly) in battle = 85%

          Two 2-piece break effect will give 32% – Planar set Forge will give you 40% on hitting an enemy with fire weakness – 37.5% from traces = 109.5%

          194.5% total In-battle, this is IF you have Ruan Mei of course and if you are running two 2-piece break effect. other wise it wil be lowered to about 158.5%.
          The latter will have you searching for about 91.5% break effect from the sub-stats which is about 12 – 16 break sub rolls whille also looking for speed rolls to get to 134 ( Ruan Mei gives 10% In-Battle ) AND you need the right main stats.

          I will wish you very good luck in building her.
          I recommend 4 piece Cavalry and 2 piece Forge with – Speed boots
          Attack Orb
          Healing boost Chest
          ER Rope ( :3 )

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          • The 150 threshold requires no relics.
            Substats: 37.3
            Signature: 60
            RM: 20
            HTB: 33
            Sum: 150.3

            The 250 threshold requires some from the r elics.
            Substats: 37.3
            Signature: 60
            Iron Cavalry 2pc: 16
            Kalpagni 2pc: 40
            RM: 20
            HTB: 33+30 (at 200 BE in battle)
            Total: 236.3

          • HTB will give more Break Effect. It’s Ultimate (33% at trace level 12) + Watchmaker (30%) + E4 (~35%)

      • The passive only works for Lingsha, Gallagher and Luocha due to the need to hit the enemy with ult. For the first two, it’s a great lc. Luocha has better options and it’s useless for anyone else so it’s very situational

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