名词 | 藿藿 | |
阵营 | 仙舟「罗浮」 | |
稀有度 | ||
命途 | 丰饶 | |
战斗属性 | 风 | |
汉语 | 葛子瑞&刘北辰 | |
英语 | Megan Shipman & Aaron Veach | |
韩语 | 김채린&한복현 | |
日语 | 長縄まりあ&平林剛 | |
专属材料 | 308K 15 15 65 15 | |
行迹材料 | 3M 18 41 69 56 139 58 12 8 | |
剧情 | 仙舟罗浮的十王司见习判官,被岁阳附身的狐人小女孩。 性格怯懦,弱小可怜,害怕种种怪异之事却肩负起勾摄邪魔的职责。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音 |
剧情 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 81.84 | 69.3 | 185 | 98 | 5% | 50% | 100 | 140 | |
20 | 159.59 | 135.13 | 360 | 98 | 5% | 50% | 100 | 140 | 4000 5 |
20+ | 192.32 | 162.85 | 434 | 98 | 5% | 50% | 100 | 140 | |
30 | 233.24 | 197.5 | 527 | 98 | 5% | 50% | 100 | 140 | 8000 10 |
30+ | 265.98 | 225.22 | 601 | 98 | 5% | 50% | 100 | 140 | |
40 | 306.9 | 259.88 | 693 | 98 | 5% | 50% | 100 | 140 | 16000 6 3 |
40+ | 339.64 | 287.6 | 767 | 98 | 5% | 50% | 100 | 140 | |
50 | 380.56 | 322.25 | 859 | 98 | 5% | 50% | 100 | 140 | 40000 9 7 |
50+ | 413.29 | 349.97 | 933 | 98 | 5% | 50% | 100 | 140 | |
60 | 454.21 | 384.62 | 1026 | 98 | 5% | 50% | 100 | 140 | 80000 6 20 |
60+ | 486.95 | 412.34 | 1100 | 98 | 5% | 50% | 100 | 140 | |
70 | 527.87 | 446.99 | 1192 | 98 | 5% | 50% | 100 | 140 | 160K 9 35 |
70+ | 560.6 | 474.7 | 1266 | 98 | 5% | 50% | 100 | 140 | |
80 | 601.52 | 509.36 | 1358 | 98 | 5% | 50% | 100 | 140 |
战技
令旗•征风召雨 - 普攻 | 单攻 | |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于藿藿 对敌方单体造成少量风属性伤害。 | |
等级 | |
灵符•保命护身 - 战技 | 回复 | |
能量恢复 : 30 | |
弱点击破 : 0 | |
解除指定我方单体的 解除我方单体1个负面效果,并为我方单体及其相邻目标回复生命值。 | |
等级 | |
尾巴•遣神役鬼 - 终结技 | 辅助 | |
能量恢复 : 5 | |
弱点击破 : 0 | |
为除自身以外的队友恢复等同于各自 为除自身以外的队友恢复能量,并使其攻击力提高。 | |
等级 | |
凭附•气通天真 - 天赋 | 回复 | |
能量恢复 : 0 | |
弱点击破 : 0 | |
施放战技后藿藿获得【禳命】,持续 触发【禳命】为我方目标提供治疗时,解除该目标 施放战技后藿藿获得【禳命】。当藿藿拥有【禳命】时,我方目标回合开始或施放终结技时回复自身生命值,同时对每个生命值较低的我方目标各产生1次回复效果。触发【禳命】为我方目标提供治疗时,解除该目标1个负面效果。 | |
等级 | |
攻击 | |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
凶煞•劾压鬼物 - 秘技 | 妨害 | |
能量恢复 : 0 | |
弱点击破 : 0 | |
藿藿恐吓周围的敌人,使其陷入【魄散】状态。【魄散】状态下的敌人会向远离藿藿的方向逃跑,持续 使周围的敌人陷入【魄散】状态。与陷入【魄散】状态的敌人进入战斗后,大概率使敌方目标攻击力降低。 | |
行迹
贞凶之命 | |
需要角色晋阶 4 | |
抵抗控制类负面状态的概率提高 | 20000 5 1 1 |
生命强化 (生命值) | |
