
![]() | 名词 | 知更鸟 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 出生于匹诺康尼,闻名银河的天环族歌者,举止从容优雅的少女。 此次受家族宴请回到故乡,在「谐乐大典」为众宾献歌一曲。 可以依靠「同谐」的力量传递歌声,在歌迷乃至万界生灵之中展现「共鸣」。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 87.12 | 66 | 174 | 102 | 5% | 50% | 100 | 160 | |
20 | 169.88 | 128.7 | 340 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() |
20+ | 204.73 | 155.1 | 409 | 102 | 5% | 50% | 100 | 160 | |
30 | 248.29 | 188.1 | 497 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() |
30+ | 283.14 | 214.5 | 566 | 102 | 5% | 50% | 100 | 160 | |
40 | 326.7 | 247.5 | 653 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() ![]() |
40+ | 361.55 | 273.9 | 723 | 102 | 5% | 50% | 100 | 160 | |
50 | 405.11 | 306.9 | 810 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() ![]() |
50+ | 439.96 | 333.3 | 880 | 102 | 5% | 50% | 100 | 160 | |
60 | 483.52 | 366.3 | 967 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() ![]() |
60+ | 518.36 | 392.7 | 1037 | 102 | 5% | 50% | 100 | 160 | |
70 | 561.92 | 425.7 | 1124 | 102 | 5% | 50% | 100 | 160 | ![]() ![]() ![]() |
70+ | 596.77 | 452.1 | 1194 | 102 | 5% | 50% | 100 | 160 | |
80 | 640.33 | 485.1 | 1281 | 102 | 5% | 50% | 100 | 160 |
战技
![]() | 扑翼白声 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于知更鸟 对敌方单体造成少量物理属性伤害。 | |
等级 | |
![]() | 翎之咏叹调 - 战技 | 辅助 |
能量恢复 : 30 | |
弱点击破 : 0 | |
使我方全体造成的伤害提高 使我方全体伤害提高。 | |
等级 | |
![]() | 千音迭奏,群星赋格 - 终结技 | 辅助 |
能量恢复 : 5 | |
弱点击破 : 0 | |
知更鸟进入【协奏】状态,使除自身以外的队友立即行动。 处于【协奏】状态时,我方全体攻击力提高,提高数值等同于知更鸟攻击力的 处于【协奏】状态时,知更鸟免疫控制类负面状态,【协奏】状态结束前不会进入自己的回合且无法行动。 行动序列上出现【协奏】倒计时,倒计时回合开始时知更鸟退出【协奏】状态并立即行动,倒计时固定拥有 进入【协奏】状态,使我方全体攻击力提高,并使队友立即行动,攻击后知更鸟额外造成物理属性附加伤害。【协奏】状态期间自身免疫控制类负面状态,状态结束前不会进入自己回合且无法行动,直至倒计时结束。 | |
等级 | |
![]() | 调性合颂 - 天赋 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使我方全体暴击伤害提高 使我方全体暴击伤害提高,且我方目标攻击敌方后知更鸟额外恢复能量。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 酣醉序曲 - 秘技 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
施放秘技后,在自身周围展开持续 在自身周围制造特殊领域。领域内敌人不会攻击知更鸟。领域展开期间进入战斗后,每个波次开始时知更鸟额外恢复 | |
行迹
![]() | 即兴装饰 |
需要角色晋阶 4 | |
处于【协奏】状态时,我方全体发动追加攻击造成的暴击伤害提高 | ![]() ![]() ![]() ![]() |
![]() | 攻击强化 (攻击力) |
需要角色晋阶 4 | |
攻击力提高 | ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晋阶 5 | |
生命值上限提高 | ![]() ![]() ![]() |
星魂
![]() | 微笑的国度 | ![]() |
处于【协奏】状态时,我方全体全属性抗性穿透提高 |
![]() | 两者的午茶 | ![]() |
