名词 | 知更鸟 | |
稀有度 | ||
命途 | 同谐 | |
战斗属性 | 物理 | |
n/a | 308K 15 15 65 15 | |
行迹材料 | 3M 18 41 69 56 139 58 12 8 | |
剧情 | 出生于匹诺康尼,闻名银河的天环族歌者,举止从容优雅的少女。 此次受家族宴请回到故乡,在「谐乐大典」为众宾献歌一曲。 可以依靠「同谐」的力量传递歌声,在歌迷乃至万界生灵之中展现「共鸣」。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音 |
剧情 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | n/a |
1 | 87.12 | 66 | 174 | 102 | 5% | 50% | 100 | 160 | |
20 | 169.88 | 128.7 | 340 | 102 | 5% | 50% | 100 | 160 | 4000 5 |
20+ | 204.73 | 155.1 | 409 | 102 | 5% | 50% | 100 | 160 | |
30 | 248.29 | 188.1 | 497 | 102 | 5% | 50% | 100 | 160 | 8000 10 |
30+ | 283.14 | 214.5 | 566 | 102 | 5% | 50% | 100 | 160 | |
40 | 326.7 | 247.5 | 653 | 102 | 5% | 50% | 100 | 160 | 16000 6 3 |
40+ | 361.55 | 273.9 | 723 | 102 | 5% | 50% | 100 | 160 | |
50 | 405.11 | 306.9 | 810 | 102 | 5% | 50% | 100 | 160 | 40000 9 7 |
50+ | 439.96 | 333.3 | 880 | 102 | 5% | 50% | 100 | 160 | |
60 | 483.52 | 366.3 | 967 | 102 | 5% | 50% | 100 | 160 | 80000 6 20 |
60+ | 518.36 | 392.7 | 1037 | 102 | 5% | 50% | 100 | 160 | |
70 | 561.92 | 425.7 | 1124 | 102 | 5% | 50% | 100 | 160 | 160K 9 35 |
70+ | 596.77 | 452.1 | 1194 | 102 | 5% | 50% | 100 | 160 | |
80 | 640.33 | 485.1 | 1281 | 102 | 5% | 50% | 100 | 160 |
战技
扑翼白声 - 普攻 | 单攻 | |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于知更鸟 对敌方单体造成少量物理属性伤害。 | |
等级 | |
翎之咏叹调 - 战技 | 辅助 | |
能量恢复 : 30 | |
弱点击破 : 0 | |
使我方全体造成的伤害提高 使我方全体伤害提高。 | |
等级 | |
千音迭奏,群星赋格 - 终结技 | 辅助 | |
能量恢复 : 5 | |
弱点击破 : 0 | |
知更鸟进入【协奏】状态,使除自身以外的队友立即行动。 处于【协奏】状态时,我方全体攻击力提高,提高数值等同于知更鸟攻击力的 处于【协奏】状态时,知更鸟免疫控制类负面状态,【协奏】状态结束前不会进入自己的回合且无法行动。 行动序列上出现【协奏】倒计时,倒计时回合开始时知更鸟退出【协奏】状态并立即行动,倒计时固定拥有 进入【协奏】状态,使我方全体攻击力提高,并使队友立即行动,攻击后知更鸟额外造成物理属性附加伤害。【协奏】状态期间自身免疫控制类负面状态,状态结束前不会进入自己回合且无法行动,直至倒计时结束。 | |
等级 | |
调性合颂 - 天赋 | 辅助 | |
能量恢复 : 0 | |
弱点击破 : 0 | |
使我方全体暴击伤害提高 使我方全体暴击伤害提高,且我方角色攻击敌方后知更鸟额外恢复能量。 | |
等级 | |
攻击 | |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
酣醉序曲 - 秘技 | 辅助 | |
能量恢复 : 0 | |
弱点击破 : 0 | |
施放秘技后,在自身周围展开持续 在自身周围制造特殊领域。领域内敌人不会攻击知更鸟。领域展开期间进入战斗后,每个波次开始时知更鸟额外恢复 | |
行迹
即兴装饰 | |
需要角色晋阶 4 | |
处于【协奏】状态时,我方全体发动追加攻击造成的暴击伤害提高 | 20000 5 1 1 |
攻击强化 (攻击力) | |
需要角色晋阶 4 | |
攻击力提高 | 20000 5 4 |
生命强化 (生命值) | |
需要角色晋阶 5 | |
生命值上限提高 | 45000 3 3 |
星魂
微笑的国度 | ||
处于【协奏】状态时,我方全体全属性抗性穿透提高 |
两者的午茶 | ||
处于【协奏】状态时,我方全体速度提高 |
倒悬的弦宫 | ||
战技等级+2,最多不超过 |
雨滴的钥匙 | ||
施放终结技时,解除我方全体的控制类负面状态,使我方全体在知更鸟处于【协奏】状态期间的效果抵抗提高 |
孤星的眼泪 | ||
普攻等级+1,最多不超过 |
月隐的午夜 | ||
处于【协奏】状态时,终结技造成的物理属性附加伤害的暴击伤害额外提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | n/a | |
齐颂 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 进入战斗后,使我方全体的攻击力提高 | ||
轮契 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 使装备者施放攻击或受到攻击后,额外恢复 | ||
调和 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 进入战斗时,我方全体速度提高 | ||
记忆中的模样 | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 使装备者的击破特攻提高 | ||
与行星相会 | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | 进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | ||
舞!舞!舞! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 当装备者施放终结技后,我方全体行动提前 | ||