需要角色晋阶 4 | |
生命值上限提高 | 20000 5 4 |
效果抵抗强化 (效果抵抗) | |
需要角色晋阶 5 | |
效果抵抗提高 | 45000 3 3 |
生命强化 (生命值) | |
需要角色晋阶 5 | |
生命值上限提高 | 45000 3 3 |
生命强化 (生命值) | |
生命值上限提高 | 2500 2 |
生命强化 (生命值) | |
需要角色等级 80 | |
生命值上限提高 | 160K 8 8 |
星魂
岁阳寄体,妖邪依凭 | ||
天赋产生的【禳命】持续时间延长 |
判官书符,镇尾锁灵 | ||
当藿藿拥有【禳命】时,若我方目标受到致命攻击,不会陷入无法战斗状态,并立即回复等同于其自身生命上限 |
贞凶体质,烛火招萤 | ||
终结技等级+2,最多不超过 |
坐卧不离,争拗难宁 | ||
施放战技或触发天赋为我方目标提供治疗时,目标的当前生命值越低治疗量越高,最多使藿藿提供的治疗量提高 |
降妖捉鬼,十王敕令 | ||
战技等级+2,最多不超过 |
同休共戚,相须而行 | ||
为我方目标提供治疗时,使目标造成的伤害提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
物穰 | 3 | abundance-class | 264.6 | 264.6 | 952.56 | 装备者施放战技和终结技时,治疗量提高 | ||
嘉果 | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 战斗开始时,立即为我方全体恢复 | ||
蕃息 | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 当装备者施放普攻后,使下一次行动提前 | ||
一场术后对话 | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | 使装备者的能量恢复效率提高 | ||
此时恰好 | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 使装备者的效果抵抗提高 | ||
等价交换 | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 当装备者的回合开始时,随机为1个当前能量百分比小于 | ||
暖夜不会漫长 | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | 使装备者的生命上限提高 | ||
棺的回响 | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | 使装备者的攻击力提高 | ||
时节不居 | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | 使装备者生命上限提高 | ||
惊魂夜 | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | 使装备者的能量恢复效率提高 |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
语音
语言
Title | loc_sound |
初次见面 | * |
问候 | * |
道别 | * |
关于自己•工作 | * |
关于自己•尾巴 | * |
闲谈•令旗 | * |
闲谈•纸人 | * |
爱好 | * |
烦恼 | * |
分享 | * |
见闻 | * |
关于桂乃芬 | * |
关于雪衣 | * |
关于寒鸦 | * |
关于青雀 | * |
关于尾巴 | * |
关于景元 | * |
关于白露 | * |
关于驭空 | * |
关于素裳 | * |
星魂激活 | * |
角色晋阶 | * |
角色满级 | * |
行迹激活 | * |
队伍编成•寒鸦 | * |
队伍编成•桂乃芬 | * |
队伍编成•素裳 | * |
队伍编成•雪衣 | * |
战斗开始•弱点击破 | * |
战斗开始•危险预警 | * |
回合开始•一 | * |
回合开始•二 | * |
普攻•一 | * |
普攻•二 | * |
回合待机 | * |
战技•一 | * |
战技•二 | * |
轻受击 | * |
重受击•一 | * |
重受击•二 | * |
终结技•激活 | * |
终结技•施放 | * |
无法战斗 | * |
重回战斗 | * |
回复生命 | * |
秘技 | * |
战斗胜利 | * |
开启战利品•一 | * |
开启战利品•二 | * |
开启贵重战利品 | * |
解谜成功•一 | * |
解谜成功•二 | * |
发现敌方目标 | * |
返回城镇 | * |
剧情