处于【协奏】状态时,我方全体速度提高 |
![]() | 倒悬的弦宫 | ![]() |
战技等级+2,最多不超过 |
![]() | 雨滴的钥匙 | ![]() |
施放终结技时,解除我方全体的控制类负面状态,使我方全体在知更鸟处于【协奏】状态期间的效果抵抗提高 |
![]() | 孤星的眼泪 | ![]() |
普攻等级+1,最多不超过 |
![]() | 月隐的午夜 | ![]() |
处于【协奏】状态时,终结技造成的物理属性附加伤害的暴击伤害额外提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 齐颂 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗后,使我方全体的攻击力提高 | ![]() ![]() |
![]() | 轮契 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 使装备者施放攻击或受到攻击后,额外恢复 | ![]() ![]() |
![]() | 调和 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗时,我方全体速度提高 | ![]() ![]() |
![]() | 记忆中的模样 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 使装备者的击破特攻提高 | ![]() ![]() |
![]() | 与行星相会 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 330.75 | 1058.4 | 进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | ![]() ![]() |
![]() | 舞!舞!舞! | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放终结技后,我方全体行动提前 | ![]() ![]() |
![]() | 镂月裁云之意 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 476.28 | 330.75 | 952.56 | 在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高 | ![]() ![]() |
![]() | 但战斗还未结束 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 463.05 | 1164.24 | 使装备者的能量恢复效率提高 | ![]() ![]() |
![]() | 过往未来 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高 | ![]() ![]() |
![]() | 镜中故我 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 529.2 | 1058.4 | 使装备者击破特攻提高 每个波次开始时,我方全体立即恢复 | ![]() ![]() |
Per Page |
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Gallery
Idle Animation #1
Idle Animation #2
Overworld
Combat
语音音量
语言
Title | loc_sound |
初次见面 | |
问候 | |
道别 | |
关于自己•创作 | |
关于自己•歌声 | |
闲谈•唱片 | |
闲谈•第一首歌 | |
爱好 | |
烦恼 | |
分享 | |
见闻 | |
关于星期日 | |
关于星期日•二 | * 完成开拓任务「#1」后解锁 |
关于星期日•三 | * 完成开拓任务「#1」后解锁 |
关于加拉赫 | |
关于黑天鹅 | |
关于乱破 | |
关于芮克先生 | |
星魂激活 | |
角色晋阶 | |
角色满级 | |
行迹激活 | |
队伍编成•开拓者 | |
队伍编成•加拉赫 | |
队伍编成•黑天鹅 | |
队伍编成•星期日 | |
战斗开始•弱点击破 | |
战斗开始•危险预警 | |
回合开始•一 | |
回合开始•二 | |
回合待机 | |
普攻 | |
战技•一 | |
战技•二 | |
轻受击 | |
重受击 | |
终结技•激活 | |
终结技•施放 | |
无法战斗 | |
重回战斗 | |
回复生命 | |
秘技 | |
战斗胜利 | |
开启战利品•一 | |
开启战利品•二 | |
开启贵重战利品 | |
解谜成功•一 | |
解谜成功•二 | |
发现敌方目标 | |
返回城镇 |
主线
Title | 文本语言 |
角色详情 | 出生于匹诺康尼,闻名银河的天环族歌者,举止从容优雅的少女。 此次受家族宴请回到故乡,在「谐乐大典」为众宾献歌一曲。 可以依靠「同谐」的力量传递歌声,在歌迷乃至万界生灵之中展现「共鸣」。 |