镂月裁云之意 | 4 | harmony-class | 476.28 | 330.75 | 952.56 | 在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高 | ||
但战斗还未结束 | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | 使装备者的能量恢复效率提高 | ||
过往未来 | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高 | ||
镜中故我 | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | 使装备者击破特攻提高 每个波次开始时,我方全体立即恢复 |
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485 responses to “知更鸟”
1. Built pity on the light cone banner and got Himeko’s light cone at 45 pity.
2. Felt safe to build even more and got Robin’s light cone at 6 pity.
3. A happy me pulled for Robin and got Clara instead at 78 pity.
4. An embarrased me continued pulling for Robin and got her at 75 pity.
What a harvest! My Himeko got her light cone and my Clara’s light cone got its wearer and in addition I have one additional limited Harmony in my roster.
My relic plan on Robin:
• Relic sets are +12% attack, +6% speed, and the planar set that gives 5% ERR and 40% action advancement at the begining of the battle.
• The main stats are: atk% boots, atk% body, ERR rope, and atk% sphere.
• Speed >= 120. The number of substat rolls required is: (120 – (102 * 1.06) – 5) / 2.3 ≈ 3.
• Attack >= 4800. The number of substat rolls required is: (4800 – (1275 * (1 + 0.28 + 0.12 + 0.432 * 3 + 0.48) + 357)) / (1275 * 0.0389) ≈ 8.
It will be an easy task.
If you can get 4800 ATK on Robin, with 2p Speed then wow, hat’s off. Fairly sure that’s NOT an easy task :>
About speed, I’ve meddled quite extensively with her. You really don’t need any at all, especially with VQ (else you need 121~ to surpass 160 speed chars). Tho this is boring and overly reapeated. It’s a dead stat, unless
At around 150~+ Speed, with Ruan Mei + DDD Tingyun +VQ, Robin can pop Right behind your team’s rotation, and allow em all to act 3 times, assuming they have at least 130~ speed(It can be a tad lower). I don’t know how low you can go. My Robin was 154 Speed and DPS 130 Respectively, but there was quite a bit of leeway. (and my DDD is S4)
Enjoy the pigeon, I honestly had my expectations exceeded. Which is fairly rare
Oh and since you have her lightcone. If after her concerto starts at any time use Tingyun’s ult on Robin once, she’ll have juuuust enough energy to ult again, all while basic attacking through the entire fight and being SP positive.
Everyone enjoying Ms Monroe?
I’ve changed my name
Does Robin’s Ultimate Additional Attacks count towards either Aventurine’s Blind Bet stack or Numby’s Turn Advancement (either normal or during Windfall Bonaza)?
No
additional DMG is not a follow-up attack
i imagine that if you already have ruan mei, sparkle and or bronya you don’t NEED her – better go for ruan mei e1
I don’t have them so she’s a should-pull for me 😄
Not really, getting her is still better than E1 RM if you want more team flexibility, having Robin is the same as having a second RM for another team