Title | 文本语言 |
角色详情 | 可怜又弱小的狐人小姑娘,也是怕鬼捉鬼的罗浮十王司见习判官。 名为「尾巴」的岁阳被十王司的判官封印在她的颀尾上,使她成为了招邪的「贞凶之命」。 害怕妖魔邪物,却总是受命捉拿邪祟,完成艰巨的除魔任务; 自认能力不足,却无法鼓起勇气辞职,只好默默害怕地继续下去。 |
角色故事·一 | 昏迷复醒的藿藿被第一次带到十王司时,司内的一切对于她来说并非新奇,而是阴森恐惧。 白发判官察觉到小女孩的不安,以尽量温柔地语气询问她。 「小姑娘,我问问你,你是怎样遇到『那团火』的?」 「…我只记得,它孤零零地落在路边,就快要熄灭了,我…我想帮助它。」 「于是你把『那团火』放在了自己的尾巴上?为什么?」 「我、我也不知道,等我意识到了,就已经这么做了…对不起。」 「真是个善良的孩子,你不必道歉…不过从今天开始,你要接受我们的看护了。」 「嗯…谢谢大人。」 「我叫寒鸦。」 「啊,谢谢寒鸦大人,我…我叫藿藿。」 名叫寒鸦的判官思绪回到了几天前—— 十王司收到求救,她奉命出巡,找到了即将被岁阳吞噬的狐人小女孩。寒鸦见小女孩年幼柔弱,而那岁阳也并非泛泛之辈,若要强硬拔除,必然伤及性命。情急之下,寒鸦只得书写符敕,将岁阳镇伏于狐人小女孩的尾部——亏了岁阳先从尾巴下手,属实万幸。 「…这究竟是对是错呢?」 判官喃喃自语道。 |
角色故事·二 | 岁阳脾气暴躁、孤高自傲,但并非无法交流。它受不了藿藿那哭哭唧唧的样子,也不太理解狐人的社交——小女孩会因为「尾巴在燃烧」而遭到同学排挤。 「你把那个符纸给老子揭咯!」 「不行,寒鸦大人说符纸不能揭……」 「你听到了,他们竟敢取笑老子!本大爷从来就没有受过这样的委屈。」 「…他们取笑的是…我……」 「那你自己去,你自己动手,你要是不能给老子出这口恶气,就别来见我。」 「可,可是,我不敢。」 「哎呀,这样吧,你深呼吸,放空大脑,什么都不要想,老子来帮你解决。」 「…寒、寒鸦大人说符纸不能揭……」 「你别管,照做就行。」 …等小姑娘回过神来,「恶鬼附身女魔头」的传说不胫而走。 在那之后,藿藿打听了不少有关岁阳过去的故事。不知道多久以前,名叫「燎原」的岁阳败给罗浮将军后被分成若干分灵碎片,被封印到了造化洪炉之中。漏网的岁阳原本是「燎原的孤高」,从不愿附身于任何人,漂泊隐匿了千百年…直到奄奄一息,直到被藿藿捡起。 「为了不惹人注目,我就叫你『尾巴』了…」 岁阳对此不置可否,当作是默许。 |
角色故事·三 | 藿藿被早早送进十王司内,为的是避免尾巴那货跑出来为非作歹,图个安稳。 渐渐地随着她逐渐熟悉冥差工作,藿藿开始对十王司记载的各种「邪祟」如数家珍。 「雪衣大人,上、上次备好的符箓,好用吗?」 「好用,对付星灵生物绰绰有余。」 「嘿嘿…那就好,我也不知道效果如何嘛……」 「自己试试呢?」 「不不不,我怕……」 「藿藿,所谓『邪祟』,多半是外星生物或以某种形式存在的有害智慧生命。」 「雪衣大人,我知道它们是什么,却还是怕得不行,我想,我是不是不适合这份工作呢……」 「…只能问问汝自身了。」 藿藿并非对自己的胆小无动于衷,她尝试过,想要培养战胜「邪祟」的勇气。 她熬夜观摩乙级小成本恐怖喜剧片,试图磨砺胆量,却只得到了黑眼圈。她全数购入新式科学驱魔道具,用来提升战力,却只是让钱包变得更干瘪。尾巴常常讥笑这些尝试徒劳无功,并想尽办法在过程中添油加醋,变本加厉。 「最吓人的还是尾巴……」 但在雪衣看来,藿藿对尾巴早算不得是「畏惧」了。 |
角色故事·四 | 尾巴最初与其他岁阳无异,打算「吃掉」藿藿,附身取代她的名字、身份,享用她的七情六欲。 后来,尾巴发现看藿藿吃瘪也是一种乐趣,反正总有一天要吃,也不急这一时。 「尾巴、尾巴!救救,救救!」 「关我屁事,你那句话怎么说来着…『要独当一面』,这机会来了不是吗?」 「下次再独当一面,救救啊!」 「先提醒一句,你若是嗝屁了,大爷我就自由了。不过…老子做事向来从始至终,不把你这块肥肉啃下,岂有随便离开的道理。」 「你身为十王司判官,死后妄纵妖物肆虐仙舟,何其失职…喂!干什么,你们这些小杂碎,只有老子才可以凶她。」 「啊啊啊呜呜呜!」 「闹他娘个天翻地覆!」 尾巴附身让藿藿犹如蜜糖之于花蝶,烛火之于飞萤,屡屡被各路妖物关照。 藿藿总是抱怨这「贞凶之命」与尾巴脱不开干系,尾巴也觉得自己当年撞上藿藿也算是倒了血霉了。可是漫长的时间过去了,尾巴也会在藿藿吃瘪够了之后答应帮忙,但它依旧不会承认这一份交情。 「奉十王敕:冥差藿藿,艺精业勤,资赋具足,可堪要任。即日擢为判官。」 十王司下达了她的升职通令,至此,藿藿的见习判官生涯开始了。 |
角色故事·一 | |
角色故事·二 | |
角色故事·三 | |
角色故事·四 | |
关于「你」 | |
你的「故事」•一 | |
你的「故事」•二 |
294 responses to “藿藿”
Tail is the voice of argenti !?