角色故事·一 | 「她将自己的生活形容为一首歌,而那首歌的开始阴沉而苦涩。 在她尚在襁褓之中时,星核落入她的故乡。 『哀哭,叹息,祈求——那就是我记忆中最初的声音。我们以哀歌祈祷拯救,却始终未能等来神的垂目……』 这位始终保持微笑的歌者罕见地陷入了沉默。 『所以,那算是你的音乐启蒙吗?』 『那时候我太小,大部分的歌我都不记得了。但我依然记得,当星核开始吞噬梦境的时候,母亲将我和兄长抱在怀中,企图用歌声安抚我们的恐惧……』 『你还记得母亲唱的是什么吗?』 看着她露出痛苦的神色,我本想将这个问题跳过,但片刻之后她依然做出了回答。 『我听不见…耳边都是恐怖的巨响,我只能看见母亲翕动着嘴唇,她抱紧我们,胸口起伏着,兄长在一旁紧紧抓住我的手。冰冷的星星在母亲的身后急速下落,然后…她消融在忆域的漩涡之中,我们就像折翅的鸟儿一般坠落…… 如果鸟儿注定要坠落的话,为何它们还要飞向天空?』 我没有回答,也无法回答。这并不是一个向我提出的问题,而答案,只在她的心中。」 * 角色等级 |
角色故事·二 | 「所幸这样沉闷的气氛没有持续多久,在我们分享了两杯莓果冰淇淋之后,她又变回了那个活泼的少女。 在星核灾难之后,家族对幸存者伸出了援手。她与兄长受到庇护,并接受了良好的教育,也正是此时,她逐渐开始展现过人的音乐天赋。 『还是小时候的味道,那时为了保护嗓子,我只能在哥哥的掩护下偷偷吃冰淇淋。』 她满足地放下杯子。 『当爱好变成事业的时候,它就不那么容易了。我不仅要学习如何科学地歌唱,还要学习乐器、作曲、作词、礼仪…有好几次我都想放弃了,但在周围人的鼓励与帮助下,我还是坚持了下来。』 她谈起了自己创作的第一首歌。在专辑的封面上,这首歌特别标注了『献给所有失去希望的人们』,而这首歌的灵感正是来自于银河中的美梦之星『匹诺康尼』。 『虚空中的美梦,不可能发生的事,在奇妙的忆域中梦想成真…那时我曾单纯地希望,像我一样漂泊无依的人们可以在其中寻到自己的栖身之所,但……』 她叹息一声,望向窗外,淅淅沥沥的雨水将街道涂成灰色,穿着鲜艳雨衣的孩子们在雨中打闹。她转过头,颇为郑重地说道—— 『但无论世界如何变化,我的心愿不会改变。』」 * 角色等级 |
角色故事·三 | 「在连续发布三张专辑之后,她的音乐生涯逐渐走向顶峰。《使一颗心免于哀伤》、《在最美丽的一天》等等歌曲刷新了银河各大音乐排行榜,成为脍炙人口的热门单曲。令人不解的是,她却选择在此时退出了大众的视野之中。 谈起那段时期,她向我们展示了自己拍下的种种照片。在战争的废墟中,她帮助流离失所的人们重建家园;她为无法接受教育的孩子建立学校;她去往无人知晓的世界追寻即将绝迹的歌声…… 她关上手机,叹了一口气,讲起了做出这样决定的原因。 『那时,我越来越不知道自己为了什么而歌唱。』 『面对真实的灾难,歌声一无用处。歌唱是为了讨好上位者,还是为了粉饰苦难,给予人虚假的希望?』 在那段旅途的最后一站,她回到了天环族故地的坠毁之处。原本惨烈的废墟已被青草覆盖,在微风与花香中,她枕靠在崎岖的岩石之上,看着天光透过云层照亮大地。 『我一再地想起母亲的歌声,我曾以为那是徒劳无益的声音,因为我根本不记得那是怎样的声音,也改变不了覆灭的结局。但直到现在我才明白,歌曲传递的并非只有声音本身…我还记得母亲的心跳,身旁兄长的颤抖,我们三人彼此依靠的温暖…即使在无可改变的结局面前,依然能够毫不颤抖地唱出自己的声音,就一定能传达到……』 窗外的雨渐渐停了,她沉醉于那时的回忆。不幸的是,一阵电话铃声打破了迷人的寂静,我们的采访也就此中止。 因为工作变动,知更鸟小姐需要马上动身前往匹诺康尼。亲爱的读者朋友,我们也将在梦的国度再会。」 * 角色等级 |
角色故事·四 | 「时隔一年之后,我们收到邀请,来到匹诺康尼再度接续上次的采访。 与上次见面相比,她更显疲惫,连声音都沙哑了许多。这次她穿着庄重的家族礼服,举止拘谨小心,但见到我们后仍如以前那般平易近人。此次,我们也见到了她的兄长,一位风度翩翩的领导者。 『这就是银河中唯一的美梦世界,也是家族的驻地。家族将荒芜的梦境改造为人间天堂……』 她的兄长向我们一一介绍匹诺康尼的历史,她帮我们消除入梦的不适,热情地请我们品尝梦境中的美食。 我们游览了梦中的种种奇景,只可惜在这样喧闹的环境下,无法开展深度采访。 最后,我们来到了宏伟的歌剧院。在即将到来的谐乐大典上,她将在这座华美的舞台歌唱,向全宇宙传播同谐的乐声。 就在我以为此次专访即将结束时,她看着辉煌的歌剧院,突然提起采访开始时的问题。 『主编,你还记得我当初问你的问题吗,鸟儿为何要飞向天空?回到匹诺康尼后,我想了很久很久。』 她看向梦境的天空,深沉的夜色下满是人造的光芒。 『也许鸟儿注定要如此,因为那是它的愿望、归宿,以及不可剥夺的权利……』 她微笑着看向某个地方,向我们发出邀请。 『未来,在这里将会有一场盛大的演出。我会在这里表演到目前为止最满意的一首歌,多么希望人们能在歌声中拉起彼此的双手啊——即使是梦中的世界,终究也会有光洒落其间。』 我不知道她看向的是什么地方,但那绝不是歌剧院的舞台。所以,她说的演出又会是什么呢? 唯一确定的是,即便在如此纸醉金迷的地方,她依然没有放弃以强援弱的信念。这样的信念贯穿她人生的始终,从苦涩的前奏开始,进展到优美的主歌,而在暗流涌动的间奏过后,迎来或许是最为华美的绽放和落幕。」 * 角色等级 |
505 responses to “知更鸟”
Can Robin reduce the toughness bar of enemies with Physical weakness using the on-hit damage of her Ult?
She is so strong but I am so tired of limited 5* waifu characters…. Where are husbandos…
