名词 | 与行星相会 | |
稀有度 | ||
类型 | 光锥, 同谐 光锥 | |
命途 | 同谐 | |
说明 | 同谐命途专属的光锥,光锥技能仅对该命途生效。 | |
战技 | 进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | |
n/a | 308K 15 3 9 15 12 12 | |
剧情 | 上路时,她仍然对这趟远行一无所知。 只知道终于能告别家中的百舌之声,躲避无处不在的明枪暗箭。 直到她望向窗外时,她终于明白了那首诗的意味。 「在某个时刻之后,我们不再行走,而是飞翔。」 而她眼中闪动的亮光,正是行星的倒影。 |
目录 |
属性 |
战技 |
角色 |
Gallery |
属性
战技
启程 | |
进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | |
等级 | |
角色
名词 | 稀有度 | 命途 | 战斗属性 | n/a | |
艾丝妲 | 4 | harmony-class | fire-damage_type | ||
布洛妮娅 | 5 | harmony-class | wind-damage_type | ||
停云 | 4 | harmony-class | lightning-damage_type | ||
驭空 | 4 | harmony-class | imaginary-damage_type | ||
寒鸦 | 4 | harmony-class | physical-damage_type | ||
阮•梅 | 5 | harmony-class | ice-damage_type | ||
花火 | 5 | harmony-class | quantum-damage_type | ||
知更鸟 | 5 | harmony-class | physical-damage_type | ||
星期日 | 5 | harmony-class | imaginary-damage_type | ||
开拓者 | 5 | harmony-class | imaginary-damage_type |
Per Page |
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5 responses to “与行星相会”
Is this the best for Sparkle in mono quantum?
Im confused by the wording, is the wearer or the ally of the same type getting the damage increase?
Upon battle entry, all allies (including the wearer) get a DMG increase of the same DMG Type as the wearer.
all ally gain a damage boost on the same element as the wearer of the cone , for exemple a fire boost for everyone if asta, electrical if tingyun, etc ^^
All allies get the DMG bonus if there is an ally with the same DMG type as the wearer