Yup
Okay not anymore
She looks incredible, until you consider the best full team comps and why pretty much all of the hyper carries would still prefer one of the other sustains:
– Seele benefits the most from Fu Xuan in a mono quantum comp.
– Jing Yuan benefits more from Fu Xuan due to the crowd control immunity and crit rate buff, which is better than debuff removal. If JY gets CCd and you have to wait for his next turn Lightning Lord will still go for a smoke break for half of the battle. Even Luocha’s autoheal proc or Lynx’s debuff resistance might be more reliable in practice.
– Blade has great synergy with Luocha and the ATK and Energy buff is wasted on him.
– Kafka – Huohuo is great for her now, but for how long until she can run in a break comp and not even need a sustain?
– DHIL – Huohuo could work, but then you might need to make sacrifices in the rest of the comp to ensure skill point generation is sufficient. Hanya may very well be a downgrade for overall damage.
– JL – has a comp with Tingyun and Huohuo, which will perform worse than Bronya + Pela, so what’s the point of staying in Transcendant state to do less damage?
… And that is not to mention that most of these can easily clear MoC in 0 cycles without a sustain now, which may only be made easier in the future with the introduction of Ruan Mei in a few weeks.
I’m not sure why you only looked at hyper carries. The advantage of Huohuo is being able to buff multiple DPS characters at the same time. For now there’s Clara + Topaz, and in the future Clara can be replaced with Dr. Ratio.
As for Jingliu, I haven’t seen the math you’re speaking of before, can you share it with me? I don’t even play her, but I’m still curious.
As someone who runs Jingliu+Huohuo+Tingyun she keeps the state up for a really long time and it makes her completely SP free while doing tons of dmg with no downtime
I use my Bronya with Blade so no loss for me
🤓
whats really funny about your comment is you think everyone is either:
A) pulling for her or
B) has any/all those 5 stars
Huohuo has 3 things going for her:
– She is the best cleanser, you will never be stunned (or more like you don’t care if you’re stunned or not)
– She gives energy for the whole team
– She gives atk buff to the whole team too
Those last two points make her incredibly valuable in double-dps teams (Follow-up Character+Topaz or Kafka+Black Swan for example)
I don’t see her being powercrept as she also gives a lot of healing which makes her perfectly valuable in all content
sorry i need some opinion, which one is better E6 Huohuo or E6 Luocha?
Huohuo. At E6, the whole party member practically become immortal and able to deal 50% more damage by just using her skill.
guys im sorry but i need some opinion
which one of this is better E6 Luocha or E6 HuoHuo ?
maybe luocha give more offensive buff to your team but huohuo buffs are great too, and she got a revive witch is great.
i think it’s 50/50
both of them are amazing ngl the thing im confused of is their e6, luocha with his res pen and huohuo with 50% dmg increase, are res pen better than dmg increase or vice versa
i think res pen would be better cause dmg increase are more common but it depend of your teammates of course
Glad I skipped Luocha. Not that he is bad. But if I had him, I might have missed Huohuo.
Id say people who got Luocha got their money’s worth. Luocha is still good for low-end and weaker players. He was a big help for players who got him during his phase since we don’t have much options back then.
He still has his niche now.
Tbh Luocha is the opposite of niche, he’s the generalist jack of all teams while other healers are BiS in certain teams but not as versatile
I’d say that Huohuo is a lot more niche than both Luocha and Fu Xuan to be honest. She shines in more specific lineups, while Luocha and Fu Xuan can essentially be slotted in any team without any wasted benefits.
Got her! Surprised that she played well even with DHIL. I was skeptic to pull because I was not sure if I could use her with DHIL.
Sad to bench Luocha for a while. Hopefully we get overhealing benefits. The SP positivity is nice, but I found not much need for that too much.
She break my curse! first ever 50/50 won in Hoyo game…! in conclusion, Huohuo is a “good girl”
Also Horror-Struck indeed apply to all waves, but aren’t a dimensional type, so can be use together, so nice.