your wish granted, her brother playable now
Fun and probably useful but no one wil care about it fact:
The song that plays during Robin’s ultimate (Sway to My Beat In Cosmos) has the same BPM as the recommended rate of chest compressions used to perform CPR, which is 100bpm. Technically, using Robin’s ultimate can save a life, apparently.
it’s my own fault that I didn’t read though her stats and got baited pulling for her because everyone on yt was talking about how fast she gets her ult back (FOMO) but in reality her energy gain is not that great outside of follow-up attack teams and I don’t have such a team. she is not bad per se but not as strong as ruan mei or sparkle as a overall support. with a follow-up attack team I think she is a must-pull tho.
what I wrote is not meant to hate on her just my experience with her. pls, be nice. 🙂
What’s your ERR on her and your teammates’ speed stats?
Thankfully I have some “friends” who have Robin that I can borrow, and yup it took her a whole damn year to get her ult up if you put her in a non follow-up atk team. Their Robin has her signature too. Future pullers please be aware.
The problem with borrowing is that you start with 0 energy. In MoC and other modes where power is important, she has at least half of ult ready.
I wouldn’t say she is purely a follow up attack team. Given characters that can take extra turns like Seele, can help generate more energy for her. Which also certain follow up attack characters, don’t attack very often. Meaning little energy from them for robin. That and we have characters like HuoHuo who can act as the party healer and give energy back to the whole team. Robin if well build with lots of attack. Can turn even a simple healer, into a mini dps when ultimate is in action. going from say 1k damage to like 20k damage. She also give 20 crit damage to the whole team. Along with 50% bonus damage from skill use. A massive boost to damage, to even your weakest characters. Which even without weakness break, her boost to damage still applies from her ultimate unlike Mei. Mei needs weakness break, otherwise her ultimate is not as useful. It more a what sort of case you find yourself in. If your fighting against a foe heavily resistance to your dps element, like ice. Yeah Mei ultimate might be better for your dps.
I will say yeah you might want her lightcone. To due with energy needs. Along with having some speed on her along side all the attack, so she can take more turns after her ultimate is over. Given with a energy rope, max energy stacks from her lightcone. Her basic attacks or skill which give 35 energy back by default, give alot more energy. Making her ultimate easier to recover. You also want to time the use of her ultimate. Rather than using it right away. To gain the max benefit from her ultimate. Along with you should get to learn how much energy she gets back, when using a basic vs skill. That way you have a better idea if she will get her ultimate back from a basic or one skill use. For remember her skill gives back 35 energy by default. which is alot higher with energy recharge thrown on top of her.
I would say, yeah if your not going for her and her lightcone. Be warn. For then you might have some energy issues and might not be a flexible team wise.
Good news, her song does not overwrite boss themes. The Wildfire stays ablaze!
Fr?
Lemme hear her sing 🥲 I don’t care the boss fight music
1. Built pity on the light cone banner and got Himeko’s light cone at 45 pity.
2. Felt safe to build even more and got Robin’s light cone at 6 pity.
3. A happy me pulled for Robin and got Clara instead at 78 pity.
4. An embarrased me continued pulling for Robin and got her at 75 pity.
What a harvest! My Himeko got her light cone and my Clara’s light cone got its wearer and in addition I have one additional limited Harmony in my roster.
My relic plan on Robin:
• Relic sets are +12% attack, +6% speed, and the planar set that gives 5% ERR and 40% action advancement at the begining of the battle.
• The main stats are: atk% boots, atk% body, ERR rope, and atk% sphere.
• Speed >= 120. The number of substat rolls required is: (120 – (102 * 1.06) – 5) / 2.3 ≈ 3.
• Attack >= 4800. The number of substat rolls required is: (4800 – (1275 * (1 + 0.28 + 0.12 + 0.432 * 3 + 0.48) + 357)) / (1275 * 0.0389) ≈ 8.
It will be an easy task.
If you can get 4800 ATK on Robin, with 2p Speed then wow, hat’s off. Fairly sure that’s NOT an easy task :>
About speed, I’ve meddled quite extensively with her. You really don’t need any at all, especially with VQ (else you need 121~ to surpass 160 speed chars). Tho this is boring and overly reapeated. It’s a dead stat, unless
At around 150~+ Speed, with Ruan Mei + DDD Tingyun +VQ, Robin can pop Right behind your team’s rotation, and allow em all to act 3 times, assuming they have at least 130~ speed(It can be a tad lower). I don’t know how low you can go. My Robin was 154 Speed and DPS 130 Respectively, but there was quite a bit of leeway. (and my DDD is S4)
Enjoy the pigeon, I honestly had my expectations exceeded. Which is fairly rare
Oh and since you have her lightcone. If after her concerto starts at any time use Tingyun’s ult on Robin once, she’ll have juuuust enough energy to ult again, all while basic attacking through the entire fight and being SP positive.
The speed requirement is to activate the action advancement effect. I don’t pursue any speed beyond that point.
It is an easy task because I counted Robin’s light cone in. It grants +48% attack when Robin’s ultimate is active. The buff only lasts 1 turn but Robin doesn’t take turns until her ultimate expires so it doesn’t matter.
I’m dum. Forgot VQ has a speed requirement…
Everyone enjoying Ms Monroe?
I’ve changed my name
Congratulations 🙂
Good news, her song does not overwrite boss themes. The Wildfire stays ablaze!
Comment glitch again? 🫡
Does Robin’s Ultimate Additional Attacks count towards either Aventurine’s Blind Bet stack or Numby’s Turn Advancement (either normal or during Windfall Bonaza)?
No
additional DMG is not a follow-up attack
Imagine if it was tho Robin would be completely broken
i imagine that if you already have ruan mei, sparkle and or bronya you don’t NEED her – better go for ruan mei e1
I don’t have them so she’s a should-pull for me 😄
Not really, getting her is still better than E1 RM if you want more team flexibility, having Robin is the same as having a second RM for another team
Of course action advancement, is crazy fun to mess around with. Given abusing turn order. does have it own series of benefits